That bit with Azeroth is a bit confusing. I remember reading somewhere that Azeroth is basically a baby Titan and the planet her shell that will break when she matures and is born. If it's only on the planet it's more understandable, but her being stronger then adults when being a literal fetus is a bit confusing.
That bit with Azeroth is a bit confusing. I remember reading somewhere that Azeroth is basically a baby Titan and the planet her shell that will break when she matures and is born. If it's only on the planet it's more understandable, but her being stronger then adults when being a literal fetus is a bit confusing.
I am sorry for not explaining, Azeroth will have the power of a Intermediate god when she fully matures, which is only going to happen after a few millennia if not more.
Epic: The dragon aspects are bit hard to classify, and I am still deciding on their power level, same with lich king (merged and not merged with arthas).
I am sorry for not explaining, Azeroth will have the power of a Intermediate god when she fully matures, which is only going to happen after a few millennia if not more.
So it means that she will be the strongest Titan? Also will she still break the planet like it's supposed to happen in lore or will she do something else?
So it means that she will be the strongest Titan? Also will she still break the planet like it's supposed to happen in lore or will she do something else?
I remember that the description of Intermediate Gods said that they have their own Daemons, and I also remember that Gork and Mork (or sit it Mork and Gork) being at that level. Does it mean that there are legions of what is essentially ''Ork Daemons", that are not rampaging throughout the Warp becouse they are focused on the eternal fight going on between the Ork Deities?
I remember that the description of Intermediate Gods said that they have their own Daemons, and I also remember that Gork and Mork (or sit it Mork and Gork) being at that level. Does it mean that there are legions of what is essentially ''Ork Daemons", that are not rampaging throughout the Warp becouse they are focused on the eternal fight going on between the Ork Deities?
[X] Plan: Undead March
-[x] Cast Call of Vanhel on our undead forces before the attack and then open up with Shem's burning gaze through the nurgle forces. Then use curse of ages on the Nurglite forces, use Daemonbane on the champions(If it will work on them), and Hands of Karkora on the chaos wizards along with whatever forces they have around them. Have our undead and dark beast army attack the nurgle army.
-[x]Have our Dragons do a flyby of Nurglite forces and continue to provide air support after.
-[x]For each Nurglite wizard 5 of our Necromancers run interference while Nidhogg, Dragoth, Drakon, Galkrond and Fafnir deal with a wizard each if the hands of Karkoa didn't take them out.
-[x] Druk goes to the Duke with an honor guard of 2 Storm Dragons riding on his own Emperor Storm Dragon, to convince him to not attack us and if he succeeds to try to get him more willing to listen to us after the battle and more receptive to our words
-[x]We go to deal with the Chaos Lord, we get to him by riding a doom fire dragon. While riding the dragon to him cast winds of death on the opposing army if there is enough time and use Abullas Snare on the Chaos Lord once we see him.
-[x]The Necromancers and wizards not interfering with the Chaos Wizards support our undead and beasts attacking the army.
-[x]Have 500 of the fire dragons standing by for an ambush(hidden above the clouds) if the duke or his forces try to attack us.
-[x] After the battle is over provide relief and healing for those who need it after talking to the duke personally to ensure we won't be attacked by his forces.
The two forces clashed violently against each other, giving no ground to their enemies as they slaughtered one another, but it was quickly shown that the tide of rot was the superior as the blessings they received allowed to take much more damage than a normal human body would take and and continue fighting while also giving them great strength, this was without saying the plague wizards who continuously hurled plague and decay in the Bretonnian lines, as well the champions ho slaughtered whole cohorts of peasants and knights single handedly. But worse of all was the chaos lord, his mere presence caused the Bretonnians to become deathly pale and sick all of the sudden as nurgle plagues worked their way in their bodies.
They were losing and they knew it, but the Duke of Lyonesse would not sound the call for retreat no matter how many they lost and how many they will still lose, the only thing driving him forward was the desire to reclaim his lands over a pile of bodies if necessary, and his faith in the lady of the lake. But no matter how many times he cutted or stab no member of the tide of rot fell to the abyss known as death, for the followers of Nurgle are infamous for their endurance. But as thousands of his own soldiers start to die around him he and his enemies notice something in the horizon.
The light of the sun, who was approaching really, really, fast. The burning gaze of Shem struck the tide of rot causing numerous casualties, and what a surprise that was when the beam of sunlight struck the tide forces they didn't get back up, in fact some of them were even completely vaporized with nothing but ashes remaining.
