Cycle 17 - Lovers in the Mountains
[X] [Choice] Retreat. You got what you came for and there is no reason for you to fight such as a massive army, especially when the costs will without a doubt be high for you even if you do win. Withdraw to Bedywn while you still can. This army will either withdraw or you can fight it from the safety of Bedywn's walls.

Cadyl glances over at Wyrn, the white haired girl who has been his companion for the last two cycles. The Harvest Season has begun and after retreating from the Sangerish army, Dad decided to take him and at his request, Wyrn back to Avawyr with him, unwilling to risk him getting into possible harm for the near future.

The retreat itself when well with Dad throwing up a wall of earth to block off the Sangerish and then the spirits and Cath Wyrs ran back to Bedywn, leaving the confused Sangerish warriors in the dust. Dad carried Cadyl back to Bedywn personally, refusing to let him go until they were in the safety of Seryn's shrine.

The former record-keeper of Evatine and now Chosen of both the Mighty One and the Noble One, when the Sangerish captured him, it was Wyrn who tried to rescue him. When they both ended up captured, it was Wyrn who freed both of them and others.

Cautious and wary of others, Wyrn is a loyal and cheerful ally to those who earn her trust and friendship as Uncle Evatine or Cadyl himself. On the battlefield, Wyrn is a monster. Not only does she had the strongest blessing that Seryn has to offer, but Wyrn is one of those people to whom violence comes both naturally and easily. She will fight any foes without hesitation and crush them without regret, something which she has proven with over thirty Sangerish warriors having died in battle to her.

And then there is how she led their escape from Sangere. Breaking her restraints with a forceful flex of her wrists, punching through the walls of the hut and killing both of her guards with causal ease, Wyrn then retrieved Cadyl's iron sword before using it to break out Cadyl and the others using both iron, strength and Lightning Magic. She even used Metal Magic to grown another iron sword to replace the one she lost when captured.

Oh, what a wonderful woman that Wyrn is. Loyal and strong, she is exactly the kind of woman that Cadyl will want to warm his bed at night.

The only question on Cadyl's mind would be if Wyrn would be willing to feel the same way about him. Looking over at Wyrn, Cadyl takes a longer look this time, fully taking in the greatness of Wyrn.

Silky locks of white hair fall down to the middle of her back while her Cadyl can glimpse her beautiful violet eyes, the only ones in the world. Her lean, muscular body can be directly seen as Wyrn's woollen shirt does not cover the skin of her arms. And then you have her divine curves with a big rump, a slender waist and a busty bosom on part with the females of your family with her snug clothing showing all of that off.

Looking upon the beauty of the woman he has fallen in love with, Cadyl can feel himself getting warm at the prolonged gaze upon Wyrn.

The only question is when does Cadyl admit his feelings to the woman in question. Reluctantly tearing his gaze away from Wyrn's beauty, Cadyl muses on whether or not Wyrn will return his feelings. The Evalonish girl does genuinely like him and the two of them have a strong friendship with them regularly performing helpful tasks for the other without requiring reward or thanks.

With how Wyrn has been treating him recently, perhaps she does have similar feelings towards him. Or maybe Cadyl is just projecting his own emotions onto the behaviour of his friend.

Glancing down at his feet, Cadyl can see one of obstacles to winning Wyrn's heart. One thing that Cadyl knows from being Wyrn's friend for two cycles is that the she is not into women like Cadyl is. While Cadyl desires Wyrn's body, Wyrn will not desire Cadyl's body, not while he has the one that Seryn blessed him with at least.

Thankfully, that is an easy problem for Cadyl to solve as the son of the Great One and the Beautiful pokes one of his breasts. He can do what he had planned to do when he originally set out and make a decision to live as a male instead of a female.

Cadyl lets out a mild sigh. While he always planned to make a choice between being male or being female, Cadyl thought it would be him deciding which he prefers to live as. Instead, he is basing his choice on which one Wyrn would want to fornicate with.

Look away from his breasts, Cadyl cannot help, but feel a bit mournful at his choice. While he has no regrets about it, if it was purely based on which gender he would prefer to live as, he would probably choose female over male, especially if he spent another cycle or two as one. While he has no problems with being male again, his experiences over the last two cycles have given a fondness for being female.

