Magical Girl Escalation Taylor (Worm/Nanoha)

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Wait... So because I was trying to vote for Cassiel to sneak along intentionally, you wouldn't allow it, but if we'd tried to leave behind Cassiel you would have forced her on us?:jackiechan::facepalm::rage:
Communications is not a strong point of this quest. This is known and accepted by now
Sorry, I meant to answer this question this morning, but honestly in real world time it's been 3 months since we had that conversation and it took until I was driving to work to remember my reasoning. :oops:

It comes down to the difference between in character and out of character logic. Out of character, you are 100% right, there is no difference whatsoever. Either way you're bringing Cassiel along in secret.

It's because the IC implications that I had to veto it. Cassiel would not have wanted to hide in the suites in her fairy form the entire time. Dragon was not going to let her run around without some kind of supervision. That means that from the perspective of the other people on the trip, particularly Kayleigh's parents, there's this adult woman who has an unusual interest in a child that they know they did not see her with in the airport. That would have led to a variety of questions that Dragon would not want to be in the position of having to answer because it would require building a house of cards of lies that would almost inevitably come crashing down.

Now, if Cassiel had snuck along, Dragon and Taylor would have needed to deal with the situation, but they wouldn't have been happy about it.

I sometimes have to refuse or modify votes based on IC logic. Like the vote in 13.5, where I scratched out the part of the vote that involved asking Laura about advice for Missy because there was no way Taylor was going to risk Missy's secret identity if Laura hadn't figured it out. Same thing.

Anyway, that's the big main reason, though there was a second reason. Cassiel sneaking into Taylor's luggage because she wants to see what the beach is like is cute and funny. Taylor shoving her in her bag and saying "Stay there and don't make a sound"? Not so much.
We missed being seen sharing a hot tub by kayleigh? Nooooo.... the teasing that could have been :<
I know, right?
Traditional Vancian casting is a pretty poor fit for this, but PSIONICS or Mana Pool variations work better for closer to narrative magic. I haven't seen Nanoha so I can't say about it, but with Psionics / Mana Pool vancian magic you can theoretically know any number of spells, but only use so much mana per cast. Core strength would be your Mana Pool that increases how many spells you can CAST, while experience would inform how many spells you KNOW.
I'm going to have to do some reading on mana pool and spheres of power now. I hope you're happy.
Pretty sure we weren't scanning them because even with their social bonuses they are still under 50% chance of actually haveing linker cores. (This is assuming I managed to dig up on how that works is right. I'm gonna feel so dumb if I was blind and missed that info in rereading the informational posts)
I've never gone into the details that I remember, but each social event is a 5 point bonus on Linker Core roles. Any overflow is a 1:1 bonus to strength.

Of course, considering how I'm chomping on the bit for you to scan somebody and just went through the trouble of reworking the entire Device system, you might find that I'm willing to compensate you for some disappointing rolls…
While that may be kinda true for Kayleigh (not everyone is interested in recruiting her) for Laura I'm fairly confident the issue was that she was, and still is, a villain. She might be more friendly and approchable then the average villain but she is still a villain nonetheless. Scanning for a Linker Core before we flipped her, if we succeeded at all, would have just been creating yet another magic using villain. Just like Mags (female Dragonslayer) and Lilliput (Barrier creator during the recent Arc).
This is one of the reasons I needed to make 13.x an interlude from Laura's POV. Maybe it's just me, but if I were a player I would want to give her a Device after getting more details of her story, but trying to get you to social her enough to want to social her and flip her was going to be a challenge.
 
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This is one of the reasons I needed to make 13.x an interlude from Laura's POV. Maybe it's just me, but if I were a player I would want to give her a Device after getting more details of her story, but trying to get you to social her enough to want to social her and flip her was going to be a challenge.
Well now that Laura knows about Magic we kinda have to social her, and probably Kayleigh, to explain about Magic. We do have some cards that may or may not be useful in flipping her. The offer of Calamity Witch levels of power, the knowledge the PRT is about to curbstomp the gangs with a massive influx of Mages and Guardian Beasts*, and the risk that Kayleigh (if she either has a LC or takes a LCM) may end up on the other side of a fight.



