It's a Girl's World -- And Lilly wants Adventure

It's so balls to the wall crazy that the MC spends most of the time assuming he's a version of his own consciousness uploaded into a game simulation, so technically its also a VR story too.

This little tidbit along with the multiple magic systems and the "multiple genre ballroom blitz" reminds me of a story I got a bit into (but didn't finish) called Worth the Candle , which includes such aspects as:
  • The hero being a former gamemaster having to live through what seems to be an amalgamation of all the grimdark D&D settings they created while they were grieving the death of their best friend (to the point where there is no heaven for an afterlife, only varying levels of hell)
  • Dealing with the fact that "Truck-kun" is a filthy murderer who takes people away from families that love them and have to grieve their loss.
  • Level-ups being portrayed as extremely addicting sensations to encourage the hero to keep on seeking new challenges.
  • The hero's first companion being a princess who is both asexual and the seeming Form of Hero's Perception of Beauty to an uncanny degree (presumably in order to have a companion who the Hero is likely to trust without evidence while remaining "unattainable").
  • "Exclusion zones" being set up around magics and enemies who are game-breakingly powerful.
  • (And speaking of recent conversations) What happens when you tell a companion that there are power-ups linked to the Loyalty stat.
I enjoyed what I read of it, but then put in on hold for a bit and never really picked it back up again.
 
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Is exactly why I started writing A Cruel Puzzle. It was eye opening to see what I considered a silly premise done so well.
Once we kill Lilly I'll get stuck into speeding up my work on the novel it inspired.
Worth the Candle is 1.4 Million words and still ongoing, the same author also did a Rationalist Superman story The Metropolitan Man, mainly from the POV of Lex Luthor. I don't read stories like that normally, but that was phenominal and the ending very satisfying.
 
That one has 3 Lesser Magics, 2 Meta Magics and 28 Higher Magics split into 4 groups of 7, then 1 Outside Context magic.
This sounds awesome, but I worry it'll run into the problem of the average reader not being able to remember the details of the magic system. Original hard magic systems in novels tend to have a fairly short list of rules/abilities, like you see in Sanderson novels.

Softer systems get some more leeway, but that's still a lot of general magical themes to remember.

Maybe it'd be okay if any given book only had a few magic types on screen in a plot significant way. That might be the best of both worlds, with an elaborate setting that feels full but doesn't overwhelm the memory of the average novel reader.
 
I'm really, really honored that some form of [Shadow of Yourself] might appear later! Not thrilled about how Lilly might unlock it though :(
"You were the chosen one! You were meant to destroy the Colossi, not join them! Revitalize the realities, not feed them to darkness!"

"You were my sister, Lilly!" your little brother cried down from the high ground, your Exalted Flesh--not enough, so not enough, why couldn't Evie have chosen a more durable form, so long ago--began burning in the heat. "I loved you!"

(Then again, no one ever gave Darth Vader "inattention and underestimation", so take that as you will.)
 
but I worry it'll run into the problem of the average reader
The main way around it but introducing yet another trope then making it my own. Humans arriving from other worlds is not uncommon in A Cruel Puzzle, they are called Outsiders and every single one of them interacts with the world in a modified way. The MC has all Magic abstracted, they literally run on a simplified more basic ruleset. Technically this makes everything worse by splitting every magic system into two (MC/Not MC), but pragmatically means most of the explanation word count revolves around the way it works for the MC. Also, most of the remaining explanation can thus focus on the general expected limits and capacities of others, rather than having to fully delve into the rule systems. The systems are there, but narratively a reader only needs to remember the general impression of what to expect.
Then a bunch of other limits and careful order of introduction to help it go down easier.

Anyway, I should stop derailing my own thread. Lilly wants adventure!
 
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[Fire is Warm] (Rare): (Flow)
Come round; sit by the fire. Your generosity knows few bounds, and every neophyte invited to your circle only strengthens it further. In this cold and unforgiving world, you are known as a beacon of friendship and a pillar of your community; probably its best hope for growing beyond mere short-sighted grasping. The prospects of this unity seem boundless; who knows what your future leadership may bring?

