Light Bringers
[X] Plan: Agents of the Imperium
-[X] Light Bringers
-[X] full black for scouts, grey for battle brothers, white for veterans and specialists. All marines have gold as a secondary color.
-[X] A sun undergoing an eclipse.
-[X] "Against the Dark, we are his light"
-[X] Chaplains: The chapter has more and higher quality Chaplains than average among its numbers.
-[X] Extra Assault Packs: The Chapter has enough Assault Packs to equip extra Assault Marines.
Name: Light Bringers
Colors: Full black for scouts, grey for battle brothers, white for veterans and specialists. All marines have gold as a secondary color.
Symbol: A sun undergoing an eclipse.
Chapter Motto: "Against the Dark, we are His Light!"
Homeworld: A planet dominated by temperate forests, with plenty of freshwater rivers, the world of Urhah is divided between two types of terrain - the forests… and heavily fortified settlements dedicated solely to keeping out the planet's apex predator.
Irkala: A species that is innately capable of the Psychic discipline of biomancy, which they use to shapeshift, the Irkala have taken on so many different forms throughout the millennia that it is said that no human has ever seen their true form - if, indeed, a species of natural shapeshifters has a true form at all. Some Irkala use this ability to infiltrate human settlements, preying on the destitute and defenceless from the shadows, while others assume the forms of giant beasts that attack the settlements from the outside, some of which are so massive and hold such might that guns capable of destroying Baneblades in a single shot are employed to deal with them.
Thankfully, the Irkala species breeds extremely slowly when removed from its native habitat, and so the threat level to the Imperium at large is minimal. There had been some worry after the Tyranids first emerged of the extragalactic invaders managing to absorb the Irkala's impressive capabilities, but the presence of untouched (Except for the wounds that killed them) Irkala corpses on worlds that had otherwise been completely stripped of life by the Great Devourer went a long way towards getting the Imperium to assess that threat as unlikely - the Irkala, it would seem, are not particularly palatable to the alien Hive Mind.
Combat: The Light Bringers retain the majority of their heavy vehicles, dreadnoughts, and devastator squads around their fortress monastery, which is even more heavily fortified than the Space Marine standard, instead of deploying them offensively. This is a necessity to keep the constant Irkala incursions at bay, but at times even these measures fail and the Light Bringer garrison is forced to rely on the Chapter's impressive skills in melee, combined with an internal layout specifically made to confound even the most adept shapeshifters, to keep their home secure.
If one were to just look at the Chapter's 'normal' companies gathered in one place, one would assume the Light Bringers to be a mostly conventional Codex compliant Chapter, albeit one with a higher than average number of Chaplains.
However, what is not shown on paper is the fact that the Light Bringers maintain large numbers of strike teams and individual agents across the galaxy as a whole, outside the main body of the Chapter. These strike teams work ceaselessly to strike at the enemies of the Imperium, making use of Elite Assault Marine Squads, Veteran Chaplains, and the Chapter's Librarians, who have mastered a type of biomancy that allows them to disguise themselves as any number of living things and even fight on par with their fellow Space Marines without needing the use of their power armor - something very useful in covert operations, as powered armor does not make for a good disguise unless it's as another Space Marine. Still, because of this the Librarians of the Light Bringers are almost entirely focused around self-enhancement biomancy and denying enemy psykers, meaning that one using an offensive psyker power is a rare sight.
When engaging in combat off of their homeworld, the Light Bringers often call upon these strike teams for assistance, either sabotaging the enemy before the fight begins or joining their brothers in battle, giving a Light Bringer Commander access to potent forces skilled in close combat.
Notable Battles/Events of the Light Bringers
-Following their founding, the Light Bringers immediately begin working with the Synopticon to build one of the most impressive intelligence networks known to the Imperium. It is said that the Light Bringers know some of the darkest, most hidden secrets in the whole of the Imperium, and that no Inquisitor alive could ever hope to match their gaze - a claim that, to the Inquisitor's chagrin, is far from unfounded.
-Due to the intervention of the Light Bringers, the Synopticon would weather the Beheading, the dark day where Grand Master of the Assassins Drakan Vangorich betrayed and murdered his fellow High Lords in disgust at the incompetence and Heresy that they had displayed during the War Of The Beast, mostly unscathed. Several Light Bringers strike teams were confirmed to have been operating on and around Terra during the incident, and though no one knows exactly what objective these strike teams were sent to accomplish, the fact that the dread Imperial Assassinorum pointedly refuses all calls to take action against even the lowest tactical marine of the Chapter without adamantium clad evidence of corruption has lead to many rumors that Light Bringers had uncovered some sort of forbidden relic or dark secret, one so damning that it could bring an end to even an organization as venerable as the Imperial Assassins.