For the third time in the last few moments, Cadyl turns his gaze back to Wyrn, running his eyes over her curves, particularly her chest for while Cadyl is embarrassed to admit, like most men, he finds a tall height and large chest to be the most attractive thing about women. And then there is the fact that the son of the Great One and the Mighty One is certain that Wyrn's chest is definitely larger. Not by much, but having gotten a good look, Cadyl is sure that there is a difference.

It takes a moment for Cadyl to realise that Wyrn has spotted him and is down coming his way. Beating back an embarrassed blush, Cadyl changes the focus of his gaze from the curves of the violet-eyed girl to the violet eyes themselves.

"You were looking at me rather intently," says Wyrn and Cadyl winces internally, "Is there something you want from me?"

"Ah, no-" starts Cadyl before he decides to bite the bullet.

If he can face down Sangerish raiders, why should he be afraid of confessing love to someone closed and trusted by him?

"Actually, yes there is," says Cadyl, "I wish to inform you that I have fallen in love with you."

Wyrn's eyes widen in surprise at the declaration and Cadyl fears the worst for a moment before a massive grin breaks out on Wyrn's face and she begins to purr.

"What was it?" asks Wyrn out the blue, catching Cadyl off-guard with her verbal response, "I have been trying to get you to do that for seasons now. Was the bigger breasts? I know you like them a lot like most men do so I got Seryn to increase their size. Well, technically she did not, but she did show me how to change my appearance using her blessing. You were staring at them for a bit so you must like them. I can make them even bigger if you want. But they are already really big. Any bigger and they will start to get in the away, but I would be willing to do that for you."

"So you return my feelings," says Cadyl, slightly bemused by Wyrn's words.

"Yes!" exclaims Wyrn, "I was worried that you would not return my feelings. That I was not good enough for you."

"You are the epitome of what a proper woman should be," replies Cadyl, a smile forming on his face, "Honestly, I was mostly worried that you would not even look at me as a potential lover due to me being a woman at the moment and you not being into women."

"That is something of a problem," admits Wyrn, "I spoke with the Mighty One about it and she said that she was going to look into a way to solve that issue for me. I am not sure how, but she is the Goddess not I."

"I was planning the resolve the issue by returning to my male body," says Cadyl, "A bit earlier than I originally planned mind you."

"So you prefer being male to female?" asks Wyrn.

"Actually, I do not mind which I am," answers Cadyl, "Though if I was forced to choose, I have a slight preference for female. However, I would much rather be with you than either male or female so if I need to be male to make a relationship between us work, it is an easy choice for me."

"I see," says Wyrn as she gives Cadyl a look that he can not recognise, "I appreciate that. I could make my breasts bigger for you like a suggested earlier in return?"

"No, keep them as how you prefer them," replies Cadyl with a shake of his head, "It is your body not mine."

"But you like them at their current size," muses Wyrn as she gives Cadyl a wry smile.

Cadyl debates on whether or not to give an honest answer before deciding on telling Wyrn the truth with a simple nod of his head.

"Well, I do not mind which size they are," says Wyrn, "But if I was forced to choose, I have a slight preference for them being their old size. Yet since you like them bigger, I will keep them at their current size."

"Ur, thank you I guess," replies Cadyl, unsure of how to properly respond to that.

"So what now?" inquires Wyrn.

"Let us go and tell my parents the good news?" suggests Cadyl.

"Excellent idea," purrs Wyrn.

Cycle 18 Perspective?
[] Gwarlon
[] Seryn

Basic Spirit Actions: 2 Actions available
[] [Spirit] Focus on Blessing
-[] [Spirit] Avawyr
-[] [Spirit] Iron Spears
-[] [Spirit] Elairamur's Idol
-[] [Spirit] Prydymar
[] [Spirit] Focus on Inspiring Followers
-[] [Spirit] Avawyr
[] [Spirit] Focus on Healing Followers
-[] [Spirit] Avawyr
[Spirit] Focus on Bolstering the Harvest
-[] [Spirit] Avawyr

