[X] [Cycle] Seryn
[X] [Shadow] Keep it around despite the dangers.
[X] Plan Bound by Fire
-[X][Spirit] Focus on Blessing
--[X][Spirit] Iron Spears
-[X][Spirit] Focus on Blessing
--[X][Spirit] Elairamur's Idol
-[X][Avatar] Construction
--[X][Avatar] Stone Wall around Avawyr: 19/20 Progress
-[X][Avatar] Raid
--[X][Avatar] Shadow Monsters in the Eastern Hills
-[X][Avatar] Visit
--[X][Avatar] Edryd at Sangere.
-[X][Avatar] Experiment
--[X] Experiment with your control over the shadow spirit. Try to box it in with a constantly fed fire. If its of the nature of shadow, firelight should be able to fix its shape and position to one spot.
-[X][Leadership] Shadow spirit experiment
-[X][Leadership] Shadow Monster raid
-[X][Leadership] Edryd visit
***
You had a good cycle, building on the good deeds of last year. Your sisters do their things in Avawyr while Arwyn makes enough expedition into your forest despite her failure last cycle. You give her greetings and wish her good lick as you finish the wooden wall around Bedynn, something you wish you had so many years ago.
You miss Aeryn.
Nonetheless, with the completion of the Bedynn wooden wall, all three of your villages now have walls and since Dad finally finishes the stone wall around Avawyr, it means that all of the villages are walled.
Good for any future attacks even if you do not have to worry about any of those right now after the previous cycle.
Speaking of last cycle, Dad decided to deal with that accursed shadow monster spirit by trapping it with fire. From what you heard, it was unsuccessful as Dad lacked the ability to keep the fires going. Nothing bad happened as Dad was able to maintain his hold over the shadow spirit monster, but the experiment was a failure.
Still the shadow monster spirit under control and safely away from any of your villages on the north-east coast of Lake Eva where the closest accessible village is Blawain. With that thing out of the way, you, Dad and Uncle Evatine decided to strike the shadow monsters before their spirit could brake free or another one was formed.
While Uncle Evatine attacked them along the eastern side of the hills with six scores of the Evalonish Cath Wyrs, you and Dad operated out of Bedygan with three hundred of your Cath Wyrs, most of them Lyltymar as over half of your Cath Wyrs can wield lightning magic these days.
The fighting is glorious! You always love to slay shadow monsters, the most hated of your foes, even more so than that old dumbass Cynfanor. Throughout the late Growth Season and the early Sun Season, you hunt down and kill close to couple hundred shadow monsters personally while Dad and your Cath Wyrs severely thin their numbers, the latter wielding lightning magic and iron spears on top of their own skill and might. Meanwhile Uncle Evatine and his force of Cath Wyrs systemically hunt down the shadow monsters along the east coast.
Oh, more will slip in by the end of the cycle, but for the time being, the east of the Bedygan is clear of shadow monsters. Speaking of that, you notice in general that the ranks of the shadow monsters are thinning. You bet if you keep this up for another handful of cycles, you will be able to hunt down and purge the shadow monsters for good.
A shame that Cadyl and his girl cannot come. You are sure that they would appreciate the opportunity to hunt shadow monsters, Wyrn especially. But Dad is keeping Cadyl safely at home in Avawyr something you cannot hold against him and Wyrn is insistent on staying at Cadyl's side with the exception of a trip to Evalon to make a wedding gift for him and you cannot fault her for that either.
Speaking of the wedding and gifts for Cadyl and Wyrn, you made some of your own. As your brother, Cadyl is definitely getting one and as your chosen and soon to be your marriage-sister, Wyrn is also going to receive a gift from you.
Cadyl's Wedding Gift - Do not plan vote.
[] A tamed wildcat blessed by you.
[] A blessed bracelet which lets him accept and reserve your blessing at while, linked to his own magic reserves.
[] A blessed bracelet which lets him communicate to cats.
[] Write-in.
Wyrn's Wedding Gift - Do not plan vote.
[] A tamed wildcat blessed by you.
[] An idol of her in each of your shrines.
[] A cloak made from a wolf's pelt.
[] Write-in.
You know that Cadyl attempts at jewellery have failed miserably, but Wyrn has informed you of her gift, an iron diadem with gemstones of various colours and engraved with patterns that are blessing to the human eye. Your chosen is getting both Dad and Uncle Evatine to bless her gift and has sought one of your own blessings, a weaker one that would only include Vigour.
You happily granted it to her.
***
The trip to Sangere has taken interesting turn. You and Dad went down with two score of your Cath Wyrs to collect the first year of children in the tribute and to help establish your presence in that horrid village.
It goes interestingly for a certain usage of the word. You and Edryd try to prop yourself, introducing you as the Goddess of War and Women and introducing your feared Cath Wyrs, warrior-women who should not exist according to the current Sangerish beliefs.
Edryd attempted to use his position and reputation to leverage the existence of yourself and your followers that Sangerish beliefs are wrong and their culture needs to change accordingly as a result of this new information. He even used the idea of following false ideas being the reason why they have suffered overwhelming failure against the northerners.
