Better not tell Earthscorpion, or he will try and ruin your fun.
Well, really it saves you from death by fucking with causality, but you would have died otherwise. And it destroys the Hearthstone. It's basically a get out of death almost free card.
Better not tell Earthscorpion, or he will try and ruin your fun.
Emergent Viridian Angel Shintai
Cost: 20 motes, 1 WP; Mins: Essence 6; Type: Simple
Keywords: Obvious, Blasphemy, Form-Type, Shaping, Emotion
Duration: One Scene
Prerequisite Charms: Demon Emperor Shintai, Herustic Logos Shintai, Emerald Angel Unfurling
At first, the activation of this Charm appears to be identical to Demon Emperor Shintai. The Shimna cry out as the terrible keening cry of that-which-was-Malfeas resounds throughout the cosmos, the strands of Fate but spider webs to the King. But when the humiliation of what he has become strikes Malfeas, the Green Sun Prince declares that he is not his forebears. He asserts the self-control of the Emerald Angel, and he does not coalesce back into the Demon Emperor. Vast wings of colourless radiance spread out, burning sun-bright, and the terrible empyrean chaos wraps itself around bones of crystal and light. The colour shifts, from purest white, as the anima banner of the Exalt bleeds into it, but the edges and tips of the wing always retain this pure colour. This is the Emergent Viridian Angel; the unforeseen and unexpected product of the Reclamation, and a force of terrible stability and majesty.
The Emergent Viridian Angel is between forty and eighty metres high, warstrider sized, a vast winged giant made of majesty. Its wings reach high above even it, sprouting forth from shoulders and waste and back and ankles, up hundreds of metres. It is almost inconceivable that such a thing came from within a human body, even an Exalted one, yet that is the truth. Creation burns at its prescence, for the world cannot face the Pyrian fires unshielded by crystal, and the former majesty of its King, yet the will of the Angel forces it to face its fragility.
- The character counts as a unit with Magnitude equal to the highest of his Charisma, Essence or Intelligence in Mass Combat. Enemies do not benefit from Magnitude, unless they are the same scale as the Angel.
- Creation burns from the majesty of the Angel, still too confined for others to be safe. All non-sapient wildlife and plant-like within visual range of the Angel, up to a limit of Essence miles, around it die in the terrible light, burning with a colourless, cold flame to fall to the ground as snow-like ash. All bodies of water in the area shift permanently, as a Shaping effect, to something that is no-longer water; viscous, red, and smelling faintly of blood. The Wyld fares worse; everything that the light of the Angel shines upon is made permanently part of Creation, and counts as something that the character shaped with Creative Convergences of Principles for the purposes of that Charm.
- All characters must pass a Valour check after seeing the Angel for the first time, or lose a point of Willpower as an Emotion effect. This roll must be made again, every time the Angel injures the character.
- Torrential gales form, a vast hurricane centred on the character. All ranged weapons used within Essence x 100 metres of the Angel suffer an external penalty of the character's Essence.
- Emerald Angel Unfurling activates for free upon the activation of this Charm. Moreover, the number of wings increases to the highest of Essence or Integrity, and the character regenerates one wing each time their DV refreshes.
- The activation of Counter-Conceptual Interposition does not count as a Charm activation for the character, although they may choose not to. Should they chose to make use of this, though, the defence always manifests in the same way; as a wall of geometrical shapes, cast of the colour of the Infernal's anima.
- The character may fly with their wings, as if under the effects of Ascendant Objectivity Stance.
Some elaborations on these charms.Nemesis Self Imagined Anew-Turns us into an inverted copy of an enemy. Social advantages, basis for other charms.
Puissance Mimicry Intuition-Lets us copy the charms of others by using Nemesis Self. As a Fiend, we can use this as a way to learn foreign techniques.
Black Mirror Shintai- Among other things, enables perfect impersonation. Nifty, as with all Shintai.
I'm not sure about it mechanically, though it seems a cool concept in both general sense and with this specific Charm. But as an alternative or an addition, could we maybe make a new Shintai -Charm based on our own Charm-sets after learning The Flame of the Rising Phoenix?Came across a new concept: Heretical Shintai Charms. Have an example:
Beautiful In My Way said:Oramus is alien—he is Other in a sense that none of the other Yozis, even the Ebon Dragon, can match. And yet he possesses an eerie, strange beauty that draws demons to his perpetually bound self like moths to a candle's flame. On purchasing this Charm the Infernal's Appearance is increased to the highest rating allowed by her Essence, without the need to purchase dots. Every scene the Infernal spends with another character counts as Unnatural Mental Influence devoted to building an Intimacy of Rapt Fascination in that character. In the case the Infernal's natural Appearance reaches the current cap, this effect ceases. The Exalt may spend 2 Willpower points (reduced to 1 point for positive Intimacies) to not cause this effect in a given character for a scene. If other characters pay Willpower to reject the Unnatural Mental Influence, they become immune to it for the remaining of the scene.