[Fire is of Warm Now] (Civilizational): (Flow) {Inverted}
Conflagration! Inflammation! You have a talent for all manner of provocation and instigation, and the will to use it to carry out your purposes, giggling with glee in the aftermath. Your rivals may eye you suspiciously, but what attentions can they afford you when they are all too busy fighting each other? Fund uprisings, spread rival religious texts, sell weapons to both sides; do whatever you must to ensure your eventual vindication as the sole survivor standing over the ashes. Of course, should anyone, even briefly, get their act together, you may find them eyeing your intact holdings with jealousy; best not forget to fan the flames.


mainly from the POV of Lex Luthor.
Well duh, he was the one who stole those forty cakes in Week 1, but I didn't want to spoil it or anything.
 
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"You were the chosen one! You were meant to destroy the Colossi, not join them! Revitalize the realities, not feed them to darkness!"

"You were my sister, Lilly!" your little brother cried down from the high ground, your Exalted Flesh--not enough, so not enough, why couldn't Evie have chosen a more durable form, so long ago--began burning in the heat. "I loved you!"

(Then again, no one ever gave Darth Vader "inattention and underestimation", so take that as you will.)

I love it. Revenge of the Sith is super effective against me. I'm kicking myself over the wording even more now.

Lilly would be an amazing Anakin Skywalker, right down to the power potential, humble origins and struggling with institutions/bureaucracy. Looking forward to her seducing a senator by complaining about sand.
 
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Decided to do a little reread to see if I notice anything interesting with the knowledge we have now.
Still, sometime between now and her 16th birthday, the world itself will go through a tremendous change. Depending on how the dice fall, that could be far off or very soon indeed.
Huh I wonder what kind of change this is assuming our current situation is still relatively normal for the world. Is the Change the Maw winning its battle against Flower which would definitely qualify as a tremendous change? Whatever it is I'm really wondering how time will pass in this quest given how besides the 3 month long tree nap we seem to play day by day which would take forever for the quest to go through years.

In the day it is warm in the clearings and cool under the canopies. If you could you would wander for days just watching and feeling everything and nothing in particular. There is life here everywhere around you that you've always felt somewhat connected to.
This is probably Lilly's Super Low Essence Awareness that she had even before the events of the first chapter.

It is certainly more free than you.
Feels weird for someone with Medium +++ Innate Source Freeform then again I have no idea what Freeform could be so I should probably not make snide comments based off of it.

Tonight you will choose your Ethos; the destiny that you will cleave your future too.
Is this wording connected to the meaning of Cleaver of Fortune? I'll have to double check the wording it had during the Ethos selection

Your family wished to conduct the ceremony in father's workshop, around his tools and symbols of his trade. A pity that you hate working on dead timber. The fact that you have the beginnings prodigious skill at the art of woodwork makes it worse, for making something beautiful out of what was already beautiful before it was cut down seems an ironic mockery to you. You would not dishonour your father or family by sharing such thoughts. You do not want to be seen as a childish silly girl who is overly sentimental about trees. What's worse is that your father might convince you he is right if you actually told him, you don't want to entertain the possibility that you are wrong about something so close to your heart.
Feels really sad that Lilly doesn't explain her love of nature to her family because she doesn't want to dishonor them. Though that last part about being convinced by her father makes me wonder what would happen if we picked Duty of Wood and what impact that would have on Lilly's character.

You have been a good daughter for so long and you take no small pride in the fact that you have been able to swallow your own ambitions of a bolder life and play the part of the dutiful firstborn all these years.
This is a little sad to see given how Yolun's thoughts towards Lilly where despite Lilly trying her best to be a good daughter her father still saw her adventurous spirit and was afraid of where it would lead.

It will be any momen-[crunch]

Blood pours from your mouth, ears and eyes. Pain worse than any you have ever felt or even thought to consider wracks your body as bones break and reform to then simply break again. Fingers bend backwards in the wrong direction. You float in the air before slamming back into the ground. Your eyes pop and regrow a number of times. You do not scream, for your lungs are already empty of air and perforated with holes. Something reaches into you from a place that is nowhere, gorges out a part of you that you didn't know was there and replaces it with something similar but different in a way you have no words to describe.
Did the Maw literally bite us in the soul? Like how the Wolf bit the immaterial link between us and dad? Wonder what was scooped out of us and if what was put in was the Maw bits and Boundless Ethos? Wonder if this would had happened if Lilly had stayed home since iirc that was a possibility and we know there's some Maw stuff in the forest with Rapid Iterators' beasties.