The Sangerish warrior-farmers were split in half by Edryd's words as slightly over half of them, including the spirit-chosen Gryff, sided with Edryd while another of the spirit-chosen, a young man called Porwyll the Champion, who was backed by the rest of the Sangerish including the last spirit-chosen of Sangere, Warcyn the Slayer.
You do not know if Porwyll generally believed that the old way was better or just cared about his own power, either trying to keep the old system which gave him more power or just using the opportunity to get rid of Edryd and rule Sangere for himself.
You did not know which and frankly, you did not care.
Porwyll challenged Edryd to a duel and the Sangerish reformer accepted as he could not refuse without his reputation collapsing beyond repair.
The duel went poorly. You watched from the side like everyone else as Porwyll battered Edryd's first attack aside before swiftly jabbing his own spear into Edryd's throat before he could react. Not content with that fatal blow, Porwyll ram his spear twice into Edryd's chest.
As Edryd began to fall to the ground, the last of his life leaving his body, you decided that this was so not happened. Reaching out with your divine power, you stuff Edryd full of it. The Sangerish man swiftly became a woman as a tail and set of car ears pop out of his body whilst his wounds fully recovered.
Recovering quickly as Porwyll and the rest of the warrior-farmers looked on, Edryd kick Porwyll's spear, snapping it in two and sending the blade half flying away. As couple of punches and Porwyll falling to his knees, his chest a mangled mess as Edryd did not hold back with her new superhuman strength.
Unwillingly to just let her foe be slain, Edryd decided to humiliate Porwyll by using your curse that you told her about. As much as you had the unnatural nature of a woman being weak, you already stomached the idea that using such a punishment to threaten the warrior-farmers of Sangere with would be needed to change the culture of Sangere.
Having snatched victory twice from the jaws of death and defeat by using your power, Edryd declare that she would reshape Sangere into something better, ripping away by the false truths and beliefs that were holding it back. Using herself and Porwyll as examples, she declared that women had the potential to be strong warriors or weak servants and which they ended up depended on whether or not they followed you.
You almost fully approved of this as you promised yourself that you would stamp out the idea of women being weak within the next generation or two at most. Because that idea was unnatural nonsense as everybody knew women should be strong and beautiful.
Dad was pleased with the results and remained mostly content to stay involved, letting things play out as long as they were acceptable to him.
Between you decided to deal with Esclalf as Edryd became to reshape Sangere to suit her beliefs. With him making every woman pregnant each Cold Season, you could not allow the farming-spirit to continue as he was, not if you were to get the Sangerish to stop treating women as breeding tools and symbols of prestige and worth.
The only question was with how to deal with Esclalf so you could get back in time for the wedding.
How to deal with Esclalf? - Do not plan vote.
[] [Esclalf] Devour his energy and claim his power as your own, making him no more.
[] [Esclalf] Attempt to bind him to your will as Dad did with the shadow spirit monster and force him to do things your way.
[] [Esclalf] Write-in.
Cycle 21 Perspective? - Do not plan vote.
[] [Cycle] Gwarlon
[] [Cycle] Seryn
Basic Spirit Actions: 6 Actions available
[] [Spirit] Focus on Blessing
-[] [Spirit] Bedywn
-[] [Spirit] Bedynn
-[] [Spirit] Sangere
-[] [Spirit] Lyltymar Cath Wyrs
-[] [Spirit] Lyltymar
[] [Spirit] Focus on Inspiring Followers
-[] [Spirit] Bedywn
-[] [Spirit] Bedynn
-[] [Spirit] Sangere
[] [Spirit] Focus on Healing Followers
-[] [Spirit] Bedywn
-[] [Spirit] Bedynn
-[] [Spirit] Sangere
[Spirit] Focus on Bolstering the Harvest
-[] [Spirit] Bedywn
-[] [Spirit] Bedynn
Avatar Actions:
4 Actions available
[] [Avatar] Explore
-[] [Avatar] The Eastern Hills
-[] [Avatar] The Southern Grasslands
-[] [Avatar] The Eastern Forest
[] [Avatar] Construction
-[] [Avatar] Lake Eva Boat Pens at Bedywn: 0.75/8
-[] [Avatar] South River Boat Pens at Bedywn: 0/8
-[] [Avatar] Path to Lake Eva Boat Pens at Bedwyn: 0/12
-[] [Avatar] Lake Eva Boat Pens at Bedynn: 3/8
-[] [Avatar] Path to Lake Eva Boat Pens at Bedynn: 0/12
-[] [Avatar] Boat Pens at Bedygan: 0/10
[] [Avatar] Hunt
[] [Avatar] Raid
-[] [Avatar] Shadow Monsters in the Eastern Hills
[] [Avatar] Visit
-[] [Avatar] Uncle Evatine at Evalon
-[] [Avatar] Dad, Mum and the rest of your family at Avawyr
-[] [Avatar] Isorine at Prylake (Costs 2 Actions)
-[] [Avatar] Nascien & Astorine at Belarsa
-[] [Avatar] Orcante at Blawain
-[] [Avatar] Trevritine at Belamour (Costs 2 Actions)
-[] [Avatar] Edryd at Sangere.
[] [Avatar] Experiment
-[] [Avatar] Write-in.
Leadership Actions: 2 Actions available
Leadership Actions are used to improve other Actions such as Avatar or Spirit.
[] [Leadership] Write-in.