[X][War] Continue War - Royalists Pleased
[X][Bill] 2 PW - King's Bill (+1 temp SoL, Boost Science Research, +2 Sell Crown Corp Uses)
[X][Rails] 1 PW - Yes please (Kielmyr Invest, gain +1 Railroads)
Econ
Industrial Cap 8 (2) (Max. 6+50%) - 8 (5)
Railroads 0/3
Development 29/46+25%
Pollution 0 (2) - I think this should actually be Pollution 2 not Pollution 0 (2), because it's our Permanent IC that's over the IC Soft Cap, not temporary?
Culture
Consciousness 2 (5) -> 2 (3) (Erosion of High Temp Stat) -> 2 (4) (Constitutional Call) -> 2 (5) if Veto Wins
Standard of Living 7 (3) -> 7 (5)
Happiness 5 (2)/10 (-2 from Consciousness/SoL Interaction, -1 from Pollution?) -> 5 (4/10) (-1 from Pollution?, -0 from Consciousness/SoL Interaction) (Wyrmyr at 4 (3/10)
OR
If High Temp Stat Erosion doesn't round non-whole number results towards the Perm Stat
Consciousness 2 (5) -> 2 (4) (Erosion of High Temp Stat) -> 2 (5) (Constitutional Call) -> 2 (6) if Veto Wins
Standard of Living 7 (3) -> 7 (5)
Happiness 5 (2)/10 (-2 from Consciousness/SoL Interaction, -1 from Pollution?) -> 5 (3/10) (-1 from Pollution?, -1 from Consciousness/SoL Interaction) (Wyrmyr at 4 (2/10)
OR
If Consciousness doesn't drop when Constitutional Call active
Consciousness 2 (5) -> 2(6) (Constitutional Call) -> Veto Wins = 2 (7)
Standard of Living 7 (3) -> 7 (5)
Happiness 5 (2/10) -> 5 (2/10) (-1 from Pollution?, -2 from Consciousness/SoL Interaction) (Wyrmyr at 4 (1/10)
... Okay, Just did that calculation myself and I'm pretty sure I might be missing some things. So I'd appreciate some questions being answered. Either by
@Academia Nut or someone else who digs up the answer if AN has already answered the question.
1. Whilst Constitutional Call is active, does high Temp Consciousness erode when stats return toward their permanent stat, or does it just stay stable?
2. The pollution happiness penalty. I know we lost 1 happiness at 1 pollution, but is the next happiness hit at 2 or 3 Pollution?
3. Can someone tell me whether Temp States that are an odd number over their Perm Stat go to the higher or lower whole number when rounding down? I think it's whichever is closest to the Perm Stat, but can someone double-check?
4. Seriously, Permanent IC being over the soft-cap gives Permanent Pollution, not Temporary Pollution right?
That said... looking at this, it appears we're going to be safe. The Railroad only increases the IC cap by 1, which shouldn't affect the Pollution Happiness penalty, and provided CC being active doesn't affect how the Consciousness temp stat works at the end of a turn, we
should be fine even if the Veto works. On the other hand, if it does affect things, then we're going have to pray that nothing hurts our happiness or Wyrmyr revolts.
Don't think CC being active does affect things, but it would be an easy and nasty thing to forget. And I can believe that it is happening as well, because that sort of thing is what would affect a stats regrowth/erosion narratively.
If anyone spots anything I'm missing, I'd welcome their input. Really don't want to need the QM telling us we've completely screwed up again, as I definitely don't believe he'd save us a second time. Especially as the last time only just happened, so it should still be in our head telling us to make sure we're right.