Namesake (Lesser):
On the day you were born, your mother declared your name to be Lilly for reasons neither of your parents have chosen to share with you in the years since. It was a bit of scandal, a woman insisting on the right to name her child, but your father was a gracious man and allowed it. Besides, your mother never pushed her luck with the naming of the brothers that followed you. To pursue one's own name as an Ethos grants incredible freedom, but often little actual direction or aid. There is perhaps some promise to choosing this given the mysterious origins of your own name, but it is more likely something quite boring you think.
Yeah quite boring indeed Lilly! But anyways I still wonder what kind of powers this Ethos would give us and what power source it uses. Maybe Legend? Cause you're borrowing power from presumably a legendary person you're named after. Is this the Ethos that we were 'meant' to have? Cause this is the only thing we currently know of that would be effected by having a specific name like the one our Mom was forced to give us.

Speaking of our Mom how is Sarah connected to this? Cause we suspect that Lilly and the thing with her family is connected to Flower which makes the choice of Lilly as a name obvious. But why would this power pick our mom's name to be Sarah?

Skipping Service to Man since I don't have anything else to save about the 'your identity is Housewife" ethos that hasn't been said before.

Nihilist Roots (Lesser):
On your more melancholy days, simply giving up on worrying about the challenges of life has seemed quite appealing. To simply become as air, uncaring and aloof to the concerns of life. It is an answer to your life in a manner of speaking, though you wonder if you could ever actually be happy simply accepting contentment in apathy and meaninglessness.
Honestly forgot we had this one. Seems closer to True Nihilism in that 'Nothing Matters' is a postive thing rather than the straw man most media tend to use the belief. Would only be real useful if Lilly gets too stressed about things she can't change rather than focusing on what she can do and I think Bedrock is all we really need for that kind of problem.

Not going over Dream either since we know a lot about it already and nothing in its initial description strikes me as anything new besides "Oh so that's what that phrase meant"

Brave Blood (Common):
You have always dreamed of being a noble fighter, wading into lines of horrible unspeakable terrors and being utterly unmoved. A knight of legend. It is only a wish of the heart though, you lack any experience or ancestry in such a thing, leaving you with a tenuous connection at best to such an Ethos. In fact, as a girl of no repute it is a mystery why this is even a common level choice; Perhaps your deep yearning for adventure was enough to raise it from a Lesser Ethos.
Hmm even Lilly goes "why do I have this choice I like it but how". Why is this called Brave Blood? Certainly it's abilities help a brave warrior shed blood but so far besides maybe Song none of its abilities have anything to do with Bravery and definitely not anything to do with Blood. Is there something in Lilly's blood that makes this ethos drawn to her?

Also I think this shows Lilly's lack of knowledge about ethos since as far as we know you can't raise an ethos to a common ethos since ethos seems pretty standard with that they are. Like maybe if you consider something like Striker to be a lesser version of Brave Blood but I'm pretty sure there's no such thing as Brave Blood (Lesser) or Brave Blood (Rare). If anything I would imagine such differences would be be seen via the divergence or sync meters.

Deviant Wanderer (Common):
You have played the part of the good daughter whilst guarding the true feelings of your heart and desires for the future carefully. Though it was never your deliberate intention, you are in fact a well practiced and expert lier. Capable of convincing even yourself that every lie is a necessity and burying any guilt that might expose you. To embrace a life of deception in many forms big and small would be a tremendous departure both from what direction you expected your life to take and from what you consider an honourable path. It would however give you immediate and potent tools to become a free roaming woman beholden to no-one. This is an extreme option, could you even really return home with such an Ethos? Could you break your parents heart by having them behold a daughter holding such an ignoble future?
Another ethos I had forgotten. First thing I notice is that liar is misspelled as lier. My second thought is this feels kind of almost inverted-esque in how it could go. Cause using the powers of lies and deception to become a lone woman feels like it could easily go down dark paths.