The highlighted phrase is a bad idea; How would you define doubt? Suppressing a virtue? Contrary to your Motivation or Urge? The character not roleplaying well enough? ST fiat? The condition in which an excellency cannot be used should be very clear. How about "This charm cannot be used to enhance any action in which the Infernal attempts to suppress disorder, such as trying to calm an upset crowd or dispersing a riot."First Excellency said:This Excellency may be used in any action which defies conventions; Oramus adores rebellion. It may also be used to enhance any action associated, however abstractly, with the number seven. It may not be used on any action in which the Infernal displays doubts; all who've spoken with the Infinite Doorway at Saigoth's Dawn know of his desperate faith, and he hides all doubts in dark places. Finally, this Charm may be used to enhance prayer rolls, given that they are not directed at gods; Oramus shuns Creation's corrupt deities.
I wonder why so many people want knightmares to not be simple the best weapons of war ever. It is an anime, logic should not aply to start with and I wonder what people have against cool mecha duels....
Actualy, considering how cool mechas are does anyone else think that their supremacy may be in part a result of the patern spiders wanting to have cool stuff to watch ? That is after all the in universe explanation to stunt dice, and if they were biased towards knightmares that would help explain why people whitout lose more often than not
The green segment feels odd to me. If the charm increases your Appearance to the max limit, then how could you increase your Appearance further? Do the charm-granted dots get treated as "false" dots that you have to purchase over? Why would you ever do such a thing anyways? It doesn't really add anything except a flimsy escape clause that nobody would ever use. You'd have to sink a ton of XP to do it, then re-do it every time your max Appearance increased. I think it should just be removed.
The highlighted phrase is a bad idea; How would you define doubt? Suppressing a virtue? Contrary to your Motivation or Urge? The character not roleplaying well enough? ST fiat? The condition in which an excellency cannot be used should be very clear. How about "This charm cannot be used to enhance any action in which the Infernal attempts to suppress disorder, such as trying to calm an upset crowd or dispersing a riot."
Yeah kinda getting annoyed with people using Omakes and chargens as soapboxes to rant about mechs in a mecha anime show. It's both completely missing the point and an asinine attempt to shoehorn your beliefs into someone else's work.
the whole point of mechs is to make war more about individual pilots and their skill, and attempting to introduce tank/fighter aces is trying to bring back some notion of 'realism' while still emphasizing individual asskickery. It's trying to have your cake and eat it do. If we want 'practical' why in the hell are we playing a game of Exalted?
What I would do instead is make it so that if the Infernal maxes out their Appearance normally to as high as they can for their Essence rating, the Charm applies a bonus of (Essence/2, rounded down) dots of Appearance. This encourages the person with the Charm to still spend XP on Appearance rather than just leaving it.
Now that I look at it, you're kind of right...neat.
I suppose it greatly depends how he grown from now on, and if he goes the same way as canon.I'm not sure about it mechanically, though it seems a cool concept in both general sense and with this specific Charm. But as an alternative or an addition, could we maybe make a new Shintai -Charm based on our own Charm-sets after learning The Flame of the Rising Phoenix?
Hmm. I wonder what Lelouch's own Shintai -form would be? The Faceless Rebel/Liberator?
The green segment feels odd to me. If the charm increases your Appearance to the max limit, then how could you increase your Appearance further? Do the charm-granted dots get treated as "false" dots that you have to purchase over? Why would you ever do such a thing anyways? It doesn't really add anything except a flimsy escape clause that nobody would ever use. You'd have to sink a ton of XP to do it, then re-do it every time your max Appearance increased. I think it should just be removed.
The highlighted phrase is a bad idea; How would you define doubt? Suppressing a virtue? Contrary to your Motivation or Urge? The character not roleplaying well enough? ST fiat? The condition in which an excellency cannot be used should be very clear. How about "This charm cannot be used to enhance any action in which the Infernal attempts to suppress disorder, such as trying to calm an upset crowd or dispersing a riot."
The reason for the first is simple: I am thinking of a follow-up Charm where, on Essence 10, you get a flat +5 or something to Appearance.I agree with Peanuckle here, @Alexander89 - the Rapt Fascination going away when you naturally increase your appearance doesn't make sense. Having the effect ever not be present goes against the themes of being an Infernal and becoming less human as you take Charms. What I would do instead is make it so that if the Infernal maxes out their Appearance normally to as high as they can for their Essence rating, the Charm applies a bonus of (Essence/2, rounded down) dots of Appearance. This encourages the person with the Charm to still spend XP on Appearance rather than just leaving it.
