Unders
Suffers from delusions of competence
Forgot to update it. It's been updated now.I just checked the info-post regarding what blueprints Addy has, and the one for the vita-chamber is missing.
Is the post out of date, or did she not have the time to document it before her specialty switched?
Rest of the replies in this spoiler since it's still technically a spoiler even if we all know by now what her spec is:
Hopefully it'll come round eventually. I know there were some standalone mods that had some LW features (such as classes) that one could grab but I need to check them to see if they're War of the Chosen compatible. Best part about long war is the stories you wind up with. I had a squad full of rejects and misfits that somehow turned into one of the best squads i've ever had.Actually, I think that someone is trying to port Long War into WotC. Not sure how well it's going tho.
That said I might need to redownload it so I can give it a whirl, if only to see what neat tech options I might be able to nick for Addy.
Hmm yeah. this is probably the best method to handle the issue if it ever comes up.I'm gonna speculate that the Vita Tank with Mouse Protector DNA before Murder Rat would resurrect Murder Rat. The Vita Tank does not require new sample DNA every time Addy adds new plasmids to herself (which drastically alter her body and DNA). It just quantum-hand-wave-away grabs the person from right at their moment of death. Maybe Addy would eventually get a specialization that would allow her to fix Murder Rat (seriously Bonesaw has nothing on the Zerg or Franken Fran), but I don't think Bioshock would be it. Well, at least Addy has the option to revive Murder Rat at a later time if she rolls the technology to fix her.
Minions are great. Even better she's allowed to swap back to Fallout after she's done with x-com which means she can get another try at the actual fun stuff like the robots.Addy really is a tinker nightmare. Everyone worries about the versatility of tinkers and the gear they can give out for others to use, but Addy is really going 110% into minions with her tech. Critters, minion empowering plasmids, and now AIs (digital minion).
Yup, two different flavours. A break the effect almost instantly but get stunned for a moment one and a cause painful feedback to the master one.Holy moly does XCOM have anti-master tech? Some of the gene mods look like it. That's pretty big. I don't think many of Addy's fictions have that.
i'm not familiar with XCOM can someone tell what it would include in term of technology.
I'd also like to add in addition to the crysalids she'd also be able to create any of the other alien races (with the exception of ethereals, since they aren't clones) from both games. She's totally going to make a viper just for the inevitable boobsnek jokes.What doesn't it contain?
You get power armor, and lots of guns (magnetic, laser, plasma)
You get a LOT of gadgets for all occasions.
You get robots and MEC's (person converted to walking tank, meaning twice as large as a person, with a gun as long as you and probably as heavy)
You get gene mods, so you could take DNA from anything and add them to you, to get nice abilities.
You get pods that can give people psionics (after a multi-day period of sensory isolation, so Taylor is not going to approve)
Depending on how far, you take it you might be able to build hi-tech jets with hi-tech weapons or the Firestorm (fusion of jet and Ufo, the ultimate in air superiority)
Or the underground base and its various building options, which include satellite uplinks, underground hangars and generators(fusion, thermal, elerium meaning alien material that is volatile and prduces lots of energy)
Probably not something we can build just yet though.
There is also JULIAN, an AI that was built by your side, but went insane due to isolation.
And then there are the Chryssalids, those adorable little balls of pure horror fuel.
Imagine Addys Crows but no wings, four legged(legs loke like spikes), armored(as in you need advanced weaponry to scrarch them), very fast, can dodge bullets and pierce power armor. And sometimes regenerate (may have gotten that point mixed up)
They can kill most people in one hit.
Of course they dont make nests in their victims corpses, no eggs.
They do however deposit larva, which will hatch into a full grown Chryssalid after a fairly short time. Until then, the body is animated as a pseudo-zombie and attacks everything in the vicinity.
And they don't need human bodys to breed, any corpse of sufficient size will do.
Overran a fishing village by infesting the corpses of sharks and whales...
In the second game they could burrow and launch surprise attacks from underground...
If she can make those this is going to go horrifically wrong/right.
Chryssalids are a greater threat than Nilbog, because they are wild and mindless animals that are going to spread far and wide if you don' contain them from day one.
They were specifically created as a biological terror weapon)
She'd also have access to Meld, which are weird biological nanite things (if I remember correctly) that allow for grafting of non-native tissue or cybernetics without any of the normal issues, which could have some amazing synergy later with potential future specialties. Meld is what lets the genemods and MEC trooper cyberisation actually work.
X-com as a specialisation isn't quite on the bullshit tier as starcraft but it's still up there. I'd probably list it on par with mass effect in terms of amazing OP bullshit.