The trick is, if he precogs that you'll shoot him, he can try to stick to precogged timelines where you don't get the chance to shoot him. This isn't perfect, but normally he keeps one of his timelines as risk-free as possible, so that if the risky timeline goes bad, he can stick with the risk-free one. The catch is, since the timelines are precog simulations, it should be possible for a different Thinker shard to cause reality to diverge from the timeline Coil chose to keep. The question is, what happens at that point?, which isn't a question that got answered in canon before he was killed.

One possibility is that he'd remember both simulated timelines, but begin experiencing a third at the point of noticed divergence. Another is that he wouldn't notice until the chosen timeline was supposed to end, at which point he'd experience a discontinuity and find himself abruptly in the real timeline.
 
Best way to kill coil is to do it over a couple days, either follow him from affar or slowly poison him.

EDIT

And if addie got halo as a tech tree how effective would locusts/phantoms be? And would she have enough time to turn her family into Spartans and arm them?
 
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Addy is the Bay's resident tentacle overlord, right? What if, just hear me out, what if she had a tentacle-based shapeshifting power?

I proudly present to you, non-infectious strain of the Blacklight virus from [PROTOTYPE]! The world won't know what hit 'em!

Relatively easy production thanks to her Creation Vats, though the genome rig might need to be adjusted to support RNA.
 
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Best way to kill coil is to do it over a couple days, either follow him from affar or slowly poison him.
Well, best way to kill Coil is to have a "Kill Coil" button, that killing him no matter where he is, when pressed.
But your option is good to.
The only possible problem - poison must be delayed, but work quickly, othervise there's a chance that he either will be able to get Panacea's help, or decide to give last "Fuck You All!" and release all his contingences, like Empire identities, bombs and everything else.
 
Well, best way to kill Coil is to have a "Kill Coil" button, that killing him no matter where he is, when pressed.
But your option is good to.
The only possible problem - poison must be delayed, but work quickly, othervise there's a chance that he either will be able to get Panacea's help, or decide to give last "Fuck You All!" and release all his contingences, like Empire identities, bombs and everything else.

Best way to get rid of coil would be to release his info to the empire and tell them about his regular plans and contingency plans! And if possible try to pin the blame on him for the whole "taking gluttenchafts money" thing addie is currently doing...
 
I really wish people would stop claiming that. Coils power has no need to puppet him, it is quite capable of predicting how he will act, and just show him what he would have done in the path he will drop.
No autopilot needed.
That wouldn't work, unless his power erased his memory after the simulation, and restored it as he progressed through reality. Because, otherwise, he would get "three bites at the apple", not two.

Suppose he's in a burning room, and there are 3 doors in front of him. One leads to an angry, heavily armed Tattletale. One leads to an angry, heavily armed Regent. And the third one leads to safety. He runs his simulations, opens doors A and B, runs down the long corridors, and gets shot in both timelines. By your theory, both timelines were simulations, and he isn't being puppeted — so, he has no reason not to take Door C to safety instead. And, knowing that the simulations were aborted early, he wouldn't have whipped out his gun to shoot Armsmaster.

The "simulate and autopilot" is a fairly decent way for Wildbow to make Coil's power consistent with his declaration that Shards can't actually reverse time or create & destroy universes. (Because, that would allow them to reverse or ignore entropy, which is supposed to be their ultimate goal — whether or not they are consciously aware of that or not)

It also brings up the interesting possibility — one that I, personally, haven't seen used yet — that Coil's shard might have "blindspots", in the same way that Contessa's does. This fic comes close, in that Coil's shard is able to simulate "something is about to change in a way I can't predict" and does an emergency-abort of the simulation, but I mean a proper blindspot; e.g. if Coil couldn't predict Eidolon, who closes a door in the Rig while visiting, and Coil walks into it on autopilot (because, in the simulation, it was open). Suddenly, he finds himself knocked out of autopilot and "back in time", with a sore nose and a dawning realisation that his power doesn't work how he thought it did.
 
That wouldn't work, unless his power erased his memory after the simulation, and restored it as he progressed through reality. Because, otherwise, he would get "three bites at the apple", not two.

Thats a large assumption in the first sentence. His power wouldn't have to 'show him both memories' before letting him experience any of it. It simply makes its predictions in Shardspace then lets Coil off on the 'chosen' path while feeding him simulated experiences of the other path.

I'm not saying it works like that, as there is no reason it couldn't just be constantly puppeting him while letting him only see simulations. But letting him 'experience it' while showing simulations of the other path works fine too.
 
