- Location
- Buffalo, NY, USA
Just a thought.... Can Tim's Mana collectors/Mana generators charge cartridges for us? Cartridges just store raw mana right? So essentially batteries the collectors/generators could fill up?
We could set aside a collector/generator set to just charge cartridges for us, maybe 2-3 cartridges a week at the cost of using one collector/generator.
Even if we don't take the time to do that now, once we replace an older collector/generator with a newer better one, we can use the old one to charge them rather than tossing it...
Of course, I'm all for Endbringer prep atm, so I say start stockpiling ASAP.
For Tim's skill tree...I actually think Mechanical Intuition should be one of the first purchases. This is a NECESSARY skill for Tim to have to pass himself off as an actual Tinker, should anyone question him. Can't pass as a Tinker if you can't 'talk shop' with other Tinkers after all.
That said, I think his first purchase should be Internal Reactor. We NEED to get into proper contact with TSAB ASAP, and that's the only skill purchase needed to do so. Building a reactor for the radio should be our first build as well, worry about upgrades after (or if we can get more than one build going at the same time... need to go back and check that...)
We could set aside a collector/generator set to just charge cartridges for us, maybe 2-3 cartridges a week at the cost of using one collector/generator.
Even if we don't take the time to do that now, once we replace an older collector/generator with a newer better one, we can use the old one to charge them rather than tossing it...
Of course, I'm all for Endbringer prep atm, so I say start stockpiling ASAP.
For Tim's skill tree...I actually think Mechanical Intuition should be one of the first purchases. This is a NECESSARY skill for Tim to have to pass himself off as an actual Tinker, should anyone question him. Can't pass as a Tinker if you can't 'talk shop' with other Tinkers after all.
That said, I think his first purchase should be Internal Reactor. We NEED to get into proper contact with TSAB ASAP, and that's the only skill purchase needed to do so. Building a reactor for the radio should be our first build as well, worry about upgrades after (or if we can get more than one build going at the same time... need to go back and check that...)