Not sure why you're sad, I'm pretty sure that's supposed to be a compliment.
Don't we already have blazing eye of hell, at least in mutation and Charm forms?
Not sure why you're sad, I'm pretty sure that's supposed to be a compliment.
Oh no. It was a demon I made. Meant to act like iron man repulsorsNot sure why you're sad, I'm pretty sure that's supposed to be a compliment.
Don't we already have blazing eye of hell, at least in mutation and Charm forms?
Agyu, the blazing eyes of hellNot sure why you're sad, I'm pretty sure that's supposed to be a compliment.
Don't we already have blazing eye of hell, at least in mutation and Charm forms?
He was marching, marching, marching along. Alongside the Chosen of the Dragons. Marching to overthrow the creators of the World. To overthrow the ones who had made the gods themselves. Marching to overthrow the creators of the Sun, the Moon, the Stars, the mountains, rivers, forests, fires, and winds. Marching to overthrow the creators of himself. But he did not falter. He did not weaken. Body protected by jade plate, and soul protected by amulet, bolstered by the might of the Chosen of the Dragons walking as leader of his battalion, he moved onward. Towards wherever. Mind filled with the thoughts of his old friend.
Oh. Sorry. ok.[information=Please do not Multi-Post. Use the Edit Button instead]@Accelerator, in the future please refrain from multi-posting - meaning the successive posting of multiple post without there being posts from other people.
Use instead the edit button, which can be found at the bottom of any of your post, to insert any new content into your last post.
While there can be situations where multi-posting can be useful - like when posting informative or story-posts that differ significantly in topic - there is no need to make a new post for a single line.
I have merged your posts where applicable.
[/information]
You'd probably love it. Also he wrote songs for Hawkwind(the Warrior At The Edge of Time alum, and the Chronicle of the Black Sword album) and Blue Oyster Cult(Black Blade, Great Sun Jester, Veteran of the Psychic Wars) that are also about his mythos(as he wrote way more than just the Elric Saga. You'll probably have to go to second hand(or used) book stores to get the books, I don't think they are currently in print.
It just occurred to me: Doesn't Gem canonically sit near a Deathlord's HQ?Alright here we go again everyone- Session 47 of Sunlit Sands. Big props as usual to @Aleph for running, so let's get to it!
Sesssion 47 Logs
I think that about covers Session 47!So, last session we managed to get out of the Shadowmines, and are now in the proper gem and metal-mining tunnels of Gem. Fun fact- mines in Creation don't deplete the same way regular ones do- elementals and other spirts can and do replenish their ores over time- at least as far as I understand things. Aleph's Creation might vary.
Unrelated, I'm wondering if there is, heh, a Gem Lord beneath or near Gem worth mentioning... Anyway.
The opening scene of this session was... almost interqual in nature, a breather as we were not particularly rushed out the gate onto any particular location or event. That's something of a stylistic choice or oversight, depending.
What I mean is, Exalted sells itself as a High Action game, you're always supposed to be Going Somewhere, Doing Something Dramatic, so on and so forth. Something that some Storytellers struggle with is both how to handle the highest highs, and the surprisingly frequent lows of a campaign. In reality, you're not supposed to be going 200% awesome shark-surfing explosion-dodging madcap antics every session. (you totally can, just not in the default game).
Basically the scene here is that of Talking, discussion and characterization. It doesn't have to be full of explosions to be Dramatic, or Fun, but there are numerous tools a storyteller can use here. Some of these I'm calling out with the benefit of hindsight, are are not at all meant to be critiques of what Aleph did.
firstly, time is critical, both in terms of screen time and narrative time. If your players are prone to delaying, it's entirely reasonable to give them a finite number of Actions before advancing the scene, with the understanding that they can create Extensions with their various powers.
For example, here Inks and Co are basically walking from the shadowmines out to the lift, along the way they're discussing Things. Aleph could have, to inject a sense of urgency, told me I only had 3 'talking' actions worth, or three 15 minute blocks, whatever she likes . That arms me as the player with tools to do things like use say, Crafty Observation Method, which compresses a 15 minute action into a 5 second one, if need be.