Avatar Actions: 4 Actions available
[] [Avatar] Explore
-[] [Avatar] The Mountains to the South-West
-[] [Avatar] The Mountains to the Far South-West (Costs 2 Actions)
-[] [Avatar] The Mountains to the East
-[] [Avatar] The Mountains to the Far East (Costs 2 Actions)
-[] [Avatar] The North Lake Western Coastline (Costs 2 Actions)
-[] [Avatar] The North Lake Mountains (Costs 2 Actions)
-[] [Avatar] The Lake Eva Northern Coastline
-[] [Avatar] The Eastern Hills
-[] [Avatar] The North Lake
-[] [Avatar] The Southern Grasslands (Costs 2 Actions)
-[] [Avatar] The Eastern Forest (Costs 2 Actions)
[] [Avatar] Construction
-[] [Avatar] Stone Wall around Avawyr: 17/20 Progress
[] [Avatar] Hunt
[] [Avatar] Raid
-[] [Avatar] Sangere at the Southern Fields
-[] [Avatar] Shadow Monsters in the Eastern Hills
[] [Avatar] Visit
-[] [Avatar] Evatine at Evalon
-[] [Avatar] Seryn
--[] [Avatar] Bedywn
--[] [Avatar] Bedynn
--[] [Avatar] Bedygan
-[] [Avatar] Isorine at Prylake (Costs 2 Actions)
-[] [Avatar] Orcante at Blawain
-[] [Avatar] Trevritine at Belamour (Costs 2 Actions)
[] [Avatar] Experiment
-[] [Avatar] Write-in.

Leadership Actions: 3 Actions available
Leadership Actions are used to improve other Actions such as Avatar or Spirit.
[] [Leadership] Write-in.
 
...I can't help but imagine the negaverse Sangere-thread, and the salt that must be flowing right now.
Allow me to contribute a post for anyone who wants to try writing such a thing up.
Zaealidos said:
So we caught an enemy hero unit. Then we got another one. But then she broke OUT of jail, killed her gaurds, grabbed the first hero we caught, and basically rampaged out the camp!? WTF, are ALL of these amazon women demi-spirits!?
 
[X] Gwarlon
[X] Plan Usual Stuff, Evatine, Myrlin
-[X] [Spirit] Focus on Blessing
--[X] [Spirit] Avawyr
-[X] [Spirit] Focus on Bolstering the Harvest
--[X] [Spirit] Avawyr
-[X] [Avatar] Construction
--[X] [Avatar] Stone Wall around Avawyr: 17/20 Progress x2
-[X] [Avatar] Visit
--[X] [Avatar] Evatine at Evalon
---[X] [Avatar] See if he'll let a couple of your earth mages study with his metal mages. Ask for iron agricultural tools that you can experiment with blessing next cycle. General convo/relationship maintenance.
-[X] [Avatar] Experiment
--[X] [Avatar] Learn Myrlin's more efficient methods. Experiment on your own to see if your greater supply of power lets you cast efficiently in a way that Myrlin's smaller pool won't allow him to do. Ask Myrlin to convey his knowledge to others.
-[X] [Leadership] Construction
-[X] [Leadership] Harvest
-[X] [Leadership] Blessing
 
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Cycle 18 Perspective?
[] Gwarlon
[X] Seryn

Would this be a permenant choice or a temporary one? @Oshha

[X] Umi-san

I'm so excited to be finished with the stone wall!
 
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[X] Gwarlon
[X] Plan The Magic Exploration
-[X] [Spirit] Focus on Blessing
--[X] [Spirit] Avawyr
-[X] [Spirit] Focus on Bolstering the Harvest
--[X] [Spirit] Avawyr
-[X] [Avatar] Construction
--[X] [Avatar] Stone Wall around Avawyr: 17/20 Progress
-[X] [Avatar] Explore
--[X] [Avatar] The Mountains to the East
-[X] [Avatar] Visit
--[X] [Avatar] Evatine at Evalon
---[X] [Avatar] See if he'll let a couple of his metal mages study with our earth mages. Ask for iron agricultural tools that you can experiment with blessing next cycle. General convo/relationship maintenance.
-[X] [Avatar] Experiment
--[X] [Avatar] Learn Myrlin's more efficient methods. Experiment on your own to see if your greater supply of power lets you cast efficiently in a way that Myrlin's smaller pool won't allow him to do. Ask Myrlin to convey his knowledge to others.
-[X] [Leadership] Construction
-[X] [Leadership] Exploration
-[X] [Leadership] Experiment
 
[X] Seryn

Let's see the world through the eyes of the Goddess of Amazons.

[X] Plan The Magic Exploration
Lots of focus on it, so why not?
 
Why bother exploring, especially along the mountains? We've barely leveraged the shitton of villages we've already met, mountains take longer to traverse, & we already know what's along the mountains to our east for 4 hexagons.
 
