AN confirmed in the discord that we haven't even gotten the Archaeology prestige yet.

This was all from beating people up in the war.
This also means we need to do that internal archaeology mission ASAP to get info on Sacred forest. That said, it might be better to finish off linguistics and early anthropology first, so we don't end up Indiana Jonesing all our stuff.
 
The extra slot is worth 1 SoL and 1 innovation. I am in favor of NOT turning it into a meusem just yet. We can put cheap steel in that slot, idustrial tools in the other, and blitz both with IC.

Also a DO for the Hung just became vital. We must keep our chosen ruler in charge or all this was for not. If that means mercing out 2 of our new armies, we do that and crush his resistance.

Past that we build railroads. SoL will be above 10 for a bit. We should be OK for a round or two.
Uh, taking the museum is strictly superior, its like Academic Freedom, you lose control of what one Academy is doing, in exchange for ridiculously fast tech drips.

Museums consume Academy slots but give constant Tech drips (Antiquity Museums provide drips for techs that have both the [Social] and [Science] tags right now) and can support Permanent Missions. Archaeological expeditions give both the target and the outfitter Prestige, depending on various factors. A Permanent Mission gives a Prestige drip every turn.
This Antiquities Museum currently will research stuff like this for us at an accelerated rate:
-Early Anthropology (0/???) [Social][Science][Open]
-Early Linguistics (0/???) [Social][Science][Open]

Which if we go by RL equivalents, will lead to boosting research into Social and Cultural techs, as well as unlocking psychology once we got enough.

Furthermore, now that we've developed Archeology, other countries will do it. We want to claim as many sites as we can before they even know theres a site to claim. We and our allies sit on every single cradle of civilization(Mesopotamia, China, Indus Valley, Nile Floodplains)

And for Cheap Steel/Industrial Tools concerns, we're getting a lot of drips from Development actions, and we have a slot to spend on one right now.
 
Lords and Ladies of the Parliment, there can be no mistaking the outcome of this war. We have won a great war for our King and Country, giving us our long-awaited recognition as the greatest power in the world. In this, we have succeeded beyond measure.

However, it is clear that a new war is brewing. The humiliated people of the Hespranxer now seek an outlet for their frustration, a target to lash out against for the ignomious defeats they have suffered over the last ten years. The Sketch have decided that we are the premier threat to them, and thus have put aside their ancient hatred of the Hespranxer to obstruct us wherever possible. The Ochruhr and Nohon need no further comment.

By now, lords and ladies, it should be abundantly clear that this is absolutely a war we cannot currently win. We would be fighting at the end of our supply lines again, against four Great Powers of which two possess navies equal to or superior to ours while our populace sustains itself on foreign luxuries and economic dark arts. Ready to fight with us, we have only our ancestral brothers the Khemetri, who, frankly speaking, do not have enough power to tip the scales.

Moreover, it is an inevitable war, for the forces dragging them onwards against us are fundamentally an assessment of our true power, of the world's greatest power finally taking its rightful place. The Hespranxer may still be reasoned with, once they win some victories and realize that they are in fact a Great Power which may sometimes stumble, but the perfidious Sketch, the Ochruhr, and Nohon most of all, will not be placated, not without surrendering everything that this proud nation has spent years cultivating.

There can be only one conclusion, lords and ladies. We must not take the war dangling before us; we must accept the peace to grow strong, strong enough to take all comers and have our allies grow in strength too; cultivate our allies and cultivate our own industry to rival any two other powers in the world, our own navy to rival any three. We cannot afford to be distracted or delayed; the inevitable war will not permit us to bring anything less than our very best.

Thank you, everyone, and God Bless our Haddyth, Nokly the Ever-Victorious!
 
Huh, question... Do you guys think we could tempt the Hespranxer away from the Sketch with the Suez Canal?

Maybe allow the Hespranxer to use the canal but not the Sketch.

Either way, I think diplomacy/intrigue/trade missions concerning the Hespranxer and the Sketch are going to be needed. Just, making sure that things don't set against us in that corner, might be a priority to focus on...

Try to diplomacize the Hespranxer until we're ready to build the Suez Canal, and then declare it? The Sketch might war dec on us then, but -- if we can make sure the Hespranxer won't want to follow...