I wonder how addie would react if she appeared in dc or marvel? With her shard giving her reproducable tech! She would probably start out villain before "going good" or something, I wonder how batman would handle her...
 
I can feel Lisa doing a good Ainz impression while screaming internally tbh and given in Addy's pov like she tends to skip his dialogues and impression it may be really frightening on her end. I can't wait on her talking with the Heberts if the PoV reaches that moment and tell 'em what's possibly(cause Negotiator tends to make mistakes still) going on Addy's head.
 
Breaking exactly half of their bones?
It's still non-lethal :whistle:
Actually with Potions or Taylor's healing magic it won't even be all that permanent.
Would NEPEA-5 affect addie if she gave potions out for free?
Nope, since she wouldn't be selling it. Also Addy wouldn't do it for free anyway unless she was doing some sort of PR charity thing or something.
Or in exchange for goods rather than money? Cause I can see tattle trying to sell the potions to either toy box, the PRT or the elite (off the books) in exchange for goods and security.
There are some possibilities with trading it to other organisations, though it'd probably be Tattletale who ends up doing it and/or taking point on it. Addy would be more interested in making new things than churning out loads of potions all day long.
She is probably mass producing headache remedies.
:whistle:
Thanks for another chapter Addys enthusiasm is making her one of my favourite OC. I find it amusing how she has framed Danny and Lisa as splyse. Danny as he will now have the control plate in his head, the property in his name and driving back and forth too it. Lisa as prt don't know her power, previous lab is by their base, splyce vanished for a while when prt raid undersiders base and tattletail vanishes but now is back the same time splyce is making a come back, PRT think splyce is a young girl due to bows, tattlesnakes have her dna, and now she's a tinker in splyces lab.
So far the only ones that know 'Splice' is a young girl is Coil and Lisa. The PRT are still working under the whole adult man angle. There'll be a couple shocks if/when they see Splyce and her feminine boobs venom glands boobs curves. Also Danny hasn't had the implant installed yet, since there's no need to do so yet while Khanivore is still incubating.
Can Lisa follow directions and make Nuka-cola?
Yes, but that's more due to a synergy between the alchemist-granted tinker abilities and her own power figuring shit out. In general, if it's chemical tinkering and not too complex Lisa should be able to replicate it. Nuka Cola Quantum, being a mildly radioactive high-energy soft drink is simple enough to do so.
Take the pedo snake down, that guy even for a fictional character grosses me out.
Addy has already dealt serious blows to Coil. One day it might even be on purpose. :rofl2:
Addie is accidentally going to take over the merchants isn't she?
Maybe if she ever gets starcraft as a specialty. Neural Resocialisation would do wonders for the merchant membership, and give Addy lots of loyal new minions. It works for the Dominion after all.
Lisa is absolutely going to hate the Tattlesnakes. Since clones can inherit the powers of the original and the snakes have Lisa as a gene donor there is a good chance that one of them can inherit a close facsimile of Lisa's power resulting in a smugness showdown of epic proportions.
She's not going to be happy about them all that much. None of the Tattlesnakes will have parahuman powers, though there's nothing stopping Negotiator from calling dibs and budding onto them.
Can she shorten any of the time to make the rings if she got some sort of machine to automate some of it? That ring that converts water attacks seems mighty useful against Leviathan.
Her next specialty actually has something that'd help with mass producing stuff for her. Sort of. It'll build stuff she's already made for her, freeing up a lot of her time. It doesn't help with the original issue of Addy needing to spend time to make the stuff in the first place so her new thing can make extras.
The best kind of illegal.
I remember when I was young my parents didn't teach me not to do crime. They just told me that if I do I should make sure I wasn't caught.
It's bled through into Addy a bit.
Definitely magical girl specialty. She should hook Vista up. Maybe give her flight. She'd be able use her powers more effectively since no humans to get in the way of her travel in the air and she can shoot the lasers she makes with her powers down on the enemies.
Amusingly Addy's next spec has a whole bunch of options for gifting flight. This next tech tree is even more bullshit than bioshock, and that's saying something.
Isn't Ragnarok the ring that makes no MP get used, like Negentropy in a ring?
Or is it something else?
Yeah it's basically negentropy in ring version. Or in this case pulls zero point energy or whatever from whatever and uses it to fuel all the stuff, because Tinker Magic.
Using Demi on people is a terrible idea, Addy NO!
It'll probably rip them in half.
It will certainly be unpleasant, but since this is the FFX/X-2 version it is explicitly non-lethal and cannot actually kill things. No matter how much they wish they were dead.
Also, did she just turn herself into an Aeon using what is essentially a Petrify Blitzball?
Nah, the Aeon part comes after making the Blitzball.
I really want her to meet Bonesaw now, just to make a new freind and so they can make all new Tinker abominations that are sooo *cute*!
Panacea can join in if she wants to and help make their new magical centipede-squid (Squidapede) army!
Bonesaw is firmly in the enemy column for now. Especially if Addy forgets to solve the whole Mouse Protector thing.
Just thought of a potential problem.
Addy hasn't brought a cape back to life before.
If Lisa's power decides to tell Scion that there is someone that can bring back the dead, then.. problems.

