Mammoth Apostate vs the World 1: "Lost in the Mist"

I will offer up a bare bones idea, a 'true' scientist reluctant to admit magic and the supernatural are real and distinct from scientific explainable.

Took to science after enduring a childhood of their 'crazy' Aunt Sandy talking about auras being out of balance , memories of past lives, spirit guides, etc.

Family history of mental illness actually being caused by being predisposed to being magically awake, seeing things others could not.
 
I will offer up a bare bones idea, a 'true' scientist reluctant to admit magic and the supernatural are real and distinct from scientific explainable.

Took to science after enduring a childhood of their 'crazy' Aunt Sandy talking about auras being out of balance , memories of past lives, spirit guides, etc.

Family history of mental illness actually being caused by being predisposed to being magically awake, seeing things others could not.

Or we can go the other direction and have someone who believes in magic and is constantly getting frustrated because magic doesn't work like it's "supposed to" or can't do things that it "should".

Whichever one's funnier.
 
I'm torn between these two options, but I think I'm leaning more towards Frost's version.
 
I will offer up a bare bones idea, a 'true' scientist reluctant to admit magic and the supernatural are real and distinct from scientific explainable.

Took to science after enduring a childhood of their 'crazy' Aunt Sandy talking about auras being out of balance , memories of past lives, spirit guides, etc.

Family history of mental illness actually being caused by being predisposed to being magically awake, seeing things others could not.
I like it, but I suspect it would impair our ability to progress with our magic research if he's unable to entertain certain hypotheses. When it comes down to it, science is really just a toolkit for understanding reality. For patching holes in flawed human reasoning.
 
I will offer up a bare bones idea, a 'true' scientist reluctant to admit magic and the supernatural are real and distinct from scientific explainable.

Took to science after enduring a childhood of their 'crazy' Aunt Sandy talking about auras being out of balance , memories of past lives, spirit guides, etc.

Family history of mental illness actually being caused by being predisposed to being magically awake, seeing things others could not.
Can we maybe not make mental illness into "you're really just special/magical"? Please?
 
I wasn't inferring that 99.9995% of mentally ill are anything but illness, but that a truly awakened mind being perceived as someone with problems would be a more common response than 'belief' in magic.

Using the label 'crazy' might not be the best way to get to categorizing those odd persons who are outliers of magic in our distinctly nonmagical world.

@KnightDisciple what would a better way to express my thought? I'm not attempting to vilify the psychiatric field nor cheapen or exploit the truly ill, I just believe someone even partially awakened would be mislabeled .
 
Or we can go the other direction and have someone who believes in magic and is constantly getting frustrated because magic doesn't work like it's "supposed to" or can't do things that it "should".

Whichever one's funnier.

I could see a closet Dresden or Potter fan having chosen a career in hard science, suddenly confronted with irrefutable proof magic is real. I will gladly support Frosts take.
 
Can we maybe not make mental illness into "you're really just special/magical"? Please?
The issue is we're dealing with a universe where a common side-effect of magic is mental instability. So the two are correlated by default.
I could see a closet Dresden or Potter fan having chosen a career in hard science, suddenly confronted with irrefutable proof magic is real. I will gladly support Frosts take.
*raises hand* Yeah, that's pretty much me. Science is as close to magic as I figure I'm getting, and I enjoy it, so I figured I'd do it for a living. Chemistry is basically alchemy that works, after all.
 
I think mental instability from magic is based more on who (or what) taught you...

Cthulhu-esque magic springs from an alien understanding of the multiverse. To practice those rituals would take the mind where it is ill equipped to handle the alien thought processes involved.

Native magic which are not so outside human experience shouldn't be as hazardous to practice, they merely tap forces mankind lost access to. (Whether the force became inaccessible or the nonawakened waged war on the awakened, via witch hunts, inquisitions, etc.)
 
Hmmm, native magic... how about the guy being at least part indian, probably had a shaman grandfather and is still trying to come to terms with the idea that the old coot, probably as usual in his old age, was right?
 
Hmmm, native magic... how about the guy being at least part indian, probably had a shaman grandfather and is still trying to come to terms with the idea that the old coot, probably as usual in his old age, was right?