Hey @Oshha in the updated sheet the skills are measured as low, poor, average, and so on, but we don't have a clear indication of what is better, except for both poor and low being under below average and above average being over it. Can you make a list for what is in which order?

Why bother exploring, especially along the mountains? We've barely leveraged the shitton of villages we've already met, mountains take longer to traverse, & we already know what's along the mountains to our east for 4 hexagons.

I'd like more to explore the far south, after the mountains, but we don't have enough actions, though exploration is not only about villages. There could be wild spirits, unusual things, like rock formations, a cave system, a strange and unkown animal or plant... Sure, those haven't been shown much, but we already fought a wild spirit, why couldn't we find another one?
 
Hey @Oshha in the updated sheet the skills are measured as low, poor, average, and so on, but we don't have a clear indication of what is better, except for both poor and low being under below average and above average being over it. Can you make a list for what is in which order?

I'm going to be honest and state that the skill system was a mess so I ditched it and just keeps notes on who is good at what.
 
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I'd like more to explore the far south, after the mountains, but we don't have enough actions, though exploration is not only about villages. There could be wild spirits, unusual things, like rock formations, a cave system, a strange and unkown animal or plant... Sure, those haven't been shown much, but we already fought a wild spirit, why couldn't we find another one?
If you want to fight another wild spirit (and risk becoming more bestial after devouring it) go hunting.
Rock formations and cave systems are unexciting, even assuming we could leverage them into being a new shrine. Strange and unknown animals and plants may be exciting, but frankly further internal development is more so.

Most of all, I lack faith that only 1 action + leadership bonus will finish the wall. I want the wall finished. If you want to explore the south (despite the fact that there might just be more people attacking us), you want the wall finished. You should dedicate actions to finishing the wall so you can push us to do the exploration you truly desire rather than a so-so exploration at the risk of needing to dedicate yet another turn to finishing the wall.
 
If you want to fight another wild spirit (and risk becoming more bestial after devouring it) go hunting.
Rock formations and cave systems are unexciting, even assuming we could leverage them into being a new shrine. Strange and unknown animals and plants may be exciting, but frankly further internal development is more so.

Most of all, I lack faith that only 1 action + leadership bonus will finish the wall. I want the wall finished. If you want to explore the south (despite the fact that there might just be more people attacking us), you want the wall finished. You should dedicate actions to finishing the wall so you can push us to do the exploration you truly desire rather than a so-so exploration at the risk of needing to dedicate yet another turn to finishing the wall.
Speaking of wild spirits, now that we know about inter spirit conflicts and such (from the Seryn experiments), would we be able to hunt and sorta domesticate an animal spirit into our pantheon? @Oshha

It seems like it might be a bad idea, but it's always good to have spiritual diversity.
 
If you want to fight another wild spirit (and risk becoming more bestial after devouring it) go hunting.
Rock formations and cave systems are unexciting, even assuming we could leverage them into being a new shrine. Strange and unknown animals and plants may be exciting, but frankly further internal development is more so.

Most of all, I lack faith that only 1 action + leadership bonus will finish the wall. I want the wall finished. If you want to explore the south (despite the fact that there might just be more people attacking us), you want the wall finished. You should dedicate actions to finishing the wall so you can push us to do the exploration you truly desire rather than a so-so exploration at the risk of needing to dedicate yet another turn to finishing the wall.

To be completely honest I already don't expect to win. I'm only explaining since you're asking, but it's been more than five updates where I was in the clear minority, but I like too much the quest to drop simply because I'm mostly ignored :3 I don't trust people to support my idea of exploration afterwards, and it's already nice of Zaealix to be with me in this plan, so I don't want to press for even farther things that are not cautious and people seem to not want. Also, I never meant for us to kill and absorb the wild spirit, there are many things we could do, like experiment with it, try to change his energy or do special rituals... Maybe people don't feel like sacrificing our human enemies, but most beasts wouldn't be seem as a problem? Maybe, as Raichu sayd before, we could domesticate it xP Who knows?
 
To be completely honest I already don't expect to win. I'm only explaining since you're asking, but it's been more than five updates where I was in the clear minority, but I like too much the quest to drop simply because I'm mostly ignored :3
Your plan won the vote 5 threadmarks ago, in Cycle 15.
I (and probably other people) have incorporated your suggestions into our plans.
You're hardly mostly ignored, but admittedly disagreed with.

