[X] Plan: Elite Scouts, Filling out the Companies, and Paying back the Deathwatch
And why would it not? It's a dice based game. We have a good stealth pool. We have a very good chance of success. Why would a 1st company be better? They would have a lesser dice pool to work with. Wouldn't the argument be that a veteran first company would be less likely to succeed in a pitched battle than a 10th company in a hit and run engagement?Honestly, the one thing I find to be the most annoying in this whole debate, is the unspoken assumption that assassinations are guaranteed to work as long as we can sneak good, and that once they work they instantly win the engagement or at least cripple the enemy. It may be frustration, from more then just this quest, speakinng but I find that people severely overhype stealth, especially stealth during an ongoing battle.
The big difference is, to me at least, that we can avoid assassinations if we chose to. We can not avoid pitched battles. No matter what our preferred tactics are, the enemy gets a say too and most of them would chose some form of a pitched battle. And if we fail an assassination, we would lose the troops send on assassination but there is still going to be a pitched battle afterwards. If we lose the pitched battle, we are far from being guaranteed to be able to salvage it with assassination.And why would it not? It's a dice based game. We have a good stealth pool. We have a very good chance of success. Why would a 1st company be better? They would have a lesser dice pool to work with. Wouldn't the argument be that a veteran first company would be less likely to succeed in a pitched battle than a 10th company in a hit and run engagement?
Frankly, I'm not sure why people are so confident that a veteran first company would be that much more effective than a veteran scout. It seems to be an assumption based on a preferance in fighting style.
And? That's what the nine other companies, who will eventually have integrated terminator support, are for. Cripple the enemy so that hey can't fight back then send the standard companies to finish the job. That kinda what a veteran first company does anyway; takes the brunt of the assault so that the other companies can charge in the behind them. This is just a different way of accomplishing the same task.The big difference is, to me at least, that we can avoid assassinations if we chose to. We can not avoid pitched battles. No matter what our preferred tactics are, the enemy gets a say too and most of them would chose some form of a pitched battle. And if we fail an assassination, we would lose the troops send on assassination but there is still going to be a pitched battle afterwards. If we lose the pitched battle, we are far from being guaranteed to be able to salvage it with assassination.
EDIT: One more thing. Succeeding at an assassination does not actually guarantee that there is not going to be a pitched battle afterwards OR that the enemy would be so crippled by the loss of assassinated target that the pitched battle would be easy. See Word Bearers last turn as an example of the foe whose chain of command was sturdy enough to pull an organised retreat despite losing both top links in said chain.
Obviously, there are does, for which neither assassination nor pitched battle will "work" *points at Alpha Legion*
We can go to Smilnay or milan for them that is no probleemThe problem is we don't have access to terminator armor at the moment, so even if we did make an elite first company, we wouldn't be able to make the superheavies even if we tried.
That is all well and good, but it is based on presuming the following is true:And? That's what the nine other companies, who will eventually have integrated terminator support, are for. Cripple the enemy so that hey can't fight back then send the standard companies to finish the job. That kinda what a veteran first company does anyway; takes the brunt of the assault so that the other companies can charge in the behind them. This is just a different way of accomplishing the same task.
And why would it be just one assassination? Their are a hundred guys in the company, there will be more then one death on the enemy side.
Yes, well the Alpha legion are built different aren't they. Or they use an outsized reputation, mixed with lies, to make those in the know believe they cannot be stopped. Not completely sure.
Already voted dude. Check the count.
Ahh yeah see it now overlooked it
Wait! Thanks to ambiguous wording by the QM. It may be possible for our terminators to stealth…Penalties to enemy morale rolls and all marines can stealth, instead of only scouts.)
You thought that was in doubt?Wait! Thanks to ambiguous wording by the QM. It may be possible for our terminators to stealth…
1: we don't have terminator armor anyways. So 1st company would be underpowered when doing their jobs. Especially when targeting a fortress or boarding. That's just a problem we will have to suffer for a while.That is all well and good, but it is based on presuming the following is true:
1. We have the veterans to create termunator squads in tegular companies
2. Assassinations are possible and they succeed.
3. Those successes cripple the enemy to the point regular companies can destroy them easily.
None of those 3 points is a guarantee. For example, the most likely next campaign we are going on is against the Eyes of the Mutator. Let's see how those points apply there:
1 Is out. We do not have veterans to stuffen regular companies, even before considering our lack of terminator armor.
2. Is dubious. First battles would be in space, and our marines are most likely to involved in boarding/ counterboarding actions. Assuming we secure the orbit, we could insert strike teams to try and assassinate the enemy leaders, but said teams would be operating behind enemy lines, with no previous knowledge of terrain and against the foe extremly likely to cheat with Sorcery. Is it possible that they achieve some successes? Yes. Are they going to pay for that in lives? Very likely. Which leads us directly to
3. Is dubious. We don't know much about Eyes of the Mutator and their internal structure and overall integrity, but unless we kill their head honcho, a guy very likely to be a match for Severus with escort comparable to out Honour Guard, any disruptions would be temporary. The foe would be weakened, but not crippled and we would still have to contend with pitch battles against hostile Astartes in entrenched positions. Something extremly likely to bleed any fotce we send at it white.
Well, some planets may or may not have standardized educational systems. Feral worlders for example would probably have oral learning, or the rare books if they're at the medieval tech level. Hive worlds could range vastly from being very dump to "rich white boy inna private college".
1: we don't have terminator armor anyways. So 1st company would be underpowered when doing their jobs. Especially when targeting a fortress or boarding. That's just a problem we will have to suffer for a while.
And how many favors and hoops do you think we will need to jump through in order to build a decent stock? That said, you are correct. It's a fixable problem. But this was in response to someone else saying that an elite tenth was worse because we won't have enough terminator armor for the other companies. I was just pointing out that this was equally a problem for the veteran first option.I keep saying this just go to Smilnay or milan for the armor this is a weak excuse