I mean if I was going to try and suggest a one true build, I'd simply point out that becoming a sorcerer is cheaper and more powerful then ever for a Mortal!
Really, if there is a one true build for mortals, it is to stop being mortal. Preferably by means other than dying. With the proliferation of Exalt types, at least four new ones not even counting Exigents, Exaltation is now easier then ever. The possibility of illicit Exigence means that it may be possible to obtain Exaltation through mere herculean worldly efforts. Even a corrupted Exaltation is better than being a mortal, right?

If that doesn't work out for you(welcome to the club), and you don't want to learn sorcery, just pay a king's ransom to a sorcerer to make you immortal or turn you into a golem or a demon or something. It'll go just fine. Probably.
 
If that doesn't work out for you(welcome to the club), and you don't want to learn sorcery, just pay a king's ransom to a sorcerer to make you immortal or turn you into a golem or a demon or something. It'll go just fine. Probably.

Sorceror: Yes, the ritual involves having sex. Before we do though, you need to sign this will saying that in the event of any thing happen, your riches go to your souls possessor!
 
Argh, I hate trying to name characters in Exalted. Mostly because I can never find any advice in the books.

What trends do names in creation follow?
 
Argh, I hate trying to name characters in Exalted. Mostly because I can never find any advice in the books.

What trends do names in creation follow?
Names on the Isle tend to be 'name surname'. Names in the Threshold tend to be the sort of names you see in...well, Exalted. Jade Wind Flows Freely, for example.
Abyssal names are infamously flowery and purple and mockable. The names of gods and spirits tend to include their title and function.
 
Argh, I hate trying to name characters in Exalted. Mostly because I can never find any advice in the books.

What trends do names in creation follow?

What trends do names on Earth follow?

I'm serious here- Creation has as much cultural variety as Earth did during the medieval period (roughly). There probably is a Bob somewhere. Most likely in the North, since that's the most likely location for European Fantasy-type adventures.

You can go the poetic route, but you don't have to.

Unless you're playing Abyssals. Or Alchemicals.
 
What trends do names on Earth follow?

I'm serious here- Creation has as much cultural variety as Earth did during the medieval period (roughly). There probably is a Bob somewhere. Most likely in the North, since that's the most likely location for European Fantasy-type adventures.

In 1E Exalted, there was a canon Solar named Michael working for the Cult of the Illuminated.
 
In 1E Exalted, there was a canon Solar named Michael working for the Cult of the Illuminated.

A fine name for a Solar, given its meaning.

Which only goes to illustrate my point. Looking up Behind The Name or any number of baby names sites is perfectly acceptable, especially if you pick your character's name based on the meaning. In fact, for newly Exalted Solars, I take the view that this should be the rule rather than the exception. Generally, if a newly Exalted character has a Name That Unfolds Like Lotus Blossoms, then that means one of three things:

1. You're translating the name's meaning from their native language. This is actually how we get names like Sitting Bull or Young Man Whose Horses Fear Him IRL.
2. He or she is adopting the name of their Past Life for whatever reason- I have one character who's doing/will do this (hello, Triumphant Rose Guardian. I do use you a lot for examples)
3. They've already done Cool Shit that got them one of those heroic names.

What I'm trying to get at here, probably poorly, is that generally, a title-type name's there for a reason.

There are, of course, two exceptions. Abyssals have sacrificed their original name to the Void, and have recieved their new name from the Neverborn/Deathlord that they serve. Alchemicals, meanwhile, have military designations as much as they do names.
 
Argh, I hate trying to name characters in Exalted. Mostly because I can never find any advice in the books.

What trends do names in creation follow?

The correct name for any character is ATTACK OF THE FIST. It's the best thing that was outputted by an Exalted name generator ever.

Second best is "Invincible Metal Wolf Hero" but ATTACK OF THE FIST has this simplicity and elegance to it.
 
Hm...

Random silly idea, but - let's say you wanted to interpret Suzumiya Haruhi as a Primordial. How would you do it?

(The idea is that Haruhi-the-God is the Primordial Overself that we never see and is not even all that self-aware, really, while Haruhi is her Fetich Soul. Kyon is either "the part of her that wants interesting things" or the equivalent of a completely random human that's managed to attract the love of an Unquestionable. Yuki, Mikuru, and Koizomi are either Second Circle Souls of Kyon, or else unrelated Exalts that are generally worried about this new Primordial - with the amusing subtext that said Primordial was trying to draw them to her in the first place and succeeded.)
 