I'm actually starting to get more interested in exploring. I want to do other things* in addition, but exploring past our mountains to the south (which is the shortest path to us) seems reasonable.

And it would be nice to explore past uhhh, I don't remember the name but probably Blawain? Just to see what the terrain is like there. But that would be best served by diplomancing the spirit there into joining us.

*build a boat dock at that one forest tile on the west side of Evalon's lake (and maybe build a path) to foster trade w/ Seryn's villages, who are currently out of our trading circle. And to do more magic development so we can build stone walls faster in the future. And to make golems.... and many other things.
 
To be completely honest I already don't expect to win. I'm only explaining since you're asking, but it's been more than five updates where I was in the clear minority, but I like too much the quest to drop simply because I'm mostly ignored :3 I don't trust people to support my idea of exploration afterwards, and it's already nice of Zaealix to be with me in this plan, so I don't want to press for even farther things that are not cautious and people seem to not want. Also, I never meant for us to kill and absorb the wild spirit, there are many things we could do, like experiment with it, try to change his energy or do special rituals... Maybe people don't feel like sacrificing our human enemies, but most beasts wouldn't be seem as a problem? Maybe, as Raichu sayd before, we could domesticate it xP Who knows?
Exploration is cool and all, but doing it while we are at a state of war with a relatively powerful tribe with a military that outnumbers ours might not be the best idea.

Maybe bench that until we're sure that we won't get raided while we're off exploring?

Edit:

I also really love the idea of Golems @Umi-san
Like, maybe we could get it through experimentation with the idol?

It seems like it would fundamentally be stone given life, which we could probably imbue it with if we have the proper domains.
Maybe we can have a joint project between us (Earth) and Seryn (Life) after this war is over?
 
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Maybe we can have a joint project between us (Earth) and Seryn (Life) after this war is over?
Seryn isn't a goddess of life, though? IIRC.

I do want us to mess around with the idol more but if the goal of that is to resurrect that one goddess, I want Seryn to be more stable. It will come across as a betrayal regardless, but it might as well be tied to an old wound rather than a recent-ish one.

E:
NB, it's stone that we crushed into being metal so we're pretty boss.
 
Your plan won the vote 5 threadmarks ago, in Cycle 15.
I (and probably other people) have incorporated your suggestions into our plans.
You're hardly mostly ignored, but admittedly disagreed with.

I'm actually starting to get more interested in exploring. I want to do other things* in addition, but exploring past our mountains to the south (which is the shortest path to us) seems reasonable.

And it would be nice to explore past uhhh, I don't remember the name but probably Blawain? Just to see what the terrain is like there. But that would be best served by diplomancing the spirit there into joining us.

*build a boat dock at that one forest tile on the west side of Evalon's lake (and maybe build a path) to foster trade w/ Seryn's villages, who are currently out of our trading circle. And to do more magic development so we can build stone walls faster in the future. And to make golems.... and many other things.

Sorry, it just feels like I'm ignored, I can't actually know when you incorporate something from my votes without people talking :oops:

Exploration is cool and all, but doing it while we are at a state of war with a relatively powerful tribe with a military that outnumbers ours might not be the best idea.

Maybe bench that until we're sure that we won't get raided while we're off exploring?

The thing is that they aren't in a full on war, they seem to be accostumated with raiding, so it's also probable they have other enemies who they frequently raid, if they haven't exhausted those other sides by now.

But, to be honest I'm kinda loosing the will to explore right now, since we could probably do something better, like testing something new...

@Zaealix how would you feel about it if I change the exploration for experimentation on a chief blessing, especifically, a war chief blessing?
 
@Zaealix how would you feel about it if I change the exploration for experimentation on a chief blessing, especifically, a war chief blessing?
You could just alter the blessing action already incorporated into the vote, then.

They don't necessarily seem accustomed to raiding. Like, we approached them first and then they just randomly attacked us as we approached them. And then sent an army at us. And then sent an army at us.
Seriously, what the fuck?

Did some of those dark spirits leak over an insane distance and two rivers into their lands? Do they just really hate cat women? Is their god paranoid? Are they vehement agnostics?
 
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They don't necessarily seem accustomed to raiding. Like, we approached them first and then they just randomly attacked us as we approached them. And then sent an army at us. And then sent an army at us.
Seriously, what the fuck?

While I can't reveal the full details, I will tell you that the Sangerish word for woman is also their word for sex slave with no difference between the two in their eyes.
 
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