- Location
- USA
Well this was a good event roll.
Anyone have any idea what it is?
She is not.
Is Jalaiya a canon Disney character because I can't find her? Also, what happened with The Princess and the Frog? Because a straight win would have Facilier being out of debt and Lawrence getting away with impersonating Naveen. But the victories here are more of the pyrrhic kind. So anyone has a guess on what happened with that?
An earlier Rival Report mentioned two sons, and a new daughter by marriage, which suggests they pulled off the marriage but were forced to flee.Maldonia is weathering the storm of Ursula and Morgana's fighting, along with Davy Jones' fury and the EITC approaching with contracts in hand and patently false smiles with better grit than many of their neighbors. The most recent news is that the new Crown Princess is expecting a child, which has sent much of the country into paroxysms of joy.
There's a hint in the posts talking about Maldonia. It's a subtle one, but it'll tell you who came back.Still, I want to know who is who? Is that the real Naveen or just Lawrence in disguise? I am just trying to find that hidden twist. The thing that made things more favorable for the bad guy.
Unless it get's revealed. Whoever they are do not matter to us. Maybe they are in Ababwa on a occult search roll. Maybe it's a new player to the region. The players are not going to seek them out.Well this was a good event roll.
Anyone have any idea what it is?
I think the version with the guild is probably better, given that it's a relatively time limited opportunity.OK, plan at a glance:
- [][Martial] Take What You Can
It's obvious that the chieftains and princes controlling the Northern Satraps are in over their heads. Their forces can't seem to contain or counter the bandits and marauders that plague their people. So perhaps it's time someone else stepped in. Send your forces to occupy and protect the Satraps, both to get the people on your side, and as a show of force to their rulers. Will bring in the Northern Satraps as territories, allows them to be made into protectorates.
DC: 40
Cost: 2000 Gold, 1000 Gold Upkeep per turn to keep the territories occupied and defended until the Satraps become protectorates, and the army is expanded to cover the territory.
Unlocks new options, new income sources.
EASY gain, and that situation needs resolved sooner rather than later.
- [][Stewardship] One Stop Shop
It appears that the Hunter's Guild isn't as bad as they had seemed. And their hunts apparently tend to yield some very interesting hides, horns and other miscellaneous parts of various creatures that could be valuable or prove of interest to Chiron or the Mage. Maybe allow them to make Ababwa a port of call and a resupply stop? Allows intermittent visits from the Hunter's Guild and the possibility of buying rare or valuable items and artifacts from them.
DC: 65
Cost: 1500 Gold
Money opportunities, potential ins with the Guild.
OR
- [][Stewardship] Expand trade district
The trade district for Ababwa is decently sized, but there's room to expand, and the new room may also draw in new merchants looking to get in on this lucrative market. (Increase in income by 500 gold per turn)
DC: 35
Cost: 2000 gold
- [][Diplomacy] Since You're in the Area...
The Hunter's Guild hunts monsters. Xiang Wu has a specific monster problem. Let's play middle-man and make some connections. The Hunter's Guild dispatches in an attempt to kill the Dreaded One. Improved relations with Hunter's Guild and Xiang-Wu, removal of major threat to Xiang-Wu.
DC: 70
Cost: 2,500
Helps one ally, improves relations with another potential one, and removes a MAJOR threat to both Xiang-Wu and our Eastern satraps.
- [][Intrigue] Now Hiring!
Haroud is adamant that he needs more people, both to help expand out his network, as well as
to see if he can find people that are good enough to be used for special assignments. Potential discovery of new Heros, may also gain extra information on an area. Repeatable.
--[]Have Haroud focus on a specific region
---[] Northern Satraps
DC: Variable
Cost: 1,500 Gold
Syncs well with conquering them, and the DC has been lowered as a result of scouting.
- [][Learning] The Heart-Shaped Herb
There have been notations of an incredibly useful herb found in the medical records of the University. One that Chiron recognizes, but said had been growing rarer over the years as it was used for many different medicines and other applications. The University wants to fund an expedition to Greece to find any remaining samples of this herb, and bring back cuttings and seeds to preserve it as a subject of medical experimentation. Opens up new avenues of medical study, has the possibility to enhance medicines already in use. Adds +500 Gold to Income per turn.
DC: 75
Cost: 2,500 Gold
Money, bonuses, easy win.
- [][Occult]Call of the Wild
Apparently Leah's power is something known as Druidism, an innate connection to the land, especially plants and animals. Have the mage focus on training her to utilize this power in a more controlled fashion. Makes progress towards Leah being an independent Hero unit.
DC: 55
Cost: 500 Gold
New hero, here we come!
- [][Personal] Getting to Know You (Better)
While Aladdin is generally familiar with his advisors now, talking to them a bit more could uncover new sides to them, or new insights into how they see the world.
-- [] The Mage
DC: Variable
Cost: 0 Gold
-[][Adventure] Around the World Map
Cade's research has uncovered clues leading to the potential resting place of the Mao Kun Map, a mystical document that uses Feng Shui and the Harmony of the Leylines to trace routes to various mystical treasures and places of power. Whoever has the Map right now may also have other valuables they can be relieved of as well! Maximum of 4 heroes to a team
--[] Aladdin
--[] Will Turner
--[] Iago
--[] None
Cost: 10,500 gold, -1000 upkeep/turn, +500 income/turn. Potential treasure from the guild actions and the adventure.
OR 11,000 gold, -1000 upkeep/turn, +1000 income/turn.
How does this look?
Alternatively, Green Thumb is just DC 50, it's an easy win and helps with future actions.I think people wanted to hold off on heart shaped herb till Leah could take it though I'm okay with it.
All the while the crab was looking around curiously as it continued to nibble on the date.
+3,000 Gold Income per Turn starting Turn 6!
New options unlocked
True, but conversely, with the Dreaded One wounded there probably won't be an easier time than now to kill the thing.Sending the hunters after the Dreaded One ain't a terrible idea but lower priority than expanding our influence at the moment - remember, the Dreaded One is going to be laid up injured a little while anyhow, and once we've established Ababwa as their port of call with One Stop Shop we'll be able to send them dragonslaying later on, so it isn't a hugely time-sensitive thing
I goofed. There's also another Stewardship action that was unlocked. Adding them in now.Did we get any new actions because of the crabs from last round?
We might also have competition very soon for influence within Persia if the Southern Satraps consolidate into a kingdom, and I'd rather make sure we're securely the top dog before they do. I'd ideally like to keep friendly relations with any new southern kingdom, but we know nothing about this lady, and the south is pretty Lovecraftian, so even if we don't plan on invading I'd still like to be in a stronger position than them.True, but conversely, with the Dreaded One wounded there probably won't be an easier time than now to kill the thing.
Interesting write-in. I'll allow it.--[] Loan Carpet and suggest heading West to find out what's been going on with the seas. Couldn't hurt for Will to have some added mobility. (And the fact Carpet is needed for the Adventure, so him getting a good grasp/rapport going would be useful ahead of time.)
Yes, it's just not as constant. Basically instead of marking time on your calendar to write to Jasmine at the end of each week, you'd be writing to her when it occurs to you to do so.(While corrospondance with Jasmine is nice, does it happen in the background without us dedicating an action? Just not enough to change relationship status. )
I love it! I'll be happy to vote for this plan for this turn.