It's a Girl's World -- And Lilly wants Adventure

Painful how Lilly ignored such critical advice, but she is just a child. Hopefully she'll learn from this.

[X] [ACG] I Rejected the Trial.
Given the nature of the OCP, even if we 'won' the trial I don't think it would end well. The thing could design it so that they only way we succeeded was some act of self-mutilation or otherwise becoming something awful. No thank you. The only way to win is not to play.

[X] [BLU] It really is the friends we make along the way.
These are all good options, but I think this might synergize best with Shine, my Gentle Heart.

[X] [SES] Shine, my Gentle Heart
Talking enemies into being reasonable friends is very, very useful.

[X] [BBLU] They thought the terror would stop her. Right up until she sliced them in two.

[X] Plan: And with Swiftness--Swiftness Beyond Measure...
 
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@darknessworld It's good, particularly using Subversion to partially throw off the command. I'm just concerned about the heavy reliance on Sample Space. Lilly can and has done near-miracles with it, but something tells me {The Ladder} is going to be necessary to tell Lilly how to deal with Aboleath.

Valerie has been in-control of more or less every situation we've seen her in. Her upbringing, power and brainwashing all give her room to be arrogant and egotistical, which means her level of awareness and reaction speed might not be as sharp as Lilly's. Which leads me to believe Lilly can take the initiative without opening using Sample Space.

This isn't to say there's no room in a plan for it- I'd advocate for including it in any plan, just wording it something like "If everything goes wrong or if any of my family are in immediate risk of dying, then use Sample Space to turn the tables."
 
There's a spreadsheet linked at the bottom of the update with Lilly's best understanding of her powers.
Am I missing something? All I see are the names and XP totals and tiers and so on. No wordy descriptions.

The names are nice, but I have only the vaguest recollection of what a power we bought some time ago actually said. It would be super helpful to have all the descriptions of powers we've purchased in one place. That way we could go through them and try to come up with creative applications.
 
It's good, particularly using Subversion to partially throw off the command. I'm just concerned about the heavy reliance on Sample Space. Lilly can and has done near-miracles with it, but something tells me {The Ladder} is going to be necessary to tell Lilly how to deal with Aboleath.

If you want to use most of the concordance left from [Cleaver of Fortune] for {The Ladder} you would need to vote to try to use the juice allocated to {Sample Space}, because we have previously voted to always leave some for it, and that may be most of what remains of our concordance weight.
This would temporarily leave us without the possibility of using {Sample Space}. And we don't know if {The Ladder} would even use what we give to it; it is possible it already gave us all that it can for this fight, and it will take seconds to understand what it says, something which we don't have a lot of.
 
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[My Resolution, Thy Bedrock] could add to the situation, right? Rest state is good for high stress situations, healing, and stalling actions.
Sensation Rivet is a stun power, field stasis, and the note says that it can be folded on a grander stage.
Current Lock. Well. Hmm. Nothing on that. Blcock essence links, obstruct opponents flows of Essence.

But doesn't My resolution, Thy bedrock seem like a power where Lilly can dictate her terms and desires. Make it so that they are the only unmoving, stable ground. Like if she were to target and lock in good results for her and her arguments.

But my resolution, thy bedrock.
Am I missing something? All I see are the names and XP totals and tiers and so on. No wordy descriptions.

The names are nice, but I have only the vaguest recollection of what a power we bought some time ago actually said. It would be super helpful to have all the descriptions of powers we've purchased in one place. That way we could go through them and try to come up with creative applications.
If you click on the red arrow in the boxes it has descriptions.

{Attune Locus} has a curious note. We could pop there with our new instant travel power, yes? Jump there and back again in just a single moment now.
I need to get back to the clearing, unlock our true unified potential.
Should visit the patch of lillies too.
 
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If you want to use most of the concordance left from [Cleaver of Fortune] for {The Ladder} you would need to vote to try to use the juice allocated to {Sample Space}, because we have previously voted to always leave some for it, and that may be most of what remains of our concordance weight.
That is a risk, yes. I'm not sure there's a perfect option through this situation right now. The emphasis on {The Ladder} is because ultimately don't know certain things, like Aboleath's powers. For the time being, we don't have to bet things on Sample Space when Lilly has other powers to use first.
 
