Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

Voted best in category in the Users' Choice awards.
The Imperial Hammer Sect was founded by Qin De, seventh son of Sage Emperor Qin. When the Divine Emperor completed his unification of the Celestial Peaks into one kingdom, he laid to his son the herculean task of maintaining order among the still fractitious tribes. Qin De resolved this task by gathering his disciples and constructing the foundations of what would become the Imperial City. It is upon his design which the sacred geometries of imperial cities are laid.
The sacred part is rather crucial for why they're so bold on them being impossible to overcome by an external foe as it likely means they are either a single item spirit, or a series of spirits working in sync to repel assault, and even if they only start at Cyan/Violet... given enough time they'll eventually reach white whereupon you'd need a SA to breach that externally.
Upon each inhabited peak did Qin De construct a Throne Palace, a fortress from which the Emperor's Governors could maintain the order of the people. Their geomantic layout granted them the power to strike down rebellion, and a connection to their peers, so that if one struggled, all would know. So pleased was the Sage Emperor with his son's work that he was even allowed to look upon and aid with the construction of the Dragon Throne.
So they make use of the natural lighting of Celestial Peak to... they're a giant formation to allow the rulling Emperor/Empress to safely channel the lightning of moma dragon to fry external invaders aren't they? Because she is still flying around the place in a circle despite being asleep, and if the Dragon Throne uses her power to fry false claimants they could totally do the same if it was stamped with the approval of a Great Spirit.

Also I wonder if Shenhua got her idea of the communication array from these palaces? Because she has the favor of the Empress to study them.
When granted a boon by his father, Qin De, disinterested in the throne, asked only to be allowed dispensation and funds to continue his study of geomancy and architecture. Throughout the remainder of his life, Qin De would continue his work on the imperial palace, until his ascension as the Great Spirit Immaculate Angles Everlasting, cementing his works into the world forevermore.
Well considering he helped lay the foundation for the Imperial Palace it looks like his indifference for who sits on the Throne rubbed off on his creation. Also I can't help, but wonder if star forts were made by Qin De.
His disciples would continue on throughout the first dynasty, building upon his foundation and ever strengthening the Empire. Throughout the first dynasty the Imperial Hammer Sect was considered an acceptable place for sons of the Imperial Family not in consideration for the throne.
Generally a good thing to have for the sake of avoiding unneeded bloodshed.
In the wake of the Usurper's war, the Sect was rebuilt under the second dynasty, with far less independence. In those days, the Imperial Hammer Sect was reduced to merely performing maintenance under close watch, and our works stagnated. Much knowledge was lost to the Usurper, and two thirds of the Throne Palaces were damaged beyond repair. Qin De's great work was abandoned, as governors saw to their own expansion and fortifications.
So basically the spirits of the palaces died, and nobody ever managed to persuade the ruling dynasty that rebuilding them was actually rather important to long-term stability.
It is only under the third dynasty that the Imperial Hammer Sect has recovered its deserved prestige and respect. First the Sima Clan, and then others began to respect and follow the advice of the Sect in their construction and so the Celestial Peaks prosperity grew. This has only accelerated, first under Emperor An, and now under Divine Empress Xiang.
So basically the Sima Clan started this when Jiao purged his clan, and the fortification were likely a worst case scenario in the event that everything goes to hell. Because with the spirit mines, and a properly fortified Celestial Peak the Empire can be rebuilt... with enough patience.
The Imperial Hammer Sect grows more important by the year.
A rather literal statement when you have the knowledge to maintain, and modify the foritifcations that day by day are growing closer to White making them more dangerous to tweak by adding things like houses.
Subsidized Enrollment is available for common applicants, paid at the expense of the imperial Seat. Subsidized disciples must, after completing their Outer Sect course, participate in Imperial Infrastructure projects in order to pay their debt to the throne.
This is different from all the other subsidized programs, and it I'd speculate have to do with rebuilding all them intrinsically boosting the defenses of the whole group. Well beyond it giving room for the nobility of the province to expand onto new peaks.
Sect Master Zuo Shi: Raised to his position under Emperor Si Sect master Zuo Shi arose from humble beginnings as the son of common scholars in the Imperial Archive, and served as a symbol of the reforms which then Crown Prince An would later pass. Serving diligently throughout Emperor An's reign, Sect Master Zuo now uses his immaculate skills at organization to oversee the Empress Xiang's extensive infrastructure projects, and the restoration of the Throne Palaces.
Heh so they've got a Sect Head doing the organization behind rebuilding the Throne Palaces.
 