On the horizon, at the location of where the beam of light came, the being known as Dracul started at the location where the beam hit, and was surprised at himself, he knew that the burning gaze was not meant to be this powerful and found that he was right in greatly reducing the power of the spell so that it wouldn't destroy the rest of Bretonnia and potentially many other nations as well. Deciding to continue with the plan, he cast the call of vanhel and- wait did his undead just blur. Deciding to ignore this particular issue he continued to cast spells that would hinder the army of rot.
The curse of ages did what exactly what it said, aging the rotting forces of nurgle faster than their blessings could keep them alive, many of cultists and champions died as their bodies simply gave out the rot they once cherished so much proving to be their undoing as their souls were dragged towards the garden of Nurgle. Then the spells known as Daemonbane struck them, while they did not much towards the cultists making so that they got only a few burns, the same could not be said to the champions and the chaos lord, some of them combusted alive and continued burning until only ashes remained, as their bodies who beared the touch of daemonic presence was cleansed by the spells light. While others who managed to overcome the spell such as the chaos lord were now covered in burns.
Even the plague wizards were affected, as two of their number could not overcome the spell and so were burned alive.
For the first in their lives after they became champions of nurgle they were feeling immeasurable levels of pain, but they shouldered on as their blessings kicked in and reduced the pain to tolerable levels. But the magical attacks did not stop, as hands bursted from the ground and dragged several cultists, champions, and even the chaos lord and the plague wizards to underground, through the chaos lord and some champions and cultists, but the plague wizards were not so lucky and were dragged underground to an unknown fate.
The million strong army of undead only took a couple minutes to reach the rot tide and engage them in a furious melee with the dark beast army following closer to them, the followers of Nurgle had great endurance and their bodies didn't give out easily. But this didn't matter much if you were hacked apart by thousands of undead or eaten alive and torn apart by the dark beasts until you finally died.
But the problems did not end for the rot tide as several thousand dragons did a fly by and incinerated with either fire or lighting reducing their number even more than before the previous 400,000 strong Rot Tide became now only 15,000 strong and their enemies are legion.
The forces of Lyonesse could only stare in dumb horror at the massacre in front of them, and when they saw a bwing riding a dragon comint at them fear overtook their minds as several of the peasants armies broke rank and fled and they were butchered by the knights on the order of the duke, seeing this Druk could only scowl he hoped that his lord would give him the honor would of executing the so-called duke and his knights.
The duke stared at the armored rider whose armor seemed to cackle with lightning around it in a few short bursts. Looking from the third point of view it looked a messenger had arrived to give the duke a messenger of their lord, and that is precisely what is going on now, the messenger did not needed to speak for the duke understood his intentions, cursing under his breath the duke sighted and agreed to not attack the million strong army… yet.
Bretonnia had to be warned and he would see to it.
Seeing that his mission was successful, Druk returned with his dragon and bodyguards to his master, the five hundred fire dragons stationed above the clouds right above the Lyonesse forces continued to be in there, just in case the duke tried something foolish.
The battle continued ith once mighty horde being killed, and killed, the forces assigned to the necromancers started using their own spells to augment the undead and coordinate to circle the tide of rot, effectively surrounding them on all sides and leaving none chance of escape to the servants of Nurgle. The situation became worse for them as suddenly out of nowhere an armored figure riding an emperor dragon of the Fire Dragon lineage successfully captured the chaos lord after that the horde became leaderless and soon were all killed.
The horde that plagued Bretonnia for years was just destroyed just like that.
Afterwards the armored figure clad in midnight armor came to the duke of Lyonesse and gave him two choices, he could serve him in life in doing so he and his descendents shall still continue to be the dukes of Lyonesse in his name which was a complete and utter lie, or he could die. The duke chose the first option as he would never be supportive of the new order, the future leader of the Lighting Dragon Order personally executed and all of the knights who followed them. Which were all of them, the peasants were allowed to go back to their - very likely to be destroyed - homes.
But not before healing the wounded.
After that he personally executed the chaos lord, using his blade which after a severe amount of time around him had fully become his servant and divine weapon, and it allowed him to utterly destroy the soul of the chaos lord, he would have wanted him to be the first of his prisoners in the abyss a region of his realm in the warp but it was not yet fully build along with the other regions.
