Savannah
Normal Actions:
Repair and reactivate the Macon-Atlanta Railroad Express line, as well as as much of the Macon-Savannah line as possible. (100R)
The Combat Engineers led by the Massarone Constructions railway crews finish the missing bridges in an amazing display of competency and effeciency. The entire route is given a thorough once over, from Atlanta to Savannah not one detail is out of place.
During the maiden run of the new Atlanta to Savannah Express, she is greeted by unexpectedly large crowds that have turned out just to watch its arrival and departure.
The train is the first overtly visible symbol that life is no longer limited to only isolated little pockets of humanity. Mankind is reclaiming the spaces in between the fortified camps that are the new reality of daily life.
Savannah Morale improves.
Macon Morale improves.
Atlanta citizens perception of Savannah improves.
Atlanta leaderships perception of Savannah improves.
Commodity Exchange gains a +05% transportation bonus
(increased volume of cargo the train allows over the use of trucks)
- Commodity Exchange Escort Forces re-assigned to accompany train, they follow and protect the exchange goods wherever that may be.
Tanks, Stryker's & Conestoga trailers put on flat cars with ramp/side rails
4 tanks, 4 strykers w/t trailers, & 8 AKP's (half of which are Atlanta troops)
The morale bonus is great, amazing even, but the really nice part is the greater approval from our allies and their population. The more they approve of us, the more we can ask of them, be it in letting our mistakes or delays slide, or getting favours out of them. It's a cynical and mercenary way of looking at it, but also fairly realistic. And of course, we must not
want to use their good opinion of us for petty reasons, because good relations require good faith from both parties.
Build a Dockworks augment (400R)
Existing infrastructure is pressed in service by Masserone Construction along with the modified CAD jaeger design program acquired from the Black Site all under the watchful eye of Admiral Nixeu.
Savannah Gains: Naval Dockworks.
Naval Dockworks - Maximum one per city. Only in cities with a waterfront. Dockworks provide an automatic 20% discount on all naval craft constructed in that city. A city with a naval dockworks gains 1 free action/turn to construct, repair, upgrade, or install new naval equipment.
Due to the use of preexisting structures, the project completes ahead of schedule, so far ahead of schedule some minor repairs are effected on the Georgia, she is made safely submersible and presentable enough for her renaming ceremony. (She still needs extensive durability and structural integrity issues addressed at normal resource/action costs to restore her to full fighting glory, but she is no longer hamstrung. IE not -currently- suffering over dura penalties.)
I'll write that action down for the next plan. The sooner we get the Staurolite back to shipshape, the better.
Make a public announcement to all in our area of influence, requesting that anyone with useful information or artifacts relating to the Charleston cultists, Magic, the Mist creatures or anything else they believe important, to come forward and inform us. Anything that is verified to be true or useful will be rewarded. (The Casting Call)
Modified roll of (10)
Will be detailed in a later post, as it merits its very own textwall.
[ANTICIPATION INTENSIFIES]
I don't expect a new grimoire right now, but some leads would be nice.
Recover as much of the useful infrastructure that remains in Fort Stewart and the Hunter Army Airfield and use them to build all three relevant augments (600R)
Having the infrastructure of the two neighboring bases and the existing runways of Savannah/Hilton Head International Airport close at hand to draw on it takes minimal effort for Masserone and the Combat Engineers to bring Savannah's military industrial complex online.
Savannah Gains:
Airfield & Hangars - Maximum one per city. Airfield & hangars provide an automatic 20% discount on all aircraft built in that city . A city with an airfield & hangars gains 1 free action/turn to construct, repair,upgrade, or install new aircraft equipment.
Motor Pool - Maximum one per city. Motor Pool provide an automatic 20% discount on all ground craft built in that city . A city with a Motor Pool gains 1 free action/turn to construct, repair,upgrade, or install ground craft equipment.
Infantry Training Regiment - Maximum one per city. I.T.R. provides an automatic 20% discount on all infantry units built in that city . A city with an I.T.R. gains 1 free action/turn to construct, repair,upgrade, or install infantry equipment.
These will do wonders to our military expansion and to pur economy. Quite possibly the best investment made this turn.
Jaeger Tech Research: Quick release clamps that can endure Jaeger combat. (Fyrstorm's pet project)
Modified roll of (10)
Positive results are achieved on the first prototype, an electromagnetically spun tumbler that causes rods like a bank vault to extend or retract from the underlying frame. Backed up with a recessed physical cotter pin, to prevent errant magnetic fields from stripping away armor mid-combat.
The 'Hephaestus' waldo arms are easily equipped with a manipulator to pull or replace the pin and spin the tumbler as a single motion.