But we'd have to make sure that the Hes and Sketch don't draw up any mutual defense treaties or 'in case of war with Ymaryn, we both fight' treaties right now.

Hell, if we could convince the Hespranxer to war against the Sketch for their prestige rather than on us or on Syffryn... And we give them access to the Suez Canal but not the Sketch?

We could also maybe negotiate between the Hespranxer and Khemetri to keep the straits of Gibraltar open. Eventually, anyway.
 
@Academia Nut with the arrival of Linguistics and Anthropology on the horizon, are my dreams of the Gylmaryn discovering links to a number of ancient languages in western Syffryn, and eventually discovering the origin of our ancient, ancient people possibly coming true?
 
Discord AN quotes regarding our navy:

Academia Nut said:
Academia Nut - Today at 10:42 PM
Against the Sketch and Hespranxer and the Nohon likely showing up?
sucks in air through their teeth for a full ten seconds

Academia Nut - Today at 10:44 PM
The admirals think that you could challenge the Sketch and have your ships go down gloriously, and fight with the other two to a stalemate, if it was one on one

Academia Nut - Today at 10:45 PM
Against Hesp and Nohon you would lose

Academia Nut - Today at 10:45 PM
Against either Hesp or Nohon and the Sketch it would be bad

Academia Nut - Today at 10:45 PM
Against all three, you might as well just keep your ships in port

Academia Nut - Today at 10:46 PM
About the only thing those navies cannot threaten is Trelli

In other words, folks, WE MUST GET IRONCLADS OR WE WILL LOSE.
 
From discord:
Also, with Steel Rail I will be introducing Rail Trunk extended infrastructure projects. They require significant investment before they really pay out, but they have big effects, especially narratively
You will have three: Kale-Yllthon, Valleyhome-Khemetri, and Trans-Kyberi
Also, yes, there should be a Valleyhome-Black Sheep line
Rail lines (-4 temp IC)

Edit: Edited with additional info, and for clarity
 
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You know what's really fun to consider in the not so near future? The DM is pushing the leading edge on land military development and rapidly developing itself, and sooner or later that's going to mean ever-increasing demands for niter. Guess where in our timeland the largest deposits of niter were found in the world? Chile and Peru. Guess who has a vested interest in ensuring a favorable supreme power retains that position and has a good history with them? Mapanca. To say nothing of the fact the inland salt sea and the rain shadow of the Not!Himalayas overlapping potentially means we have good deserts to mine for niter domestically too.


The largest accumulations of naturally occurring sodium nitrate are found in Chile and Peru, where nitrate salts are bound within mineral deposits called caliche ore.[4] Nitrates accumulate on land through marine-fog precipitation and sea-spray oxidation/desiccation followed by gravitational settling of airborne NaNO3​, KNO3​, NaCl, Na2​SO4​, and I, in the hot-dry desert atmosphere.[5] El Niño/La Niña extreme aridity/torrential rain cycles favor nitrates accumulation through both aridity and water solution/remobilization/transportation onto slopes and into basins; capillary solution movement forms layers of nitrates; pure nitrate forms rare veins. For more than a century, the world supply of the compound was mined almost exclusively from the Atacama desert in northern Chile until, at the turn of the 20th century, German chemists Fritz Haber and Carl Bosch developed a process for producing ammonia from the atmosphere on an industrial scale (see Haber process). With the onset of World War I, Germany began converting ammonia from this process into a synthetic Chilean saltpeter, which was as practical as the natural compound in production of gunpowder and other munitions. By the 1940s, this conversion process resulted in a dramatic decline in demand for sodium nitrate procured from natural sources.
 
[] [Rival1] 0 PW - Yes (-1 Trust)
[] [Rival2] None (can only be taken if you declared against the Sketch)
[] [Peace] 1 PW - At least try to respect national self determination (Feed the Kielmyr bits of Northern Tortun, you take some of the Wyrmyn parts of eastern Tortun, Behryvar gets the rest, Hespranxer devours Halvyni and colonies, +1 Trust)
[] [Archaeology] 1 PW - Sounds good (Uses an Academy slot, other costs assumed by the Khemetri)
[] [Research] Industrial Machine Tools (25/50-70?)[Industrial][Open]

All the other options are maybes, but IMT is clear. We need more industry for the war in two decades or less, and we cannot afford to take any of it slow; we will industrialize, or we will lose. Waiting for drips is no long an option; we have to force the issue now.
 
