Vote closed:
Vote Tally : Original - Fantasy - Spirit Quest | Page 36 | Sufficient Velocity [Posts: 878-925]
##### NetTally 1.9.7
[X] Gwarlon
No. of Votes: 6
Umi-san
Anime_Fan35
Metrux
Raichu1972
veekie
wingstrike96
[X] Plan The Magic Exploration
-[X][Spirit] Focus on Blessing
--[X][Spirit] Avawyr
-[X][Spirit] Focus on Bolstering the Harvest
--[X][Spirit] Avawyr
-[X][Avatar] Construction
--[X][Avatar] Stone Wall around Avawyr: 17/20 Progress
-[X][Avatar] Explore
--[X][Avatar] The Mountains to the East
-[X][Avatar] Visit
--[X][Avatar] Evatine at Evalon
---[X][Avatar] See if he'll let a couple of his metal mages study with our earth mages. Ask for iron agricultural tools that you can experiment with blessing next cycle. General convo/relationship maintenance.
-[X][Avatar] Experiment
--[X][Avatar] Learn Myrlin's more efficient methods. Experiment on your own to see if your greater supply of power lets you cast efficiently in a way that Myrlin's smaller pool won't allow him to do. Ask Myrlin to convey his knowledge to others.
-[X][Leadership] Construction
-[X][Leadership] Exploration
-[X][Leadership] Experiment
No. of Votes: 4
Plan: ◈The Magic Exploration

Anime_Fan35
Metrux
veekie
Zaealix
[X] Plan Usual Stuff, Evatine, Myrlin
-[X][Spirit] Focus on Blessing
--[X][Spirit] Avawyr
-[X][Spirit] Focus on Bolstering the Harvest
--[X][Spirit] Avawyr
-[X][Avatar] Construction
--[X][Avatar] Stone Wall around Avawyr: 17/20 Progress x2
-[X][Avatar] Visit
--[X][Avatar] Evatine at Evalon
---[X][Avatar] See if he'll let a couple of your earth mages study with his metal mages. Ask for iron agricultural tools that you can experiment with blessing next cycle. General convo/relationship maintenance.
-[X][Avatar] Experiment
--[X][Avatar] Learn Myrlin's more efficient methods. Experiment on your own to see if your greater supply of power lets you cast efficiently in a way that Myrlin's smaller pool won't allow him to do. Ask Myrlin to convey his knowledge to others.
-[X][Leadership] Construction
-[X][Leadership] Harvest
-[X][Leadership] Blessing
No. of Votes: 3
Plan: ◈Usual Stuff, Evatine, Myrlin

Raichu1972
Umi-san
wingstrike96
[X] Seryn
No. of Votes: 2
Raichu1972
Zaealix
Total No. of Voters: 7
 
Cycle 18 - Southern Overtures, Eastern Hostiles and Northern Darkness
[X] Gwarlon
[X] Plan The Magic Exploration
-[X][Spirit] Focus on Blessing
--[X][Spirit] Avawyr
-[X][Spirit] Focus on Bolstering the Harvest
--[X][Spirit] Avawyr
-[X][Avatar] Construction
--[X][Avatar] Stone Wall around Avawyr: 17/20 Progress
-[X][Avatar] Explore
--[X][Avatar] The Mountains to the East
-[X][Avatar] Visit
--[X][Avatar] Evatine at Evalon
---[X][Avatar] See if he'll let a couple of his metal mages study with our earth mages. Ask for iron agricultural tools that you can experiment with blessing next cycle. General convo/relationship maintenance.
-[X][Avatar] Experiment
--[X][Avatar] Learn Myrlin's more efficient methods. Experiment on your own to see if your greater supply of power lets you cast efficiently in a way that Myrlin's smaller pool won't allow him to do. Ask Myrlin to convey his knowledge to others.
-[X][Leadership] Construction
-[X][Leadership] Exploration
-[X][Leadership] Experiment

***​

The cycle has a good start to it. Of your daughters, all, but Morwyn are now spirits like you. Terwyn is continuing to the lead your village while Eulyn looks after villagers who are in need of aid. Arwyn decides to take her explorers to the east, in order to see what has happened to Caradawg and the other Cynfanor loyalists. Gwyn continues to produce the arts and crafts that Avawyr has become known for.