Duty of Wood (Rare):
Your father is a carpenter. His parents also plied the trade. The line stretches back an unknown number of generations. This is the path you would be expected to take. Your relationship with your ancestral family trade is a cold and distant one, you possess little natural affinity on an emotional level. You are actually quite surprised the choice is even an option, perhaps your deep sense of familial duty and raw technical skill has allowed you to just barely pass the necessary muster. To counter-balance your hesitance, the legacy of family is a powerful source of Ethos itself. You are perhaps one of a handful of children within the village capable of gaining a Rare Ethos through their families' trade. While it would give you little personal satisfaction, it would likely be a comparatively potent and prosperous path to follow. You also would feel far less shame for running off alone on your return home in the morn.
The family and Dad Ethos. Seems very powerful given the praise Yolun has gotten. While Lilly obviously doesn't like this due to her love of nature I have to wonder how this would stack with Dream cause I imagine being able to flood wood with essence would only help with magic carpentry.

Foṟ̴͍̇m Fr̵̠̂̓ạ̷̾cture (̶̩̲͒͂A̷̡͆pō̵͕t̵̨̃heoti̶̦͛c):
Whatever has granted you your unique nature to choose additional Ethos in time has also linked you to something otherworldly. It calls and stirs at the edges of your mind. It is magnitude personified, limitless in scope, inhuman in nature. To do anything other than resist any further incursion would likely turn you into something perhaps not even recognizable to friends, family or even yourself. Even considering the option seems to minutely erode part of your self-identity. Still, such power, if only you give it just a little more…
Whatever gave us Boundless Ethos also gave us this and this seems very much Maw related. As I mentioned before it seems to be trying to mind fuck us even just thinking about it. Makes me wonder how much of Valerie's insanity is her own and how much is it her ethos since iirc she has her own Apotheotic ethos (which is a very scary name). I wonder how Form Fracture would had competed against Rapid Iterator given how they both seem to be "It is magnitude personified, limitless in scope, inhuman in nature."

You narrowly made the roll for Lilly to be compatible enough to be fully healed from whatever just happened to you by rolling an 87 on a DC85.
Wow I forgot this bit. Man the Maw (or whoever it was) is certainly not nice if we needed an 85 or higher to be healed after the literally soul shredding experience.

Even with the boost to personal autonomy, You still had a less than 10% chance of getting the Apotheotic tier 'Form Fracture' that hints at the eldritch forces behind some of the events that are going to occur as an option. So now Lilly (and you readers) is aware of the perhaps not quite benevolent benefactor behind things much sooner than I originally planned. Oh well :)
Yeah this certainly showed that whoever gave us Boundless Ethos is certainly not nice in that it mangled our soul and body and wants us to take the become a monster ethos.

And that's the opening update. I'll do the rest later since I think this is a good stopping point.
 
Lilly would be an amazing Anakin Skywalker, right down to the power potential, humble origins and struggling with institutions/bureaucracy. Looking forward to her seducing a senator by complaining about sand.

It would be a strange and unspeakable path for Lilly to take, to sacrifice all the Realms to an ever-hungry, ungrateful Maw. Apart from becoming some sort of omnicidal nihilist, I can't really see the Lilly we know go down that path. Going against the nobility, however...

Years of training, hard work, and sacrifice. Enduring trials both eldritch and common, from maddened mind-controllers to jealous rivals. Delving into the lore provided by a companion spirit, visions in hillocks, and tablets generated by a Tower of the Gods. The threat has a name, the stars are aligning, but the storm can be weathered and her nation will endure, as long as she can get the authorities to cooperate, to plan ahead, to just listen for once.

Only to be rejected. Ignored. Passed over time and again. The credit for her acts of valor stolen by her superiors and rivals. Her oaths of "protecting the people" twisted to "protecting the interests of The True Nobility". "She doesn't play the game." "Charity to the smallfoik teaches them to be lazy." "As long as the riots don't spill into the Upper Quarter, let the rats and roaches bleed each other for a change." "The troubles across the ocean will never reach our shores. "Would it be so hard to just give the duke's son what he wants for a night?"

Until at last, the Dark Dawn comes, and Lilly's commanders, without any acknowledgement of her prior warnings or the injustices heaped upon her, demand that she leave the peasants to die in order to secure the safety of the nobles.