*The newly revised system makes the Philly PRT's mage core vastly more dangerous then it was previously. Before they had 30 Mages and 30 Guardian Beasts broken up into:
  • 13 x D-Rank
  • 11 x C-Rank
  • 3 x B-Rank
  • 2 x A-Rank
  • 1 x AA-Rank
  • 13 x D-Rank Gears
  • 3 x Full Gears
  • 6 x Offensive GBs (Swords & Rifles)
  • 6 x Defensive GBs (Shields & Tomes)
  • 2 x Stranger GBs (Masks)
But the D-Ranks were useless on the field and the C-Ranks with just 1 free spell slot (with a Device which the PRT Gears were producing) were barely useful. That meant realistically they had 6 Mages and 14 Beasts worth deploying.

Now however things have changed. The PRT Gears stated on July 9:
"How long are we talking?" asked Paulson. "For these Devices as well as whatever else is needed to arm this team?"

The dog-girl traced numbers on the table. "A week for the Devices. They'd be our top priority. Other weapons, it would depend on how many we need to build, but maybe three or four days?"

"So ten days of prep—"

"No sir." He looked back at the Tinker dog, who was shaking her head. "It'd only be the week. Don't forget there are sixteen of us. Anyone who isn't on Device duty could build the weapons."
and it is currently July 30 so with 16 Gears they should have easily had sufficient time to give every mage a Device.

Under the new system even D-Rankers with Devices end up pretty dangerous after enough time. If the PRT delays a couple months, and unless a disaster occurs the have no need to deploy soon, they could make full use of their new army of Mages. Of which even the lowest (D-Rank) is equal to the average Cape and the highest will (eventually) become extremely versatile. They only have Storage Devices IIRC so sadly those high rankers won't have Busters/Breakers but they will still (eventually) have enough spells to be decent at basically everything.


Incidentally this change also completely alters my previous attempts at valuing how much we could sell LCMs+Devices for. Now even the lowest of mages, as long as they have a Device, will end up with a pretty decent cape level of capability.
 
Under the new system even D-Rankers with Devices end up pretty dangerous after enough time. If the PRT delays a couple months, and unless a disaster occurs the have no need to deploy soon, they could make full use of their new army of Mages. Of which even the lowest (D-Rank) is equal to the average Cape and the highest will (eventually) become extremely versatile. They only have Storage Devices IIRC so sadly those high rankers won't have Busters/Breakers but they will still (eventually) have enough spells to be decent at basically everything.
Well thats why the TSAB has those line mages with just a storage device.
 
Yeah, I had already thought about that. :o In the absolute short term, it drops Tanya Abigail's spell slots down one (because she now starts with 4 instead of 5), but long term? Oh yeah, things get ugly for anyone opposed to the PRT.

Now the actual numbers don't make it quite that fast because they didn't start building Devices until July 15, and they needed a week to get the B+ mages armed not to mention all the other mages. Then there's the fact that of the rest of the mages, about half of them are some kind of support staff and not active fighters, so there are only 29 real combatants. Which is still a hell of a lot, and the PRT's nonmages are all eventually getting armed with manatech anyway, so yeah. It sucks not to be on the side of law and order.
Incidentally this change also completely alters my previous attempts at valuing how much we could sell LCMs+Devices for.
Sorry?
 
Uber is saying they are valued far, far higher than previously. Because they are that much better. Even a mostly botched LCM still gives powers on par with a parahuman.
True, but when you think about it 99% of mages aren't going to be anywhere near Nanoha or Fate levels, just like 99% of parahumans aren't going to be Alexandria or Legend.

It's probably not going to be as unbalanced as some people think on an individual level, but where the PRT has a huge advantage now is in standardization and coordination. Mages can pass information regarding new tricks between themselves, and while most of them will specialize as time goes on nothing stops them learning new things that go counter to how they normally operate.

They'll be like tinker lites as a result, whereas most parahumans can only figure out so many variations on a single ability. Yeah, not a good time to be a villain in Philly.
 
Uber is saying they are valued far, far higher than previously. Because they are that much better. Even a mostly botched LCM still gives powers on par with a parahuman.
Pretty much this.

One of the big problems with the idea of selling LCMs is that unlike with Cauldron power levels are completely random. Cauldron had three axes system: Originality (O), Power (P), and Randomness (R). We can kinda control the R factor by adding secondary mutations and Originality is vaguely under our control by choosing what spells to give them but we have no influence over power. Whether a customer ends up with a D-Rank core capable of one spell or a AAA-rank capable of 6 spells (assuming Devices in both cases) is 100% random.

