Wrote up something new for the front page, clarifying the Epulian League:

Emerging from the expansion of Eretrian hegemony to the surrounding Epulian colonies, the Epulian League is both a blunt extension of Eretrian power and an experiment in cooperative diplomacy and mutual defense. From this contradiction has emerged a network of cities stretching from the south of Epulia to the northern Adriatic beholden to Eretria and restricted in foreign liberties, and yet feeling enough affection to their overlord that they are willing to accept the fiction that they exist in a league of equals under a protective mother city. They meet annually in Eretria at the city's Epulian Synedrion, a squat and unimpressive building near the city's older harbor.

Eretria has a permanent presidency over the league, and occupies a special status among its members. Alone among the members of the league it can form outside alliances, though if this alliance was judged as against the interests of the league by 2/3rds of its members the alliance could be overrode. However, to test the patience of their overlord would be a foolish move indeed for a group of cities who lives in fear of both the interior barbaroi who despise their existence and the bloodthirstiness of an Eretria with its back pressed up against a wall.

Most egregious of the league's stipulations is the collection of a 10% due by Eretria, which theoretically is to be used in the league's common defense but more often goes into the energetic and unprecedented building projects that the Eretrians use as an an alternative to wealth redistribution and an exercise in the glory of their planners and architects. Without a common treasury or even rules on how the money should be used, there is little accountability for Eretrian to pilfer the money for its own parochial purposes.

But common bonds of culture, faith in the Divine Marriage and the fundamental reality of Eretrian domination keep the league together, and the relative leniency of the Eretrians combined with the awareness that this leniency comes at the price of compliance has meant that the league has remained stable and without rebellion throughout its history. The fact that all members of the League are also either colonies of Eretria or were subordinated soon after their foundation in an atmosphere of mutual danger has softened the otherwise prideful and autonomist attitude of the polis, as there is no history of independence to remember and yearn for.

Reforms in 348 OL, spurred on by the careful Pylonos of Pylona, have been made to shift the league away from a simply exploitative model and accepted by the Eretrians as a reward for loyalty and a necessity for maintaining allegiance. Members of the League now:
  • Elect a strategos who leads the cities under Eretrian command in war and presents the concerns of the cities at the Synedrion in peace
  • Hold quadrennial Epulian Games hosted outside Eretria Eskhata, a partly-religious athletic ceremony popular among the aristocracy
  • A system of common weights and measures based upon Eretrian measures, one also popular throughout Italia
  • League ceremonies, including an Oath to the Divine Marriage for new members and sacrifices to Zeus Olympios
  • Have the ability to wage independent wars, but can keep no outside alliances
  • A designated section of the Eretrian Agora where they can ply their wares
  • Can veto Eretrian proposals to the league if 2/3 of all Epulian League Cities refuse the proposal
  • Contribute 10% of their revenue annually to Eretria's treasury as dues for the common defense
  • Automatically join the League as a new colony founded on Eretria's approval, but must have the Linean laws applied to them upon their founding
And a special mechanic for a crisis:

Lithokratia is among the most dire and serious laws that can be invoked in Eretria. Introduced in reforms during an interruption in the Drakonian dominance, though based on a precedent dating back to the city's founding, Lithkoratia means literally "the rule of stone", though might be better translated as "rule of stones", as it refers to the boulders of the assembly upon which citizens must stand if they wish to be heard.

Lithokratia, inspired by the period directly after the city's founding in which there was no institution except for the assembly and the city was controlled by a radical and energetic citizenry reveling in its newfound power while battling for its survival, can only be activated during a crisis in which an enemy has crossed the boundary stones separating Eretria from the tributary Peuketii and Messapii. Upon news of this reaching the city, a member of the assembly can request that both the proboulos and xenoparakletor complete the act of cession, in which their powers are temporarily subsumed into the assembly. If both agree, then lithokratia begins, and can only be ended by the assembly.

During lithokratia, normal elections are suspended. A black stone, perhaps from a falling star, is taken from its resting place in the back of the Temple of the Divine Marriage and placed in the center of the assembly field. From among the people a Klefton, or lifter, is elected, who will help guide the assembly through the crisis and stand upon the stone. The Klefton is vested only in veto authority of intemperate assembly laws, but can also propose new laws to the assembly andand has far less limits on the subjects on which he can speak on in the assembly than any ordinary officer. Ten Kleftes are chosen by lot to hold him up, and can restrain him by majority vote, as well as being able to propose laws to the people. A strategos is elected per usual, but with the assembly taking direct control, the government reverts to a state of popular supremacy until the crisis has ended. Lithokratia can be lifted by a simple majority vote of the assembly once the crisis appears to have passed, or if the war has ended; it cannot be held for more than a two-year period, and once lithokratia has ended the situation in the city will revert to normal and elections will be held in the following year.

