The Long Founding (Warhammer 40k)

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[X] Best Marksman Scouts
-[X] Scout Training: The Chapters Marines are given more advanced training in the art of scouting and as a result more of its Marines remain as dedicated scouts even after being promoted from the rank of Scout Marine proper.
-[X] Specialist Ammo: The Chapter has a ready source of specialized bolter rounds letting them bring the best possible ammunition for any engagement.
 
[X] Plan Play to their strenghts

Probably because not having strong enough Librarians will make them a certain target by the Schemer. :V And Specialist Ammo will allow them to diversify if needed anyway...

Though this one doesn't really have colors... Though it's an 'if you can' choice... @_@; Otherwise, would pick the Marksman Scout plan.
 
[X] Plan Brother, Get The Heavy Flamer
-[X] Vulkan's Flame
-[X] Red and Orange
-[X] Marksmen: Even among Space Marines the marksmanship of the Chapter is top of the line.
-[X] Heavy Weaponry: The Chapter is well supplied with heavy weaponry and can field extra devastator squads.

Love it
 
[X] Plan Play to their strenghts

Probably because not having strong enough Librarians will make them a certain target by the Schemer. :V And Specialist Ammo will allow them to diversify if needed anyway...

Though this one doesn't really have colors... Though it's an 'if you can' choice... @_@; Otherwise, would pick the Marksman Scout plan.
I am kinda shit with colors and names, so I am willing to accept suggestions.
 
I am kinda shit with colors and names, so I am willing to accept suggestions.
Something with Green for the Jungle Expertise and due to being from the Salamanders (also color for luck?). Then either Yellow or Blue to complement. Maybe Blue after Googling what color represents the Future somewhat. :V Primarily Green with tinges of Blue I guess? And whilst Blue is associated with the Schemer... urgh, Yellow could be associated still with Gold. Dammit Bird! I guess go White like OG? It is a Successor Chapter after all... :V

...urrrgh. Names... Something with Salamander or Flames, though seeing there's Librarians, maybe Firekeepers? (Due to the Dark Soul ones that can apparently see the future or something?) Though not sure if that'll mesh well with someone speaking of 'harmony'. Though maybe not to much on the nose as to tell others that they're Future Sighters. Hmm... Technically being Firekeepers means holding the torch as a Successor Chapter, not being tempted by the Warp because the Schemer and Future-seeing people just mixes together all too well aka not burning themselves too much when Future Sighting, and...

...yeah, I suck at this. :V
 
[X] Plan Recon is King
-[X] Flame Watchers
-[X] Green, Black & Orange
-[X] Scout Training: The Chapters Marines are given more advanced training in the art of scouting and as a result more of its Marines remain as dedicated scouts even after being promoted from the rank of Scout Marine proper.
-[X] Heavy Weaponry: The Chapter is well supplied with heavy weaponry and can field extra devastator squads.

Liked the Heavy Flamer plan, but felt it'd be more interesting if the Chapter had a two pronged sort of deal, Scouts find you, then the Heavy Weapons break you. Plus Using flame imagery for their Future Sight is a vibe.

I won't mind if the other plan does win, is very good.
 
[X] Plan Recon is King
-[X] Flame Watchers
-[X] Green, Black & Orange
-[X] Scout Training: The Chapters Marines are given more advanced training in the art of scouting and as a result more of its Marines remain as dedicated scouts even after being promoted from the rank of Scout Marine proper.
-[X] Heavy Weaponry: The Chapter is well supplied with heavy weaponry and can field extra devastator squads.

Liked the Heavy Flamer plan, but felt it'd be more interesting if the Chapter had a two pronged sort of deal, Scouts find you, then the Heavy Weapons break you. Plus Using flame imagery for their Future Sight is a vibe.

I won't mind if the other plan does win, is very good.
that is the brilliance of my plan, you can't see the flame colored scouts if the whole area is on fire :V

edit: and future sight used against us will be is worthless if all you see is flames all the time :V
 
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[X] Plan Play to their strenghts
-[X] Librarians: The Chapters Librarians are particularly well trained and have far greater resistance to the temptations of the warp.
-[X] Specialist Ammo: The Chapter has a ready source of specialized bolter rounds letting them bring the best possible ammunition for any engagement.
 
I have two plans I'm voting for. One is to take advantage of jungle expertise, and the other is setting up to take advantage of the divination bonuses we'll get eventually.

[X] Plan: Death From Afar
-[X] Spears of Vulkan
-[X] Dark Green (primary), Ochre (secondary)
-[X] Marksmen: Even among Space Marines the marksmanship of the Chapter is top of the line.
-[X] Specialist Ammo: The Chapter has a ready source of specialized bolter rounds letting them bring the best possible ammunition for any engagement.

[X] Plan: Loud & Proud
-[X] Spears of Vulkan
-[X] Ochre (primary), Dark Green (secondary)
-[X] Librarians: The Chapters Librarians are particularly well trained and have far greater resistance to the temptations of the warp.
-[X] Heavy Weaponry: The Chapter is well supplied with heavy weaponry and can field extra devastator squads.
 
[X]Plan: Apex Ardent

[X]Chapter Name: Komodo's Burning
[X]Chapter Colors: Brown (Primary), Orange/Dark Green (Secondary)

Or
Brown (Primary), Gray/Dark Green (Secundary)

(Best i cant make, sorry for the pain in the Eyes)

[X] Scout Training: The Chapters Marines are given more advanced training in the art of scouting and as a result more of their Marines remain as dedicated scouts even after being promoted from the rank of Scout Marine proper.
[X] Specialist Ammo: The Chapter has a ready source of specialized bolter rounds letting them bring the best possible ammunition for any engagement.
 
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[X] Plan Play to their strenghts
-[X] Librarians: The Chapters Librarians are particularly well trained and have far greater resistance to the temptations of the warp.
-[X] Specialist Ammo: The Chapter has a ready source of specialized bolter rounds letting them bring the best possible ammunition for any engagement.

Jungle scouts might me interesting, sort of like Catachans on (more) steroids, but jungle shamans is something I don't think i've seen before.
 
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