-The Light Bringers and their accursed brothers, the Alpha Legion, begin engaging in a bitter war in the shadows - one that continues even to the present day. Countless marines and agents on both sides have been felled over those many years, and the hatred between the two factions runs even deeper than normal when traitor and loyalist Space Marines engage in battle.
-During the early days of the Age of Apostasy, the Light Bringers infiltrated many of their agents into the ranks of the Ecclesiarchy. When the rebellion against Vandire finally began, these agents leapt into action, and turned many Shrine Worlds to the cause of those seeking to overthrow the mad Ecclesiarch. After the war, each of these Shrine Worlds would become prominent within the newly reformed Ecclesiarchy forged by Sebastien Thor, giving the Light Bringers eyes within the innermost workings of the Imperium's state church.
-During a battle at the edge of Imperium controlled space, the Light Bringers manage to trick the World Eaters into attacking an Alpha Legion controlled world. The Alpha Legion would emerge victorious, only to themselves be destroyed by the Light Bringers, who had patiently waited for their enemies to exhaust themselves before finishing the battle personally.
-An embarrassing incident involving a Light Bringer attempting to infiltrate the Verdant Eyes leads to both Chapters mutually choosing to avoid one another… Oddly enough, the Chapters cooperate in this endeavor, and don't actually seem to dislike one another despite refusing to attend the same campaigns when at all possible.
-In an act partially motivated by petty spite, the Light Bringers take action against several Alpha Legion led cults, undoing networks that the fallen Space Marines had been building since the end of the Horus Heresy within a mere decade. However, the fact that these cults were completely unsupported by their Alpha Legion masters has led many in the Light Bringers to suspect that these cults had either long served their purpose, or been forgotten about among the countless schemes of the Alpha Legion's fragmented cells.
-The Light Bringers are called to investigate reports of apparent Ork snipers that had devastated the Celestial Lions Space Marine Chapter. after a thorough investigation, their report concluded that the Ork snipers had managed to escape off planet, and then proceeded to kill the vast majority of the Inquisitors even vaguely associated with the incident, most likely in an attempt to keep knowledge of their existence from spreading. Additionally, several Inquisitors known to make heavy usage of the services of the Callidus Temple had been found brutally slaughtered, following an incident on the Emperor's Spear's Chapter flagship. Rumors of some kind of Ork counterpart to the shapeshifting Callidus Assassins have thus far been unconfirmed.
Unique Units of the Light Bringers
Strike Marines: Specially trained Space Marines that make up the majority of Light Bringer strike teams, normal Strike Marines are recruited from the Chapter's veteran pool, and as such are a match for even the finest of most Chapters. Veteran Strike Marines, few as they are, are a step above even that due to the sheer danger of their assignments, able to match luminaries such as the elite of the Deathwatch or even some Grey Knights in skill.
Librarian Infiltrators: Contrary to the stereotypes of their rank, Light Bringer Librarians are actually close combat specialists, their mastery of Biomancy making them capable of tearing a fully armored Space Marine to shreds using nothing but their bare hands.
Long Watch Chaplains: The Elite of the Light Bringer's Chaplaincy, the Long Watch Chaplains are abnormally perceptive even by Chaplain standards, likely due to the Chapter's clandestine work, making it all but impossible for any heretic to escape their gaze.
Assault Infiltrators: An elite core of Assault Marines, these skilled saboteurs back up the high melee prowess of the rest of the Chapter with liberal usage of explosives.
Diplomatic Relations
Synopticon: The Light Bringers are the de-facto agents of the Synopticon, and the two organizations are very close as a result. If the Synopticon needs something destroyed or retrieved, it is a Light Bringer Strike Team that accomplishes the task, and likewise the Light Bringers can always count on the Synopticon's aid with their own, separate intelligence gathering efforts.
Officio Assassinorum: The Imperium's fearsome assassins keep a healthy distance from the Light Bringers, and for their part the Light Bringers don't target the Assassinorum. No one knows what led to this state of affairs, but the two organizations of shadow warriors seem to have an understanding of some kind between them, even if not respect for one another.