Here's an interesting thought for a goal: take advantage of the historical precedent the Dual Crown and Triple Crown have for merging monarchies. If we can fuse with Kielymar to make the Quintuple Crown then we'll have much better sea access and they'll have better access to our mineral wealth.
 
You know what's really fun to consider in the not so near future? The DM is pushing the leading edge on land military development and rapidly developing itself, and sooner or later that's going to mean ever-increasing demands for niter. Guess where in our timeland the largest deposits of niter were found in the world? Chile and Peru. Guess who has a vested interest in ensuring a favorable supreme power retains that position and has a good history with them? Mapanca. To say nothing of the fact the inland salt sea and the rain shadow of the Not!Himalayas overlapping potentially means we have good deserts to mine for niter domestically too.
The evidence for a century-spanning Ymaryn conspiracy to achieve world domination mounts. Which is good, since that's basically the truth.
 
Also a DO for the Hung just became vital. We must keep our chosen ruler in charge or all this was for not. If that means mercing out 2 of our new armies, we do that and crush his resistance.
Might want to see if we can give out archeology for free to them, the prestige boost to the Hung emperor might be enough to put out some fires on its own.
I mean we +30 prestige from it, even half that might be enough resolidify his rule.
 
Might want to see if we can give out archeology for free to them, the prestige boost to the Hung emperor might be enough to put out some fires on its own.
I mean we +30 prestige from it, even half that might be enough resolidify his rule.
Not even. That 30 prestige doesn't include the archaeology. That has yet to drop.
 
@Killer_Whale where is the 'Kale-Yllthon' Line? As much as I want trans-kyberian we should probably start with smaller ones.
Kale is the not!Baltics
I think that, like our Earth, there's already a river that takes care of Baltic-Sea-analog-to-Black-Sea-analog, a sort of Volga-River-analog.

That isn't to say that the rail shouldn't be built or won't make a big difference. But that line could probably wait until last since the steel and shit from the Triple-Crown can just keep coming on barges, while goods that need to get Way East -- or even to the Black Sheep or the Khem -- have to jump through a whole lot more hoops.

Is this semi-accurate, @Academia Nut?
 
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Not even. That 30 prestige doesn't include the archaeology. That has yet to drop.
yeah, I read that later.

My fault for posting before I finished catching up, but I didn't want to lose my train of thought.

Next turn we might want to be stingier with donating PW to parliament.

We need to frienderize Tortun and Behryvar, Prop up the Hung Emperor either via more Economic/diplomatic/prestige help, DO the Black Sheep, Kielmyr and the Khem to make sure they will fall in our camp during WW 1,and possibly try to get the Mapanca and the CCP closer into our camp or at least prevent them from falling into enemy hands.
 
Economic Investment (Black Sheep): 1 IC invested
Economic Investment (Kielmyr): 2 IC invested
Foreign Investment (Sketch): 1 IC invested in you
Foreign Investment (Kielmyr): 4 IC invested in you
Sending Technical Advisors (Black Sheep, Hung): -2 Education, -2 Innovation, +4 (2) SoL

Taste of the Good Life: +1 temp Consciousness every year Standard of Living below 10 (???+25 years)
Low Foreign Investment: Conflict with the [Sketch] would be inconvenient
Shouldn't this be changed to remove the Sketch's investment, and probably flipping the Low Foreign Investment from Sketch to Kielmyr?

It's also probably not low foreign investment anymore now. Medium Investment?

... Or do the Sketch still somehow have some investment in us...?
 
Shouldn't this be changed to remove the Sketch's investment, and probably flipping the Low Foreign Investment from Sketch to Kielmyr?

It's also probably not low foreign investment anymore now. Medium Investment?

... Or do the Sketch still somehow have some investment in us...?
Front page hasn't been updated yet.

E: Actually, raw stats have been updated. Nothing else though.
E2: Derp. Never mind, statuses have been updated too. Just not things like Research or whatever. Sketch Investment is probably just an oversight that needs to be deleted still.
 
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What are you talking about? Why do you think we excavated and studied the entire history of the OYE in one year, and why are you ignoring the Permanent Missions that give prestige drips?
I was being sarcastic to your comment implying all we would ever need to gain is 30 prestige from archeology. Apparently 30 prestige one time is too small for you.

