Prince Aladdin Quest (Disney Villains *Almost* Victorious)

How old are Leah and Cade in this quest? Are we in "Oh, look, such a precious puppy crush" stage, are we in "Oh my lord, two teenagers far from home, how do we prevent them from making mistakes", or are we in "how many XP do I need to gather so I can forge a royal title for Cade and get the ball rolling" territory?
They're both 16 at this point. Leah just celebrated her birthday a couple months ago, and Cade had his a couple months before that. However they're both also very responsible young people, and they do have adult supervision.
 
I'd like to lobby for Leah doing the Talk with Cade action next turn. I hope this could activate him as a hero, and Cade could be quite good with learning and stewardship - especially the latter, since none of our heroes break the 20s mark there. I might, of course, be utterly wrong.

Also, @TempestK - is there a hero cap in this quest?
 
Also, @TempestK - is there a hero cap in this quest?
Not at this point in time; though I'm kind of trying to have the buildup of forces be a bit more organic and pacing along with the quest rather than dumping a ton of them on the kingdom. So it's entirely possible that Indy and the others may elect to stay in Agrabah, or even keep on moving someplace else. Hub and Garth for example, may very well decide that the rebellion in China sounds like the kind of fight that they're up for.
 
Here's how the votes currently stand. A very strong lead right now for Tireless' plan, but it's not even been a full day yet and there's already competition.
Adhoc vote count started by TempestK on Jul 2, 2021 at 11:56 AM, finished with 99 posts and 19 votes.

  • [X] Plan: Consolidation and Expansion
    - [X][Martial] A Soldier's Life
    - [X][Stewardship] Taking Aim...
    -- [X] Sell the Crossbows: Gain income of 3,500 per turn, risk of individuals reverse-engineering the crossbows.
    - [X][Diplomacy] Make a Meeting Place
    - [X][Intrigue] Plotting a Course
    --[X]Sinbad
    - [X][Learning] So Much Paperwork...
    - [X][Occult] It's Coarse and Rough and it gets Everywhere
    - [X][Personal] Visit Jasmine
    - [X][Will Personal] A Strong Back
    --[X] Plotting A Course
    - [X][Jose Personal] I'm Old, not Dead
    --[X] Too Much Paperwork
    - [X][Selous Personal] Never Too Old
    -- [X] A Soldier's Life
    - [X][Adventure] Like Sands Through the Hourglass...
    --[X] Aladdin
    --[X] Tai Lung
    --[X] Iago
    --[X] Leah
    -[X][Equipment] Elemental Blade
    [X] Plan: Sand Witch Adventure And Eastern Expansion
    - [X][Martial] A Soldier's Life
    - [X][Stewardship] Taking Aim...
    -- [X] Sell the Crossbows
    - [X][Diplomacy] Attempt to bring in nearby satraps as protectorates
    -- [X] Eastern Satraps
    - [X][Intrigue] Now Hiring!
    -- [X]Have Haroud focus on a specific region
    --- [X] Eastern Satraps
    - [X][Learning] So Much Paperwork...
    - [X][Occult] It's Coarse and Rough and it gets Everywhere
    - [X][Personal] Visit Jasmine
    - [X][Will Personal] A Strong Back
    -- [X] A Soldier's Life
    - [X][Jose Personal] I'm Old, not Dead
    -- [X] So Much Paperwork...
    - [X][Selous Personal] Never Too Old
    -- [X]Attempt to bring in nearby satraps as protectorates
    - [X][Adventure] Like Sands Through the Hourglass...
    --[X] Aladdin
    --[X] Iago
    --[X] Tai Lung
    --[X] Leah
    --- [X] Talk to the rescued Sand Witch
    -[X][Equipment] Elemental Blade
    [X] Plan West, Sand Witches and Spying
    - [X][Martial] A Soldier's Life
    - [X][Stewardship] Taking Aim...
    -- [X] Sell the Crossbows: Gain income of 3,500 per turn, risk of individuals reverse-engineering the crossbows.
    - [X][Diplomacy] Attempt to bring in nearby satraps as protectorates
    -- [X] Eastern Satraps
    - [X][Intrigue] Hiding in the Mists
    - [X][Learning] A Green Thumb...
    - [X][Occult] It's Coarse and Rough and it gets Everywhere
    - [X][Personal] Visit Jasmine
    - [X][Will Personal] A Strong Back
    -- [X] A Soldier's Life
    - [X][Jose Personal] I'm Old, not Dead
    -- [X]Attempt to bring in nearby satraps as protectorates
    - [X][Selous Personal] All Creatures Great and Small
    - [X][Adventure] Like Sands Through the Hourglass...
    --[X] Aladdin
    --[X] Iago
    --[X] Tai Lung
    --[X] Leah
    -[X][Equipment] Elemental Blade
 
Sorry to be a pest but did we ever figure out what we got from taking the Western Satraps?
Well, if I'm reading this correctly, most of those are locked behind this action:
- [][Stewardship] Prospect for new resources
Genie set up Ababwa to be in an ideal spot, but just because the city is tapping into local resources doesn't mean that it's using all of the local resources available to their fullest potential. Have some people scout for untapped resources in the principality and protectorates.
-- []In the North
-- [] In the West
DC: 65/85
Cost: 1250/2000 Gold
At least mostly. There might aso be a latency period where background work is done to see what's available each turn.
 
