Loyalty is its own Reward (A Traitor Legion Chapter Master Quest)

-Both worlds have a tense relationship with the local Ecclesiarchy branch, ever since a cardinal tried to get the services of Smilnayan Tech-priests on their fleets and Milanese Tech-priest on the Cardinal World of Asis.
Ah proof in my eyes that we can't play games with the Forge Worlds and deal with one and turn around and try to deal with the other else they'll both get mad at us.

I'm inclined to speak to the one that produces Ships since that's what we need the most currently.
I´ll try, but I can´t promise anything, seen to many lines separated makes me nervous.
Perhaps look and see if anyone is willing to be your editor? Maybe that will help, cause I couldnt help but notice several errors scattered about. And a second set of eyes can help tremendously in catching all sorts of things!
 
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Quick question @ThunderOwl , but since the mist shrike average weapon skill is 3, will that bring up the skills of all our named mist shrikes to a minimum of 3? Or will they need to improve those skills manually?
They need manual improvement
Quick question @ThunderOwl, but I've been reading up on our characteristic's and them seems to be some disconnect between their Agility stat. On the informational page its listed as a 6, but for the turns its listed as a 5. Should the informational page be changed, or was this a mistake with the turns?
I need to change the informational, you have a 5.
 
Yeah more ships would be nice...or a Forge World we can work with directly that won't make another mad at us, either option would be good.

Or something that can be done to gain the favor of both of them while not aiding one directly.
 
Yeah, we need to build up a escort fleet.
It's also something that we can't build with BP. If the cogboys can't or won't give us tanks then that sucks, but we at least have some means of taking care of that ourselves, if with great slowness/cost. If the cogboys can't or won't give us ship construction, repair, and supply... we're fucked. We have no other means of getting that, unless by some miracle there's an unaffiliated shipyard in the Sector that's capable of doing the work we require of it.
 
It's also something that we can't build with BP. If the cogboys can't or won't give us tanks then that sucks, but we at least have some means of taking care of that ourselves, if with great slowness/cost. If the cogboys can't or won't give us ship construction, repair, and supply... we're fucked. We have no other means of getting that, unless by some miracle there's an unaffiliated shipyard in the Sector that's capable of doing the work we require of it.

At that point, we'll have to look at getting the help of a Forge World outside the sector. We'll just have to see how the situation develops. I'm hoping next turn we send Severus to meet with both forge worlds, so we can get their mesure. If that proves unfruitful, we might want to expand our contacts in the administratum or inquisition and see if we can fish for their aid in getting the ships we need.
 
At that point, we'll have to look at getting the help of a Forge World outside the sector. We'll just have to see how the situation develops. I'm hoping next turn we send Severus to meet with both forge worlds, so we can get their mesure. If that proves unfruitful, we might want to expand our contacts in the administratum or inquisition and see if we can fish for their aid in getting the ships we need.
That sounds good to me. They probably have a special designation for Milan and Smilnay related requests and complaints at this point.

Also give 2nd Company some gosh darn heavy weapons
 
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That sounds good to me. They probably have a special designation for Milan and Smilnay related requests and complaints at this point.
Yeah next turn we'll need to meet with the Forge Worlds in Sector can't hold off on that too long, naturally I recommend meeting the Forge World that builds ships first lol.

And by this point any complaint about the 2 Forge Worlds probably reach up into space at this point in time.
 
@ThunderOwl how advanced are the tribes on Orellana?
It's a Feral world, so for the most part they are at a Neolithic tech level. However they do have some advanced weaponry thanks to trade with the Voidborn on orbit
Hey @ThunderOwl are our Nowalijki in scout armor? Also what exactly is a Great Devourer? The local Fauna not the term for Tyranids.
QM compared them to blood claws so probably just regular power armor. Essentially since their mix in with squad of regular marines in the company information tab.
As @Timewarriors says, they wear regular power armor.
As for Great Devourers, have you seen the movie "The Mist"? If so, imagine the tentacle thing that attacks the protagonist in the mall back, except bigger and with more teeth.
 
So do they have the black carapace implanted or are they just rocking unconnected power armor?

Edit: Also am I the only one who thinks we should have some sort of insignia to differentiate our Nowalijki from our regular marines in a combat zone?
They do have the Black Carapace, just like the Blood Claws.

And why would they need visual differentiation? Every Astartes knows their brothers and they constantly talk via helmet comms
 
-One of the most popular spirits of the planet is a liquour called gorionik za usta, with a taste described as "a melta shot to the mouth" and enough strength to knock unaugmented men unconcious after driking a shot. The locals drink it in flasks, glasses or straight for the bottle.
Odds of your arms being melted off?
 
He returns in turn 8-9

RA-RA-RASPUTIN, LUCTUS GREATEST LOVE MACHINE!
Glad someone got the reference.
Damn, that's over 20 years of training. Definitely getting our Favor's worth. But if we happen to have another psychic aspirant during that time... would we need to owe another Favor to send them Grigori's way? Or is that covered by the Favor they're already doing for us?

Also, I'm gonna guess that he's gonna stress test the "lose capacity for sexual interest" part of the Space Marine ascension process?
 
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