While Evalon provides wood, odd trinkets and iron items and Prylake provides fish and other lakefood, Avawyr offers stone, ore, pottery and stone crafts. Bronwyn helps Gwyn with the creation of the crafts as usual, but she also overseas the trade with Prylake and Evalon, in particular, your wife has been trying to get the Evalonish to part with their much treasured tools.

As for you, you continue work on the stone wall. You make a decent amount of progress on it, but with your time and attention focused elsewhere, you do not get quite enough done to call it finished.

You attempt your own exploration trip into the eastern mountains, to seek hidden treasures or riches with the land you have only briefly been through. You find something you did not expect.

A baby. Lying out there in the middle of the mountains is a baby. You looked around for parents or any other family, but you could find no signs of human life. Just a baby with no clue as to how she got there.

There did not seem to be anything wrong with the child or anything dangerous so you called your trip short and headed back to the village with your new child, where you and Bronwyn could raise her as your own.

You make a visit to Evatine in Evalon to catch up with your brother. Evatine has switched back to his old regular routine with his Myrymar making iron spears while Evatine himself makes iron tools. When asked about this, he shrugs and just says that things are easier this way as he can focus fully on making a set of items and not two.

While the two of you chat, Evatine expresses his intention to make sure that each Cath Wyr has an iron spear to call her own. He says that between the two, your fighting forces will be unmatched in the region by any mortal force with only the supernatural being able to propose a serious threat. And even then, Evatine tells you, his blessing upon the iron spears will give the human Cath Wyrs the advantage against those inhuman, supernatural foes.

Your brother also mentions that his Aspect of Civilisation has grown stronger, stating it has become something more.

In turn, you tell him of your adventures, how the stone wall is almost finished and how you found a baby in the woods. In regards to the later, Evatine inquires if you would be willingly to let him raise the child as he will not have a wife to bear him children.

As for your requests, Evatine has no problem sending back a few Myrymar volunteers as while you only three dozen Prydymar, he has only a hundred Myrymar. Your brother also gives you the iron tools that you request with a reminder regarding the iron spears that he gave you many cycles ago.

When you return to Avawyr, Arwyn has always returned with both good and sort of bad news. Adventuring through the Bydi Forest, your daughter eventually reached some grasslands where she found a village near the point where the South River met the East River.

Ruled by two spirits like Bedygan once was, a brother and a sister, Belarsa is split between those who make their living in the forest under the leadership of the brother spirit Nascien and those who make their living on the river under the leadership of the sister spirit Astorine.

While there is no conflict of opposites like in Bedygan, Belarsa is not free of trouble as when Caradawg fled east with the Cynfanor loyalists, he also pillaged and ransacked Belarsa just he did with Bedynn.

While they have recovered in the many cycles since, the Belsarish have grown wary, hostile and, from what Arwyn can tell, afraid of outsiders. While they did not actively attack Arwyn and her explorers, your daughter feels that is only because she is a spirit now and if she had not been a spirit or had tried to go closer, the Belsarish would have attacked her.

A shame that your old foe of Cynfanor poisoned that well before you even discovered it existed just as he did with Morcaviana at Bedynn.

Another thing you do in this cycle is learn from Myrlin about how to more efficiently use your spiritual power when casting Earth Magic. Just as he has been teaching the other Prydymar, he shows you how to the same. By the start of the Harvest Season, you are able to tap into less of your spiritual power at once and how to direct it more precisely. You also give permission to Myrlin to travel to Evalon and then to Bedywn in order to let the lad learn more about how magic in general works as he desires.

You also hear from other news aboard. First of all is troubling news from up north as while Prylake continues to be peaceful as it has always been, there is trouble in the Eastern Hills. The situation regarding the shadow monsters has changed as the Leader Cerwyn of the Cath Wyrs reports the presence of a shadow monster spirit. More powerful than any ordinary shadow monster, the shadow monster spirit seems more akin to an animal spirit than a human spirit as it lacks proper intelligence whilst retaining a certain degree of awareness and cunning that an animal should not have.

With the shadow monster spirit driving back the Cath Wyrs this cycle, Seryn will probably be personally dealing with the shadow monster spirit.

Speaking of Seryn, your daughter arrived with news of a Sangerish diplomatic expedition. Led by one of their spirit-chosen, the southerners are seeking to speak with you as they accurately identified as the leader of your group.

The Sangerish do not seem to want anything right now and seem to be trying to see if you are open to their diplomatic overtures at all. Are you?