Even if time were not mechanically critical or relevant, one could do things like describe Inks and co in motion, leaving the mines- note that Aleph asked me what I wanted to do first, which is also very important. The players ought define the approach, and the storyteller helps them execute.
So instead of an implicit 'stand and talk', the first scene could have been 'move and talk'. You don't have to be specific with the destination per se, especially in a largely linear situation like this- you want Out of the mines, therefore don't sweat trying to plan for multiple destinations just yet- just get the players Moving.
Having said all that, lets' talk about what Happened!
Flush from both evading Iblan and navigating the Shadowmine, Inks is feeling pretty good about herself. Her confidence is pretty high, having run into some rough straights and come out on top, state of dress aside. Inks takes the time to cold-read Rankar from a distance, a tough trick but not insurmountable, and I leverage the penalty negation of Evidence Discerning Method once more!
I start to notice a trend here, one Aleph might not have intended...
Our first encoutner of the session are some miners, and if you don't remember, miners are either slaves, folks who want to get rich quick, or folks who got into debt and became slaves. So it's understandable that they might think they breathed a bit too deep of that mine gas when they saw three beauties round the corner, plus one god-tiger.
Being a pinup artist and someone who likes sexuality in storytelling and as part of media culture (and just liking pretty girls acting glamarous), I almost always enjoy it when Inks's beauty is acknowledged. It's a fun feeling, when joe citizen mistakes your character for a god or gods-blood.
But as I've said before, sexuality in games is a tough act. Too much and it seems self-indulgent or outright creepy, and forcing it on players is called Magical Realm for a reason. This is why I generally avoid being overly explicit, just ackwowledging it and feeling clever when I think of a good turn of phrase that isn't 'heuehuehue tits and ass'. You might actually note that I follow cues from Aleph here, only meeting her entendre and such, out of consideration for what she's comfortable with.
The miners serve their purpose though, as a plot device to get us moving out of the mines. Here Inks mulls on the situation, and Vahti voices her opinion on the matter- trend is rising. That's two 'votes' towards Talk to the Despot. Mid-session, I was somewhat dismayed by this, as I had become enamored with the idea of solving this whole issue without getting him involved... but then I just went with it out of not having a better idea.
And then the rest of the session just breezed by. Sometimes going with the storyteller is the best idea.
The first big highlight of the session though, was Pipera. Poor, beleaguered, put upon Pipera. She had not signed up for this. (Fun fact, she Exalted in the same calamaity that killed her entire clan. She's the last of her extended family, if not the Kusaboin entirely. Most of the cool shit she's done she did before she Exalted. I'm pretty sure she signed on with Inks after coming out of a years long mercantile-fixer-bender up and down the Firepeak Pave.)
Inks needed Pipera, and as surprised as Aleph was at Inks's argument, it's truer than she might think. In a lot of ways I wanted Inks to come off more like Pipera- or at least my/Inks's impression of her. A cooler head that while still sultry and bold, had more of a graceful stiletto edge to her approach to problems.
Inks takes too much after Maji and Chronicle though, to be anything like Pipera. At the moment, at least.
With the +3 stunt, we shore Pipera up and move on. In the intervening scenechange I gleefully correct Vahti's critical weakness of 'cannot make fire' by buying an inexpensive flamepiece and firedust. Inks can get a more elaborate custom one made later or make one herself. A lot of people are enamored with doing The Best as fast as possible, because they're been conditioned to believe they'll never get a chance to do so.
Aleph is starting to lean more and more on Inks's growing War score as well, meaning I feel more and more pleased for buying into it. Inks barely squeaks it by as far as beating the Iblans- note that less than a day has passed since the actual Fight underground.
With the scene change complete, Inks and co have to negotaite a small challenge at the Despot's door, but we push through and interfere with the 'beloved' dictator's decadent lunch.