This was a problem because it was pure lottery if you ended up as a low tier grabbag or a powerhouse. Now however even D-Rank mages will (eventually) ratchet up into powerful capes and the lucky ones can (theoretically) break into pseudo-Triumvirate tier given enough time.

With that in mind it doesn't really matter that the power level is random since even a minimum power level is still a worthwhile purchase. Plus the difference between Device and non-Device mages is a lot higher then it used to be which makes selling quite an interesting question.

I may do a re-write later and maybe give a couple examples of of things could go to emphasize it.
 
Basically there has been some brainstorming floating around of selling a LCM treatment package with standardized cosmetic/minor mutation to prevent significant mutation (i.e. a standard package of anime hair, eye color, and a third mutation of say, elf ears or something) ala Cauldron lite.

But only to people that won't be villains.
I believe that part of the deal can empower them too.

The Enhancement tree is really good when combined with Mutagenics.
 
Uber is saying they are valued far, far higher than previously. Because they are that much better. Even a mostly botched LCM still gives powers on par with a parahuman.
I'm aware of that. The apology was for undoing all the thought and research he did in the previous writeup.
I may do a re-write later and maybe give a couple examples of of things could go to emphasize it.
And for the fact that now we all know this is going to bug him until he redoes it. :D
 
Before I start trying to rework out how selling mutations could work there was something I've been meaning to comment on for a while now:
You shoulder-check Laura out of the way as you storm out the door, insults of all kinds whirling in your head. You had deluded yourself into thinking there was anything good and decent in that bitch's soul. Clearly she is no better a person than Emma or any of the other villains you have had to put down.
Taylor dismissed Laura as being no better then Emma only for Laura to turn around and help save the day. This is something that is going to gnaw on her. Why did Laura decide, after everything she had said and every reason she had given, to help after all? Why didn't Emma ever change back to the girl Taylor loved as a sister? What is the difference?

OOC we know the difference is that Emma was mentally broken by her encounter with the ABB and latched onto Sophia's toxic worldview as a way of holding herself together. We also know that Laura meanwhile honestly wanted to help but was too afraid to step out of her comfort zone but couldn't confront that so threw up lies to justify her cowardice to herself and others. The difference is that when confronted with reality Emma, in canon at least, just shattered as the last thing holding her together broke while here Laura, with a little help from Cassiel, overcame her doubts and chose to be a hero.

Taylor meanwhile doesn't know any of this. The only difference she really knows about is that no one ever confronted Emma. No one ever stood up to her. No one ever gave Emma a "reasons you suck speech". Yeah here Taylor did insult Emma a little the last time they spoke:
Her voice cuts off when you squeeze, digging your fingertips between the bones of her forearms. She has Sophia to thank for how you know how to do this, which is an irony that makes your smile grow. "You know, I've been wondering something. As soon as we started here, you made it your life's goal to bully me. Why?"

She yanks her hand out of your grasp. "Because there are some people who don't deserve even being alive. They're wastes who drag everyone around them down into worthlessness just by being there." She scoffs as her own words leave a foul taste in her mouth. "That's what you are. Even the Merchants would be too disgusted by you to let you join them."

Your teeth peek out from your grin just a little. She's right, in a way; once you start wiping the Merchants out, just like you're going to do to the Empire and the ABB, they probably wouldn't let you join up. "You should have let me know you thought that earlier. If I had known, I wouldn't have wasted all that time being your friend."

"You wasted your time?" Emma flips her red hair behind her in a strange echo of what you did in Gladly's class. "You wouldn't have had any friends at all if I hadn't let you hang on to me all the time. I was the one whose time was wasted."

"You're the one going out of her way to do things to me. How much time did you spend on the locker?"

"Clearly not enough if you still think you're welcome here."

"If you want to think that, fine," you say with a shrug. This was all just more petty bullshit. Why had you ever thought this important? "Consider your 'lesson' delivered. Bye-bye."
but that wasn't a verbal beatdown like Taylor gave Laura here.

So when she reflects upon all this in the coming days, waiting for her friends to get out of M/S screening will give her plenty of time to think, I think Taylor will start wondering to herself; could she have saved Emma? Would things have been different if she had been confident enough to stand up to Emma all those years ago?