*eyebrow raise*

Whose trying to find a one true build? I'm just pointing out that mortal martial artists have lost functionality from second edition and don't have anything to replace it. I mean if I was going to try and suggest a one true build, I'd simply point out that becoming a sorcerer is cheaper and more powerful then ever for a Mortal! Besides, I got bored and put together a rough idea on how to let mortals use martial arts charms for an investment anyway, that allows them to be the whole hidden teacher that a Solar might seekout to learn the capstone of the style from!

Its almost certainly a bad idea because I haven't had enough time to play around with the system, but hey I'm messing around anyway!

Martial Artist *** (Mortal Only/Repurchasable)
(Insert Fluff Here). Whether you've achieved it from dedicated training, an ascetic lifestyle or even as a gift from a benefactor, you've developed the ability to use martial arts. Each 'purchase' of this merit allows you to use a styles charms up to the number of purchases you have (So a martial artist with one purchase can use essence 1 charms of that style, essence 2 charms require two purchases and so on and so forth. Unlike the exalted who can power these charms through their own might, mortals who wish to wield such power need to 'gather the energy' to do so, in a similar manner to a sorcerer.

(ie use rituals based off the specific thing the style emulates to gather the motes needed to power the charms. You get one ritual when purchased and one more with every two times you purchase this merit).
Gathering energy to fuel Martial Arts charms would probably more closely resemble the acquisition of offensive motes via an Overdrive charm than how Sorcery works.
 
Gathering energy to fuel Martial Arts charms would probably more closely resemble the acquisition of offensive motes via an Overdrive charm than how Sorcery works.

I was trying to think of a nice themetic way of doing it, rather then having to make up rituals or methods for each martial arts style. I mean a much easier way is to simply give them the way to trade imitative for motes at a 2 or 3 to 1 level, but then its a first draft anyway.
 
Warning: Warning
Oh, no, don't "write me in". I pass.

See, that's what is so great about you guys. First, you are really really bad at optimization. Yet simultaneously, you're oblivious and in denial there might be somebody better than you in the entire world.

Had Exalted been a computer game with an impartial silicon judge, I'd just casually defeat your laughable arguments and move on; in fact I wouldn't even have to as that'd be done by any number of acolytes of the meta I create who set newbies straight. But here, everyone feels entitled to opine and opine and move goal posts and finally draw the trump card "OK, OK, but no sensible ST would allow that, so it doesn't count".

You are so refreshingly funny and clueless and you don't even know it. I just love it here as it is.
warning Evidence. Do you know what it is. Evidently not, so have some points.

I am also giving you a 3 day threadban, because frankly you are a disruptive presence in this thread and you know it. Take the time to cool off.
 
Am I reading this right or is 3E Sorcerers completely bullshit? If you have Occult as your supernative skill there's nothing stopping your from getting Solar Circle sorcery and all 3 Rituals at Essence 1.
 
Am I reading this right or is 3E Sorcerers completely bullshit? If you have Occult as your supernative skill there's nothing stopping your from getting Solar Circle sorcery and all 3 Rituals at Essence 1.
Nope: the occult initiation charms specifically specifies that you cannot get them with the supernal ability. You can only get terrestrial sorcery, given that it require essence 1.
 
It's seem like Punsovi is cooler than I thought, I'm weak again people who constantly make super-model-coolz-face (I kinda skimmed her when Revlid posted the write-up since 3CD aren't my cup of tea due to the whole "can only be summoned on Calibration").
Oh, hey, super-sweet!

I like Kervoni's nails, there - Punsovi probably has the same sort, just neatly painted. Refined lady nails rather than unclipped claws. Same goes for the ears - I like Kervoni's stretched earlobes, and Punsovi has the same, just set with delicate jewels rather than raw wounds or the bones of small animals. Being "twins" means more for deva than incubating in the same womb, after all.

I'd have suggested Kervoni's clothes should be stained, if not ragged, but they're really pretty here, so leave them. I like the traditional-looking style you chose for Punsovi's outfit - the purple robe should probably be closer to lavender, but I do love the house embroidery.
 
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Edit: See above post.

Awareness, Dodge, Integrity, Linguistics, Presence, Ride, Sail, Stealth, Survival, Thrown, and War have no actual Essence 5 Charms, much to the embarrassment of anybody who picks them as Supernal.
 
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Socialize
Awareness, Dodge, Integrity, Linguistics, Presence, Ride, Sail, Stealth, Survival, Thrown, and War have no actual Essence 5 Charms, much to the embarrassment of anybody who picks them as Supernal.
Oh my, my starting character with access to Deadly Predator Method or Cutting Circle of Destruction or Hundred Shadow Ways will look quite the fool.
 
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