Sorry to be a pest but did we ever figure out what we got from taking the Western Satraps?
The Western Satraps are still recovering from the whole bandit kerfluffle. Once they're on their feet (next turn) you're going to see income coming in from there for taxes; as well as new stewardship opportunities. Basically each time a territory is added that was in some form of turmoil, it takes them a bit of time to sort things out. The length of which varies depending on how badly they got hammered. Which is why you guys haven't started getting tax income from the North yet. That's the Watsonian explanation. On the Doylist side, I do it to give myself a bit more time to read up on the resources of the region and what they have available as resources (or fuel for Adventures).

I failed to make this clear, so that was my bad as a writer. Apologies.
 
An Aladdin quest? I never knew I needed another Arabian Night until now! I've all caught up so what an interesting world we've landed in. I look forward to seeing what happens in the future!
 
An Aladdin quest? I never knew I needed another Arabian Night until now! I've all caught up so what an interesting world we've landed in. I look forward to seeing what happens in the future!
Welcome to the quest! Glad you're enjoying it so far! Any particular highlights that stand out, or areas that you think could use some shoring up?
 
Question, does Agrabah have a university of some sort? And if so, what is the specialization?
From what I've read, a lot of medieval Islamic universities specialized in mathematics, architecture, medicine, law, and of course, religion. Also astronomy and cartography.
 
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Excellent work! You and Cyber collaborating lends itself to great works! Call it 8 XP.
Ultimate Showcoon of Ultimate Destidog​
LOL! Absolutely awesome snippet here, especially with the PoV from Ruddiger. I imagine that Spike's train of thought was mostly just "Play? Play!" 5 XP.
Question, does Agrabah have a university of some sort? And if so, what is the specialization?
Agrabah does have a small university, focused on architecture. Which is why the Sultan's palace looks like the Taj Mahal when domes tended to be the more prevalent construction rather than those bulb shapes.

Also, given the fact that it's been two days and the votes have been pretty much static, I'll be closing the vote at 3:30 PM EST today.
 
Vote closed
Scheduled vote count started by TempestK on Jul 1, 2021 at 12:31 PM, finished with 89 posts and 20 votes.

  • [X] Plan: Consolidation and Expansion
    - [X][Martial] A Soldier's Life
    - [X][Stewardship] Taking Aim...
    -- [X] Sell the Crossbows: Gain income of 3,500 per turn, risk of individuals reverse-engineering the crossbows.
    - [X][Diplomacy] Make a Meeting Place
    - [X][Intrigue] Plotting a Course
    --[X]Sinbad
    - [X][Learning] So Much Paperwork...
    - [X][Occult] It's Coarse and Rough and it gets Everywhere
    - [X][Personal] Visit Jasmine
    - [X][Will Personal] A Strong Back
    --[X] Plotting A Course
    - [X][Jose Personal] I'm Old, not Dead
    --[X] Too Much Paperwork
    - [X][Selous Personal] Never Too Old
    -- [X] A Soldier's Life
    - [X][Adventure] Like Sands Through the Hourglass...
    --[X] Aladdin
    --[X] Tai Lung
    --[X] Iago
    --[X] Leah
    -[X][Equipment] Elemental Blade
    [X] Plan: Sand Witch Adventure And Eastern Expansion
    - [X][Martial] A Soldier's Life
    - [X][Stewardship] Taking Aim...
    -- [X] Sell the Crossbows
    - [X][Diplomacy] Attempt to bring in nearby satraps as protectorates
    -- [X] Eastern Satraps
    - [X][Intrigue] Now Hiring!
    -- [X]Have Haroud focus on a specific region
    --- [X] Eastern Satraps
    - [X][Learning] So Much Paperwork...
    - [X][Occult] It's Coarse and Rough and it gets Everywhere
    - [X][Personal] Visit Jasmine
    - [X][Will Personal] A Strong Back
    -- [X] A Soldier's Life
    - [X][Jose Personal] I'm Old, not Dead
    -- [X] So Much Paperwork...
    - [X][Selous Personal] Never Too Old
    -- [X]Attempt to bring in nearby satraps as protectorates
    - [X][Adventure] Like Sands Through the Hourglass...
    --[X] Aladdin
    --[X] Iago
    --[X] Tai Lung
    --[X] Leah
    --- [X] Talk to the rescued Sand Witch
    -[X][Equipment] Elemental Blade
    [X] Plan West, Sand Witches and Spying
    - [X][Martial] A Soldier's Life
    - [X][Stewardship] Taking Aim...
    -- [X] Sell the Crossbows: Gain income of 3,500 per turn, risk of individuals reverse-engineering the crossbows.
    - [X][Diplomacy] Attempt to bring in nearby satraps as protectorates
    -- [X] Eastern Satraps
    - [X][Intrigue] Hiding in the Mists
    - [X][Learning] A Green Thumb...
    - [X][Occult] It's Coarse and Rough and it gets Everywhere
    - [X][Personal] Visit Jasmine
    - [X][Will Personal] A Strong Back
    -- [X] A Soldier's Life
    - [X][Jose Personal] I'm Old, not Dead
    -- [X]Attempt to bring in nearby satraps as protectorates
    - [X][Selous Personal] All Creatures Great and Small
    - [X][Adventure] Like Sands Through the Hourglass...
    --[X] Aladdin
    --[X] Iago
    --[X] Tai Lung
    --[X] Leah
    -[X][Equipment] Elemental Blade
 