*head tilt*

Hmmmmmmmmm /doubt

I mean, it does seem technically true?

There was a brief period of time when the Celestial Peaks weren't surrounded by vassals/allies and that's when the Sage Emperor went around and conquered everyone nearby. The lapse of time that those fortresses could actually be attacked by foreign invaders is pretty small.

And of note is how both time that Celestial Peaks was actually threatened (due to internal instability WRT the struggle for the imperial throne) the fortresses did fall.

It's a very massaged truth.
 
I mean, it does seem technically true?

There was a brief period of time when the Celestial Peaks weren't surrounded by vassals/allies and that's when the Sage Emperor went around and conquered everyone nearby. The lapse of time that those fortresses could actually be attacked by foreign invaders is pretty small.

And of note is how both time that Celestial Peaks was actually threatened (due to internal instability WRT the struggle for the imperial throne) the fortresses did fall.

It's a very massaged truth.
I was casting shade at the very massaged truth yes.
 
What happens if someone tries to Ascend with the Way of Pi = 3?
What makes you think it is in this world? Pi only equals what it does because space is flat, we don't know the relationship of space time in Forgeverse, though I imagine a number of Great Spirits have worked toward defining it one way or the other.
 
What makes you think it is in this world? Pi only equals what it does because space is flat, we don't know the relationship of space time in Forgeverse, though I imagine a number of Great Spirits have worked toward defining it one way or the other.
...Space being flat has no bearing on the mathematical concept of pi. It only matters if your math-space is flat, not actual space.
 
What happens if someone tries to Ascend with the Way of Pi = 3?

The less said about the Imperial Ministry of Communications' brief experiment in automatic mail sorting, the better. However, the incident demonstrated that while setting Pi to 3 was a significant detriment to both the stability of the space-time continuum and the reliable function of the postal service, it was also the sort of problem which could be fixed with a wrench, provided that wrench was applied with sufficient percussive vigor.

Of course, if you're dealing with a White cultivator on the verge of ascending, you'll need a bigger wrench. But the Great Spirit of Geometry (and patron of siege engineering), Immaculate Angles Everlasting, probably has that covered.

Do not disturb his circles.
 
Last edited:
given enough time they'll eventually reach white whereupon you'd need a SA to breach that externally.

From what we've seen, Reaching white is not a forgone conclusion. Even if you had near infinite time to cultivate.

Simply because, when you get right down to it, cultivation is full of pitfalls that are easy to blunder into. I'm talking, specifically, domain issues. Other forms of spirits seem to have natural caps.


Otherwise, elder clans should have warehouses full of white tier item spirits.
 
...Space being flat has no bearing on the mathematical concept of pi. It only matters if your math-space is flat, not actual space.
Space not being naturally causes the usefulness of Pi as a constant to rapidly break down, as if space time itself isn't flat, then natural patterns are distorted as the relationship of Pi is based upon the local area.

Yes, the idea of Pi on a flat sheet of paper works, unless while performing the measurements you keep finding that the hundredth, thousandth, or millionth decimal place when calculated isn't the same from on side of the Empire as the other. Because the very matter that you are performing it in is being curved, much like how the earth can seem flat but is curved at a relatively gentle slope so to could space time in a world where the laws of physics have to be explicitly spelled out.

Much like how gravity distorts in a presictiable fashion due to spacetime's natural state being a consistently flat nature until coming across an object with mass, that consistency would be impossible to determine if the nature of space time itself isn't uniform either curved or flat which we don't know for certain in Forgeverse as things like the orbit of celestial bodies is all qi based not physics based.

Heck, based on the nature of how formations which are largely static structure of qi in three to four dimensional space cannot be maintained it lends to the idea that Qi itself defines the nature of local space time and anyone who lacks the same understanding as the original creator is incapable of exactly replicating the measurements because their own relationship with the distances involved can never be an exact match.

Which makes the effect of Ol' Everlasting Angles so poking any as he set his formations works as a HARD FACT of reality rather than one locally defined by his qi.

Forgeverse can have some pretty interesting physics, given its inherently incomplete and unstable relationship with reality itself.
 
Last edited:
I've been playing around with talisman designs for the new perception talisman we were going for this turn.

Ideas have largely been focused on things around the ears, maybe something music or moon related given our perception themes.
Some of them may be better than others :p
 
If we're going to talk about the shape of Ling Qi's next perception talisman, then I'd suggest a hair net. Or a veil. Something that extends the starlight glitter of Ling Qi's hair into a real star-studded Cloak of Night.