I have mixed feelings on Inks's speech here. On the one hand it hews actually very closely to how social actions are supposed to work in 2e- big blocks of pagentry-rich speechifying or performance- not snappy witty soundbites tossed fast and furious. On the other hand, it's a big block of text in an IRC game.
However, fortunately for everyone, I had been pre-typing the stunt for at least 5 minutes beforehand, as evidenced by the timecodes.
Inks's efforts were rewarded with another +3 stunt, and Inks in all her brazen topless glory earned herself the time and backing she needed to produce proof against Iblan Ayla and House Iblan in general!
While true, that misses the point of the Lion as an underworld antagonist or ally. He wants to relive his glory days of conquest, not the Neverborn agenda.It just occurred to me: Doesn't Gem canonically sit near a Deathlord's HQ?
Falafel, I think, otherwise known as the First and Forsaken Lion? That would seem like the sort of complication that the Iblan shadowland and El-Galabi foreshadow.
Thanks for sharing, anyway.
I don't really like the Lion for that as such, nor do I recall which book lays that out? I read over him a while ago and found him to ultimately be pretty thin. @Winged Knight had an interpretation of him I quite enjoyed which I've been meaning to write up and is essentially that of a petty, honor obsessed general: "he was cheated , betrayed and dishonorably killed - so he wants to show that he never really 'lost' in the first place".While true, that misses the point of the Lion as an underworld antagonist or ally. He wants to relive his glory days of conquest, not the Neverborn agenda.
@Aleph uses the kerisgame Greater dead material as well, so there is likely an entire pantheon of local dead lords in Gem area.
It feels like this could be applied to every Deathlord, though.I don't really like the Lion for that as such, nor do I recall which book lays that out? I read over him a while ago and found him to ultimately be pretty thin.
That's kinda the point of his canon writeup.While true, that misses the point of the Lion as an underworld antagonist or ally. He wants to relive his glory days of conquest, not the Neverborn agenda.
Article: THE FIRST AND FORSAKENLION
Other Names: Oblivion's General
The being who became known as the First and Forsaken Lion believes he was the first Solar ghost to accept the Neverborn's offer of power. Perhaps because of his eagerness, he quickly proved himself as the most powerful of the Deathlords as well. In life, the Lion received Solar Exaltation not long after the end of the Primordial War, making him one of the oldest sentient beings in all Creation. For all his power, though, the Lion made mistakes that earned him the ire of his Neverborn patron, He Who Holds in Thrall. During the Great Contagion, the Lion's impatience and eagerness for personal glory led him to open the gates of Creation to the Fair Folk, an impetuous action that, ironically, might have saved Creation from extinction by the Dowager's fell disease.
For that mistake and others, He Who Holds in Thrall laid two punishments on his errant servant. First, the Neverborn agonizingly and permanently riveted the Deathlord's soulsteel armor to his body.Second,theLion's master banished him from Stygia and commanded him to build a great fortress-in-exile, the Thousand, far from any useful shadowlands and even farther from the Underworld kingdom the Deathlord sought to rule.
When the Lion was fused into his armor, he lost the power to change his own shape.Accordingly,he always manifests in the same form,a nine-foot-tall tower of a man covered from head to toe in soulsteel superheavy plate armor.His helmet conceals his face, and his armor conceals every inch of his body.The severed heads of six of the Seven Divine Counselors of Stygia hang from his belt, ready to lend their wisdom whenever he commands.
THE LION'S DOMAIN
For all his power and authority, the First and Forsaken Lion has little territory to show for it—by Deathlord standards. His army, the Legion Sanguinary, is the largest military force in the Underworld, if not in all existence, numbering more than 750,000 troops. Except for his deathknights, all his soldiers are dead. Half the Legion followed the Lion into exile to the Thousand, a vast complex of hollowed-out caves and soulsteel ramparts. This immense citadel takes up most of a small mountain range in the Underworld located not far from where Gem stands in Creation. Another 200,000 remain in Stygia. It is the largest single military force in the city, and a not-inconsiderable fraction of the population.While the Lion may not return to Stygia until his Neverborn master permits it, his Abyssal lieutenants ably oversee his interests in the capital. The rest of the Legion Sanguinary is scattered across the Underworld in garrisons conveniently placed to intimidate the Lion's rivals without actually provoking them.