Displaying uncertainty in your actions or things like that would fit. If you say "I'm not sure this will work" the Excellency can't apply - doubts have to be hidden. So, "I think my idea is dumb and I'd like alternatives" doesn't work, but "my plan is great, but I'm open to other ideas" is fine. You hide your doubts. You are confident out in the open, and keep any doubts you have hidden. Yeah, ST fiat decides it, sure, but that's the case with lots of Infernal Excellencies.
Please don't make this a state case. While, yes, Rule of Cool is one of the Universe's laws, it doesn't automatically mean "KF > everything else". Even Solars can be defeated by mortals under the right circumstances.I wonder why so many people want knightmares to not be simple the best weapons of war ever. It is an anime, logic should not aply to start with and I wonder what people have against cool mecha duels....
Actualy, considering how cool mechas are does anyone else think that their supremacy may be in part a result of the patern spiders wanting to have cool stuff to watch ? That is after all the in universe explanation to stunt dice, and if they were biased towards knightmares that would help explain why people whitout lose more often than not
That does sound better.For the second: would "The character cannot use this Excellency while under under coercion" and/or "This Excellency cannot be used to enhance any action which the character does not willingly perform, such as if he were coerced by an unnatural mental influence, or an action dictated by an oath, contract, or other agreement he didn't willingly take"?
I am mostly venting, but seriously my problem is more that the explanation for knightmare war dominace is shaping be less about how they are just that good a design and more about how everyone else simple didn't bother developing or aplying technological advances to anything else.Please don't make this a state case. While, yes, Rule of Cool is one of the Universe's laws, it doesn't automatically mean "KF > everything else". Even Solars can be defeated by mortals under the right circumstances.
Though you're right: KF make possible for single characters to change the direction of battles, just like it happens in canon Exalted. It is not an inviolable law though, only an encouraged one.
The reason for the first is simple: I am thinking of a follow-up Charm where, on Essence 10, you get a flat +5 or something to Appearance.
For the second: would "The character cannot use this Excellency while under under coercion" and/or "This Excellency cannot be used to enhance any action which the character does not willingly perform, such as if he were coerced by an unnatural mental influence, or an action dictated by an oath, contract, or other agreement he didn't willingly take"?
Just a tougtht but, be the time the technology for hover tanks exist wouldn't KFs have developed the ability to fly and thus be curbstomping tanks due to air superiority?
Once you've got the Float System or equivalent using it to make a hovertank is just a waste of energy. Something more along the lines of the Siegfried (classified as a Knight Giga Fortress, rather than a Knightmare) would make more sense than just a singular large gun to point at something.
True, but I would bet that what I'm suggesting would be easier to design and would use less energy, as using an air-cushion to "float" instead of needing to actually fly should probably be feasible to reach earlier. If we could seize that short window of time when they are effective, we could really do some damage against Britannia. And with their much simpler design than humanoid mechs, they should be fast to produce and cheap-ish to spam against KFs with good enough effectiveness.Just a tougtht but, be the time the technology for hover tanks exist wouldn't KFs have developed the ability to fly and thus be curbstomping tanks due to air superiority?
two things, first floating systems have a hover mode so I don't see why keeping the thing closer to the earth would mean that it costs less energy to keep it afloat, second we are to late to hope for that window, we would have to design the tanks from scratch while the knightmares float system is already at it's final testing stagesTrue, but I would bet that what I'm suggesting would be easier to design and would use less energy, as using an air-cushion to "float" instead of needing to actually fly should probably be feasible to reach earlier. If we could seize that short window of time when they are effective, we could really do some damage against Britannia. And with their much simpler design than humanoid mechs, they should be fast to produce and cheap-ish to spam against KFs with good enough effectiveness.
After the true Float Systems start to be feasible in mass production, then yes, we should change our game. But before then, I think it would be worth the effort. Maybe the data from them could be even useful for the design of the Knight Giga Forstress as the next step?
True, but I would bet that what I'm suggesting would be easier to design and would use less energy, as using an air-cushion to "float" instead of needing to actually fly should probably be feasible to reach earlier. If we could seize that short window of time when they are effective, we could really do some damage against Britannia. And with their much simpler design than humanoid mechs, they should be fast to produce and cheap-ish to spam against KFs with good enough effectiveness.
After the true Float Systems start to be feasible in mass production, then yes, we should change our game. But before then, I think it would be worth the effort. Maybe the data from them could be even useful for the design of the Knight Giga Forstress as the next step?
I like the idea myself. Shame it's with SWLIHN charms, because it sounds awesome.Now the question is: good or bad idea? Not just above Charm, but idea in general.