Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

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What I meant by "more points" is the fact that not only is there a present danger of being discovered by the enemy, but the fact that we'd be traveling through a sleeping fungal creature of some kind, so there's a possibility of it being awakened or active either by our team's actions or because of the rats.
That's not "more points", that's the same points. We don't know the points for the Ravine, after all.
I'm... actually going to vote to support the Ravine. While it is clearly the one with the most unknown danger, and given Su Ling's prediction quite a lot of danger, I still feel that it is the route that would be of the most use for the overall mission.

We seem to recognize that the fungal monster is dreaming and possibly active in the Dream, which bodes ill if we need to use PLR at all in that situation to drag people to safety. Given that is one of our more potent tools at the moment to keep people safe, I think that is a mark against the Fungal Path.

Furthermore, the speed of the ravine is, I think, is a massive benefit. The quicker we are in a safe secure zone, the more time we will have to infiltrate and place Elder Jiao's tools.
OTOH, maybe the very reason we can actually deal with Fungal decently is because we have PLR.

OTOH, the ravine's big issue is that while we have four combatants, we also have two escortees that must be protected at all cost. Liao Zhu and Ji Rong are hoping they can oneshot any enemies, but we have no clue what they could actually be.

Now, meta-wise the ravine is "mission over" if it goes badly, while Fungal is "mission harder" if it goes badly, so there is a good chance that Ravine is an easy opponent while Fungal can have more consequences, but I don't think we should decide because of meta reasons.
One thing I just want to mention is that Su Ling can read and write now! I don't know if that has been brought up before but I remember in the first thread she admitted to being illiterate to Li Suyin but now she's not! Way to go Su Ling!
She told us she was learning last year, but now she is actually good at it :D
 
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That's not "more points", that's the same points. We don't know the points for the Ravine, after all.
OTOH, maybe the very reason we can actually deal with Fungal decently is because we have PLR.

OTOH, the ravine's big issue is that while we have four combatants, we also have two escortees that must be protected at all cost. Liao Zhu and Ji Rong are hoping they can oneshot any enemies, but we have no clue what they could actually be.

Now, meta-wise the ravine is "mission over" if it goes badly, while Fungal is "mission harder" if it goes badly, so there is a good chance that Ravine is an easy opponent while Fungal can have more consequences, but I don't think we should decide because of meta reasons.

She told us she was learning last year, but now she is actually good at it :D
Sounds like she was not before all this. Sounds like her writing waa chicken scratch until this mysterious elder set her straight. Now she can write love letters. Or death threats. Probably death threats.
 
That's not "more points", that's the same points. We don't know the points for the Ravine, after all.
Not really, since from what we know there are no rats near or in the ravine. A possible fight breaking out there has less chance of drawing enemy attention, which can very quickly lead to a mission failure.
 
[X] Voice Support for the Fungal Path

Mainly because this feels like a path where Ling Qi can be aware of the difficulty and actually act on it, and I think she is good enough at it now. Choosing the Ravine to me is saying we are thinking Ling Qi is still not good enough to do proper stealth escorts even when the situation is basicallyt as optimal as it can be: stealth in a dream+ plant oriented domain.

This isn't a few turns ago when our stealth was still C rank and we didn't have ENM equipped, and at this point I believe if we don't think Ling Qi is good enough at stealth we'll never believe she will be.
Not really, since from what we know there are no rats near or in the ravine. A possible fight breaking out there has less chance of drawing enemy attention, which can very quickly lead to a mission failure.
We don't know what there is in the ravine except that there is danger. Not knowing doesn't mean "there is the minimum possible danger".
 
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[X] Voice Support for the Fungal Path

Mainly because this feels like a path where Ling Qi can be aware of the difficulty and actually act on it, and I think she is good enough at it now. Choosing the Ravine to me is saying we are thinking Ling Qi is still not good enough to do proper stealth escorts even when the situation is basicallyt as optimal as it can be: stealth in a dream+ plant oriented domain.

This isn't a few turns ago when our stealth was still C rank and we didn't have ENM equipped, and at this point I believe if we don't think Ling Qi is good enough at stealth we'll never believe she will be.

We don't know what there is in the ravine except that there is danger. Not knowing doesn't mean "there is the minimum possible danger".
Hold on, weren't you just saying that we shouldn't be making decisions based on meta-reasons?

edit; Arkeus, I've never said anything about the ravine path being minimum danger. Come on...
 