Also, yay, Tattletale back again.
Luckily Scion is ignoring all his calls, so it's not like he'd be warned.
The question is, would the vita chamber even work on Entities? If it only works on human beings or other meatsack organisms then Scion wouldn't be interested.
I'm inclined to say no, since it's not rated for crystalline space whale usage.
Considering that her previous choices were 'at gunpoint' and/or 'dead,' it would put things into perspective to actually have a choice. Also the revenge option probably came into play.
The whole addicted to a very unstable chemical in order to keep the tinkertech cancer in check is a bit of a downer though, but still Lisa has much better working conditions than she previously had. And magic tinkertech cancer is still better than being dead.
Contessa must not see mc in the Path due to Simmy's interference.
Addy can be pathed, but her own anti-thinker effect and regular contact with Simmy throws it off a little. It helps that Addy is in Brockton Bay, which is a mostly hands-off area for Cauldron at the moment.
She'll inevitably wind up on their radar after Leviathan. If only due to all the 'Magpie Deceased' spam coming over the armbands.
Since due to the vita-chamber making death cheap as fuck, it means I don't have to equip Addy or Taylor with plot armour for the Leviathan fight. Thus I'll end up rolling for them the same way I will everyone else (and generally working my way through the fight round by round). There's a chance Addy will roll well and won't even die once, but then again there's also a chance she'll die enough that she'd be entitled to a free milkshake. It'll depend on the dice really.
The biggest threat during the fight isn't to Addy but is to her Lair, since that's in the Docks splash zone.
Shouldn't it be gone? As I recall shards leave their hosts when they die.
They do, but a host coming back to life or at least someone with the same genetic makeup will have at least a partial connection. This can be seen with Bonesaw's s9000 some of which had been dead for decades although she had to mess with their memories to re-trigger them, Blasto who I think could clone a cape with powers intact and Labrat. That being said trying to cheat this is a bad idea as shards keep a copy of the host's mind in backup and will likely try to slowly overwrite you with their old host if you are trying to do anything other than just revive the dead parahuman.
Also the vita-chamber, due to the quantum bullshit going on, rebuilds them with the gemma there as well as all the memories, etc. From Negotiator's end it was essentially as if the signal was cut out briefly but Host is still there now and just the same as when the signal cut out.
The PRT would probably offer her the moon if they found out about the Dresspheres.
Loads of people would. They're one of the more OP aspects of this tech tree, which considering all the Aeons and accessories is saying a lot. I'm looking forward to the Aeons. They'll be loads of fun when I implement them, since almost all of them are going to be Viper/Tattlesnake based. That's the problem with having sapient, free willed minions. Sometimes they invent religion.
Addy's next great idea.... offer them powers for their silence. :facepalm:
There will definitely be some powers offered. Missy won't take any due to PRT fears (Teacher comes to mind), but the others might be more enthusiastic.
I love this fic so much, Addy is a living meme.
Also, she could probably get that kill-order revoked by agreeing to bring Hero back to life.

To be honest the kill order isn't all that scary to Addy. It's not like it'll stick even if they do enforce it. In fact I'm not sure they can even give her a new kill order afterwards since she'd have already been tried and executed for the previous 'crime'.
Why didn't Addy reveal that Missy is also a cape? So what if it is outing a ward, she outed herself to all the girls.
Either A) She exorcised restraint for once in her life and let Missy decide to introduce herself or not.
B) She remeberd that the PRT wouldent be happy about it and didn't want to do paper work.
C) She didn't want to share her awesome reveal.
D) She actually forgot in the excitement of getting to show off.