The purpose of Lithokratia as a law was to allow for an end to all factionalism and distraction during a period of grave danger. With the assembly empowered to make all the decisions, lithokratia represents an unprecedented opportunity for an ordinary citizen to make their voice heard, but if it is maintained for too long, the happiness of the city's aristocracy will erode, the city's traditional institutions will lose their influence, and the city's position in other spheres will suffer as the lithokratia is necessarily limited in focus to ending an existential crisis to the city's safety.

A lithokratia is an extraordinary opportunity for citizens to implement wide-ranging reforms in responding to a crisis, but it is also a tool used sparingly and carefully only in the most dangerous circumstances for a short period of time. Since its introduction, Eretria has been blessed to have never been in a situation where its use has been necessary.
 
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...We invented literally the exact opposite of the Roman dictatorship.

The literal opposite.

Hot damn.

Hm.

I imagine that "lithocracy" may somehow make its way into the lexicon of future anarchists.
 
When the barbarians are at the gates...

And all seems lost...

One man...

Will step the fuck out of the way and let everyone else handle it.
The Assembly is quiet, all the citizens gather and huddle in fear as the Barbarian War Drums and Battle Chants can be heard outside the walls of Eretria herself

In the centre of the Assembly, a lone Black Stone stands, it's midnight coloration betraying its extraterrestrial origins.

A man lingers before it, all eyes upon him. He is tall, handsome and broad, but his old eyes and the flecks of grey on his hair reflect his wisdom and experience.

He steps forward.

The City holds its breath, all look, waiting to see if he will claim the mantle of Tyrant, waiting to see if he will save the city.

He climbs to the top of the Stone.

Even the Barbarians seem to quieten down as the man opens his mouth to speak, outside the Assembly, Metics, Women and Youths feels the air tense.

"Nope!"

The man turns and leaps of the Stone, running as fast as his feet can carry him.

"Nope! No! Nah-ha! Nein! Niet! Non! No way in hell!"

His denials drift over the silent Assembly and city, until a splash is heard.

A week later the Man pulls himself up onto a beach in Kerkyra.

He is still shouting denials.
 
Perhaps we can mandate a ritual associated with lithocracy, in which the proboulous and xenoparakletor, one after the other, climb up to some prominent position and formally announce that due to the state of emergency they are NOT in charge until the crisis is over. :p
 
Most egregious of the league's stipulations is the collection of a 10% due by Eretria, which theoretically is to be used in the league's common defense but more often goes into the energetic and unprecedented building projects that the Eretrians use as an an alternative to wealth redistribution and an exercise in the glory of their planners and architects. Without a common treasury or even rules on how the money should be used, there is little accountability for Eretrian to pilfer the money for its own parochial purposes.
So I've been doing some thinking. Right now, we currently make 9.1 talents off of this. That's out of the 302.1 talents we make total, roughly 3% of our income.

... Why are we doing this again? It's pretty clear that the League serves a much better purpose as an extension of our sphere of influence, culture, and trade network than any sort of traditional empire you derive tribute off of. To be blunt, this tax seems like an egregious stick in the eye of the narrative we want to pull with little actual benefit for our city. While I don't think getting rid of the taxation altogether is a good idea - it'd be a loss of face and admission of guilt, major no-no's in inter-state politics - perhaps more officially shifting the use of the coin towards something other than furnishing our pockets would be a good idea. Like, we could use it as an official colony fund, or marked for the maintenance of an Adriatic defense fleet, or funding cross-league projects of various sorts. Surely the political capital and practical gain of something like that is vastly more useful than pulling in nine talents per year.
 
So I've been doing some thinking. Right now, we currently make 9.1 talents off of this. That's out of the 302.1 talents we make total, roughly 3% of our income.

... Why are we doing this again?

I always figured it was a built-in concession. Like, it's a law of nature that every dependency of ours (the metics, the League) will sooner or later come crawling to our door and beg for concessions while simultaneously threatening ill-defined and shadowy consequences should their demands not be met. So one April morning long long ago, a minor functionary got wise to this and penciled in the 10% revenues thing so that there would be something non-critical to Eretria (only 3% of revenue, as you said) to give away.