Cycle 19 Perspective?
[] [Cycle] Gwarlon
[] [Cycle] Seryn

The Baby?
[] [Baby] Raises as your own.
[] [Baby] Give to Evatine to raise.
[] [Baby] Give to someone else to raise.
-[] [Baby] Write-in.

The Sangerish have made diplomatic overtures.
[] [Sangere] Accept their diplomatic offers.
[] [Sangere] Reject peace until you have punished them.
[] [Sangere] Write-in.

Basic Spirit Actions: 2 Actions available
[] [Spirit] Focus on Blessing
-[] [Spirit] Avawyr
-[] [Spirit] Iron Spears
-[] [Spirit] Iron Tools
-[] [Spirit] Elairamur's Idol
-[] [Spirit] Prydymar
[] [Spirit] Focus on Inspiring Followers
-[] [Spirit] Avawyr
[] [Spirit] Focus on Healing Followers
-[] [Spirit] Avawyr
[Spirit] Focus on Bolstering the Harvest
-[] [Spirit] Avawyr

Avatar Actions: 4 Actions available
[] [Avatar] Explore
-[] [Avatar] The Mountains to the South-West
-[] [Avatar] The Mountains to the Far South-West (Costs 2 Actions)
-[] [Avatar] The Mountains to the East
-[] [Avatar] The Mountains to the Far East (Costs 2 Actions)
-[] [Avatar] The North Lake Western Coastline (Costs 2 Actions)
-[] [Avatar] The North Lake Mountains (Costs 2 Actions)
-[] [Avatar] The Lake Eva Northern Coastline
-[] [Avatar] The Eastern Hills
-[] [Avatar] The North Lake
-[] [Avatar] The Southern Grasslands (Costs 2 Actions)
-[] [Avatar] The Eastern Forest (Costs 2 Actions)
[] [Avatar] Construction
-[] [Avatar] Stone Wall around Avawyr: 18/20 Progress
[] [Avatar] Hunt
[] [Avatar] Raid
-[] [Avatar] Sangere at the Southern Fields
-[] [Avatar] Shadow Monsters in the Eastern Hills
[] [Avatar] Visit
-[] [Avatar] Evatine at Evalon
-[] [Avatar] Seryn at Bedwyn
-[] [Avatar] Isorine at Prylake (Costs 2 Actions)
-[] [Avatar] Nascien & Astorine at Belarsa (Costs 2 Action)
-[] [Avatar] Orcante at Blawain
-[] [Avatar] Trevritine at Belamour (Costs 2 Actions)
-[] [Avatar] Edryd at Sangere. (Requires Diplomatic Overtures to be accepted)
[] [Avatar] Experiment
-[] [Avatar] Write-in.

Leadership Actions: 3 Actions available
Leadership Actions are used to improve other Actions such as Avatar or Spirit.
[] [Leadership] Write-in.
 
[X] [Cycle] Gwarlon
[X] [Baby] Give to Evatine to raise.
[X] [Sangere] Accept their diplomatic offers.

[X] Plan Diplomacy Dad + Taming
-[X][Spirit] Focus on Blessing
--[X] [Spirit] Elairamur's Idol
-[X][Spirit] Focus on Bolstering the Harvest
--[X][Spirit] Avawyr
-[X][Avatar] Construction
--[X][Avatar] Stone Wall around Avawyr: 18/20 Progress
-[X] [Avatar] Raid
--[X] [Avatar] Shadow Monsters in the Eastern Hills
-[X] [Avatar] Visit
--[X] [Avatar] Seryn at Bedwyn
---[X][Avatar] Make it known that we wish to see if we can "tame" the shadow spirit, and see if it can make the rest of the shadow monsters stop attacking people.
--[X] [Avatar] Edryd at Sangere. (Requires Diplomatic Overtures to be accepted)
-[X][Leadership] Diplomacy with Edryd
-[X][Leadership] Raiding the Shadow monsters and "taming" the Shadow spirit
-[X][Leadership] Attempting to discern what you can about the nature of the shadow being from Elairmur's idol.

Want to focus on Gwarlon this cycle, because he's going to be doing pretty important shit.

Evantine wants to be a papa, and who are we to get in his way? I just also want to let him know that he can come to us any time if he wants advice on how to be a good parent.

I don't personally like the Sangere at all, but getting them off our backs for a bit so we can recuperate is a good thing in my eyes, since they can push for longer than we can.