Or some mix
A lot of C, a bunch of D but also because while she knows Missy is Vista, Missy doesn't know she knows Missy is Vista. It may have gone differently if she knew that Missy knew that she knew that Missy was Vista, but since Missy doesn't know then Addy didn't see the point of outing her friend, so now nobody aside from Addy and Missy know about Missy being Vista :p
People talking about Coil said:
[Coil's power mechanics discussion]
I'd like to point out that for this fic Coil's power works by doing a simulation and then puppeting him through the simulation while playing it in his head at the same time. This is why Addy's anti-thinker effect when she swaps specs throws him off so much, since his power can't precog what she's going to choose.
That said Addy has a plan to deal with Coil (which will eventually be vetoed and replaced by something both sensible and workable).
Do you know what would be realy weird... and somewhat nice?
A Simmurg POV.
:}
But then I'd risk revealing some of Simmy's plans ahead of schedule.
There is however a Reality Lens interlude coming up.
Addy is the Bay's resident tentacle overlord, right? What if, just hear me out, what if she had a tentacle-based shapeshifting power?

I proudly present to you, non-infectious strain of the Blacklight virus from [PROTOTYPE]! The world won't know what hit 'em!

Relatively easy production thanks to her Creation Vats, though the genome rig might need to be adjusted to support RNA.
Prototype isn't on the list at the moment. I could add it I guess, but the thing is aside from Blacklight (and other assorted viruses) there isn't really anything that useful to her from a tinker perspective. Unless she want's to out-bonesaw bonesaw of course.
I wonder how addie would react if she appeared in dc or marvel? With her shard giving her reproducable tech! She would probably start out villain before "going good" or something, I wonder how batman would handle her...
Her stuff isn't really reproducible, it's still blackboxed tinkertech.
She'd probably start as a villain, since with no ID and no money she'd need to steal stuff so she can tinker up a way to get back home. In the absence of Taylor or the rest of her family to provide a solid moral framework Addy's view on hero or villain would boil down to whichever is most convenient for her goals.
I'd like to say she'd beat Batman, but sadly I can't. The guy is scary good at what he does (beating up mentally ill people and throwing them into the asylum).
I can feel Lisa doing a good Ainz impression while screaming internally tbh and given in Addy's pov like she tends to skip his dialogues and impression it may be really frightening on her end. I can't wait on her talking with the Heberts if the PoV reaches that moment and tell 'em what's possibly(cause Negotiator tends to make mistakes still) going on Addy's head.
On the bright side tatt's won't figure out the self insert bit, since for all intents and purposes Addy is Addy now.
 
True, but there is a problem here. What if Levi destroys the chamber? It's not an adventurous idea, EB do a lot of collateral damage after all.
Addy's going to have some backup vita-chambers, including one well away from the area. Her goal is to have one at home, one in the Lair and one in a safe location outside the city. Depending on resources and time she might only be able to do a lair one and outside city one by the time Levi hits.
 
Definitely would suggest AVOIDING rolling for deaths and the like for the Endbringer fight. But that is just me. I've seen authors try it and others use it, like for Trailblazer, but it honestly is discouraging as hell. Both to the author and the reader.

The Vita Chamber may make death cheap, but it is still limited by ADAM amounts, right?

The biggest issue is just that it can cost you characters you love and would make wonderful plot tools and characters later. But then, with the Vita Chamber, Addy can bring back dead Wards or other heroes easily enough. So yeah, up to you. I just have seen the whole rolling for thing just being... very bad.

Still, looking forward to the future of how you handle things. Especially when Addy Demis the fuck out of Leviathan.
 
In general, if it's chemical tinkering and not too complex Lisa should be able to replicate it.
I mean, if she's given proper books and a way to quickly go through them - she can easily fake being a Tinker. Get books that are advanced enough and/or have outside Worm-verse knowledge - she'll probably figure it out and will be able to build something herself. Negotiator might even perk up - new ways to use its powers.
 
Prototype isn't on the list at the moment. I could add it I guess, but the thing is aside from Blacklight (and other assorted viruses) there isn't really anything that useful to her from a tinker perspective. Unless she want's to out-bonesaw bonesaw of course.
Well, besides the direct organic viral stuff, there's also the tech like the viral sensors and thermobaric tanks. And maybe some of the heavy armor and other gear for lower tech armor solutions.
Edit: ofc that's assuming Addy can think ahead far enough to want viral and anti-viral warfare ready for when the Slaughterhouse 9 come to visit.
 
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The whole addicted to a very unstable chemical in order to keep the tinkertech cancer in check is a bit of a downer though, but still Lisa has much better working conditions than she previously had. And magic tinkertech cancer is still better than being dead.
Didn't she implant the sea cucumber to solve that? it produces more than she needs, and gives her a free regen power on top.