No. If they will not adapt in the face of oblivion, then there is no need for them. She's far beyond them now. [Sympathetic Linkage] allows her to connect to the comrades she actually trusts at any time, no matter the distance, and they have the power to spread her influence to any they touch. [Bedrock] and [True Song] to stabilize and galvanize the people into action. The Gambling General who makes the long shots and yet always wins. Gold and jewels, enchanted weapons and armor pulled out of thin air. Every few battles brings yet another tool to her arsenal...and if some of the tools required to survive the Maw are more twisted than she would like, so be it.

She is a Force of Nature, and she is done hiding.
 
Hearing that people find my work interesting enough to read more than once makes me all warm inside :)

assuming our current situation is still relatively normal for the world.
The change is something that when it happens everyone on this thread will collectively say. "Ah, that was the change."

which would take forever for the quest to go through years
The beginning Arcs will be slowest. Every single chapter I'm still introducing new parts of the world. Whenever Lilly has free time, she is still figuring out numerous things about how powers work. So while it's all fancy and new, we are walking through it step by step.
Time-skips of a couple days will likely become common place, zooming back into play-by-play for critical events.

Feels weird for someone with Medium +++ Innate Source REDACTED then again I have no idea what REDACTED could be so
That's what you get for reading the black boxes on the spreadsheet. ;) Freeform and Bound are indented under Oath the same way as Fracture and Tension are indented under Concordance.

Is this wording connected to the meaning of Cleaver of Fortune?
I wish. At that point [Cleaver of Fortune] was just one of many unrolled possible Ethea. It seems more poignant in retrospect because it got rolled and you guys chose it. But I don't look at 50+ Ethea and work in allusions to them in case you guys pick them.

Speaking of our Mom how is Sarah connected to this?
How indeed.
While it is not directly addressed, there is another piece to this puzzle in 2.1 that a few people will probably think is a typo when they first read it. It's not.
Edit: Pfft, and a really big piece too that I forget about lol.

liar is misspelled as lier
Thanks.
 
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"I don't like sawdust. It flakes and itches and it gets everywhere."

People in love do strange things, as Evie very well can attest.

Besides, the only word we actually have for the Maw being bad was Evie's. Maybe, from my point of view, the Flower is evil!

The Maw may be nothing more than an ordinary aspect of life, consuming the meddling gods in their self-serving throes. Who is to say that a Melange Layer within the Maw would not be an improvement?

Who is to say that we ourselves aren't in the Maw right now? You think that's empty space around your world?

[SCREAMS EXTERNALLY]
 
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Wow, this quest is super cool. I really dig the slowly-being-revealed backstory and the technical language used to describe the Foundational Ethea, but everything so far has been interesting.

Hopefully I'll be able to contribute something more substantial eventually, but I do have one question for @Alectai - Why did you decide to pick Towering Edifice as your Foundational choice? We don't really know enough about the state of things to determine whether an 'unscheduled genocidal' event is on its way. In fact, from what we've seen, I'd argue that the two 'sides' are relatively balanced. Even a fairly small town like Harmuph has some very powerful individuals in the Town Guard, and they have to occasionally go up against opponents of similar power, like the Rampant or Broken creatures we've been fighting. Considering that, it seems to me like [Rapid Iterator] is more appropriate (despite the fact that we are fighting one now), because that is a Foundation suitable for humans who have similar power levels to their attackers. I'm curious what your thoughts are on this.
 
The logic for Tower was that if it creates a dungeon outside that it won't accidently unleash a monster tide or anything, that it seems to be the best option for loot, and maybe most importantly it uses the same power source as Evie and going by how the Foundational Ethos's source will effect how we interact with all past and future Ethoses with that source having it work off the same thing as Evie our little helper will probably help us understand it the best.
 
Taking after NotteBoy97's example, I took a look at the earlier chapters, and I think I found what was supposed to be the first "secret challenge".

You awake underground. Thick roots grown and woven around your body from the nearby tree. Yet, as you begin to struggle, they move in a most 'not like a root' way, retracting and shuffling loose the earth around you such that with a gentle heave you push up revealing most of your body to the noonday sun. Clumps of dirt slough off you as you stand, still not quite fully awake from whatever it was that you just saw.