Kinda like ->

'Fortunate Sons' 'Elite' AKP's
Appearance plain olive drab BDU's, but wear tie-dyed wristbands in rainbow hues decorated by a Native American of indeterminate lineage known as "Shaman" who in shell beadwork makes good luck symbols.

1960 army uniforms (Vietnam era) on proto-hippy soldiers, Make the Native American a Staff Sergeant raised in an ashram (by REAL tree hugging hippies) in charge of the unit and we'll ignore the non-reg peyote usage (it's strictly for religious purposes).

Perk: "Combat Veteran" if successfully targeted by K-Scale attack, roll a d10, on a 'natural' 9 or 10, unit miraculously is merely disabled. You are considered mission Dead and require 1/2 your unit cost (no reductions) to bring you back into fighting shape [Free Action], when you survive such an attack add an asterisk (*) beside your unit name. More *'s = more plot driven love that unit gets…

Unique Elite Perk - 'Fated to Win' one time per battle this unit may re-roll a die roll of their choice and take the more favorable result.
 
I wasn't inferring that 99.9995% of mentally ill are anything but illness, but that a truly awakened mind being perceived as someone with problems would be a more common response than 'belief' in magic.

Using the label 'crazy' might not be the best way to get to categorizing those odd persons who are outliers of magic in our distinctly nonmagical world.

@KnightDisciple what would a better way to express my thought? I'm not attempting to vilify the psychiatric field nor cheapen or exploit the truly ill, I just believe someone even partially awakened would be mislabeled .
I guess I'm not familiar enough with Cthulu mythos to know what "awakened" is supposed to mean beyond a buzzword.

The issue is we're dealing with a universe where a common side-effect of magic is mental instability. So the two are correlated by default.
Yeah well I've lost 2 cousins to depression and/or other mental issues pushing them to the point they took their own lives, so forgive me if I'm a bit freaking sensitive about this.
 
Hrm... dunno, there's so many ancient superstitions that we can get away with to make the poor bastard completely bewildered...

Although I'll be quite alright without Aztec bullshit in the middle.

No, not even Aztec fitness gods. Screw that shi-


... oh boy. ohboyohboy. I'll shut up now as things are getting... Rippling.
 
I guess I'm not familiar enough with Cthulu mythos to know what "awakened" is supposed to mean beyond a buzzword.


Yeah well I've lost 2 cousins to depression and/or other mental issues pushing them to the point they took their own lives, so forgive me if I'm a bit freaking sensitive about this.

I will endeavor to handle this with the utmost sensitivity. I lost my Father to suicide (BadKatt's grandfather) so we are not unsympathetic.

Awakened (not limited to only Cthulhu Mythos) means where normally dormant neural pathways and even the vestigial portion of the pineal gland become active, allowing sensing of supernatural phenomena beyond normal human sensory limits. Best illustrated in the film "From Beyond" (1986) awakening the third eye.

People that see things that others cannot perceive, are at best labeled 'odd' and at worst might be committed to psychiatric facility for being delusional. I believe BadKatt was only inferring that having such a sense might get an otherwise rational and sane person wrongly labelled as 'crazy'. And a family that possesses the ability; might appear to ignorant outsiders as a family history of mental instability.
 
@KnightDisciple is that explanation sufficient to soothe your mind? We are not dismissively implying that people needing real help are instead magical or special; we were suggesting someone who was magical got labelled incorrectly as insane, or delusional.

In the Cthulhu Mythos exposure to Eldritch Horror style rituals, generally rips away all pretense of normality, blasting these pathways open and exposing people to alien thought, as well as exposing an untrained brain to 'way too much' of these normally unsensed inputs. This CAN trigger real mental damage, PTSD like responses, or even catatonia as the mind flees internally to escape.

Edit: Your comfort as my reader is more important to me, than a possible plot point if you still find the whole thing disquieting I can glaze over the sanity rending aspects. We are here to amuse and entertain, not to make you (or any of my other readers) uncomfortable.
 
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Further explanation makes me feel a bit better, even if the genre/universe it pulls from just isn't my cup of tea. I just...didn't react well to the initial explanation.
 
Further explanation makes me feel a bit better, even if the genre/universe it pulls from just isn't my cup of tea. I just...didn't react well to the initial explanation.

