Hey, is Eye of the Unconcquered Sun still fulfilling the role of the, "fuck deception, I SEE EVERYTHING" button?
 
Really? Cool. I do, especially when defence trumps offence at the same level and DMP uses Emerald Circle Sorcery as a prereq. This is the definitive "no actually I don't want you to kill my BBEG final boss, so I'm going to pull a doombot Charm on you and invalidate all your work in killing him. What's that; you made preparations against him doing that which were specifically set up to stop this sort of bullshit? Sorry, no, super speshul artifact hax; he ignored them" Charm. It was okay in oMage because you could explicitly stop it with Corr warding, but here? No, it's bullshit on both thematic and mechanical levels.
Or maybe you shouldn't assume your ST is out to screw you over...? Rule Zero lets dicks be dicks however much they want. They don't need a charm for it. Also, I'm pretty sure Supremacy of Defense isn't a thing anymore.
 
Or maybe you shouldn't assume your ST is out to screw you over...? Rule Zero lets dicks be dicks however much they want. They don't need a charm for it. Also, I'm pretty sure Supremacy of Defense isn't a thing anymore.
Great, so it's fine handing them unjustified tools whose primary mechanic is calibrated to rob someone of a well-earned victory and nothing else, then? After all, Rule Zero something something, so it's fine to hand STs a bunch of tools that all but beg to be used in dickish ways!

Essentially... Making a bullshit doombot that you can use Charms through and remote pilot? Fine, I could reluctantly allow that. But if you're going to do so, then you fucking well declare it up-front and describe how you remote-pilot it and risk it getting detected ahead of time or beaten by anti-scrying wards and looted for parts. You don't get fucking magical meta retcon powers out of it, because that has nothing to do with Crafting.
 
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Hey, is Eye of the Unconcquered Sun still fulfilling the role of the, "fuck deception, I SEE EVERYTHING" button?
It's the gaze of fucking Sauron himself now. Turns objects transparent as you look through them, turns off shapeshifting effects, etc.

Yes, but it can be dodged. Like, the gaze itself can be dodged.
It will not be dodged. The number of successes per die you can get on awareness is absolutely enormous compared to anything else.
 
Essentially... Making a bullshit doombot that you can use Charms through and remote pilot? Fine, I could reluctantly allow that. But if you're going to do so, then you fucking well declare it up-front and describe how you remote-pilot it and risk it getting detected ahead of time or beaten by anti-scrying wards and looted for parts. You don't get fucking magical meta retcon powers out of it, because that has nothing to do with Crafting.
Fair enough, that would be your perogative as ST. In truth, I'd probably prefer to work with the ST behind the scenes on what my person is doing, because I have a hysterical image in mind of the person 'dying', and when the body is being cremated, a Sorcerous message appears six hours down the road "CRAP IT GOT BLOWN UP! Quick, save the pieces, that took so long to develop!"
 
Oh, it also breaks the entire plot of Usurpation.

As in, the murder of lots and lots of high-Essence paranoid Solars could not have happened if that Charm was available.
 
Waitwaitwaitwaitwait.

You're telling me that this charm lets a character retroactively escape death via Doombot? Have they learned nothing?
 
Waitwaitwaitwaitwait.

You're telling me that this charm lets a character retroactively escape death via Doombot? Have they learned nothing?
Let's all be on the same page here.
Dual Magnus Prana said:
Cost: 30wxp; Mins: Craft 5, Occult 3, Essence 5; Type: Reflexive
Keywords: None
Duration: Instant
Prerequisite Charms: Terrestrial Circle Sorcery, Wonder-Forging Genius
With this Charm, the Solar's player may retroactively describe the process by which the Lawgiver created a perfect simulacrum of herself through an elaborate sorcerous project. This description occurs the moment the Solar's incapacitated health level is checked off; instead of dying, the slain character is revealed to be a perfect double of the Solar. The real Solar may then be located anywhere the player chooses, so long as the Storyteller deems it plausible.
 
Nope, the doombot is retroactive and nothing can oppose it.
Yes, I feared as much.

I stand by my initial statement: Regardless of mechanical implementation, "actually that was a doombot" is a goddamned stupid, overused trick out of the hack writers toolkit that I would prefer not to see in Exalted in any form. It smacks of the worst kind of comic book retcons.
 
Yes, I feared as much.

I stand by my initial statement: Regardless of mechanical implementation, "actually that was a doombot" is a goddamned stupid, overused trick out of the hack writers toolkit that I would prefer not to see in Exalted in any form. It smacks of the worst kind of comic book retcons.
I like it as an Elloge-Infernal fight-ending perfect defense, personally.
 
The most hilarious part is that it's only Essence 5.

Which means that most Solar at the time of Usurpation should be eligible for getting it.
 
No, actually. Even in the first age, Essence 5 was rare. Maybe try, you know, reading the book?
... I call bullshit. Or bad writing, whichever. Essence 6+ being rare in the First Age I can grok, it's tied up in how they solved the Elder Problem, but when Essence 5 still offers an immediately qualitative power increase? Especially given the trait distributions people were throwing around not long ago?

Bullshit.
 
The most hilarious part is that it's only Essence 5.

Which means that most Solar at the time of Usurpation should be eligible for getting it.

Let me preface by saying I'd be a lot more comfortable with this Charm if you had to commit something to it rather than just paying the Essence and getting a retroactive Get Out Of Jail Free card.

But let's be entirely clear when we say that just because the rules say this is available to every Exalted, it doesn't mean they'll all figure out the trick. Maybe they have a mental block, maybe they just... can't... figure... it... out. Even if they're very good at most crafting projects!

The point is, it's a mistake to just assume that a high-Essence Solar has every trick in the Core rulebook. And even in 2e, some Solars did survive the initial Usurpation. Especially- especially when we've explicitly been told that Storyteller characters don't necessarily follow the exact same methods of growth that PCs do.
 
Um.
Seriously?
Sail: 0-0-5-4-30
Socialize: 0-0-4-3-39
The fuck is this?
This is fucking ridiculously stacked toward higher dots. What the fuck.

EDIT:
... I call bullshit. Or bad writing, whichever. Essence 6+ being rare in the First Age I can grok, it's tied up in how they solved the Elder Problem, but when Essence 5 still offers an immediately qualitative power increase? Especially given the trait distributions people were throwing around not long ago?

Bullshit.
Essence is increased (automatically and at no cost) once you've spent a certain amount of experience. You can't dump all your experience into Essence anymore.
 
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... I call bullshit. Or bad writing, whichever. Essence 6+ being rare in the First Age I can grok, it's tied up in how they solved the Elder Problem, but when Essence 5 still offers an immediately qualitative power increase? Especially given the trait distributions people were throwing around not long ago?

Bullshit.
Have you read the book? E5 is explicitly stated to be an uncommon thing
 
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