Inquisition: The Light Bringers often find themselves coming into conflict with Inquisitors going on some power trip or another, and have a very low opinion of the organization as a whole due to the atrocities they often perpetrate against the very people both groups are supposed to be protecting. For its own part the Inquisition is divided on the matter, as despite their anger over the Light Bringer's refusal to acknowledge their word as law, whenever the Light Bringers act against an Inquisitor they wisely seek to get the backing of another Inquisitor beforehand, leaving them above official reproach.
Ordo Sicarius: Among the Inquisition, the Ordo Sicarius, those charged with policing the Assassinorum as insurance against a second Beheading, take the most interest in the Light Bringers Chapter, hoping to discover if the Chapter truly does have information that would warrant the Assassinorum's destruction - or, at least, some other method of deterring it's aggression.
Ecclesiarchy: The Light Bringers maintain a vast spy network within the Ecclesiarchy, and it is said they often are privy to its actions and trends before even the Ecclesiarch himself knows of it.
Dark Angels: The Light Bringers are fully aware of the Dark Angel's 'Fallen' issue, and hate the Dark Angels as a whole. This is, despite what one might assume, not because of the existence of the Fallen - as loyalist sons of Alpharius, the Light Bringers hold nothing but sympathy for the Dark Angel's problems with their treasonous brothers. It is the actions the Dark Angels have taken to cover it up, which have done considerable damage to the Imperium that could easily have been avoided had the Dark Angels not been so utterly obsessed with their own shame, that has earned the First Legion the ire of the Emperor's shadow.
Space Wolves: Oddly enough, the Space Wolves and Light Bringers have formed a remarkably friendly relationship despite their incompatile strategies (Though both heavily favor melee combat, the Light Bringers prefer cramped environments to mitigate their lack of firepower away from their homeworld). A part of this is because the Light Bringers tend to cause less collateral damage to the Imperial citizenry than most Chapters, a matter deeply important to the Wolves of Fenris, but many believe that it owes more to the fact both chapters come into frequent conflict with both the Inquisition and the Dark Angels, with the Light Bringers having quietly acted as informants for their cousins during the infamous Months of Shame. Due to this friendship,, despite having knowledge of the Wulfen Curse that ails the Vylka Fenryka the Light Bringers have made no attempt to alert Imperial organizations to the situation, even actively assisting the Space Wolves in keeping their condition a secret.
+20 Reputation
Added New Options
Counterintelligence Training: The Chapter is proficient in the art of detecting and thwarting enemy infiltration attempts.
-[X] Light Bringers
-[X] full black for scouts, grey for battle brothers, white for veterans and specialists. All marines have gold as a secondary color.
-[X] A sun undergoing an eclipse.
-[X] "Against the Dark, we are his light"
-[X] Chaplains: The chapter has more and higher quality Chaplains than average among its numbers.
-[X] Extra Assault Packs: The Chapter has enough Assault Packs to equip extra Assault Marines.
Name: Light Bringers
Colors: Full black for scouts, grey for battle brothers, white for veterans and specialists. All marines have gold as a secondary color.
Symbol: A sun undergoing an eclipse.
Chapter Motto: "Against the Dark, we are His Light!"

Homeworld: A planet dominated by temperate forests, with plenty of freshwater rivers, the world of Urhah is divided between two types of terrain - the forests… and heavily fortified settlements dedicated solely to keeping out the planet's apex predator.
Irkala: A species that is innately capable of the Psychic discipline of biomancy, which they use to shapeshift, the Irkala have taken on so many different forms throughout the millennia that it is said that no human has ever seen their true form - if, indeed, a species of natural shapeshifters has a true form at all. Some Irkala use this ability to infiltrate human settlements, preying on the destitute and defenceless from the shadows, while others assume the forms of giant beasts that attack the settlements from the outside, some of which are so massive and hold such might that guns capable of destroying Baneblades in a single shot are employed to deal with them.
Thankfully, the Irkala species breeds extremely slowly when removed from its native habitat, and so the threat level to the Imperium at large is minimal. There had been some worry after the Tyranids first emerged of the extragalactic invaders managing to absorb the Irkala's impressive capabilities, but the presence of untouched (Except for the wounds that killed them) Irkala corpses on worlds that had otherwise been completely stripped of life by the Great Devourer went a long way towards getting the Imperium to assess that threat as unlikely - the Irkala, it would seem, are not particularly palatable to the alien Hive Mind.
Combat: The Light Bringers retain the majority of their heavy vehicles, dreadnoughts, and devastator squads around their fortress monastery, which is even more heavily fortified than the Space Marine standard, instead of deploying them offensively. This is a necessity to keep the constant Irkala incursions at bay, but at times even these measures fail and the Light Bringer garrison is forced to rely on the Chapter's impressive skills in melee, combined with an internal layout specifically made to confound even the most adept shapeshifters, to keep their home secure.