In fact, that nameless clerk should really be buried in the cemetery of heroes, and our future contracts amended to reflect this notion of built-in concessions. After all, you can't concede things you don't have.
 
It's a step towards a more unified lleague just as other polities will be centralising over time. Right now it's not doing the league much good but it does give us a reason to say fund the upgrade of a harbor or build a temple in one of the league cities as a gesture of mutual support.
 
So I've been doing some thinking. Right now, we currently make 9.1 talents off of this. That's out of the 302.1 talents we make total, roughly 3% of our income.

... Why are we doing this again? It's pretty clear that the League serves a much better purpose as an extension of our sphere of influence, culture, and trade network than any sort of traditional empire you derive tribute off of. To be blunt, this tax seems like an egregious stick in the eye of the narrative we want to pull with little actual benefit for our city. While I don't think getting rid of the taxation altogether is a good idea - it'd be a loss of face and admission of guilt, major no-no's in inter-state politics - perhaps more officially shifting the use of the coin towards something other than furnishing our pockets would be a good idea. Like, we could use it as an official colony fund, or marked for the maintenance of an Adriatic defense fleet, or funding cross-league projects of various sorts. Surely the political capital and practical gain of something like that is vastly more useful than pulling in nine talents per year.
Because that's how much we make right now. As the league grows in size and power, that 10% will quickly become much more significant.
 
Because that's how much we make right now. As the league grows in size and power, that 10% will quickly become much more significant.
I dunno if I agree with that. Seems to me like we would earn more off of indirect sources like trade and the general strength the league grants us than just directly taxing them, and the best way to make it grow would be to make the system more effective and enticing. In any case, it's not like the repurposed money wouldn't still be directly working for us, we'd just be specifically marking it off for stuff like founding colonies, maintaining the fleet, funding co-league religious festivals and ceremonies, etc.
 
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It'll be at least an additional 6.9 talents.
So that combined with marginal league growth elsewhere in the next turn will probably make up for at least half of the lost Metic tax. Nice.

By the way, out of curiosity- had we taken the option to ally the Etruscans, would the coastal cities involved have taken to employing Epulians as mercenaries/semi-foederati as the more inland cities appear to have done with the allied Keltoi? I think that that option would have made it a bit trickier to win the war (IIRC at least one important part of it was positively influenced by our capacity to use the Enetoi as scouts) but it's interesting to think of what our position would be like on this side of the Adriatic would be like, even if the war weren't so successful.
 
So that combined with marginal league growth elsewhere in the next turn will probably make up for at least half of the lost Metic tax. Nice.

By the way, out of curiosity- had we taken the option to ally the Etruscans, would the coastal cities involved have taken to employing Epulians as mercenaries/semi-foederati as the more inland cities appear to have done with the allied Keltoi? I think that that option would have made it a bit trickier to win the war (IIRC at least one important part of it was positively influenced by our capacity to use the Enetoi as scouts) but it's interesting to think of what our position would be like on this side of the Adriatic would be like, even if the war weren't so successful.

There wasn't really enough manpower of Epulians to justify that. You'd need mercenary labour for that to be considered and the establishment of a pool of Hellene mercenaries emerged during and after the Peloponnesian War.
 
Emerging from the expansion of Eretrian hegemony to the surrounding Epulian colonies, the Epulian League is both a blunt extension of Eretrian power and an experiment in cooperative diplomacy and mutual defense. From this contradiction has emerged a network of cities stretching from the south of Epulia to the northern Adriatic beholden to Eretria and restricted in foreign liberties, and yet feeling enough affection to their overlord that they are willing to accept the fiction that they exist in a league of equals under a protective mother city. They meet annually in Eretria at the city's Epulian Synedrion, a squat and unimpressive building near the city's older harbor.
I smell the next great work in the antipatrid queue after the stadium.
 
Our League tribute will more than double over the next few years, since Nea Kymai is not the only addition. Currently we have 6,059 Freemen in our League. To that we'll add at least 4,600 from Kymai and roughly 1,500 from Epidauros & Melaina Kerkyra. Bringing our new total up to almost 12,200 League Freemen before growth.
Besides the significant increase in League tribute (+9.2), these three Adriatic additions will also boost our League navy by ~15 triremes. Although I'm unsure if Nea Kymai will provide all these things with the next census in two years, since they are starting from nothing and might take a few years to get set up.

This means, if we don't account for Eretria, a majority of the Epulian League's population will actually be living on the far side of the Adriatic in a few years. I see a name change coming up in the near future.
 
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