in the form of Perfect Storm's calculations for where it thinks the fragments of the Agharti landed.
Typo
Tim is walking Dragon through how to convert a drone taken from her latest Dragonsuit to run off mana,
Nice!
The ensuing silence tells you what the i.d thinks of that idea, but finally it relents and begins the playback. "Hey, Calamity. It's Vista. I got your number from Miss Militia, hope you don't mind. She told me you two talked when you went sewer-diving, and I was wondering why… I mean, I thought maybe…" A sigh, the inflection no different from the five other times you heard it. "I'm just gonna be straight with you. What the hell? I thought you'd give me a call sometime in the last, I don't know, MONTH! Okay, yeah, that first week or two, I wasn't in a good place, and I needed the space, but any time after that? Another story entirely. I could even forgive you with the whole deal about how you were worried about how the PRT would treat you, although even that was silly. Yeah, we messed up. Yeah, I got hurt. It isn't the first time, and it won't be the last. We're heroes; danger comes with the job. And after Militia told me that, I tried to be patient. I really did.
"But here's the thing, Cally: I need somebody in my corner who gets what I'm talking about. Flambé, Cherry Bomb? They're nice and all, good kids, but they're still kids. They haven't fought Nazis and Oni Lee and Endbringers. They don't get it like we do.You're from home, you know what it's like. I know you're older and you'd probably get along with the Protectorate better than a Ward, but you treated me like an equal. Hell, like a friend, and I don't exactly have a lot of those right now—
"Crap. Just— ignore that part, okay? Point is, I'm not upset with you about the thing with Cadejo. I don't think you're responsible. But I am upset that I haven't heard from you, especially since you were asking Miss Militia about how I was doing. If you care that much, you can ask me to my face. Just, call me or something, okay?"
The guilt, it burns!
She's completely right, though. Sure, out-time our delay was due to us prepapring her re-armament and trying not to give the game away to the PRT, but a normal person who can cpncentrate on more than two things per week would have been able to at least phone her.
Which, I now realize, we never asked whether we could do. At the very least we could have bummed her number off of MM and then texted her, while deferreing an in depth-conversation to later.
Yeah, assuming has once again made an ass out of u and me.
"Give it to her. Take it apart to study it. Feed it to Perfect Storm so it won't have to cannibalize itself next time. I can think of a couple of different things we could do with it."
Well, giving an obviously damaged ID to the next of kin would just be a crass and cruel reminder of what happened to its previous wielder.
So I think Tim should repair it first. Which would involve taking it apart and studying it to within an inch of its artificial life.
Just common sense, really
Dragon's avatar stutters for a few frames
Yay... Looks like the Dragonslayer have already started hacking Dragon. She is at the very least less effective now, maybe even compromised.
Maybe they disabled her ability to back up her memories? Man, both she and Tim will be seriously pissed if the suit gets destroyed and she forgets how to build mana-based drones.
I propose that:
1. We use a Hanging Out vote next week, and to go somewhere to relax, Vivio knows that we need it after this arc.
2. To avoid any issues with Missy's identity, we use Dimensional Translocation to go somewhere in Aleph or other Earth. We can take the PRT chewing us out for not telling them about it.
3. We unmask to her. Again, we are at least partially responsible for her loss of identity and haven't been really the best of friens. We kind of owe her.
4. Explain about your powers, at least as much as it is beleviable, and offer to scan her for a Linker Core.
Hanging out sounds fantastic. Though I was more thinking of a week-end sleepover. That way we can relax, walk something entertainning but shallow, talk things over and just get over the whole awkwardness that is getting mauled by a psycho/ feeling guilty for getting your friend mauled by a psycho. I would definitely recommend unmasking to her. She is basically our only friend outside of our Family-Bubble (which includes the Privateers in my mind).
Explaining Magic and scanning her sound like a good idea as well. And if she has a Linker Core she has the choice of either trading in her power, which I for one wouldn't recommend, or learning magic without a device, which I would. Because even if she can learn only one spell that way, as long as that spell is Flight/Aerial combat she is going to be absolutely terrifying.
