Loyalty is its own Reward (A Traitor Legion Chapter Master Quest)

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"Chapter Master, I have a question about our combat doctrine."You´re somewhat surprised that he´s asking this now, instead of back when the first deployments started, but you suppose that people don´t choose when curiosity appears. "Ask away Marcus."
Sorry to be a... Punctuation Communist? But could you keep different people talking in separate paragraphs, makes for better reading.
 
We generate 275 BP per turn, last turn we had 15 BP left over, so total available BP currently should be 290. You wanna make more Power Swords with that or do you want to save up for now?
I'll wait and see if the QM confirms it. I'd be tempted into making 2 chainglaives if what you're saying is true.
So two Chainglaives instead of one Powersword? If @ThunderOwl confirms it, could I convince you to swap in a Crozius for our Master of Sanctity to be instead?

[x] Plan: Masters of the Sky
 
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@01paradox01 I notice you didn't assign Karark Zel to any deployments. I'd recommend putting him on Durruti Clean Up so he could hopefully salvage some of the Orks' looted machines.
 
--[X] Orellana´s Savagery: Reports from the Voidborn station in orbit of the planet indicate that most of the native tribes have fallen to chaos worship. There´s still tribes on the surface Cleanse the jungle of filth until the Imperial Guard reinforces the planet.
---[X] Write-in Dispatch Force: 2nd Company, Captain Pluvia, Apothecary Galen, Strike Cruiser Unavoidable Sentence, 10 Stalker Bolters, 3 Thunderhawk
2nd Company has 2 squads of Devastators, but you didn't assign any heavy weapons. You still have 20 Heavy Bolters and 20 Missile Launchers open for assignment, maybe put 10 of each here? In case the Company needs some larger scale lethality
 
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What's the reasoning on not following up on the discolored area on that failed neophyte? I know our geneseed is pure but any potential mutation or tampering seems to be something we should prioritize.
It seems it wasn't listed as an option until it was edited in 10 minutes ago.
On that note, we can deploy Master of Recruits Myrok Kuthil alongside our Nowalijki. That would be 2nd Company?
7th Company actually.
 
On that note, we can deploy Master of Recruits Myrok Kuthil alongside our Nowalijki. That would be 7th Company?

Yeah, good idea. The dude is a monster in combat, might as well put him to good use.

What's the reasoning on not following up on the discolored area on that failed neophyte? I know our geneseed is pure but any potential mutation or tampering seems to be something we should prioritize.

That's fair, I'll switch out studying the mist itself, hopefully we can get that done soon. Studying the beasts seems appropriate with our current deployment. Unless anyone has an objection?
 
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That's fair, I'll switch out studying the mist itself, hopefully we can get that done soon. Studying the beasts seems appropriate with our current deployment. Unless anyone has an objection?
Beast Study + Devourer Hunting seems good to me, might synergize. Mist Study next turn.

I kind of want to craft an Iron Halo for Kuthil next turn.
Iron Halo: 30BP/Piece [NOTE: Requires Senior Techmarine to Craft]
Advantages: Conversion Field (+2 Armor), Badge of Office (+1 Fellowship)
Statline: +2 Armor, +1 Fellowship, Needs Strength 6
Not only is he one of our GC Veterans, he also really needs a Fellowship boost. Fellowship 2 is kinda low.
 
Guide to the Planets of the Aetelian Sector: Milan and Smilnay
Daily rituals of the mist shrikes
Burst out laughing in the bus when I read this, well memed. As an omake reward, you can give 200 experience to any character you want in any characteristic you want.
I'll wait and see if the QM confirms it. I'd be tempted into making 2 chainglaives if what you're saying is true.
Genuinly had forgotten about that. You do have the 15 BP extra saved. Will change the post to reflect that.
Sorry to be a... Punctuation Communist? But could you keep different people talking in separate paragraphs, makes for better reading.
I´ll try, but I can´t promise anything, seen to many lines separated makes me nervous.

And now without further ado....

Milan and Smilnay

"It is our duty to find all the vestiges of the Omnissiah´s light, wherever and whenever we find them. The wisdom of the sacred STC templates are hidden throught the galaxy, and we must find them for the glory of the Mechanicum" Current Fabricator-General of Milan Thomas Epsilon 1874.

"Smilnay? It is one of the greatest mysteries of the Motive Force how those pseudo-hereteks have managed not ot blow themselves up with their dim-witted experiments." Current Fabricator-General of Milan Thomas Epsilon 1874.

"It is not enough to just follow the sacred designs of the ancients. One must always strive to construct them ever greater, with as much efficency as it is physically possible." Current Fabricator-General of Smilnay Nikola Delta-Null 6.

"No wonder the Milanese search for the holy STC´s so fervently. It´s not like they rely on their ingenuity. Or skill. Or wisdom. Or the blessing of the Omnisiah. Or...." Current Fabricator-General of Smilnay Nikola Delta-Null 6.


Classification: Forge Worlds

Administratum Tithe: Aptus Non (Falls under purview of the Adeptus Mechanicus)

Population: 12.632.847.123 / 12.593.911.757

Capital: Manofactorum 01001100 01101001 01100111 01101000 01110100/ Manofactorum 01100011 01101111 01101001 01101100 01110011

Day Cicle Duration (In terran standard): 16 Hours/17 Hours.