You are still in the clearing where you fell to the Dream, though you don't remember the tree closest to you being quite so large. It's added another fifth or so to its already impressive size. As you take in the sight you also realise that the travel clothes you came here in are tattered and indeed even partially eaten by worms. Mother is going to kill you.

...Yeah, we kind of got carried away with the fantasy of it all and didn't quite put together that a Level 0 Druid probably isn't going to have this much of an effect overnight. Welp, live and learn.
 
Thanks, esktasy, for telling me about this quest, it's fantastic. And thanks Slyvena for writing it, of course.

I kinda imagined her like Lillie from pokémon, but that doesn't seem to be too far from the truth.

That's within the wheelhouse of Runic Magic yes. But definitely not the same day you pick up a Mana Ethos.
You need to already be capable of inscribing a rune to generate its effect instantly. A couple seconds in {Sample Space} is not long enough to figure out new runic designs (unless they are mishmashes of things you already know). That would be like reading the first two sentances of a novel a million times and then knowing what the whole story is about; impossible. Its one of few cases where infinite repetition doesn't really help.

Edit: Where it would be insanely useful is for testing new designs. No need for safety features. Use a 1/10 of a second {Sample Space} when you activate the new template for the first time, slap yourself in the face as a sign if its dangerous to activate.
In fact, you could do ridiculous stuff such as design new OP runes and glyphs that are literally impossible for someone not using {Sample Space} to pull off.
Maybe I misunderstood how runes work, but couldn't she just inscribe every shape that could possibly be inscribed within her available time and keep one that has a useful effect?
(I.e., write every sentence that could be written in a few seconds and keep one that could make sense for the story.)

Or do you have to understand what a rune does before you can inscribe it?
 
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Welp, live and learn.

This was the first hint of the {Attuned Locus}'s existence (at this stage, its meek beginnings). To protect you from wandering predators in the forest, it/you pulled you underground and supplied your needs during your slumber.

I hadn't exactly solidified the idea of 'secret challenges' as they exist now, but the option to link up with the Prime Tree would have come much sooner.
'Mystical Concerns' as a vote option also had a decent chance of figuring it out before you left.

And thanks @Slyvena for writing it, of course.


Maybe I misunderstood how runes work, but couldn't she just inscribe every shape that could possibly be inscribed within her available time and keep one that has a useful effect?
[Quickwrit Stennovoker] requires full knowledge of a complex rune formation to shortcut the effect. Being able to see one or two seconds into the future is not long enough to gain an understanding of what the full rune formation would be and trigger the instant effect.

(I.e., write every sentence that could be written in a few seconds and keep one that could make sense for the story.)
Can definitely do that. {Sample Space} can be used to skip over many of the most difficult moments of rune assembly if you activate it at the right times. This has it's limits too though. Not every mistake just immediately fails or explodes, sometimes it is not clear you've made a mistake until far later in the process.

Or do you have to understand what a rune does before you can inscribe it?
Mana Runes (and other types if you ever learn them) are indeed more than just stylish writing. There is an element of internal conceptualization that your Will then manifests in physical reality. This is where {Sample Space} starts to run up against limits of how far the Concordance Source itself can stretch. While it has tremendous scope and reach, physical action is far closer and easier to split off into infinities than conceptual deviations are.
edit: This will probably make a lot more sense when you guys get to what Fracture/Tension are.

tl.dr A Lilly with [Quickwrit Stennovoker] would still have to learn the runes themselves the old fashioned way. But could still stupidly cheat by generating them with perfect timing and precision within the {Sample Space}.



Writing Progress:
One scene remaining to write for 2.1

Then proofreading.
 
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Hey great quest.
Anyway, I've been listening to this one song for six hours now and got ideas.
I'm pretty sure flow has something to do with passively influencing the world around you, but could change the powersource to whatever really.

[The Last Candle] (Dunno): (Flow)
You have faced despair, the destruction of all your hopes and dreams. But you did not falter. What has been lost can be reclaimed, what has crumbled can be rebuilt, and what has broken can be reforged. In your darkest hour, the light of hope in your soul will not go out, an undying candle that can warm you and others, and open up a path. It may not be easy and it may cost you, but hope always remains.

