- Location
- The Star Kingdom of Manticore
First thought, I think you might be missing commas in our insight page for our concepts. As dope as the concept of "Ending Creation" seems, I don't think Ling Qi is strong enough to have something like that.
So would this be a situation where we pick one path to develop down, or do we take all of these projects to deepen our understanding and mastery of the Art?Arts Development
Songseekers Ceremony
- Grinning: It is the seeking that brings joy, the journey and the acquisition. Delve into the deeper mystery of the Grinning Moon, seek, adventure, explore to integrate its lessons. Advances the Freedom, Motion, and Isolation projects one step on completion. 30 XP to physical cultivation. (0/3)
- Dreaming: Songs of ancient days, the playful ballads of modern theater, the buskers tune, too long have you failed to look outward and hear that which surrounds you. Advances the Community, Truth, and Creation projects one step on completion. 30 XP to Spiritual Cultivation. (0/3)
- Hidden: The past lives. The present is its child. You understand so little of the world still. Your vision is still so small. Seek the roots, and find the way of the leaves. Advances the Isolation, Power, and Causality projects 1 step on creation. 30 XP Spiritual Cultivation. (0/3)
That would make sense. Our Heart Demon is all about Ling Qi having to figure out how to handle keeping her family safe while also letting them help her and live their own lives, even if that puts them in danger. So it's good for us to finally get some hard numbers and mechanics about how it's affecting us, and hopefully give us a path to sorting it out.Well, this is all very fascinating. The concept system seems to formalize aspects of characterization that we were paying attention to anyway, now we just have hard numbers.
Also, I can't help but notice that Community appears unable to advance at the moment - it's listed as (-/5) - is that LQ's Heart Demon having an effect? Do we need to resolve that before Community can advance further?
This says that insights add concepts to our domain.Now you may have noticed some additions to the Insights, those are the concepts those insights added to your domain and that will be expanded a bit in the next post, which expands on Art design and gives some examples.
This lists the concepts Truth, Community, and Home.Sincerity is the measure by which the worthiness of the self and ones guests should be measured. (Truth Community, Home)
However, Home doesn't show up in our concept list at all, even at level 0. Is this an error? If so, is the error that Home should appear in our concepts list or that Home is a concept you originally meant to include but decided to drop?
- Isolation III (2/5): As starvation is privation of the body, isolation is privation of the soul. To be alone is to suffer,yet it is possible to find meaning in hardship. What do the cold streets of that sad city mean?
- Expression III (0/5): Art, music is the expression of ideas, the sharing of concepts with other people and beings. It can express the truth of your soul, it can express desires, it can express simple observations and so much more. You have only begun to explore the truth of art.
- Community III (-/5): Family is the most fundamental unit of society, the block from which all else is built. Yet, what is the meaning of family, where does obligation stop, and love begin?
- Want II (0/3): Want is the fundamental drive of all things. All other motivations are but rationalizations for desire.
- Power II(0/3): Without power, you are nothing. In the end, only the strong may make decisions.
- Implacability II (0/3): To be unflinching is strength, in endurance, you are strong
- Endings I (0/2): All things end in time, it is the journey to ending that has meaning.
- Freedom I (0/2): Freedom is a blade, joy and isolation are its edges
- Motion I (0/2): To fly, to run to climb, these are happiness
- Truth I (0/2): Truth trades short term hurt for long term harm
- Causality 0 (0/1)-?
- Creation 0 (0/1)-?
- Courage (0/1)-?
- Life (0/1)-?
- Cycles (0/1)-?
Tangentially, if Home is a concept, it feels a little strange that this insight doesn't touch on it while Mirror does.One person's desires cannot, alone make a home nor a family. (Community, Power, Want)
An important question imo.So would this be a situation where we pick one path to develop down, or do we take all of these projects to deepen our understanding and mastery of the Art?
Keep in mind that most art projects will also advance several concepts, so it will go faster than you think. And we already have 19 levelsNumber of concept levels seems quite high? Especially if they've also individually got XP? If you want to be able to have partial progress on concept levels, I'd be inclined to make us need far fewer of them. With this number it can maybe work if we're basically getting a level a vote I think? The XP generally seems a bit rendundent though, as granular progress on a concept is already addressed by the concept having multiple development levels.
If the numbers are meant to correlate to a cultivation grade, then skip the numbers and just use the cultivation grade.One question for you regarding Potency numbers, do you think its more quester legible to render them as a straight number eg. 9 or with cultivation coding eg. G3
I think cultivation coding is much better, and fits better with the narrative.
Also, can you provide a scale of the level of proficiency in a trait each number represents? (E.G 1 is someone you start to explore, 5 is profiecncy, 8 is mastery, 10 is extreme mastery)
Spiritual Cultivation
Threshold Green Soul (10) - 3930/6000
Physical Cultivation
Threshold Bronze Physique (10) - 1120/6000
I talked about trait levels, I.e we have vanishing level 8, and flute mastery 10. Not potencyPotency is this number in the brackets
so
1 = Early Red
2 = Mid Red
...
10 = Green 4
and thats it.
under the old system 'potency' sets the limit on how far we can train an art (a Green 4 cultivator can train arts until Green 4 potency)
and a higher potency art/tech wins a direct competition vs an otherwise evenly matched tech of lower potency.
I talked about trait levels, I.e we have vanishing level 8, and flute mastery 10. Not potency
Traits are the innate abilities and skills a cultivator exhibits, regardless of equipped arts. Traits consist of a name, a description which describe the function of the Trait in narrative terms. The trait name will be displayed in colored text, indicating its potency. Colors coincide with spiritual cultivation. Along with the name will be a potency number which caps at 10. A Trait that has reached 10 can only advance through evolution, which moves it to the next color category, in addition to any other changes. A cultivator may have traits of up to one color category above their cultivation, indicating superlative skill for their realm.
Direct Numbers work better.Thanks for the feedback guys.![]()
One question for you regarding Potency numbers, do you think its more quester legible to render them as a straight number eg. 9 or with cultivation coding eg. G3