Overview: Milan was colonized by a Mechanicus Expendition on the year 175 M29, the same year as the nearby Forge World of Smilnay. Both Forgeworlds were specialiced in the production of Volkite weaponry, with Milan producing the lighter variants and Smilnay the more heavier ones. Despite this, in the beginning relations between the Forgeworld were suprisingly friendly, especially taking into account the secretive and competetive nature of the Mechanicum.

This brotherhood died, as so much others did, during the Horus Heresy. Two Grand Companies of the Iron Warriors laid siege to the Forge Worlds, trying to turn their production capabilities towards the traitors cause. The Fabricators-Generals stood firm against the traitors, and even send relief forces to the other whenever the situation on one of them improved. Once the traitors were repelled, it was discovered one of the Forge worlds blueprints for the Volkite weapons had been destroyed during the fighting. Fearful of falling under the authority of the Forge World that still had theirs, an Arch-magos of that world staged a theft of the blueprints, but they were found out by the skitarii guarding them and they were destroyed during the subsequent fighting. Both Forge Worlds blame the other for the theft and the destruction of the remaining blueprint, arguing that the other lost theirs during the fighting.

Since then, both homeworlds have been in a state of cold war, with constant conflicts through proxies, low-key skirmishes, and constant political lobbying against one another. It did heat up into open warfare twice, during the Moirae Schism in M35 and the Elucidam Schism in M39. During the first, both Forgeworlds accused the other of supporting the Moiraen Hereteks. Their respective fleets engaged in multiple planets, until a delegation of Mars declared both accusations unfounded and threatened both Homeworlds into ceasing hostilities. During the second, the Corpuscarii Electro-priests of Milan fought against the Fulgurite Electro-priests of Smilnay in the for two centuries, until both groups wiped each other out during the Battle of Litigia, which was recorded by both as a Phyrric victory for them.

On the current times, both planets are famous for their abundant numbers of Electro Priest, which have recently rebuilt their numbers since the Elucidam Schism. On production, Milan specializes in ship building for the Imperial Navy, while Smilnay produces a variety of vehicles for the Imperial Guard. Milan also sponsores a great number of Explorator fleets, while Smilnay is constantly refining their productions and design to deliver ever greater results.

Trivia:
-Both worlds have a tense relationship with the local Ecclesiarchy branch, ever since a cardinal tried to get the services of Smilnayan Tech-priests on their fleets and Milanese Tech-priest on the Cardinal World of Asis.
-Once a Magos from Smilnay killed a Magos from Milan when the delegations of both worlds stumbled upon each other in Lezo, only to be gunned down in return by the deceased combat servitors. It was considered a suprisingly bloodless encounter by their standards.
-Both Forge Worlds have one moon, which is named after the first Fabricator-General of the other Forge-World.

Q.N: In the end I decided to do both on the same update, due to their histories being so tightly intertwined.
 
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Quick question @ThunderOwl , but since the mist shrike average weapon skill is 3, will that bring up the skills of all our named mist shrikes to a minimum of 3? Or will they need to improve those skills manually?
 
Both worlds have a tense relationship with the local Ecclesiarchy branch, ever since a cardinal tried to get the services of Smilnayan Tech-priests on their fleets and Milanese Tech-priest on the Cardinal World of Asis.
Once a Magos from Smilnay killed a Magos from Milan when the delegations of both worlds stumbled upon each other in Lezo, only to be gunned down in return by the deceased combat servitors. It was considered a suprisingly bloodless encounter by their standards.
Lessons for us:
The Ecclesiarchy tried to avoid to commit and got blasted.
Never let delegates of them meet.
 
Quick question @ThunderOwl, but I've been reading up on our characteristic's and them seems to be some disconnect between their Agility stat. On the informational page its listed as a 6, but for the turns its listed as a 5. Should the informational page be changed, or was this a mistake with the turns?
 
Quick question @ThunderOwl, but I've been reading up on our characteristic's and them seems to be some disconnect between their Agility stat. On the informational page its listed as a 6, but for the turns its listed as a 5. Should the informational page be changed, or was this a mistake with the turns?
6 is chapter average but well average always mean that some people are either below or above the average that they cancel out into a middle ground.
 
Quick question @ThunderOwl , but since the mist shrike average weapon skill is 3, will that bring up the skills of all our named mist shrikes to a minimum of 3? Or will they need to improve those skills manually?
I'm pretty sure that's not the case since named characters have other stats below our average, like a 2 in Fellowship for Spatha

Also, I'll say again that I would really recommend assigning some Heavy Bolters or Missile Launchers to the 2nd Company. They have 2 Squads of Shrikes assigned as Devastators, they could use the experience.
-Both Forge Worlds have one moon, which is named after the first Fabricator-General of the other Forge-World.
:???:

Very strange detail... Is there some kind of conspiracy or mystery that we're gonna have to investigate here? Because the fact that those moons haven't been renamed by now makes me suspicious.
 
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