I hate reading itallics so I missed the comment on our prestige drip, until a post mentioned it.

Edit: The 30 prestige was from war not archeology.
 
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[] [Archaeology] 1 PW - Sounds good (Uses an Academy slot, other costs assumed by the Khemetri)
Museums consume Academy slots but give constant Tech drips (Antiquity Museums provide drips for techs that have both the [Social] and [Science] tags right now) and can support Permanent Missions. Archaeological expeditions give both the target and the outfitter Prestige, depending on various factors. A Permanent Mission gives a Prestige drip every turn.

Hell yes. We want this! So much prestige for them and us!
A Museum costs -1 SoL, and -1 Edu. Which is something like 6 PW for us to build stats for, and then 1PW or 2PW to build.

So yes. 1PW for a Museum is bloody great.

Now if only we had something to spend that Prestige on.

The extra slot is worth 1 SoL and 1 innovation
A Museum costs 2 SoL and 1 Innovation in stats. We are getting it for 1 PW vs spending 7PW for stats + building.
 
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@Academia Nut
I want to clarify a few points on Rivals:
-What effect would having only 2 Rivals instead of the recommended 3 have?

From precedent, I think our Royalists will start applying pressure to declare another Rival, right?

-What are the main effects of Rivals other than getting extra loot if we defeat them and making it easier to declare war on them?

From previous cases, it seems that Rivals are basically the publicly acceptable scapegoat for social ills, allowing us to deflect domestic unhappiness. Is this mainly a narrative effect?

Would it make it cheaper in PW to take actions against our Rivals' interests? It would presumably be easier to push intrigue against them and contesting their diplomacy/trade with our own.

Huh, question... Do you guys think we could tempt the Hespranxer away from the Sketch with the Suez Canal?

Maybe allow the Hespranxer to use the canal but not the Sketch.

Either way, I think diplomacy/intrigue/trade missions concerning the Hespranxer and the Sketch are going to be needed. Just, making sure that things don't set against us in that corner, might be a priority to focus on...

Try to diplomacize the Hespranxer until we're ready to build the Suez Canal, and then declare it? The Sketch might war dec on us then, but -- if we can make sure the Hespranxer won't want to follow...

But we'd have to make sure that the Hes and Sketch don't draw up any mutual defense treaties or 'in case of war with Ymaryn, we both fight' treaties right now.

Hell, if we could convince the Hespranxer to war against the Sketch for their prestige rather than on us or on Syffryn... And we give them access to the Suez Canal but not the Sketch?

We could also maybe negotiate between the Hespranxer and Khemetri to keep the straits of Gibraltar open. Eventually, anyway.
The Hespranxer's motivation is national pride. They want their Prestige back, so they want to avenge their loss against Khemetri(remember our Humiliating Defeat status?).

Normally they'd fixate upon an easier target after a while, but the Sketch are egging them on and distracting them from the Tortuns and Vortuga.

Our best course of action here is likely to sic the Vortuga on the Hespranxer.
Discord AN quotes regarding our navy:



In other words, folks, WE MUST GET IRONCLADS OR WE WILL LOSE.
Not even that. Ironclads isn't enough. You need breechloading cannons or torpedoes on ironclads or the ironclads would be forced to do boarding actions if they want to do damage.
From discord:


Edit: Edited with additional info, and for clarity

Lets see...
-Kale-Yllthon - This is the route to the Kielmyr. Relatively easy to build because we can lay the rails using the portage route to ship the supplies(and the metal comes from the Kielmyr anyways). We want this because it drags the Kielmyr into our sphere more closely. The Sketch can't really compare with this incentive.

-Valleyhome-Khemetri - We need this line to support the Khemetri if someone takes a swing at them, which is increasingly a matter of sooner rather than later. Hard route without explosives

-Trans-Kyberi - The biggest, longest and most expensive route. We need this to have a conclusion with Nohon. Even an incomplete trunk line would vastly improve our ability to support the Hung. On the other hand other than the length its actually quite straightforward. Steppes are nice like that.

-Valleyhome-Black Sheep - Relatively lower priority, since the Black Sheep mostly have to deal with a minor power and Sketch is stretched at this distance. Hard route without explosives.

So I'd say prioritize the Kale line, then the Trans-Kyberi.
 
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