Given the nature of the OCP, even if we 'won' the trial I don't think it would end well. The thing could design it so that they only way we succeeded was some act of self-mutilation or otherwise becoming something awful. No thank you. The only way to win is not to play.
At the same time, at least this way it doesn't just come back and do that anyway and we get nothing. Nothing ventured, nothing gained, and I don't think we have room to play it safe. That said, I'm not voting on this issue. Too uncertain.

...I wonder if the reason it knows so much about Concordance is that it Paradox'd itself out of existence but is still alive anyway?

...unrelated: say, @Slyvena, are there any secret challenges this update?
 
Thanks, found something profoundly useful right now under The World Beneath:

> Petal can recall harmful mental effects and perceptions onto herself to protect Lilly.

Bingo.

I also added this to my plan.

By the way, {The Ladder} thinks we can manage to neutralize Valerie even without using {Sample Space} when we try to take her original mindstate.
 
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Thanks, found something profoundly useful right now under The World Beneath:

> Petal can recall harmful mental effects and perceptions onto herself to protect Lilly.

Bingo.

While I would love if that would work, I'm pretty certain it won't, because I've been under the impression that Valerie isn't actually working under flow or any mental effect, but is an Inverted Oath user. I sure hope petal can help our soul in that way, but I wouldn't bet our life on it.
 
Hey hey. Note that {Stutter Ping} has a very useful note in its power. {Objective Awareness} Seems situationally very useful.
-> If pushed hard, will interfere with others senses that are not prepared.
The new power {Magnify} allows for super-speed linear movement.

A Stutter ping to disorientate, and a Pulse Surge Magnify combo could potentially be enough to kill her right there.

Something funky that might be possible is to do a Stutter Ping and then Cessation Rivet the enemy's recovery processes. In effect have they perpetually disoriented. Tho no idea if that's even possible. Feels too reaching. But it's a cool thought.

{Sympathetic Linkage} has the potential to connect us to our enemy and directly give negative effects onto our foe. Like how the Bear attacked us. We can do that same thing to our enemy. Get a Sympathic Linkage and start using Current Lock and other things.
 
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At the same time, at least this way it doesn't just come back and do that anyway and we get nothing. Nothing ventured, nothing gained, and I don't think we have room to play it safe. That said, I'm not voting on this issue. Too uncertain.

...I wonder if the reason it knows so much about Concordance is that it Paradox'd itself out of existence but is still alive anyway?

...unrelated: say, @Slyvena, are there any secret challenges this update?
We should make reasonable bets that are an acceptable level of risk, but we can't just take every risk or inevitably one will backfire horribly. We can't properly gauge the risks of dealing with that thing because of how it's out of context. Our only glimpse of its nature is that it's vindictive and cruel. That's a bad sign.

The way it asked for permission also screams Faustian bargain.

While I would love if that would work, I'm pretty certain it won't, because I've been under the impression that Valerie isn't actually working under flow or any mental effect, but is an Inverted Oath user. I sure hope petal can help our soul in that way, but I wouldn't bet our life on it.
My thinking is that the 'STOP' command is a mental effect on Lilly. Petal could take that on and that would leave us free to act immediately. I wasn't proposing that Petal take on something affecting Valerie.
 
Also, another question for @Slyvena (and my apologies about the pings): will our new Ethos kick in before or after our thirteen seconds? Need to know if I should work on contingencies.

We should make reasonable bets that are an acceptable level of risk, but we can't just take every risk or inevitably one will backfire horribly. We can't properly gauge the risks of dealing with that thing because of how it's out of context. Our only glimpse of its nature is that it's vindictive and cruel. That's a bad sign.

The way it asked for permission also screams Faustian bargain.
...fair enough, that does have something to it. But at the same time...ugh, I worry that if we don't take the deal it's going to come back and try to kill us and we won't even know when.

