Highwind
To Rise From The Ashes
- Location
- Brazil
Time to finalize this plan as much as possible. In this version of the plan, we'll reinforce our industrial and economic capacity as well as our military in general, so we can attack Charleston and recover Bracer next week.
Things to note in this version:
- Savannah has a Defense stat of 1, and Smithsguild has stated that each point of Defense gives two augment slots. However, Savannah's stat sheet still states she has only one slot for augments instead of 2. Since one of them is occupied, we'll have to buy another point of Defense to fit all three augments we'll get from raiding Fort Stewart and Hunter Army Airfield and taking everything not nailed down and on fire. That's an extra 1600R and one action that will really increase our ability to expand our military.
- As we'll be spending even more Actions and Resources on military expansion, we won't be able to build a Hippo on this turn to fulfill our end of the deal with Billy. This is unfortunate, since that's extra cash we won't be getting next downtime, but between improving our Defense stat and upgrading our units' hardware, we won't have anything to spare.
- My brain is fried right now and I can't remember how many Jaeger stat increase rolls we can buy per action, or how much each roll costs. I do remember, however, that we have a few of those in our inventory. Specifically, 1 roll for Ranged, 7 for Dexterity and 15 for Toughness. We should use those Toughness rolls.
- When I say we won't have anything to spare, I mean we'll have 30 R in the bank after we're done. We'll have to ditch one of the Jaeger Stat Increase actions and research something instead.
- The other option is to not upgrade the AKPs this turn. I'm not sure what to do here, because I hate being broke.
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[X] PLAN: Over Budget and Way Ahead of Schedule.
Savannah
Normal Actions:
[X] - Repair and reactivate the Macon-Atlanta Railroad Express line, as well as as much of the Macon-Savannah line as possible. (100R)
[X] - Build a Dockworks augment (400R)
[X] - Increase Savannah's Defense stat by 1 (1000R)
[X] - Make a public announcement to all in our area of influence, requesting that anyone with useful information or artifacts relating to the Charleston cultists, Magic, the Mist creatures or anything else they believe important, to come forward and inform us. Anything that is verified to be true or useful will be rewarded. (The Casting Call)
[X] - Recover as much of the useful infrastructure that remains in Fort Stewart and the Hunter Army Airfield and use them to build all three relevant augments (600R)
[X] - Increase Macon's Manufacturing by 2 (1500R)
Free Actions:
[X] - Jaeger Tech Research: Increase Whitecap Triton's Toughness
[X] - Hephaestus Repair and Upgrade: Increase Whitecap Triton's Toughness
[X] - High Energy Lab: Complete the Plasma Jet Intake research
[X] - Kaiju Sciences Lab: Research Kaiju Blue and how it reacts with various things. Like Rare Earth elements.
Situational Free Actions:
[X] Man Elba Island plant (No resource until next downtime as crews need trained to safely handle the product.)
[X] - Environmental Cleanup -100 R If not done, you will Not receive the Regular Action (Environment) slot
[X] - Restore the 2 captured Hawkeyes (Humvee mounted) Artillery
[X] - Replenish your exhausted Mk.60 - Captor Naval minefield (7 to regain 'functional' coverage / 14 to fully restock @100/r each)
-[X] (700R)
[X] - Perform the Electrical grid upgrade/repairs 950 R (Masserone -10% new total 855 R )
[X] - Dispatch the SuperTanker to the Oil Rig to retrieve the oil and return it to Savannah for processing.
-[x] Send all torpedo boats, a Little Bird, and a Supercobra to act as escorts. They are to keep their eyes peeled and ready to fire warning shots at anything that looks even slightly fishy.
[X] Upgrade 9 Elite AKPs with Combat Jackets. (1350 R)
[X] Upgrade all Militia K-9s into K-9 Corps. (30 R)
[X] Upgrade Regular Motorcycle Militia into Stealth Scouts. (30 R)
Macon
Normal Actions:
[X] - Increase Scanner stat by 2 (1500R)
Free Actions:
[ ] - Robins AFB: I have no idea.
Decisions:
[X] Bank the crude oil surplus for future processing to gain the increased resource value (1, 200 crude R = 1,800 R processed)
Opportunities:
[X] Use the free city augment to build an Iron Bitch.
[X] Upgrade Caravan Guard to use Strykers (250R)
[X] Send Councillor Katt to have a stern talking-to with the Homeland Security about how they went about their recent acquisitions.