The principal thing is that Ling Qi's current perception arts function by spreading music that echos back to her (HDW) or creating independently-motile remote video cameras (RME). It feels distinctly weird if the new talisman has superior aesthetic compatibility with one of her current perception arts over the other. A talisman that blends into and alters the shape of Ling Qi's hair maintains thematic resonance with both of Ling Qi's current perception arts — perhaps by acting as an additional sender and receiver of HDW's echos for superior range and fidelity (resounding with the music of the skies, maybe); or as an amplifier for RME's eyes as Ling Qi generates her cameras from the embedded stars.

(Also, yrs has consistently had RME's eyes generated from the folds of Ling Qi's dress; there's consistent narrative connection between RME and the dress. I definitely expect some sort of perception ability some the dress's development. A cloth hair decoration, containing a thread from Ling Qi's dress, strikes me as easier for the dress to eventually integrate over another piece of dangling metal.)
 
Well, there is a school who wants to get rid of RME or completely change its aesthetics.

We call this the "our perception should be music based dammit why did we get screwed on HDW :cry:" school of thought :p
 
Well, there is a school who wants to get rid of RME or completely change its aesthetics.
I mean, yeah, that's not the point, though?

I'm thinking of the aesthetics of the talisman, the descriptive lines of indicating that the cool equipment is fulfilling its function. An earring — whether burning with Qi like what Han Jian's Resist talisman back during the tournament in Forge, or tinkling like wind chimes, or whatever — lends itself to vastly less interesting imagery.

With a talisman that modifies Ling Qi's hair, the imagery is much more interesting if the sign of its activation is starlight blooming into a hundred eyes, or Ling Qi's hair dramatically sweeping back as if to cover all the world with Ling Qi's awareness. On a descriptive level, it's just cooler.

Edit: to be clear, I'm thinking of how our existing talismans and tertiary arts already disappear. There have been complaints that our Resist arts don't seem to exist. Presumably, because that role got taken over by the Three Moons Chime — which has also caused confusion because the description of its use reads as a Field Dispel talisman.

What I'd like from a perception talisman is something that Ling Qi can use her perception arts through, such that using perception techniques is naturally described as also being done through the medium of her perception talisman.
 
Last edited:
I mean, yeah, that's not the point, though?

I'm thinking of the aesthetics of the talisman, the descriptive lines of indicating that the cool equipment is fulfilling its function. An earring — whether burning with Qi like what Han Jian's Resist talisman back during the tournament in Forge, or tinkling like wind chimes, or whatever — lends itself to vastly less interesting imagery.

With a talisman that modifies Ling Qi's hair, the imagery is much more interesting if the sign of its activation is starlight blooming into a hundred eyes, or Ling Qi's hair dramatically sweeping back as if to cover all the world with Ling Qi's awareness. On a descriptive level, it's just cooler.

Edit: to be clear, I'm thinking of how our existing talismans and tertiary arts already disappear. There have been complaints that our Resist arts don't seem to exist. Presumably, because that role got taken over by the Three Moons Chime — which has also caused confusion because the description of its use reads as a Field Dispel talisman.

What I'd like from a perception talisman is something that Ling Qi can use her perception arts through, such that using perception techniques is naturally described as also being done through the medium of her perception talisman.

The problem with eye images like that, at least to me, is that I want to get away from our vision based perception focus.

This is xianxia and we have seen non-vision based perception arts before like for example Meizhen's taste based perception or Bao Qingling's touch based perception. So having a perception art focused around hearing music should be pretty doable, at least in principle. (btw. our music in this would still be conceptual, so it wouldnt be limited by physical sound)

In practice this was a bit difficult: HDW required active playing the tune *and* it resulted in LQ seeing stuff instead of hearing it, so it was close but not really what I would have hoped for with the idea. Also, the art only has one perception tech, which is kind of sad.

then we have CDE/RME: this art is working pretty well, all things considered, but it is again focused on seeing stuff and honestly, im not as invested in its flavour.

We also have a CDE/RME based advanced perception skill and as fitting as Intensive Focus is for us, it isnt really as interesting as other advanced skills.