Other than diplomacy with Edryd, I also want to see if we can "tame" the Shadow spirit. If we can, it might be able to control the other shadow monsters, and we can put them to more productive uses than terrorizing our people. That is also why I'm studying Elairmur's idol, as it could give us a hint as to how the Shadow being works and how we can control them.
 
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[X] [Cycle] Seryn
Let's watch Seryn kick some monster tail!

[X] [Sangere] Accept their diplomatic offers.
If the Cath Wyr's success is any indication we can proabably curb their bad treatment of women via Seryn's cultural power alone.

[X] [Baby] Give to Evatine to raise.
I imagine Gwarlon will be happy to show Evatine the joys of fatherhood himself. Evatine will be happy to finally have an offspring of his own, it's win-win!

Those are my stances...As far as plans goooo I think I'll just bandwagon someone's else.
 
[X] [Cycle] Gwarlon
[X] [Baby] Give to Evatine to raise.
[X] [Sangere] Accept their diplomatic offers.

[X] Plan Diplomacy Dad + Taming
-[X][Spirit] Focus on Blessing
--[X] [Spirit] Elairamur's Idol
-[X][Spirit] Focus on Bolstering the Harvest
--[X][Spirit] Avawyr
-[X][Avatar] Construction
--[X][Avatar] Stone Wall around Avawyr: 18/20 Progress
-[X] [Avatar] Raid
--[X] [Avatar] Shadow Monsters in the Eastern Hills
-[X] [Avatar] Visit
--[X] [Avatar] Seryn at Bedwyn
---[X][Avatar] Make it known that we wish to see if we can "tame" the shadow spirit, and see if it can make the rest of the shadow monsters stop attacking people.
--[X] [Avatar] Edryd at Sangere. (Requires Diplomatic Overtures to be accepted)
-[X][Leadership] Diplomacy with Edryd
-[X][Leadership] Raiding the Shadow monsters and "taming" the Shadow spirit
-[X][Leadership] Attempting to discern what you can about the nature of the shadow being from Elairmur's idol.

Although I prefer the magic focused plans, this is important enough for us to leave it aside this cycle. Let's deal with the Sangerish and the shadow spirit before we come back to growth and innovation, although I kinda hope our mages keep innovating on their own.
 
[X] [Cycle] Gwarlon
[X] [Baby] Give to Evatine to raise.
[X] [Sangere] Accept their diplomatic offers.
[X] Plan Diplomacy Dad + Taming

Don't really like the whole taming thing but whatevs.
@Oshha What were we supposed to do with the spears again?
 
[X] [Cycle] Gwarlon
[X] [Baby] Give to Evatine to raise.
[X] [Sangere] Accept their diplomatic offers.
[X] Plan Diplomacy Dad + Taming

Don't really like the whole taming thing but whatevs.
@Oshha What were we supposed to do with the spears again?
I thought you were down for the whole "find an animal spirit and add them to our pantheon" thing?

I figured it would hit two birds with one stone, since we could both get the animal spirit and hopefully solve the shadow problem.

If not, we could just kill and eat it if it doesn't work out.
 
I thought you were down for the whole "find an animal spirit and add them to our pantheon" thing?

I figured it would hit two birds with one stone, since we could both get the animal spirit and hopefully solve the shadow problem.

If not, we could just kill and eat it if it doesn't work out.
I don't consider it an animal, I consider it a demonic shadow beast, the relatives of which killed our daughter's best friend.
 
[X] [Cycle] Gwarlon
[X] [Baby] Give to Evatine to raise.
[X] [Sangere] Accept their diplomatic offers.

[X] Plan Diplomacy Dad + Taming
-[X][Spirit] Focus on Blessing
--[X] [Spirit] Elairamur's Idol
-[X][Spirit] Focus on Bolstering the Harvest
--[X][Spirit] Avawyr
-[X][Avatar] Construction
--[X][Avatar] Stone Wall around Avawyr: 18/20 Progress
-[X] [Avatar] Raid
--[X] [Avatar] Shadow Monsters in the Eastern Hills
-[X] [Avatar] Visit
--[X] [Avatar] Seryn at Bedwyn
---[X][Avatar] Make it known that we wish to see if we can "tame" the shadow spirit, and see if it can make the rest of the shadow monsters stop attacking people.
--[X] [Avatar] Edryd at Sangere. (Requires Diplomatic Overtures to be accepted)
-[X][Leadership] Diplomacy with Edryd
-[X][Leadership] Raiding the Shadow monsters and "taming" the Shadow spirit
-[X][Leadership] Attempting to discern what you can about the nature of the shadow being from Elairmur's idol.
 