The design works so well and is so intuitive the armor plating removed from Whitecap Triton for his toughness upgrades is modified to work with the system long before his upgrades can be accomplished. It is only a minor side job to incorporate the locking slots in his framework to receive the rods, It also allows the former bulky armor attachment space to be reclaimed a net savings in overall weight while retaining original durability.
Whitecap Triton gains Modular Armor (sub-system).
'Deepwater' Carbyne Enhanced Composite Plating (for all areas but Con-pod) converted to [Modular] 'Deepwater' Carbyne Enhanced Composite Plating
We'll need more armor types to get full use out of this, and we still need to adapt Mammoth to use this system, but it looks good enough so far.
High Energy Lab: Complete the Plasma Jet Intake research
Modified roll of (12!)
Success!
PODC has unlocked unrestrained jet flight (including missile/rocket propelled flights. However; long duration non-piloted craft still suffer from particulates causing a persistent gaussing effect that adversely affects current computers; think of it as cumulative systemic EMP poisoning for computerized systems. ICBMs / Low Earth Orbit / etc. still outside your reach)
The Charleston Cultists will be in for a rude surprise, because there's no way in hell they expect us to be able to not only field Strike Eagles, but to also be able to rearm them and send them for a second bombing run. The distance between both cities is small enough that we could reasonably have the planes fire until they go Winchester, return, and then fly again with a full load.
2 new Research Branch unlocked - Localized Atmospheric Scrubber & Neuatope isotope recovery research becomes feasible.
Localized Atmospheric Scrubber Research
It is posited that if the localized atmosphere has the parts per million of particulates reduced sufficiently, certain benefits could be regained. Comms & Sensors would reach farther per point of city stat, & certain currently non-feasible technologies such as local television broadcasts could be restored within affected areas.
Oh hell yes do we want to invest in this ASAP. The propaganda coup would be insane if we manage to get TV back online even if only for emergency broadcasts and reruns of old shows. Savannah isn't just protecting what remains of America in these dark times, they're bringing everyone who goes there back to normality. And to prove it, they're broadcasting classic Looney Tunes in between PSAs about how to spot APIs, Mist Creatures and the best ways to kill them if you have to!
Neuatope isotope recovery research
A completely alien radioactive element when triggered to violently decays produces no harmful radiations as a by-product, it only produces intense heat and light? Possible research avenues...
?Smaller & lighter reactors? / ?Thermobaric weapons of atomic scale with no lingering radiation hazard?/ You figure out the potential!
Well, holy crap we can make--
... soo, now me can make bastardized Minovsky reactors which only need a magnetic field to stabilize the reaction? I'd say we try to find a way to a) reliably induce/contain the reaction enough to use on vehicles and b) that in the event of destruction or something, to find a way to make the explosive result be a little less... well, explosive.
As Smith suggested, I really, really don't want to make an N2 mine out of every reactor.
... actually, we could make a N2 mine out of this.
...That! Another very important research project, for sure. We should try to make a reactor first of all, because a reliable and efficient source of electricity is invaluable in these circumstances. The more fossil fuels we can save with such a reactor, the more we can spend as fuel for our industry and war efforts.
Kaiju Sciences Lab: Research Kaiju Blue and how it reacts with various things. Like Rare Earth elements.
Modified roll of (6)
K-science wants to begin testing of Kaiju biomass and how such things impact and interact with various things in earths bio-sphere. The most impactful to date has demonstrably been kaiju blue; there is no way a creatures blood should 'randomly' act as an aerosolized nerve agent that is effective both inhaled or absorbed thru the skin across all earthly fauna.
With Sage your prisoner in Hazardous Research and Containment facility you are presented the unique opportunity to study 'kaiju blue' under controlled lab conditions and see the how and the why as it reacts, rather than merely dealing with (and trying to survive) the after-effects.
It is found that Blue begins its transition from thick toxic sludge to a bluish vapor as it reacts with one of the most common elements present in the soil worldwide - Aluminum.
The Precursors really are a clever bunch, aren't they?
K-science continues to work diligently through the periodic table and discovers a few other unexpected interactions.
Platinum causes an explosive combustive interaction in the presence of oxygen, comparable to liquid rocket fuel but on an unprecedented scale.
It severely taxes the Hazardous research centers fire suppression, and only the fact the containment cabinet is of limited volume and the internal halon suppression caused the blue to become oxygen starved before the heat and pressure ruptured containment saved the researchers and surrounding lab.
Do I hear "MOAB" being shouted in the distance? Because that sure as hell sounds like a MOAB to me. It also sounds like one hell of a rocket fuel if only we could throttle it better.
It is not until the lanthanides are reached, that another surprise is encountered. Specifically the Rare Earth Element Neodymium is tested.
