Loyalty is its own Reward (A Traitor Legion Chapter Master Quest)

Yep we already have a few ideas:
-Contemptor Dreadnaughts are expensive point wise due to their high Lucidity drain
-Elite scouts have the chance the assassinate notables
-Nowjilki are just budget Blood claws
-Do not get on Karark Zels bad side
-Logos gives bonuses when fighting Orks
Valzadai havig "paranoid" and almost impossible to ambush and that might be spread to unit he attached or close too. Also having a lore as the last actually alive student of the infamous Flaymaster
 
Lezo would be for a good standalone novel where it showcases an extremely young Chapter being put to the fire in their first major test in a proper campaign on their own, and against Genestealers no less. Plus it establishes the Shrikes narrative potential as being the Marines who can defy fate and change the future, further adding to the tragedy of Konrad.

If Yerma manages to be a resounding success, then we can mark that as the finale of the Shrikes trilogy in how they went from being four timewarped Night Lords into a proper and true Astartes chapter that are Stalwart defenders of their sector. Then afterwards we can see escalation with the Shrikes being involved in greater galactic affairs.



Having the Mist Shrikes be presented through the bewildering dichotomy of using Night Lord Terror Tactics to brutalize their enemies and spread fear through the galaxy as Nightmares Made Manifest while also having them be Blue Slavic Salamanders who do everything they can for the common Imperials while doing scare pranks and theater would make for absolute gold in memes and fandom discourse. Would probably be a fan favorite Chapter from lore whiplash alone.
I just want to say I second those ideas. Hell, if I wasn't as strapped for time as I am, I'd try to write it.
 
I can't actually make a meme out of this, but this talk of Valzadai's paranoia is reminding me of that soundbite that says he doesn't use power swords because he'd have to relearn how to maintain them so no one could sabotage them.

"Valzadai, put on the Iron Halo!"
"No!"
"Valzadai, put on the Iron Halo!"
"You're not my Chapter Master!"
 
I think the speech Severus gave to the one commander that took the reveal of the chapters origin bad where he tells him about the Pre Sanguinius Blood Angels should be one of the snippets in the Meet the Mist Shrikes books
 
There's plenty of ways you can survive the process without completing it - it's not uncommon for an implantation to go badly but their life to be saved because Apothecaries are in fact badasses and some reconstructive surgery/therapy to be done.

Those types become Chapter Serfs.
Thanks,i'm a bit surprised our serf did so bad in the combat/trainings,even a failed neophyte should be significatively more mighty than your average human,or maybe they aren't enough of them to be of a real effect ?
 
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1d10+10 the best we can do for prophets? That's like two centuries. Honestly not that bad considering the average marine life expectancy.

We only have one spare chassis anyway, though I think we should do something to get more spare Dreadnought frames before going to Yerma. That place is bound to be a meat grinder.
If we really want to put that into practice, first we'll need to have a surplus of dreadnoughts. We'd probably have to get the cheapest ones, that being the Castraferrum. IF we somehow get a shit ton of BP, we could probably splurge in vastly expanding the forges for a large increase in passive BP. Then we could splurge on buying the better Contemptors if we have the funds to burn. If we REALLY want to get more Forge BP, we could write more omakes to get more BP for the next turn (one time bonus), or make omakes that would result in a tech marine as a rewards. The more techmarines we get, the more actions we get to do related to them, AND more goodies if said tech marines become veterans.
 
Thanks,i'm a bit surprised our serf did so bad in the combat/trainings,even a failed neophyte should be significatively more mighty than your average human,or maybe they aren't enough of them to be of a real effect ?
Keep in mind that just because they have some extra organs doesn't mean they work right, it's common for failing organs to be shut down and/or removed if you can do without them even in today's medtech - see colostomy bags as an example.

Also keep in mind that our entire chapter, once upon a time, was barely any more skilled than an average Guardsman - you can't train a serf much higher when they physically can't keep up with the regimen.

And while we won't get exact numbers, and frankly don't need them, it is true that there aren't enough of them to be statistically significant compared to the rest of the serfs.
 
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Besides that only some of out serf are failed aspirants, the rest are either the people of Schronienie or their descendants who we evacuated into our base in return for becoming self.
 
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Speaking of dreadnought i have a few question:
1: do we need to have a dreadnought ready for eventual wounded marine or depending of said wound they could survive the time needed for us to build the dreadnought for them ?
2: does named charachter have higher chances of becoming dreadnaught instead of dying ?
3: can we swap the weapon/arms of a dreagnought ?
4: can a sarcophagus (and the guy inside) be moved from a chasis to another ?
5: can a sarcophagus be built separatly as a medical tool for it's incredible life preserving capabilities ?
 
1d10+10 the best we can do for prophets? That's like two centuries. Honestly not that bad considering the average marine life expectancy.


If we really want to put that into practice, first we'll need to have a surplus of dreadnoughts. We'd probably have to get the cheapest ones, that being the Castraferrum. IF we somehow get a shit ton of BP, we could probably splurge in vastly expanding the forges for a large increase in passive BP. Then we could splurge on buying the better Contemptors if we have the funds to burn. If we REALLY want to get more Forge BP, we could write more omakes to get more BP for the next turn (one time bonus), or make omakes that would result in a tech marine as a rewards. The more techmarines we get, the more actions we get to do related to them, AND more goodies if said tech marines become veterans.
The Castraferrum I feel are for the marines who's body is ruined while the Contemptors are more for the prophets who go in with a intact body in a fetus position more room for them

I'm pretty sure only name characters even get the chance to become Dreadnought. A regular line battle brother isn't getting one.
Which is a damm shame would love depending on a role to get a Dreadnought from one of the marines or vets who fail a toughness test to then see if they get the time for a Dreadnought interment
 
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So here's an art commission of Severus by the talented @Renu

Really hoping this doesn't get messed in a few days time, I don't really understand how to insert images on SV :oops:
(How do I rehost the image? I am not very good with computer stuff, sorry)
Right, image link is fucked again as per standard Discord shenanigans, if you have a copy I'd recommend rehosting it and trying again.

If you need suggestions for rehosting, I'd recommend Image Chest - free to make an account, has less clutter/crap and better picture coding than Imgur and Reddit, pretty easy to use the UI - not the best, not the worst on that front. If the artist has an Imgchest, they can host it there too.
 
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Right, image link is fucked again as per standard Discord shenanigans, if you have a copy I'd recommend rehosting it and trying again.

If you need suggestions for rehosting, I'd recommend Image Chest - free to make an account, has less clutter/crap and better picture coding than Imgur and Reddit, pretty easy to use the UI - not the best, not the worst on that front. If the artist has an Imgchest, they can host it there too.
Huh? But I rehosted it via twitter and it still shows for me?
 
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