[X] [Cycle] Gwarlon
[X] [Baby] Give to Evatine to raise.
[X] [Sangere] Accept their diplomatic offers.
[X] Plan Diplomacy Dad + Taming
 
[X] [Cycle] Gwarlon
[X] [Baby] Give to Evatine to raise.
[X] [Sangere] Accept their diplomatic offers.
[X] Plan Diplomacy Dad + Taming
 
Going to call the vote closed:
Vote Tally : Original - Fantasy - Spirit Quest | Page 38 | Sufficient Velocity [Posts: 928-938]
##### NetTally 1.9.7
[X] Plan Diplomacy Dad + Taming
-[X][Spirit] Focus on Blessing
--[X][Spirit] Elairamur's Idol
-[X][Spirit] Focus on Bolstering the Harvest
--[X][Spirit] Avawyr
-[X][Avatar] Construction
--[X][Avatar] Stone Wall around Avawyr: 18/20 Progress
-[X][Avatar] Raid
--[X][Avatar] Shadow Monsters in the Eastern Hills
-[X][Avatar] Visit
--[X][Avatar] Seryn at Bedwyn
---[X][Avatar] Make it known that we wish to see if we can "tame" the shadow spirit, and see if it can make the rest of the shadow monsters stop attacking people.
--[X][Avatar] Edryd at Sangere. (Requires Diplomatic Overtures to be accepted)
-[X][Leadership] Diplomacy with Edryd
-[X][Leadership] Raiding the Shadow monsters and "taming" the Shadow spirit
-[X][Leadership] Attempting to discern what you can about the nature of the shadow being from Elairmur's idol.
No. of Votes: 6
Plan: ◈Diplomacy Dad + Taming

Anime_Fan35
Metrux
Raichu1972
Umi-san
veekie
wingstrike96

——————————————————————————————————————————————Task: Cycle
[X][Cycle] Gwarlon
No. of Votes: 6
Raichu1972
Anime_Fan35
Metrux
Umi-san
veekie
wingstrike96
[X][Cycle] Seryn
No. of Votes: 1
Zaealix

——————————————————————————————————————————————Task: Baby
[X][Baby] Give to Evatine to raise.
No. of Votes: 7
Raichu1972
Anime_Fan35
Metrux
Umi-san
veekie
wingstrike96
Zaealix

——————————————————————————————————————————————Task: Sangere
[X][Sangere] Accept their diplomatic offers.
No. of Votes: 7
Raichu1972
Anime_Fan35
Metrux
Umi-san
veekie
wingstrike96
Zaealix
Total No. of Voters: 7
 
Cycle 19 - Southern Negotiations
[X][Cycle] Gwarlon
[X][Baby] Give to Evatine to raise.
[X][Sangere] Accept their diplomatic offers.
[X] Plan Diplomacy Dad + Taming
-[X][Spirit] Focus on Blessing
--[X][Spirit] Elairamur's Idol
-[X][Spirit] Focus on Bolstering the Harvest
--[X][Spirit] Avawyr
-[X][Avatar] Construction
--[X][Avatar] Stone Wall around Avawyr: 18/20 Progress
-[X][Avatar] Raid
--[X][Avatar] Shadow Monsters in the Eastern Hills
-[X][Avatar] Visit
--[X][Avatar] Seryn at Bedwyn
---[X][Avatar] Make it known that we wish to see if we can "tame" the shadow spirit, and see if it can make the rest of the shadow monsters stop attacking people.
--[X][Avatar] Edryd at Sangere. (Requires Diplomatic Overtures to be accepted)
-[X][Leadership] Diplomacy with Edryd
-[X][Leadership] Raiding the Shadow monsters and "taming" the Shadow spirit
-[X][Leadership] Attempting to discern what you can about the nature of the shadow being from Elairmur's idol.

***​

You have no idea about how to feel about this cycle. By all rights, it should be a good one, but certain events leave a bad taste in your mouth.

It started off okay with you reluctantly accepting the Sangerish diplomatic overtures. While you really did not like the southerners, you could not deny that they had the power to match your own forces. If you want to preserve your own people, peace was the best option.

You also give the baby girl you found to Evatine and your brother has decided to call his new daughter Ymaryn.

The Sangerish diplomat sent is one of their spirit-chosen, an older man with plenty of grey amongst his brown hair by the name Gryff the Safeguard. He offered a stop to the raids between Sangere and your people and carries an offer from Edryd the Master to open talks.