Duly noted, I will minimize my narrative efforts in that direction out of respect. We'll just assume 'Eldritch horrors and their magic, are bad for mental health'.
 
I think mental instability from magic is based more on who (or what) taught you...

Cthulhu-esque magic springs from an alien understanding of the multiverse. To practice those rituals would take the mind where it is ill equipped to handle the alien thought processes involved.

Native magic which are not so outside human experience shouldn't be as hazardous to practice, they merely tap forces mankind lost access to. (Whether the force became inaccessible or the nonawakened waged war on the awakened, via witch hunts, inquisitions, etc.)
Eh. Given the belief component, there's a lot of reasons for it to be dangerous or harmful to sanity, given the tendency for deities to be at least a little incomprehensible to mortals.
I guess I'm not familiar enough with Cthulu mythos to know what "awakened" is supposed to mean beyond a buzzword.
I'm not even going on Cthulhu mythos, just the idea that mages can see things non-mages can't. Which ends up being pretty hard to distinguish from schizophrenia, other hallucinatory mental issues, or being on hallucinogens, from the outside perspective, unless you can somehow prove it to them.
Yeah well I've lost 2 cousins to depression and/or other mental issues pushing them to the point they took their own lives, so forgive me if I'm a bit freaking sensitive about this.
A large chunk of my immediate family has bipolar (or just depression, with my dad), as do I. My experience has been atypically easy, my symptoms well-controlled. My brother's has not. My parents could quite easily have died from self-medicating, though they kicked the illegal drugs/drinking before I was born, and I'm pretty sure self-medication overdoses are why I never got to meet either of my genetic grandfathers. I don't exactly treat mental health as a joke.

That said, a gift for magic in this setting seems likely to be very easy to be confused with various mental health issues, particularly schizophrenia, and for good reason. Generally, seeing things that others can't, or hearing a voice, for example, telling you how to raise a golem to defend a city, is going to raise red flags with people. Even the slightly more acceptable New Age-y stuff about seeing auras is going to get you funny looks and a reputation.
People that see things that others cannot perceive, are at best labeled 'odd' and at worst might be committed to psychiatric facility for being delusional. I believe BadKatt was only inferring that having such a sense might get an otherwise rational and sane person wrongly labelled as 'crazy'. And a family that possesses the ability; might appear to ignorant outsiders as a family history of mental instability.
A not uncommon conclusion in any sort of urban fantasy novel with the "most people can't see magic" aspect, which itself has ancient roots. I've read a few stories where the main character was labeled as mentally ill, when they were actually magically gifted in some way, and they didn't necessarily glorify it. In many ways, not being crazy was a significantly worse scenario for the characters, because that meant the monsters were real. Nor was this said to be true of everyone.

Really, I do think it usually results from a self-aware look at how people on the outside would perceive an ability to see a world others can't, or hearing voices from a deity instructing you in magic, or various other things. Until and unless you can back it up, like, say, raising a golem, it's inevitably going to make you look just a bit nuts. I know there are a (hopefully) very small number of people who deliberately avoid treatment for things like bipolar or schizophrenia because they think it's a sign they're magical or the like, but I really doubt those are the most common reasons for it. Usually, bad experiences with medication or doctors, fear of being labeled mentally unwell, general distrust for authorities, and/or the effects the condition has on logic, emotion and cognition are more than enough, unfortunately.
 
Or we can go the other direction and have someone who believes in magic and is constantly getting frustrated because magic doesn't work like it's "supposed to" or can't do things that it "should".

Whichever one's funnier.

I could see a closet Dresden or Potter fan having chosen a career in hard science, suddenly confronted with irrefutable proof magic is real. I will gladly support Frosts take.

*raises hand* Yeah, that's pretty much me. Science is as close to magic as I figure I'm getting, and I enjoy it, so I figured I'd do it for a living. Chemistry is basically alchemy that works, after all.

So apparent consensus is a former Mist Life Science tech, who is a fan of fantasy fiction. They believe in magic, but are having trouble getting their fantasy based preconceptions to align with 'actual' magic.

Probably would be handy to give them a name, deciding a sex, maybe a physical description, some narrative fluff...
 
Okay then:

RPG CHARACTER CHART, I CHOOSE YOU!

EDIT:Okay, so our first magic user is a woman named Shirano "Glass" Cartwright, I may need a new name chart going forward but fuck it I can work with this.