All hell breaks loose...
The event is measured as enduring less than a millisecond.
In that brief window a hole is opened to elsewhere, apparently this elsewhere demonstrates traits best explained as a hard vacuum as the atmosphere inside the cabinet is sucked away.
But it is drawn away faster than the vacuum of space would account for through an aperture that size should allow, almost as if it were being obliterated instead of drawn out.
From a hole the size of the smallest scale needle, as the atmosphere escapes lightning arcs into our reality in exchange, and when the dust settles the grounding wire to the cabinet is discovered to only remain as molten slag.
Almost as an afterthought the metal pings inward at the violence of the decompression and then squeals in protest but it holds. Crumpled like a rednecks beer can.
LOCCENT alarms scream, BREACH EVENT DETECTED. Coordinates: Hazardous research lab and containment facility.
...I won't lie, when I firdt read this I kind of wanted to make Neodymium bullets to insta-kill Kaiju on hit, but then I paused and considered the possible repercussions of casually shanking reality under such uncontrolled conditions.
We really need to test this a bit more.
Situational Free Actions:
Man Elba Island plant (No resource until next downtime as crews need trained to safely handle the product.)
Training is going as projected, it is a bit harrowing at times as processing potentially explosive materials tends to be with an all rookie crew, fortunately a 70 year old plant retiree was found living nearby who has agreed to come on as a safety consultant.
I love the smell of Logistics in the morning.
Environmental Cleanup -100 R If not done, you will Not receive the Regular Action (Environment) slot
Cleanup is tedious, but routine. Hardly worth noting except for the fact a single 'grey widower' was encountered, and the armed cleanup crews of Buffalo Billy made short work of it.
But it does inspires the military to break out their newly upgraded K-9 corps and do a block by block sweep of the city. It is a good thing too.
Hidden about the city was a small nest of four 'Sturgis', two more 'Widowers', and a pseudo-paper nest the size of a man's torso containing Larval 'Hellwasps'.
Samples of all were taken by your capture team and now are isolated in Hazardous Research and Containment facilitiy for examination at your convenience.
...Note for the next plan: Institute regular K-9 patrols around the city. Also, do horrible, terrible science to these Mist Creature samples
Macon
Normal Actions:
Increase Scanner stat by 2 (1500R)
With Sensors that now encompass its surrounding environs and the equal of their comms ability, Macons sphere of influence extends out to 30 miles. People who were living nearby now begin to consider themselves 'citizens' of the Protectorate.
With its own dedicated sensors, the people of Macon feel more secure than having to be reliant on the sensors of a vehicle ('Spooky II' ) that is sometimes away on missions, as their only warning of imminent attacks.
Macon morale improves significantly!
They'll probably go crazy once we get the rest of the infrastructure running. Still, it's damn nice to see our people feeling safer and happier.
Send Councillor Katt to have a stern talking-to with the Homeland Security (& Law Enforcement per Katt's response) about how they went about their recent acquisitions.
The respective heads of each organization glow at the praise, then nod knowingly as Katt reiterates the purpose of the funds, they begin to look alarmed at her statement; "An empty fund is useless in any emergency." and then they pale visibly as the underlying threat becomes overtly implict, there is no doubt they realize to the validity of her concern and the restrained strength of the council in the event of other such 'thoughtless incidents' in the future.
Properly chastened they retreat tails tucked, grateful it was only a mild verbal rebuke... this time.
(OOC) several points I want to commit to writing before my addled brain misplaces them. You have more $ than
@Highwind projected...
Masserone deduction not applied to Savannah Defenses, Macon Sensors, or Macon Manufacturing. I'll redo maths and issue you an appropriate credit.
Seems like we actually were actually
under budget and ahead of schedule, which makes me incredibly happy because-- well, lets just say my favorite Disney character when I was a kid was Scrooge McDuck and leave it at that.
Second point and we'll let this slide as I should have caught it. 4 troop production augs (Airfield, Dock, Motorpool, & I.T.R.) + Iron Bitch is 5 defensive augs putting you at 5/4. We'll let it float but Def stat must be upgraded BEFORE any other Savannah city stat is eligible for upgrade.
I was under the impression that whatever augment we chose was free, slot included. Not that this is a big problem, since we can only benefit from having a higher Defense stat.
Question. Kaiju blue makes deadly nerotoxin. Chthulu monster are organic.... could we could make poison munitions to use against n9n kaiju opponents? Cause having poison shells would be very helpful against regenerating k-scale k'thuren fu'thurgen type guys
Not
all of them are organic entities as we understand biology, but the grunts like the Widowers and sturgis certainly are. Looks like a good research project for our J-tech division.