From what Gryff tells you, Esclalf does not directly run Sangere unlike every other village in the region. Instead, he provides healings and various blessings to the Sangerish villagers and lets his mortal followers rule themselves with minimal input.

While Gryff is reluctant to part with the details, he provides enough information to paint a picture that you do not like. Seven Chiefs rule over Sangere with warrior-farmers supporting them. The Chiefs themselves are chosen from the ranks of the warrior-farmers and all warrior-farmers are male. Below the warrior-farmers, you have their child sons and then even lower than the male offspring of the warrior-farmers, you have slaves, men forced into servitude to perform non-war or non-farming tasks such as making stone tools or cooking. Then you have the women, who the Sangere use only for children, both making them and rearing them into adulthood. To your outrage, Sangerish warrior-farmers would collect women like a shiny prizes with a major source of prestige within the village being collecting an additional wives.

The Sangere also have a pattern that they follow each cycle, integrating it into what they call a cycle. During the Growth Season, the warrior-farmers plant their harvest and then they raid and fight each other for prestige and challenge their old Chiefs and wives in the Sun Season. In the Harvest Season, they collect their harvest and then in the Cold Season, they make babies.

It turns out that Esclalf is not just a farming spirit, but he also has an Aspect of Fertility. Not only Esclalf provide a perfect harvest each cycle, but he also provides a blessing to make each woman fertile enough to get pregnant each year.

As much as it disgusts you, you start to get an inking of how much manpower Sangere could throw around if shove comes to push in the long run and how dangerous the southern-most village could be in the future.

Just as you develop a strong distaste for the Sangerish culture, Gryff is shocked at how your people operate with women being treated as equals and all of your warriors are now females. He is also surprised at your reveal that you have five villages answering to you and a sixth allied through you decide to not mention how Bedygan is empty and how Prylake is incredibly peaceful.

Despite how horrible you find the Sangerish to be, you do resolve to visit their leader Edryd to try and achieve a lasting peace if the price is not too much to stomach.

When you leave Avawyr, the village is in good hands. Terwyn is formalising the unofficial leadership positions within the village while Gwyn crafts and Eulyn helps out where Avawyrish are in need of aid. Arwyn sets out on another expedition to the Bydi Forest to map it out more and Bronwyn states her intention to bring Seryn's villages into the trade between Avawyr, Evalon and Prylake.

While you have plans to head north to deal with the new shadow monster spirit, you first head south to meet with Edryd to hopefully hammer out a lasting peace before the Harvest Season ends and the Sun Season begins.

The initial negotiations go poorly. While Edryd strikes you as progressive and open minded for a Sangerish, he is still Sangerish. As of such, while he is smooth and confident talker, Edryd also steps on several sore points.

For example, he offer you some wives and slaves as a show of goodwill. Edryd also suggests that to strengthen ties between your peoples, you and him should marry one of the other's daughters.

In the end, you and him are both left annoyed by the talks and it is Seryn who steps in to resolve things.

Your daughter decides to explain how things work within her domain and offers potential service to the Sangerish which Edryd is swift to take advantage of. Apparently, Seryn has the potential to deal with many of the Sangerish problems.

For starters, it turns out that the reason why the Sangerish have been attacking you is because Edryd has mentioned to use his fighting skills and sharp tongue to unite the other Sangerish Chiefs under his leadership. However, that left him with the problem that if the Sangerish were united, who would the warrior-farmers fight to prove their worth and earn wives?

So when the tensions over this matter were rising, Bronwyn and her explorers revealed to the Sangerish that there were other people up north and Edryd rallied the Sangerish under the ground that they could prove their worth against the northerners.

Of course, between losing close to a thousand warrior-farmers and gaining a grand total of zero wives whilst getting beaten back by female warriors with supernatural prowess, the Sangerish have mostly lost their appetite for fighting with the north.

With her position as the Goddess of Femininity, Seryn is ideally placed to solve Edryd's problem of the Sangerish having too many men and not enough women.

When she has gotten the direct attention of the Sangerish leader despite being female, your daughter decides to push the idea of her blessing the Sangerish warrior-farmers. Having faced the Cath Wyrs in battle, Edryd, along with most of Sangerish, is more than willingly to acknowledge the martial prowess of the warrior-women from the north despite how they treat their own women.