If one were to just look at the Chapter's 'normal' companies gathered in one place, one would assume the Light Bringers to be a mostly conventional Codex compliant Chapter, albeit one with a higher than average number of Chaplains.
However, what is not shown on paper is the fact that the Light Bringers maintain large numbers of strike teams and individual agents across the galaxy as a whole, outside the main body of the Chapter. These strike teams work ceaselessly to strike at the enemies of the Imperium, making use of Elite Assault Marine Squads, Veteran Chaplains, and the Chapter's Librarians, who have mastered a type of biomancy that allows them to disguise themselves as any number of living things and even fight on par with their fellow Space Marines without needing the use of their power armor - something very useful in covert operations, as powered armor does not make for a good disguise unless it's as another Space Marine. Still, because of this the Librarians of the Light Bringers are almost entirely focused around self-enhancement biomancy and denying enemy psykers, meaning that one using an offensive psyker power is a rare sight.
When engaging in combat off of their homeworld, the Light Bringers often call upon these strike teams for assistance, either sabotaging the enemy before the fight begins or joining their brothers in battle, giving a Light Bringer Commander access to potent forces skilled in close combat.
Notable Battles/Events of the Light Bringers
-Following their founding, the Light Bringers immediately begin working with the Synopticon to build one of the most impressive intelligence networks known to the Imperium. It is said that the Light Bringers know some of the darkest, most hidden secrets in the whole of the Imperium, and that no Inquisitor alive could ever hope to match their gaze - a claim that, to the Inquisitor's chagrin, is far from unfounded.
-Due to the intervention of the Light Bringers, the Synopticon would weather the Beheading, the dark day where Grand Master of the Assassins Drakan Vangorich betrayed and murdered his fellow High Lords in disgust at the incompetence and Heresy that they had displayed during the War Of The Beast, mostly unscathed. Several Light Bringers strike teams were confirmed to have been operating on and around Terra during the incident, and though no one knows exactly what objective these strike teams were sent to accomplish, the fact that the dread Imperial Assassinorum pointedly refuses all calls to take action against even the lowest tactical marine of the Chapter without adamantium clad evidence of corruption has lead to many rumors that Light Bringers had uncovered some sort of forbidden relic or dark secret, one so damning that it could bring an end to even an organization as venerable as the Imperial Assassins.
-The Light Bringers and their accursed brothers, the Alpha Legion, begin engaging in a bitter war in the shadows - one that continues even to the present day. Countless marines and agents on both sides have been felled over those many years, and the hatred between the two factions runs even deeper than normal when traitor and loyalist Space Marines engage in battle.
-During the early days of the Age of Apostasy, the Light Bringers infiltrated many of their agents into the ranks of the Ecclesiarchy. When the rebellion against Vandire finally began, these agents leapt into action, and turned many Shrine Worlds to the cause of those seeking to overthrow the mad Ecclesiarch. After the war, each of these Shrine Worlds would become prominent within the newly reformed Ecclesiarchy forged by Sebastien Thor, giving the Light Bringers eyes within the innermost workings of the Imperium's state church.
-During a battle at the edge of Imperium controlled space, the Light Bringers manage to trick the World Eaters into attacking an Alpha Legion controlled world. The Alpha Legion would emerge victorious, only to themselves be destroyed by the Light Bringers, who had patiently waited for their enemies to exhaust themselves before finishing the battle personally.
-An embarrassing incident involving a Light Bringer attempting to infiltrate the Verdant Eyes leads to both Chapters mutually choosing to avoid one another… Oddly enough, the Chapters cooperate in this endeavor, and don't actually seem to dislike one another despite refusing to attend the same campaigns when at all possible.
-In an act partially motivated by petty spite, the Light Bringers take action against several Alpha Legion led cults, undoing networks that the fallen Space Marines had been building since the end of the Horus Heresy within a mere decade. However, the fact that these cults were completely unsupported by their Alpha Legion masters has led many in the Light Bringers to suspect that these cults had either long served their purpose, or been forgotten about among the countless schemes of the Alpha Legion's fragmented cells.