My prose is shit, but I envisioned this as a power that would let its possessor become a beacon of hope, or more likely a candle that warms a few. A power that makes one's self and one's companions rise to overcome despair, doing little-to-nothing in normal life, but allowing the gaining of great strength in times of adversity.

[Darkest Hour] (Dunno): (Flow) {Inverted}
In your darkest hour, you broke. And now you will break others. Your foes know no respite; their works crumble, their loves lost, their lives pits of despair. Around you, nothing goes right for them. They heed the wrong advice, pursue foolishness, and sacrifice that which they should not. And in those moments where they can reclaim what they have lost - to repair broken bonds, to stand up to fight rather than run, and save the things they love - they dither, falter and fail.

The opposite of the above - rather than lift up companions through hope, the possessor breaks their foes through despair. Think a farmboy who stands up for what is right and slays the beast, a man who overcomes his addiction to heal his relationship with his wife, a hero who sacrifices himself to defeat a great evil - these things will not happen around them. The farmboy will cower, as is normal. The man will succumb. And the hero will falter when called upon, ultimately breaking and accomplishing nothing.

Also I like threes.
 
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(Heavily inspired by an obscure visual novel.)

[Fang of the Forest](Rare): (Oath, maybe)
You have already embraced the connection between all life, and walked through the forest's Dream. But the Strands of Life can be warped, corrupted and damaged by cruel or ignorant beings. You shall now swear yourself in the defence of all life. Destroy what has grown to great, and protect what nears extinction. Hold back corruption when it threatens to consume you. This path will not be an easy one, but you will walk it with the knowledge that your action shall strengthen the Strands and the world.

(I'm not great at prose either, but I think I'm getting the idea across.)
 
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[The Last Candle] (Dunno): (Flow)
You have faced despair, the destruction of all your hopes and dreams. But you did not falter. What has been lost can be reclaimed, what has crumbled can be rebuilt, and what has broken can be reforged. In your darkest hour, the light of hope in your soul will not go out, an undying candle that can warm you and others, and open up a path. It may not be easy and it may cost you, but hope always remains.

Damn, if only there were some kind of magic that benefited from never entirely losing hope...

Oh.

Of course.

The Girl at the Edge of Despair (PMMM/Lillyverse) (coming 2028)​

[Fang of the Forest](Rare): (Oath, maybe)
You have already embraced the connection between all life, and walked through the forest's Dream. But the Strands of Life can be warped, corrupted and damaged by cruel or ignorant beings. You shall now swear yourself in the defence of all life. Destroy what has grown to great, and protect what nears extinction. Hold back corruption when it threatens to consume you. This path will not be an easy one, but you will walk it with the knowledge that your action shall strengthen the Strands and the world.
Seems kind of like a Gardener's ethos, perhaps. Or perhaps a Forester, if it must be a forest thing.
 
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[Fang of the Forest](Rare): (Oath, maybe)

This sounds like a "sequel" Ethos to [Dream Within a Forest], one that has a prerequisite reaching top Grasp or high Level in [Dream] to even access. The issue is...I don't think Ethos work like that. Everybody in the world gets one Ethos for their entire life, period. The only way that someone would qualify for this class is a) somehow be born with Essence Vision and gain an intimate understanding of the Golden Strands before you turn 12ish, b) go into the Championed Uplift dungeon to get the upgraded class (and hope that all of the prior skills transfer over because, again, only one Ethos at a time), or c) be Lilly freakin' Silas.

*Note: Future generations will use the phrase "I'm not Lilly Silas" in the same way we use "I'm not Superman."
 
I wonder how the Foundational Ethos will interact with [Dream]. The comment for {Collective Communion} talks about the possibility of building a world in that dreamspace. All the Foundational Ethos rolled are 'GEOLOGICAL INTEGRATION ONLY', are there Foundational Ethos that are oneirological (dungeon in a dream), or perhaps somatological (dungeon in a body, probably a giant body) or can be integrated multiple ways (think 'Beautiful Darkness' except more dungeony, a la a dream of a dead titan)?

The only way that someone would qualify for this class is a) intimate understanding of the Golden Strands, b) Championed Uplift dungeon , or c) be Lilly freakin' Silas.
There is also d) Family Legacy. A family with a long history of Essence Ethos could probably get something like that. Could probably also help with a), though it wouldn't help with b) or c).
 
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