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Not really, since from what we know there are no rats near or in the ravine. A possible fight breaking out there has less chance of drawing enemy attention, which can very quickly lead to a mission failure.

Spirits living in the Sect are broadly loyal to it. They might hurt the occasional disciple but they are not going to threaten the continued existence of the Sect as a whole.

Well, now we are dealing with spirits in someone else's territory. Its entirely possible that they are open allies to the rats. That would help explain the huge amount of "danger".
 
Hold on, weren't you just saying that we shouldn't be making decisions based on meta-reasons?

edit; Arkeus, I've never said anything about the ravine path being minimum danger. Come on...
Saying "this is the most optimal stealth mission we ever had, so not taking it means we don't like stealth mission" is not a meta reason, it's saying "I think Ling Qi's good enough at stealth to do it now".

I think you are saying that the ravine path is the minimal possibility of numbers of danger. Or are you not saying Ravine will have 'one obstacle'?
 
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Well, now we are dealing with spirits in someone else's territory. Its entirely possible that they are open allies to the rats. That would help explain the huge amount of "danger".
It's also entirely possible that they are enemies of the rats and are just, in general, dangerous. I don't think speculating on the possible allegiance of the unknown helps us really figure out which path is better.
 
Spirits living in the Sect are broadly loyal to it. They might hurt the occasional disciple but they are not going to threaten the continued existence of the Sect as a whole.

Well, now we are dealing with spirits in someone else's territory. Its entirely possible that they are open allies to the rats. That would help explain the huge amount of "danger".
Pretty sure there's specific and complicated contracts and dealings to make sure the local spirits are more lenient with Sect members. There's been no confirmation that that's true down here with the rats.
Saying "this is the most optimal stealth mission we ever had, so not taking it means we don't like stealth mission" is not a meta reason.

I think you are saying that the ravine path is the minimal possibility of numbers of danger. Or are you not saying Ravine will have 'one obstacle'?
I'm saying what I've been saying this entire time. The possible points leading to a mission failure (or increased difficulty) are greater with the fungal path, since it's closer to the rats, the path itself can be a potential enemy, and we'll need to be stealthing so there's an element of luck involved.
 
All we know is that the Fungal Path is safer regarding beasts and spirits. To choose a more dangerous path to avoid that danger seems counterproductive to me.
It's different types of danger. The ravine has the danger of the unknown and is likely to have more dangerous spirits and beasts, while the Fungal path has more danger of discovery due to being closer to the Gnawing ones. It's not counterproductive if people are more comfortable dealing with unknown, but more physical danger, and thus choose to avoid the less physical danger, but still real, of being spotted by the Gnawing ones. Just like it wouldn't be counterproductive to vote to go through the Fungal Paths because one is more comfortable dealing with the less physical danger of being spotted than the unknown, but much more physical, danger of the Ravine. It's a value call.
 
It's different types of danger. The ravine has the danger of the unknown and is likely to have more dangerous spirits and beasts, while the Fungal path has more danger of discovery due to being closer to the Gnawing ones. It's not counterproductive if people are more comfortable dealing with unknown, but more physical danger, and thus choose to avoid the less physical danger, but still real, of being spotted by the Gnawing ones. Just like it wouldn't be counterproductive to vote to go through the Fungal Paths because one is more comfortable dealing with the less physical danger of being spotted than the unknown, but much more physical, danger of the Ravine. It's a value call.


Let me be perfectly clear here.

If the question was between danger level: yellow and danger level:red with danger level:red giving best returns, I would choose red

If the question was between danger level: yellow and danger level: unknown due to scry shield, with unknown giving best returns, I would be ambivalent.

But when the choice is between danger level: yellow and danger level: uncalculable? No. I'd take the yellow always unless the return of uncalculable is literally saving the life of someone.

That is why I support team fungal.
 
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Danger in Xianxia is connected with reward, so the Ravine will almost certainly be more valuable if we go through it. But let's not pretend that "this is immeasurably more dangerous" means "this is safer". Going off that reading, the ravine is more likely to end the mission.

Pretty sure there's specific and complicated contracts and dealings to make sure the local spirits are more lenient with Sect members. There's been no confirmation that that's true down here with the rats.

It's true of just about every family's holding, to the point where simply moving in with the previous owners' permission can be a dangerous challenge.
 
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