Seryn's plan is to have it so the greatest of the Sangerish warriors will seek to accept her blessing to become even greater and stronger warriors. Even though that would require becoming a woman, Edryd feels that the power offered in gaining such a blessing would easily overcome that, especially since it goes directly against the Sangerish idea of women being weak.

After Seryn had salvaged things, the only problem was that Edryd started to flirt with Seryn using his charming wits and sharp tongue and then to make things even worse, Seryn return his seductions with genuine interest.

As the father of Seryn, you could not approve of a pairing between your daughter and someone like Edryd even if Seryn herself seems to be pleased with Edryd's advances.

In the end you came to a conclusion with Edryd in the negotiations with Seryn's aid before heading back north to deal with the shadow monster spirit.

A Gift of Goodwill
Edryd wishes to gift you with half a dozen wives and a trio of slaves.
[] [Sangere 1] Accept the 'gift'.
[] [Sangere 1] Reject this so-called gift.
[] [Sangere 1] Write-in.

A Prestigious Wife
While you have outright rejected any idea of you returning this offer, Edryd has offered you the hand of his second-eldest daughter Catlyn as a first-rate wife.
[] [Sangere 2] Accept Catlyn into Avawyr.
-[] [Sangere 2] Actually marry her.
-[] [Sangere 2] Just let her live in the village.
[] [Sangere 2] Refuse to take Catlyn as your wife.
[] [Sangere 2] Write-in.

Southern Exiles
Edryd has also asked if he can send Sangerish undesirables north to Seryn's village. Seryn herself has no problems with his.
[] [Sangere 3] Accept the request
[] [Sangere 3] Reject the request.
[] [Sangere 3] Write-in.

The Tribute
With no desire to cause trouble with someone who has the might of a half a dozen villages, Edryd is willing to offer you a tribute each cycle. While you have no need for food, Sangere has no shortage of spare bodies. You pick any mixture of wives, slaves and young children.
[] [Sangere 4] Reject any tribute
[] [Sangere 4] Wives
-[] [Sangere 4] Pick between 0 and 25 Wives.
[] [Sangere 4] Slaves
-[] [Sangere 4] Pick between 0 and 10 Slaves.
[] [Sangere 4] Young Children
-[] [Sangere 4] Pick between 0 and 20 Children.
[] [Sangere 4] Write-in.

Cycle 19 Part 2 Perspective?
[] [Cycle] Gwarlon
[] [Cycle] Seryn

***​
If you wish to not make peace with Sangere, reject all of the others and attack Sangere in Cycle 20 as Seryn.​
 
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[X] [Sangere 1] Accept the wives and slaves, but let it be known that any who enter Avawyr are free to live as they please, so long as they follow our rules. Any slaves who enter Avawyr are to live as free men, and "wives" accepted shall have no obligation to marry anyone, and any children taken shall be raised by the entirely of Avawyr, including the Pantheon itself if need be.
[X] [Sangere 2] Accept Catlyn into Avawyr.
-[X] [Sangere 2] Just let her live in the village.
[X] [Sangere 3] Accept the request
[X] [Sangere 4] Young Children
-[X] [Sangere 4] 20.
[X] [Sangere 4] Slaves
-[X] [Sangere 4] 10.
[X] [Cycle] Gwarlon
 
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Yanno, I gotta say I did not realize the perspective pick meant playing as that spirit, I thought it just mean seeing the update from that person's perspective. Yikes!
 
Yanno, I gotta say I did not realize the perspective pick meant playing as that spirit, I thought it just mean seeing the update from that person's perspective. Yikes!

The same thing basically. Since people complained about finding Gwarlon being boring and Seryn being more interesting, I figured that I will give you the option each turn to pick which one you play the next turn as.
 
Is there a reasonable total cap?

Edryd would prefer a lower amount, but with Seryn helping them with their population issue and you making an impressive display of Earth Magic in front the majority of the Sangerish farmer-warriors, the highest amount would also be accept about. Edryd hasn't offered more than he is willing to give.

On another note, what do you guys think of the Sangerish and their culture. While it is pretty horrible, it is one of the most well-developed cultures that I have created for this quest so I would appreciate feedback.
 
[X] [Sangere 1] Reject this so-called gift.
[X] [Sangere 2] Accept Catlyn into Avawyr.
-[X] [Sangere 2] Just let her live in the village.
--[X] [Sangere 2] Only if she wants to, and even then, make it clear she will be welcomed as a friend, not a lover.
[X] [Sangere 3] Reject the request.
[X] [Sangere 4] Reject any tribute
[X] [Cycle] Gwarlon

I want to kill them all. Well, all of the ruling warrior-farmers, anyway, the others have no fault for the "masters" choices.