So with all that, there is currently an idea to

1) train Perceptiveness again to the cap
and
2) get a (hearing based) combat perception talisman

to maybe get another Perceptiveness advanced skill in that direction

I would also want to use the HDW modding action this turn to try to turn the art into an actual music/hearing based perception art. If that works then we could try to 'merge' the new HDW with RME during the successor creation. Basically combine the function of RME with the flavour of HDW into a bigger and better perception art. If that doesnt work, there are alternate ideas about just trying to get the music based perception during the RME+ successor creation. or if the problem is that 'art merging' doesnt work with successoring and needs to be a selfmade art, then an argument could be made to make small successors as transition solution for HDW and RME, but that would be a lot more AP expensive, so I hope one of the other options is viable.

So together with the new skill (hopefully), the new talisman and the modded/successored arts, we would hopefully end up with a cool new, build-fitting and at least somewhat unique perception for our character.
 
As many as you want as long as you up qi management skill tree :p

Jk idk

Somewhere out there is a production tract cultivator who has a tool belt full of tools and more talisman weapons in storage rings than tenten from naruto
 
Last edited:
I'd like a perception art that allows us to "feel" things in The Mist.

Given how the ranges work out, RME sort of does this already. It would probably involve changing the Clairvoyance keyword and losing the scrying tech but music based perception is better for scrying anyway.

Admittedly RME in general might become unnecessary if the modded HDW is good enough. Also switching Clairvoyance to clairaudience would likely turn it into a music perception art, which is what a lot of people want.

Edit: Academics is another possibility for a keyword that doesn't really fit LQ? Clairvoyance is where the vision focus comes from, though, and we almost certainly want to get rid of that.

What's the limit on how many talismans we can have equipped?

A weapon, domain weapon, armor, and three accessories. (Plus a storage ring, I guess)
 
Last edited:
The problem with eye images like that, at least to me, is that I want to get away from our vision based perception focus.

This is xianxia and we have seen non-vision based perception arts before like for example Meizhen's taste based perception or Bao Qingling's touch based perception. So having a perception art focused around hearing music should be pretty doable, at least in principle. (btw. our music in this would still be conceptual, so it wouldnt be limited by physical sound)

In practice this was a bit difficult: HDW required active playing the tune *and* it resulted in LQ seeing stuff instead of hearing it, so it was close but not really what I would have hoped for with the idea. Also, the art only has one perception tech, which is kind of sad.

then we have CDE/RME: this art is working pretty well, all things considered, but it is again focused on seeing stuff and honestly, im not as invested in its flavour.

We also have a CDE/RME based advanced perception skill and as fitting as Intensive Focus is for us, it isnt really as interesting as other advanced skills.

So with all that, there is currently an idea to

1) train Perceptiveness again to the cap
and
2) get a (hearing based) combat perception talisman

to maybe get another Perceptiveness advanced skill in that direction

I would also want to use the HDW modding action this turn to try to turn the art into an actual music/hearing based perception art. If that works then we could try to 'merge' the new HDW with RME during the successor creation. Basically combine the function of RME with the flavour of HDW into a bigger and better perception art. If that doesnt work, there are alternate ideas about just trying to get the music based perception during the RME+ successor creation. or if the problem is that 'art merging' doesnt work with successoring and needs to be a selfmade art, then an argument could be made to make small successors as transition solution for HDW and RME, but that would be a lot more AP expensive, so I hope one of the other options is viable.

So together with the new skill (hopefully), the new talisman and the modded/successored arts, we would hopefully end up with a cool new, build-fitting and at least somewhat unique perception for our character.
The Intensive Focus skill is what allowed us to hear the Music marching drums of the Shishigui army a month ago, in an application that we hadn't really predicted. I don't think we need another skill yet since the one we've got already works with the themes of HDW's Music, RME's Clairvoyance, general Qi sense, the feel of Wind and Mist etc. and other basic senses. Intensive Focus is really interesting when we have multiple methods of perception because it allows us to use the best one in every situation like hearing from far away, seeing in great detail or perceiving a chaotic battlefield with out Mist and Music. Just as we wouldn't have heard the Shishigui without some specialization in hearing, there are many things we couldn't do if we solely relied on hearing over sight and more esoteric tools. While I'd love to create a tight-knit skillset I don't think the way is to discard some senses over others, but rather to unite them as a cohesive whole.

I liked the Wind chimes idea because it can be different things narratively. It could play Music that expands our perception where it reaches, it could hear distant sound and enhance it to our ear, play at the disturbance of Wind as someone sneaks up on us or act as an alarm where the talisman lets every sound or movement of wind play on it to draw our Intensive Focus to what disturbs its chiming. For such a simple design it covers an array of facets of our perception, and that gives Yrs more to work with.
 
Back
Top