The battle went well to his side, with none of his forces being truly killed or harmed, in simple terms there were no casualties on his side while the enemy forces were either completely annihilated or disbanded.
After resurrecting the dead and burning the corpse of the rot tide and much of the surrounding landscape, he plotted his next course of action, now that he completely defeated the rot tide what shall be his next move. Shall he march towards the rest of Lyonesse or not? He still has an element of surprise, his forces caught the knight sent to warn the rest of Bretonnia and dispatched him
He needs to plan his next course of action. Also what are with those white doves appearing out of nowhere?
VICTORY!!!
[] Next Target? (You Can Split Your Forces If You Want To)
- [] Lyonesse: Lyonesse is currently leaderless and is the most weakened of the dukedoms currently thanks to the rot tide, it will be a easy picking.
- [] L'Anguille: The location of the most important seaport of Bretonnia, currently being raided by beastmen who managed to bypass the blockade imposed by the late King of Bretonnia.
- [] Artois: The dukedom of Artois is the second weakest dukedom right now being constantly attacked by beastmen, the conquest of it should be easy but you will have to deal with the beastmen afterwards.
+20,001 Zombies
Current Forces:
- Undead: 1,310,000 Skeletons, 1,319,001 Zombies, 490,000 Grave Guard, 475,000 Black Knights.
- Dark Beasts: 312,500 Fell Bats, 312,500 Dire Wolves, 175,000 Vargheists, 176,000 Varghulfs, 267,500 Crypt Ghouls, 252,500 Crypt Horrors, 600 Terrorgheists.
- Dragons: 25,000 Fire Dragons, 350 Doom Fire Dragons, 25,000 Storm Dragons, 350 Great Storm Dragons
- Magical Forces: 52 Necromancers, 1 Fire Wizard, 1 Metal Wizard, 1 Beast Wizard, 1 Heaven Wizard, 1 Shadow Wizard
- Special Forces: Nidhogg, Dragoth, Drakon, Galrkrond, Fafnir, Druk.
- Leader: Dracul
Rot Tide -Resisting The Spells: 1d100 = 69
The Army of Death: 1d100 + 65 (Undead Bonus) + 40 (Dark Beast Bonus) + 20 (Augment Spell) + 35 (Dragons) = 231
VS
The Tide of Rot: 1d100 + 25 (Nurgle Bonus) - 10 (Disorganized) - 20 (Outnumbered) = 63
[X] Next Target? (You Can Split Your Forces If You Want To)
-[X] Lyonesse: Lyonesse is currently leaderless and is the most weakened of the dukedoms currently thanks to the rot tide, it will be a easy picking.
[X] Next Target? (You Can Split Your Forces If You Want To)
-[X] Lyonesse: Lyonesse is currently leaderless and is the most weakened of the dukedoms currently thanks to the rot tide, it will be a easy picking.
little tempted to also try for one more but why you know.
[X] Next Target? (You Can Split Your Forces If You Want To)
-[X] Lyonesse: Lyonesse is currently leaderless and is the most weakened of the dukedoms currently thanks to the rot tide, it will be a easy picking.
Did we raise any of the Peasant army and Knights to undead?
[X] Next Target? (You Can Split Your Forces If You Want To)
-[X] Lyonesse: Lyonesse is currently leaderless and is the most weakened of the dukedoms currently thanks to the rot tide, it will be a easy picking.
wait I thought we weren't raising the dead peasants...or at least non-corrupted peasants.
[X] Next Target? (You Can Split Your Forces If You Want To)
-[X] Lyonesse: Lyonesse is currently leaderless and is the most weakened of the dukedoms currently thanks to the rot tide, it will be a easy picking.
no that's shaylla getting notice of everything going on.
and whelp, the duke really fucked himself over...shame, we will need to rebuild the knight orders soon I think...ill work on the dragon knight organization for our bretonnia soon. Plus the types of daemons Dracul will want to make.
also what about the nurgle cultists forces? just checking because we would definitely raise any smoking skeletons or piles of dead.
anyway looking forward to the next turn...and god-damn at the rate were going bretonnia wont stand a smoking bit of a chance.
edited: also beastmen will be next...hunting them down and destroying the herd stones or purifying them into primitive way-stones to ward against the winds of chaos no matter how meek would be good for us in the long run.
eh lets not raise any undead from morr's gardens and we should be fine.
other then that, everything else is free game. You would be suprised on how many unaccounted graves/corpses are left out in the world. especially in Europe and beyond.
once we finish here we hit: - [] L'Anguille: The location of the most important seaport of Bretonnia, currently being raided by beastmen who managed to bypass the blockade imposed by the late King of Bretonnia.
