@Silently Watches , the way tech points work is getting one per thing built right? So if we do Maclibuin's device (two slots) and two other projects, we won't have enough points for Exotic Physics?
Or is it a tech point per build-slot used (so as to not advantage many simple projects over a few big ones), and anything we do will give enough points?
Also, will a combined mechashift spear-whip AND an electricity generator to pair it with (ideally using the shock aspect is optional, so we choose between shock mode and shredding-claw mode) still only cost one Build Slot? Not sure if Plan Three Slots actually uses four, based on your list of build ideas.