TaliesinSkye
Occasional Editor
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The only other thing that occurs to me is some sort of manatech power generator, but presumably that's impossible or has downsides.For casting, Charge Cartridge is the spell/skill that lets them both make and use cartridges, and none of the classes can do that.
...A familiar theoretically could, but that would needs its own mechanics if we were to introduce that... Also, it still wouldn't give them an alternate means to support their own existence, just not require them to use mana for casting.
Um, there's a skill in the Tech Witch cross-training that lets a Gadgeteer build mana capacitors, but it has to be taken on the first cross-training.
Does that mean that Beasts are doomed if their mage dies?
And does the bond transfer mana across universes and arbitrary realspace distance, or does the Mage always need to bring their Beast along with them except for short jaunts?