No major shadowlands lie within 1,000 miles of the Thousand—certainly none large enough and convenient enough to accommodate hundreds of thousands of troops with thousands of necromantic warmachines.Accordingly,if the Lion is to gain a foothold in Creation, he must create his own pathway. To that end,the Lion schemes to destroy Gem, whether through plague, civil war, famine, engineering a Fair Folk incursion or some other means. By the Lion's calculations, exterminating one of the South's most populous cities should generate a shadowland slightly smaller than the Font of Mourning—a 100-square-mile shadowland swamp in the Southwest.That should be more than big enough for the Lion's needs. Although he previously judged the Fair Folk as the most efficient weapon to use against Gem, his trusted deathknight Meticulous Owl recently brought to his attention an intriguing new possibility. It seems that a small armyof strange intruders from regions unknown is active in the Font of Mourning. Perhaps these "locust-men" can provide the massacre the First and Forsaken Lion needs.
THE LION'S PANOPLY
The Lion's resources dwarf those of most of his peers. The Legion Sanguinary is several times larger than the army of the Mask of Winters—the only other Deathlord who could seriously challenge the Lion in direct military combat—and even Juggernaut might be no match for an army 750,000 strong.TheLion himself sees the Bodhisattva as his sole rival in terms of military strength, and even that is only because the Lion has no navy and no prospects for getting one soon. Although the Lion thinks himself invincible, he is also a realist. The Legion Sanguinary's maintenance and upkeep requirements are prodigious, and the Lion knows that unless he can somehow exert his forces in Creation, he will soon suffer a shortage of soulsteel and other resources.
Oh, so non-canon Underworld.@Aleph uses the kerisgame Greater dead material as well, so there is likely an entire pantheon of local dead lords in Gem area
MoEP Abyssals pg 67-68.I don't really like the Lion for that as such, nor do I recall which book lays that out? I read over him a while ago and found him to ultimately be pretty thin. @Winged Knight had an interpretation of him I quite enjoyed which I've been meaning to write up and is essentially that of a petty, honor obsessed general: "he was cheated , betrayed and dishonorably killed - so he wants to show that he never really 'lost' in the first place".
well i didn't want to say it butIt feels like this could be applied to every Deathlord, though.
Ah, yeah, I forgot about it because I thought it was pretty lame. I also don't subscribe to the view that the Neverborn should be doing anything at all, which rather puts me at arm's length from a lot of the Deathlords in canon.
That's kinda the point of his canon writeup.
He pissed off his Neverborn badly enough that he got sealed in a suit of armor and exiled to a part of the Underworld with no useful shadowlands of any size, exiling him from ruling Stygia and from invading Creation to carve out an empire there either. I quote:
Also mentions resource scarcity as a motivator.
Oh, so non-canon Underworld.
Falafel might not even exist here in anything like his canon appearance.
Cool.
Frankly no Deathlord (or other character) should be 'kill-on-sight'. That's a failure in design and writing right there.You're correct about his 2e writeup, but the problem is that they didn't really read the notes from 1e to 2e well enough. In 1e he was supposed to primarily be a deathlord who cares about plotting in the Underworld, for Abyssals and such who play games that focus heavily there. But since he's the Only Deathlord in the South worth mentioning (to say nothing of the five or so wildcards), a lot of later writer started taking him as the Combat Conquest of Creation Deathlord instead.
So your interpretation is totally valid, but if you think about it, 1e-style Lion is a lot better for a game like Sunlit Sands, because Inks or characters in similar situations can make deals with the Lion instead of treating him as a kill-on-sight BBEG.
Uhhhhhhhhhhhhhhh... There's plenty of characters that are kill on sight in character. If you're playing a solar you're kill on sight for a huge chunk of the world.
To an extent they need to be, their preferences have the potential to really dominate notions of what their Deathknight servants should be like.It feels like this could be applied to every Deathlord, though.