I doubt it will be a big deal since CW!Taylor, much like canon Taylor by this point, has more or less moved on from Emma. But those niggling doubts and tantalizing what ifs can be a real pain to ignore.
 
Proto Offscreen Omake:

Tim gains Inspiration points examining tinker tech/ talking to tinkers etc etc...

Let's talk Mutagenics with Bonesaw for a bit.

***** Mutagenics Now with Bonesaw as Attending Physician *****

[ ]Tim and Bonesaw socialize while experimenting on rats.

Day one: Tim - Experiments on rats.

Day two: Bonesaw shows up. Experiments on rats again, but now with power point presentation. Manic levels of experiments.

Day Three: There are no more rats in Philly, they've all been used up in experiments.

Day Four: More charts, more dead rats. This time the rats were imported from New York.

Day Five: Magical flying rats escape containment. Power point presentation and charts ensure prompt action.

Day six:

Tim, Dragon, with attending physician Bonesaw prep Vista for surgery and the first example of the creation of an Artificial Linker Core.

Edit: Alternate Title: Bonesaw and Tim fill out excel spread sheets for 17 hours a day for five days then say "fuck it, let's do this thing"
 
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We were out numbered ten-to-one, were surprised, had civilians to protect, had no outside/homebase contact, and we inflicted an 85% casualty rate on them?
Anyone who knows it was us (so anyone with any brains) are going to goddamn terrified of us now!

Calamity Witch is and S Class mage and a cape who stands shoulder to shoulder with the Triumvirate. This is what S Class means.
 
OOC we know the difference is that Emma was mentally broken by her encounter with the ABB and latched onto Sophia's toxic worldview as a way of holding herself together. We also know that Laura meanwhile honestly wanted to help but was too afraid to step out of her comfort zone but couldn't confront that so threw up lies to justify her cowardice to herself and others. The difference is that when confronted with reality Emma, in canon at least, just shattered as the last thing holding her together broke while here Laura, with a little help from Cassiel, overcame her doubts and chose to be a hero.

There's a lot of projected self loathing in there, too. Emma was too weak. She couldn't save herself. She barely even tried to save herself. Every time she sees Taylor, she is reminded of who she used to be, the weakling who deserved what almost happened to her.

This doesn't excuse her behaviour, but there is some room for understanding why and how she was broken. According to Dragon, Sophia was likely extremely pressured by her own shard. The only one of the three that we can't see any motivation for is Madison, beyond just being a toady. Again, all three are still responsible for what they did, there's just more to it than things tend to get simplified to by authors.

Proto Offscreen Omake:

Tim gains Inspiration points examining tinker tech/ talking to tinkers etc etc...

Let's talk Mutagenics with Bonesaw for a bit.

***** Mutagenics Now with Bonesaw as Attending Physician *****

[ ]Tim and Bonesaw socialize while experimenting on rats.

Day one: Tim - Experiments on rats.

Day two: Bonesaw shows up. Experiments on rats again, but now with power point presentation. Manic levels of experiments.

Day Three: There are no more rats in Philly, they've all been used up in experiments.

Day Four: More charts, more dead rats. This time the rats were imported from New York.

Day Five: Magical flying rats escape containment. Power point presentation and charts ensure prompt action.

Day six:

Tim, Dragon, with attending physician Bonesaw prep Vista for surgery and the first example of the creation of an Artificial Linker Core.

Edit: Alternate Title: Bonesaw and Tim fill out excel spread sheets for 17 hours a day for five days then say "fuck it, let's do this thing"

Alternative day six:
 
Just caught up. That was quite a ride. I really enjoyed it, @Silently Watches. Thank you.

Player choices were occasionally painful towards the beginning; not recruiting Tattletale was a huge missed opportunity in particular. Things seem to have gotten better over the second half or so, though.

I was curious whether it might have been possible to nail a retreating Leviathan with a Ragnarok hit while it was sufficiently far from the city to avoid collateral damage. I also wondered what the Enforcers were up to during the battle, we didn't see much from them. I would have expected coordination, maybe asking if any of them were also capable of Breaker-level bombardment spells.

Come to think of it, is there a minimum Linker core rating for people to join the Enforcers?
 
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Just caught up. That was quite a ride. I really enjoyed it, @Silently Watches. Thank you.