Treasury: 8445 R
Costs: 8415 R
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Things to note in this version:
- Savannah has a Defense stat of 1, and Smithsguild has stated that each point of Defense gives two augment slots. However, Savannah's stat sheet still states she has only one slot for augments instead of 2. Since one of them is occupied, we'll have to buy another point of Defense to fit all three augments we'll get from raiding Fort Stewart and Hunter Army Airfield and taking everything not nailed down and on fire. That's an extra 1600R and one action that will really increase our ability to expand our military.
- As we'll be spending even more Actions and Resources on military expansion, we won't be able to build a Hippo on this turn to fulfill our end of the deal with Billy. This is unfortunate, since that's extra cash we won't be getting next downtime, but between improving our Defense stat and upgrading our units' hardware, we won't have anything to spare.
- My brain is fried right now and I can't remember how many Jaeger stat increase rolls we can buy per action, or how much each roll costs. I do remember, however, that we have a few of those in our inventory. Specifically, 1 roll for Ranged, 7 for Dexterity and 15 for Toughness. We should use those Toughness rolls.
- When I say we won't have anything to spare, I mean we'll have 30 R in the bank after we're done. We'll have to ditch one of the Jaeger Stat Increase actions and research something instead.
- The other option is to not upgrade the AKPs this turn. I'm not sure what to do here, because I hate being broke.
----------
[X] PLAN: Over Budget and Way Ahead of Schedule.
Savannah
Normal Actions:
[X] - Repair and reactivate the Macon-Atlanta Railroad Express line, as well as as much of the Macon-Savannah line as possible. (100R)
[X] - Build a Dockworks augment (400R)
[X] - Increase Savannah's Defense stat by 1 (1000R)
[X] - Make a public announcement to all in our area of influence, requesting that anyone with useful information or artifacts relating to the Charleston cultists, Magic, the Mist creatures or anything else they believe important, to come forward and inform us. Anything that is verified to be true or useful will be rewarded. (The Casting Call)
[X] - Recover as much of the useful infrastructure that remains in Fort Stewart and the Hunter Army Airfield and use them to build all three relevant augments (600R)
[X] - Increase Macon's Manufacturing by 2 (1500R)
Free Actions:
[X] - Jaeger Tech Research: Increase Whitecap Triton's Toughness
[X] - Hephaestus Repair and Upgrade: Increase Whitecap Triton's Toughness
[X] - High Energy Lab: Complete the Plasma Jet Intake research
[X] - Kaiju Sciences Lab: Research Kaiju Blue and how it reacts with various things. Like Rare Earth elements.
Situational Free Actions:
[X] Man Elba Island plant (No resource until next downtime as crews need trained to safely handle the product.)
[X] - Environmental Cleanup -100 R If not done, you will Not receive the Regular Action (Environment) slot
[X] - Restore the 2 captured Hawkeyes (Humvee mounted) Artillery
[X] - Replenish your exhausted Mk.60 - Captor Naval minefield (7 to regain 'functional' coverage / 14 to fully restock @100/r each)
-[X] (700R)
[X] - Perform the Electrical grid upgrade/repairs 950 R (Masserone -10% new total 855 R )
[X] - Dispatch the SuperTanker to the Oil Rig to retrieve the oil and return it to Savannah for processing.
-[x] Send all torpedo boats, a Little Bird, and a Supercobra to act as escorts. They are to keep their eyes peeled and ready to fire warning shots at anything that looks even slightly fishy.
[X] Upgrade 9 Elite AKPs with Combat Jackets. (1350 R)
[X] Upgrade all Militia K-9s into K-9 Corps. (30 R)
[X] Upgrade Regular Motorcycle Militia into Stealth Scouts. (30 R)
Macon
Normal Actions:
[X] - Increase Scanner stat by 2 (1500R)
Free Actions:
[ ] - Robins AFB: I have no idea.
Decisions:
[X] Bank the crude oil surplus for future processing to gain the increased resource value (1, 200 crude R = 1,800 R processed)
Opportunities:
[X] Use the free city augment to build an Iron Bitch.
[X] Upgrade Caravan Guard to use Strykers (250R)
[X] Send Councillor Katt to have a stern talking-to with the Homeland Security about how they went about their recent acquisitions.
Treasury: 8445 R
Costs: 8415 R
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