The Long Founding (Warhammer 40k)

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[X] Plan: Emperor's Landing

What an intense voting! Truly, this has been the most competitive voting I've seen so far in the history of Sufficient Velocity!
 
Actually I can probably do the mutations roll early.

Salamanders Mutation Chance 40%
1d100-29

Thousand Sons Mutation Chance 60%
1d100-59

Emperah Intervention: 50
Grimm Intevention: 97

Wow... ain't the irony. The Thousands Sons barely contributed to the mutations for this chapter.
 

Scheduled vote count started by undead frog on Oct 7, 2024 at 5:52 PM, finished with 59 posts and 41 votes.
 
Have a preview of the trait list. Only the names due to spoilers for now.
-Anathema (Free due to Planet, Task, and Legion Combo)
-Golden Scales (Mutation Salamanders/Grimm Interrupt)
-Radiance (Mutation/Thousand Sons/Emperor Interrupt)
-Crucible Thrones (Task trait)
-Purging Flame
-Golden Dragons
-Blademasters
-Temperature Resistance
-Civilian Empathy
-Powerful Psykers
-Fast Learners
 
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