Hell, even tats would be fine (if VERY IFFY) with it "Yeah, you are free to go, but due to how i brought you back, you will need this fleshthingy that gives you a brute regeneration to counteract the side-effects of resurrection. probably shouldn't take it out if you dislike magic supercancer, hairloss and insanity. Can you teach me the art of Smug before you go?"
 
Non-Canon: Terrible influence
I really want her to meet Bonesaw now, just to make a new freind and so they can make all new Tinker abominations that are sooo *cute*!


Bonesaw: "I'm picking you as my candidate!"

Jack Slash: *stands behind her, smirking like a proud parent*

Addy: *to Simurgh* "Why didn't you warn me?"

Broadcast: [...?]

Jack Slash: *blinks, puzzled*

Simurgh: [Entertainment]

Broadcast: [!?!]

Bonesaw: "We are going to have so much fun togeth-"

Jack Slash: *grabs Bonesaw by the arm and starts walking backwards, looking as if he'd just bit into a lemon* "We are going! Stay away from that girl!"

Bonesaw: "But-"

Jack Slash: "Nope! She would be a terrible influence on you!"

Addy: "Hey!"

Taylor: "... I'm somewhat less surprised than I should be."
 
Definitely would suggest AVOIDING rolling for deaths and the like for the Endbringer fight. But that is just me. I've seen authors try it and others use it, like for Trailblazer, but it honestly is discouraging as hell. Both to the author and the reader.

The Vita Chamber may make death cheap, but it is still limited by ADAM amounts, right?

The biggest issue is just that it can cost you characters you love and would make wonderful plot tools and characters later. But then, with the Vita Chamber, Addy can bring back dead Wards or other heroes easily enough. So yeah, up to you. I just have seen the whole rolling for thing just being... very bad.
It's not all going to be complete random rolls. Just mostly. Certain characters will have a little bit of...not plot armour per se, but at least a thing where it'll only be gruesome dismemberment/maiming, rather than death.
Still, looking forward to the future of how you handle things. Especially when Addy Demis the fuck out of Leviathan.
:whistle:
Tch the 1.2k word alert...


Im disapinted
Pfft 1.2k is not a chapter. It isn't even an appetizer. I might do small omakes, but for proper updates I feel disappointed in myself if it's anything less than 4k. Chapter 6 only barely gets a pass because I needed to split it from chapter 5 for pacing reasons. I feel better doing fewer, but larger updates than multiple but short updates. It makes filling in the plot holes with cement a lot easier.
With preptime she can

...of course batman would win the preptime war right after
Yeah Batman is kinda bullshit. Luckily he's a hero, and thus reactionary, so Addy would only have to worry about him after she started committing crimes.
Or she could do the smart thing and just GTFO away from the hellhole that is Gotham city. Then she doesn't have to deal with him at all.
Didn't she implant the sea cucumber to solve that? it produces more than she needs, and gives her a free regen power on top.

Hell, even tats would be fine (if VERY IFFY) with it "Yeah, you are free to go, but due to how i brought you back, you will need this fleshthingy that gives you a brute regeneration to counteract the side-effects of resurrection. probably shouldn't take it out if you dislike magic supercancer, hairloss and insanity. Can you teach me the art of Smug before you go?"
Addy implanted a slug into herself to solve it. Lisa doesn't have a slug yet, and is uncomfortable on the idea. Not entirely sure she'd be able to handle one as she's mostly done growing. I could kinda handwave Taylor getting one since she's definitely not done growing yet. Luckily for Lisa Remedy and/or Esuna can actually fix the problem, so she has options if she decides not to use Bioshock powers.
 
musingly Addy's next spec has a whole bunch of options for gifting flight. This next tech tree is even more bullshit than BioShock, and that's saying something.
Magical girl tech. Check. The next one is more bs than Bioshock. Check. It does have many flight options.... it's not Touhou or Nanoga, right? right?


To be honest the kill order isn't all that scary to Addy. It's not like it'll stick even if they do enforce it. In fact, I'm not sure they can even give her a new kill order afterward since she'd have already been tried and executed for the previous 'crime'.
To be fair, this is actually true. The death sentence stops working after your death after all. So the kill order just goes to limbo after being executed. But sadly that will probably only work, like, one to three times. Cuz they will know that she can't be killed and do one of two things. Search why she can't die, maybe even finding the vita chambers (Probably not because Simmie will probably want to troll everyone and block the finding of one) or using lifetime imprisonment on the birdcage or something similar.
 
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