It was occasionally painful towards the beginning; not recruiting Tattletale was a huge missed opportunity in particular. Things seem to have gotten better over the second half or so, though.

I was curious whether it might have been possible to nail a retreating Leviathan with a Ragnarok hit while it was sufficiently far from the city to avoid collateral damage. I also wondered what the Enforcers were up to during the battle, we didn't see much from them. I would have expected coordination, maybe asking if any of them were also capable of Breaker-level bombardment spells.

Come to think of it, is there a minimum Linker core rating for people to join the Enforcers?
For all of Tattletale's strategic usefulness, she rubs a lot of people the wrong way, for a number of admittedly understandable, reasonable reasons on top of the unreasonable ones people love to cling to. As canon shows, she almost literally cannot shut up to save her own life. Without Taylor's help, she would have died so many times in canon Worm.
 
For all of Tattletale's strategic usefulness, she rubs a lot of people the wrong way, for a number of admittedly understandable, reasonable reasons on top of the unreasonable ones people love to cling to. As canon shows, she almost literally cannot shut up to save her own life. Without Taylor's help, she would have died so many times in canon Worm.
Yes, her shard pushing her to create conflict. Not her fault, (or at least not entirely, there may well be some underlying desire to show off that the shard is leveraging to get what it wants) but people understandably have trouble with it.

It's a shame we couldn't save her and push her in Dragon's direction at the very least, though. A team up like that could do great things.
 
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I also wondered what the Enforcers were up to during the battle, we didn't see much from them. I would have expected coordination, maybe asking if any of them were also capable of Breaker-level bombardment spells.

The two Enforcers who showed up were Erga, who did come over to coordinate for the "pin it with Epoch and blast wildly while Phantasm and Breakdown attack from another dimension" part of the plan ; and Teana, who is the Breaker capable mage they have (that i'm aware of) but Erga noted the canon fact that she's unable to use Flying magic so she couldn't keep up with the plan I believe. Not sure what they did otherwise in the battle, maybe hung back to assess and wait for good moments to take shots.

Then again, also not entirely clear why lacking flight (or needing to adapt an odd method for it, like Subaru) seems not uncommon in Nanoha anime. Didn't get very far in her part of the anime before I got distracted from binging.
 
The two Enforcers who showed up were Erga, who did come over to coordinate for the "pin it with Epoch and blast wildly while Phantasm and Breakdown attack from another dimension" part of the plan ; and Teana, who is the Breaker capable mage they have (that i'm aware of) but Erga noted the canon fact that she's unable to use Flying magic so she couldn't keep up with the plan I believe. Not sure what they did otherwise in the battle, maybe hung back to assess and wait for good moments to take shots.

Then again, also not entirely clear why lacking flight (or needing to adapt an odd method for it, like Subaru) seems not uncommon in Nanoha anime. Didn't get very far in her part of the anime before I got distracted from binging.
She's capable of a Breaker level bombardment spell but not flight? That's weird. I thought Breaker level bombardment was an A or AA class thing and flight a B class.
 
Calamity Witch is and S Class mage and a cape who stands shoulder to shoulder with the Triumvirate. This is what S Class means.
If you look back at the early Alexandria interludes, Eidolon was worried Lexi and Legend were going to recruit Taylor to take his place in the Triumvirate. They weren't, but the possibility certainly was there.
Come to think of it, is there a minimum Linker core rating for people to join the Enforcers?
It's not really clear in canon. I'm positing for the purposes of this quest that they need to be A+ so they have the power and versatility to handle major magic incidents on their own.
I also wondered what the Enforcers were up to during the battle, we didn't see much from them.
As Racoras mentioned, Erga was helping out with blasting Leviathan. Teana was helping with evacuation IIRC.
Then again, also not entirely clear why lacking flight (or needing to adapt an odd method for it, like Subaru) seems not uncommon in Nanoha anime. Didn't get very far in her part of the anime before I got distracted from binging.
She's capable of a Breaker level bombardment spell but not flight? That's weird. I thought Breaker level bombardment was an A or AA class thing and flight a B class.
Mm hmm. Canon never goes into why Teana can use Starlight Breaker but not flight. My pet theory is that just like RL, people all have different strengths and weaknesses, and Teana is just worthless at flight spells. Maybe she can't get the spell to work at all, or maybe she can do the initial math right and can power it but then can't control it and so it's just too dangerous for her to try flying around.
 
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