Scheduled vote count started by TempestK on Jul 1, 2021 at 12:31 PM, finished with 89 posts and 20 votes.

  • [X] Plan: Consolidation and Expansion
    - [X][Martial] A Soldier's Life
    - [X][Stewardship] Taking Aim...
    -- [X] Sell the Crossbows: Gain income of 3,500 per turn, risk of individuals reverse-engineering the crossbows.
    - [X][Diplomacy] Make a Meeting Place
    - [X][Intrigue] Plotting a Course
    --[X]Sinbad
    - [X][Learning] So Much Paperwork...
    - [X][Occult] It's Coarse and Rough and it gets Everywhere
    - [X][Personal] Visit Jasmine
    - [X][Will Personal] A Strong Back
    --[X] Plotting A Course
    - [X][Jose Personal] I'm Old, not Dead
    --[X] Too Much Paperwork
    - [X][Selous Personal] Never Too Old
    -- [X] A Soldier's Life
    - [X][Adventure] Like Sands Through the Hourglass...
    --[X] Aladdin
    --[X] Tai Lung
    --[X] Iago
    --[X] Leah
    -[X][Equipment] Elemental Blade
    [X] Plan: Sand Witch Adventure And Eastern Expansion
    - [X][Martial] A Soldier's Life
    - [X][Stewardship] Taking Aim...
    -- [X] Sell the Crossbows
    - [X][Diplomacy] Attempt to bring in nearby satraps as protectorates
    -- [X] Eastern Satraps
    - [X][Intrigue] Now Hiring!
    -- [X]Have Haroud focus on a specific region
    --- [X] Eastern Satraps
    - [X][Learning] So Much Paperwork...
    - [X][Occult] It's Coarse and Rough and it gets Everywhere
    - [X][Personal] Visit Jasmine
    - [X][Will Personal] A Strong Back
    -- [X] A Soldier's Life
    - [X][Jose Personal] I'm Old, not Dead
    -- [X] So Much Paperwork...
    - [X][Selous Personal] Never Too Old
    -- [X]Attempt to bring in nearby satraps as protectorates
    - [X][Adventure] Like Sands Through the Hourglass...
    --[X] Aladdin
    --[X] Iago
    --[X] Tai Lung
    --[X] Leah
    --- [X] Talk to the rescued Sand Witch
    -[X][Equipment] Elemental Blade
    [X] Plan West, Sand Witches and Spying
    - [X][Martial] A Soldier's Life
    - [X][Stewardship] Taking Aim...
    -- [X] Sell the Crossbows: Gain income of 3,500 per turn, risk of individuals reverse-engineering the crossbows.
    - [X][Diplomacy] Attempt to bring in nearby satraps as protectorates
    -- [X] Eastern Satraps
    - [X][Intrigue] Hiding in the Mists
    - [X][Learning] A Green Thumb...
    - [X][Occult] It's Coarse and Rough and it gets Everywhere
    - [X][Personal] Visit Jasmine
    - [X][Will Personal] A Strong Back
    -- [X] A Soldier's Life
    - [X][Jose Personal] I'm Old, not Dead
    -- [X]Attempt to bring in nearby satraps as protectorates
    - [X][Selous Personal] All Creatures Great and Small
    - [X][Adventure] Like Sands Through the Hourglass...
    --[X] Aladdin
    --[X] Iago
    --[X] Tai Lung
    --[X] Leah
    -[X][Equipment] Elemental Blade
PREPARE THE SACRIFICES, THE DICE GODS MUST BE APPEASED
 
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