Oshha, about the culture, it is very well defined and I feel it is solid, somewhat similar to nordic and ancient greek cities, that attacked each other without destroying, only taking what they could, but also horrid and makes me want to just kill them all, not only because of the bad culture, but it gives incentive to fights, the leaders will change and their numbers will only grow as long as they have food, maybe even faster than all our villages together. Put those things together and in two or three generations they would conquer us all. We can't let that happen...
 
Edryd would prefer a lower amount, but with Seryn helping them with their population issue and you making an impressive display of Earth Magic in front the majority of the Sangerish farmer-warriors, the highest amount would also be accept about. Edryd hasn't offered more than he is willing to give.

On another note, what do you guys think of the Sangerish and their culture. While it is pretty horrible, it is one of the most well-developed cultures that I have created for this quest so I would appreciate feedback.
Their culture makes sense in a super horrible way.
They have a Spirit that makes sure they always have a bounty and they always have children, and then just went and left them to their own devices.
Life is cheap to them, and thus they have no problem spending it frivolously on raids and glory, and they also have no problem spending the lives of others just as quickly.

They became impressed with us and immediately went to offer us the lives of humans to do with what we wish, and they treat women as nothing other than a tool to make more babies, likely because they are constantly pregnant and can't really do anything else.

I'm rather surprised that the Farmer Warriors are willing to become women though, since it seems like they would be expected to start pumping out babies as soon as they could.
 
Basically it's a bunch of villiagers who took to raiding and fighting for glory, wives got BIG glory so they were great to get, because there were not enough women, with the Spirit just shrugging and going 'yeah you do you I'mma just sit here and bless everybody.'
Aaaand then then right when they unified and went 'wait a sec, who do we raid for wives!?!' we showed up. Then Hilarity ensued when they ran into Seryn. That...This whole series of events is something else.
Sooo culturally speaking what do I think this is going to do long term?
Well, Seryn is happy enough about how things are going to go I think. More Cath Wyrs! An entire Civilization she can convert to the church of Seryn! Warrior-focused culture that's going to happily convert into Cath Wyrs!
I'm sliiightly concerned about the whole 'raiding' behaviors...Buuut then again we also have those pesky Shadow monsters we need to clear out.
It's kind of concerning because I'm pretty sure Seryn is a War Goddess as well as beauty/femininity, and while those latter two aspects have been stacking/becoming the focal point the war-side of her is still a thing. With these southerners out-growing us now and later...Well, I figure our best route is to try and leverage our current cultural dominance (we're the ones with the Gift of the Mighty Body!) into enacting as much change as we can.

Now, if we had taken the war, would it have gone well? The trouble is these guys can afford to go far closer to the wire then we could, and their quantity might overwhelm our quality, especially with how the Cath Wyr seem to tend towards small warbands instead of large standing armies. On the flipside, we probably honestly could have taken them, at least well enough that in the aftermath there'd be much less Southerners then Northerners.
 
[X] [Sangere 1] Accept the wives and slaves, but let it be known that any who enter Avawyr are free to live as they please, so long as they follow our rules. Any slaves who enter Avawyr are to live as free men, and "wives" accepted shall have no obligation to marry anyone, and any children taken shall be raised by the entirely of Avawyr, including the Pantheon itself if need be.
[X] [Sangere 2] Accept Catlyn into Avawyr.
-[X] [Sangere 2] Just let her live in the village.
[X] [Sangere 3] Accept the request
[X] [Sangere 4] Young Children
-[X] [Sangere 4] 20.
[X] [Sangere 4] Slaves
-[X] [Sangere 4] 10.
[X] [Cycle] Gwarlon

I'm going to accept their people, if only to get them away from their terrible system, and I made it especially clear that none of them are to be treated as wives or slaves or whatever they were supposed to be, and that they can instead choose their own destiny.

I'm also hoping that we can spread our family orientedness and spread it throughout Avawyr, taking advice from "it takes a village to raise a child". Maybe start some form of proto-orphanage?

Also, @Oshha what is the Sangerish definition of "undesirable"?
Does it mean that they are brutal and disruptive even for Sangerish, or does it mean that they do not like the frankly terrible practices of the Sangerish? Or maybe some combination of the two?
 
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