- [] Artois: The dukedom of Artois is the second weakest dukedom right now being constantly attacked by beastmen, the conquest of it should be easy but you will have to deal with the beastmen afterwards.
once finished we consolidate our gains for a year to bring everything back up to speed and raise all the dead within our borders not of morr's gardens. then of course clean house of everything...especially if we don't desecrate the ladies temples but instead treat it as remodel project. The temple is systematically taken down brick by brick and everything pulled out and cataloged.
[X] Next Target? (You Can Split Your Forces If You Want To)
-[X] Lyonesse: Lyonesse is currently leaderless and is the most weakened of the dukedoms currently thanks to the rot tide, it will be a easy picking.
[X]Plan: We have literally Millions Of Undead and Tens Of Thousands Of Army Killing Dragons. Lets Use Them!
-[X] Lyonesse: Lyonesse is currently leaderless and is the most weakened of the dukedoms currently thanks to the rot tide, it will be a easy picking.
- Nidhogg, Druk, 12 Necromancers, 310 000 Skeletons, 319 001 Zombies, 90 000 Grave Guard, 75 000 Black Knights, 12 500 Fell Bats, 12,500 Dire Wolves, 75 000 Vargheists, 76 000 Varghuls, 67 500 Crypt Ghouls, 52 500 Crypt Horrors, 100 Terrorghaists, 5 000 Fire Dragons, 50 Doom Fire Dragons, 5 000 Storm Dragons, 50 Great Storm Dragons
- He is to take control of Lyonesse and lay the ground for future consolidation ie.: executing resistant nobles (note he is to only execute the family heads and/or any combatants, any non-combatants such as women, children and the elderly are to be left alive in as intact state as possible), befriending the peasantry and converting the populace (both peasants and nobility) etc. as well as taking and garrisoning any vital strategic points leaving a necromancer in charge to control the undead, a flight of Dragons with an Emperor Dragon will be left behind to ensure that we don't have an uprising at our rear
-[X] L'Anguille: The location of the most important seaport of Bretonnia, currently being raided by beastmen who managed to bypass the blockade imposed by the late King of Bretonnia.
- Dragoth, Fafnir, 15 Necromancers, 400 000 Skeletons, 400 000 Zombies, 150 000 Grave Guard, 150 000 Black Knights, 150 000 Fell Bats, 150 00 Dire Wolves,50 000 Vargheists, 50 000 Varghulfs, 100 000 Crypt Ghouls, 100 000 Crypt Horrors, 250 Terrorghaists, 10 000 Fire Dragons, 150 Doom Fire Dragons, 10 000 Storm Dragons, 150 Great Storm Dragons
- The same as with Lyonesse but will additionally deal with Beastmen Raids or at least curtail them and set up defenses
-[X] Artois: The dukedom of Artois is the second weakest dukedom right now being constantly attacked by beastmen, the conquest of it should be easy but you will have to deal with the beastmen afterwards.
- Dracul, Drakon, Galrkrond, all our Wizards, 25 Necromancers, 600 000 Skeletons, 600 000 Zombies, 250 000 Grave Guard, 250 000 Black Knights, 150 000 Fell Bats, 150 000 Dire Wolves, 50 000 Vargheists, 50 000 Varghulfs, 100 000 Crypt Ghouls, 100 000 Crypt Horrors, 250 Terrorghaists, 10 000 Fire Dragons, 150 Doom Fire Dragons, 10 000 Storm Dragons, 150 Great Storm Dragons
- The same as with Lyonesse but with the goal of ending the Beastmen attacks
Edit: Changed from Soldiers to Undead 'couse it sounds better
Edit 2: Shuffled some Dragon Lords so now there are at least two to every action
[X] Next Target? (You Can Split Your Forces If You Want To)
-[X] Lyonesse: Lyonesse is currently leaderless and is the most weakened of the dukedoms currently thanks to the rot tide, it will be a easy picking.
@Alucard Vampiry Can we send a couple of dragons to scout how many forces the Dukes have at the meeting? Also what was the late Kings name anyway? It's too long calling him "the late King of Brettonia" all the time.
His was name was - Jacquot de Langre you will notice that his name is France because bretonnia is basically France mixed with all of the arthurian myths.