-The Light Bringers are called to investigate reports of apparent Ork snipers that had devastated the Celestial Lions Space Marine Chapter. after a thorough investigation, their report concluded that the Ork snipers had managed to escape off planet, and then proceeded to kill the vast majority of the Inquisitors even vaguely associated with the incident, most likely in an attempt to keep knowledge of their existence from spreading. Additionally, several Inquisitors known to make heavy usage of the services of the Callidus Temple had been found brutally slaughtered, following an incident on the Emperor's Spear's Chapter flagship. Rumors of some kind of Ork counterpart to the shapeshifting Callidus Assassins have thus far been unconfirmed.
Unique Units of the Light Bringers
Strike Marines: Specially trained Space Marines that make up the majority of Light Bringer strike teams, normal Strike Marines are recruited from the Chapter's veteran pool, and as such are a match for even the finest of most Chapters. Veteran Strike Marines, few as they are, are a step above even that due to the sheer danger of their assignments, able to match luminaries such as the elite of the Deathwatch or even some Grey Knights in skill.
Librarian Infiltrators: Contrary to the stereotypes of their rank, Light Bringer Librarians are actually close combat specialists, their mastery of Biomancy making them capable of tearing a fully armored Space Marine to shreds using nothing but their bare hands.
Long Watch Chaplains: The Elite of the Light Bringer's Chaplaincy, the Long Watch Chaplains are abnormally perceptive even by Chaplain standards, likely due to the Chapter's clandestine work, making it all but impossible for any heretic to escape their gaze.
Assault Infiltrators: An elite core of Assault Marines, these skilled saboteurs back up the high melee prowess of the rest of the Chapter with liberal usage of explosives.
Diplomatic Relations
Synopticon: The Light Bringers are the de-facto agents of the Synopticon, and the two organizations are very close as a result. If the Synopticon needs something destroyed or retrieved, it is a Light Bringer Strike Team that accomplishes the task, and likewise the Light Bringers can always count on the Synopticon's aid with their own, separate intelligence gathering efforts.
Officio Assassinorum: The Imperium's fearsome assassins keep a healthy distance from the Light Bringers, and for their part the Light Bringers don't target the Assassinorum. No one knows what led to this state of affairs, but the two organizations of shadow warriors seem to have an understanding of some kind between them, even if not respect for one another.
Inquisition: The Light Bringers often find themselves coming into conflict with Inquisitors going on some power trip or another, and have a very low opinion of the organization as a whole due to the atrocities they often perpetrate against the very people both groups are supposed to be protecting. For its own part the Inquisition is divided on the matter, as despite their anger over the Light Bringer's refusal to acknowledge their word as law, whenever the Light Bringers act against an Inquisitor they wisely seek to get the backing of another Inquisitor beforehand, leaving them above official reproach.
Ordo Sicarius: Among the Inquisition, the Ordo Sicarius, those charged with policing the Assassinorum as insurance against a second Beheading, take the most interest in the Light Bringers Chapter, hoping to discover if the Chapter truly does have information that would warrant the Assassinorum's destruction - or, at least, some other method of deterring it's aggression.
Ecclesiarchy: The Light Bringers maintain a vast spy network within the Ecclesiarchy, and it is said they often are privy to its actions and trends before even the Ecclesiarch himself knows of it.
Dark Angels: The Light Bringers are fully aware of the Dark Angel's 'Fallen' issue, and hate the Dark Angels as a whole. This is, despite what one might assume, not because of the existence of the Fallen - as loyalist sons of Alpharius, the Light Bringers hold nothing but sympathy for the Dark Angel's problems with their treasonous brothers. It is the actions the Dark Angels have taken to cover it up, which have done considerable damage to the Imperium that could easily have been avoided had the Dark Angels not been so utterly obsessed with their own shame, that has earned the First Legion the ire of the Emperor's shadow.
Space Wolves: Oddly enough, the Space Wolves and Light Bringers have formed a remarkably friendly relationship despite their incompatile strategies (Though both heavily favor melee combat, the Light Bringers prefer cramped environments to mitigate their lack of firepower away from their homeworld). A part of this is because the Light Bringers tend to cause less collateral damage to the Imperial citizenry than most Chapters, a matter deeply important to the Wolves of Fenris, but many believe that it owes more to the fact both chapters come into frequent conflict with both the Inquisition and the Dark Angels, with the Light Bringers having quietly acted as informants for their cousins during the infamous Months of Shame. Due to this friendship,, despite having knowledge of the Wulfen Curse that ails the Vylka Fenryka the Light Bringers have made no attempt to alert Imperial organizations to the situation, even actively assisting the Space Wolves in keeping their condition a secret.
+20 Reputation
Added New Options
Counterintelligence Training: The Chapter is proficient in the art of detecting and thwarting enemy infiltration attempts.
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