The second day of the weekend-getaway could be a tour of the Privateers' HQ and Tim's lab, who just so happens to have finished a surgical suite. And what's that? An arm? What a coincidence! I can't help but notice that you're missing one, and since we've obviously got a spare here we don't need...
We should probably talk to her about it on the day before, though.
Can't we lock them down in one of our little pocket dimensions and then proceeded to blow the living shit out of them. Hit him with temporal slowdowns and bindings and then rip their suits apart while they can't defend themselves.
Recursion field only pulls in Mages and Parahumans whose powers fulfill specific requirement. I'd strongly recommend that you look at the FAQ in SW's first post. People here tend to get acerbic when on of the questions it covers gets asked.
As to our plans from her one out...
Hm.
Taylor's Spatial Translocation spell is stronger than Sam's. She could probably teleport everyone on the ship in one go.
Spatial Translocation (2/2 Master) – Teleport on same dimension to known coordinates. You can teleport yourself and anyone within 10 feet of you. Selectively excluding or including people is possible, but it takes additional time and concentration.
Though whether or not Dragon and her suit can come with us probably depends on whether the 10 feet are a hard cut-off point of if it still counts if she is partially within our area of effect.
On the other hand, the Dragonslayer's objective are either Tim, Dragon's new suit, the Intelligent Device or some combination of these.
While beating the shit out of the Dragonslayers would be both deserved and cathartic, I simply don't trust our luck right now, especially not with us being injured.
So... The Spatial Translocation skill's only limit is distance from the caster. A sphere with a radius of 10 feet would have a volume of 118 cubic meters. One cubic meter is 1000 liters. Human flesh has roughly the same density as water, meaning 1 kg per liter. That would leave Taylor with a minimum carrying capacity of 118 tons for her teleport.
...
[] Plan: Retreat and Re-Deploy
-[] Evacuate Tim, Dragon and the salvaged items via Spatial Translocation.
--[] Ask Dragon for her preferred coordinates, if she can't or won't answer teleport back to Privateers' HQ
-[] Have Samantha stay behind to protect the ship and crew (while prioritizing her own survival over theirs).
-[] Have Perfect Storm call Legend. Tell him that the Dragonslayers are attacking Dragon
right now and ask him whether he wants to join the fun. We're teleporting around anyway, picking him up wouldn't be much of a diversion.
-[] Stay in telepathic contact with Samantha.
--[] If the Dragonslayers attack the ship even without Dragon, Tim and the Device being present then rejoin her as soon as Legend declines to participate or you have collected him.
-[]On rejoining Samantha have Perfect Storm initiate a Cyberwarfare attack on the Dragonslayers. Even if we can't just turn off their suit(s) or ship, we might at least inconvenience them while in range.
--[] Ask Dragon beforehand to give PS the specs of the stolen suits, especially their communications and cyberwarfare capabilities. It might help him disable them.
--[]Don't teleport directly to Sam, appear off to the side of the conflict and a distance away. This way the ship should be out of your line of fire.
---[] Use the distraction provided by your Guardian Beast and the Cyberwarfare attack to charge your Solar Wrath as quickly as possible, using Cartridges to speed up the process if necessary.
---[] Take out the enemy's largest suit (if there is more than one) with a non-lethal Solar Flare. Try to get more than one with the shot, but don't force it. As soon as a naked Dragonslayer falls into the ocean the others will probably prioritze rescue and escape over attacking a low-priority target.
---[] If the Dragonslayers start attacking you after your initial strike, ST out of there.
-[] Coordinate with Samantha on whether or not to continue your teleporting Hit and Run attacks.
@Silently Watches Should I pare down the plan? It seems slightly... excessive, even to me
edit: It just occurred to me that Perfect Storm might be the Dragonslayer's target. Which is a bit embarrassing, since I wrote exactly that in my own omake and somehow forgot.
edit 2: calculation error fixed