Scratch that I can't work with this, at least right now. I'll figure out some fluff in the morning.
Cmd. Frost threw 1 2-faced dice. Reason: Gender Total: 2
2 2
Cmd. Frost threw 3 100-faced dice. Reason: Name Total: 194
90 90 13 13 91 91
Cmd. Frost threw 1 100-faced dice. Reason: Crazyness Total: 35
35 35
 
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Okay then:

RPG CHARACTER CHART, I CHOOSE YOU!

EDIT:Okay, so our first magic user is a woman named Shirano "Glass" Cartwright, I may need a new name chart going forward but fuck it I can work with this.

Scratch that I can't work with this, at least right now. I'll figure out some fluff in the morning.


Lol, If nothing else, I love your enthusiasm... QM secret revealed, I usually find a combination of traits, personality wise, I'm shooting for in a NPC and name them after RL ppl that exhibited those traits.
(Example: Waldo is a RL friend that excels at horsetrading, Kim a nearly 7 foot tall imposing friend of waldo's = Waldo Kim; Atlanta's trade Emissary).

Edit: It makes roleplaying that NPC easier when I have a RL template to draw from...
 
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Oooo, I can work with that.

She got the nickname 'Glass' because she appears small and fragile, she chose to keep it because if you try to break her, she'll cut a bitch!
 
So apparent consensus is a former Mist Life Science tech, who is a fan of fantasy fiction. They believe in magic, but are having trouble getting their fantasy based preconceptions to align with 'actual' magic.

Probably would be handy to give them a name, deciding a sex, maybe a physical description, some narrative fluff...

Okay then:

RPG CHARACTER CHART, I CHOOSE YOU!

EDIT:Okay, so our first magic user is a woman named Shirano "Glass" Cartwright, I may need a new name chart going forward but fuck it I can work with this.

Scratch that I can't work with this, at least right now. I'll figure out some fluff in the morning.

Oooo, I can work with that.

She got the nickname 'Glass' because she appears small and fragile, she chose to keep it because if you try to break her, she'll cut a bitch!

Mm. I can dig it.
 
Flagg's visit
(OOC - @KnightDisciple , I will need your participation in this upcoming 'conversation')

Councillor Knight, lay in his bed practicing stilling and fortifying his mind, ever since he derived the 'Symbol of True Faith' such exercises came easier and his rest was more peaceful. No longer were the drift visions of subjugated worlds beyond counting the center piece of his dreams, normal sleep had been restored.

Just as he achieved the edge of slumber he felt another mental presence, similar to the one before, but with no inherent malice.

Where the other had been an assault on the senses, this was the lightest of touches the brush of a cats whisker in a pitch black room.

< Knock, Knock, my martial friend. Your mind is sealed to me... that is... -impressive- Might we speak?>
 
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(OOC - @KnightDisciple , I will need your participation in this upcoming 'conversation')

Councillor Knight, lay in his bed practicing stilling and fortifying his mind, ever since he derived the 'Symbol of True Faith' such exercises came easier and his rest was more peaceful. No longer were the drift visions of subjugated worlds beyond counting the center piece of his dreams, normal sleep had been restored.

Just as he achieved the edge of slumber he felt another mental presence, similar to the one before, but with no inherent malice.

Where the other had been an assault on the senses, this was the lightest of touches the brush of a cats whisker in a pitch black room.

< Knock, Knock, my martial friend. Your mind is sealed to me... that is... -impressive- Might we speak?>
Knight sat up slowly in bed, blinking away the sleep in his eyes. A hand briefly went over his face then instinctively reached for glasses he no longer needed (and hadn't for a couple of years). His mouth set itself into a thin line, and his eyes closed in concentration.

Inside of his mind, the simple and homey dwelling that resembled nothing so much as a Hobbit-hole from the works of Tolkien had gently-curving hallways that led back to an enormous dark metal door, part of the mountain-fortress that was the bulk of his "mind and memory palace", a technique he had ruthlessly learned and applied in recent weeks.

After gathering himself, inside of his mind a self-projection opened the door to the humbler home, a flat look on his face for...whoever, or whatever, was at his mind's door.

"Why should I let you in or talk to you?"
 
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