While I would love if that would work, I'm pretty certain it won't, because I've been under the impression that Valerie isn't actually working under flow or any mental effect, but is an Inverted Oath user. I sure hope petal can help our soul in that way, but I wouldn't bet our life on it.
Ladder implied that Not Perceiving It would help.
 
Wait, if Petal were to be stopped by Valerie's mental effect, would we even be able to use {The Ladder}'s plan to neutralize her?
 
...fair enough, that does have something to it. But at the same time...ugh, I worry that if we don't take the deal it's going to come back and try to kill us and we won't even know when.
There is one reassuring thought; if it was strong enough and free to force us into giving it what it wants, it wouldn't have to ask.

Wait, if Petal were to be stopped by Valerie's mental effect, would we even be able to use {The Ladder}'s plan to neutralize her?
If so, perhaps Dynamic Siphon could continue to work on destroying the effect? We might need to physically disable Valerie to buy time, though.


Under Relations:
"I could tie the lifeforce of others into myself so that none could pass from this life so long as I still drew breath."

@TheBiggerFish - Think we can bind family to us in this way right off the bat to prevent any attempts to kill them before we can silence Valerie?
 
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There is one reassuring thought; if it was strong enough and free to force us into giving it what it wants, it wouldn't have to ask.
I think that taking the gamble is paradoxically safer, honestly. Because it's offering its word when it doesn't have to. Would you play dice with an untrustworthy godling? No? Then why would it be untrustworthy, if it wants to play?

I dunno, that might be too much game theory to expect out of the apocalypse.

If so, perhaps Dynamic Siphon could continue to work on destroying the effect? We might need to physically disable Valerie to buy time, though.
Already in the plan. Vote Plan Petal And Evie's Wonderful Surprise Hugs.

Under Relations:
"I could tie the lifeforce of others into myself so that none could pass from this life so long as I still drew breath."

@TheBiggerFish - Think we can bind family to us in this way right off the bat to prevent any attempts to kill them before we can silence Valerie?
If we start moving, she's already going to focus us. She's not used to anybody disobeying her.

Variables must be contained. Diligent management of mediums for propagation and proper institution of transfer bottlenecks can help prevent undesirable consequence cascades. The current circumstances are too complex with too many moving parts; the equation must be simplified. Number of autonomous actors and relative gravitic weight can be efficiently whittled down with optimised application of existing leverage at appropriate juncture points. Too much external free will, not enough control. Immediate remedy must be applied.
Unrelated note: I see this Ethos's personality. I Do Not Like It. ...Would be useful, in a way, but...no.
 
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"His own blood condemns him.
Hours forgotten grow slim.
The boy calls for his kin.
But the only answer, her sin."

"Woe the day, to be so scorned.
The order they came, twas not which they left.
Four to be born, yet three to hold breath.
Woe the day, to be so mourned."

Hrrm...So I'm not sure what the 'Child' was speaking of with these, but that second poem sounds as if it could be speaking of Lily, and the day she 'died', when the father went to Madam, and learned her heart no longer beat in her chest....
The first one though? I can only guess.
 
Ply the Line might be very useful in this situation. We're trying to get our foe to make mistakes and allow Lilly to get her way.
Ply the Line used to boost Lilly towards her desired goal, influencing her as the cleaver to take the right actions.
And critical pivot passively leaning things further towards Lilly's favour, unless it to had an active component.

Perhaps surging towards the fate where Lilly has Valerie's heart.

Sample Space is for split second moves. We have 14 second of action instead and Lilly is scary competent.

If we can trust Lilly to manage this situation by her own actions, boosted by Ply the Line, it might have a better outcome. Since this power has a social element, and we want to...
We're probably going to need Sample Space to untie her from Abby. It's got to be more difficult then what we did with pops.
 
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Tying our life to our family's life is going to take more than 13 seconds.

Also my logic was that Valerie directly attacks our soul somehow instead of interacting with our mind, which is different from just diverting mental sensations.

I think this especially because of the description of inverted Oath last chapter and how her thing is compared to the spirit thing that gave us that game.
 
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