For those who aren't reading the thread discussion were currently doing an insight preview where every person gets to name 3 pillars you don't have (they can be the same one) and I'll provide an insight from it (one of the three insights can be a divine one if you wish) in addition I guarantee that one insight per pillar will show up should that pillar be chosen.
I'm doing this because your very likely to be picking a new pillar (or two) and as its going to remain with you for the rest of the quest I want you to make a choice while somewhat informed.
This post is a collection of all the insights that were generated up to this point including the insights from the last time I did this, so you might went to take a glance to see what people already asked about or don't and just ask about whatever interest you the most.
Taiji
"From beginning nothing, from the end everything, this is the truth, the only truth" with extreme concentration and other resources (like lifespan, Qi divine Qi and so on) you may create drops of other known substances.
Divine "I am your future, I am your past, I am your death and I am your life" Die.
Spirit beasts.
"it is known that some of the beasts inhabiting places of power are bigger and stronger than their brethren in the wilds, yet this difference is minuet, understand the power of creation and and understand them" you may now recognize spirit beasts or equivalent at sight and will know both their general power as well as their weaknesses.
Harmony.
"Achieving peace with one self will also you to achieve peace with the world and to harmonize with its creations" you will not be harmed by natural elements originating for your world and there is a small chance they may come and aid you should you need it.
"Yourself and him, him and you, where do you end and the other begin? Harmonize with his essence blur the line between individuals and know truth" with slight concentration you may now feel others' emotions as if they were your own.
"There is no sentient being which don't hold a picture of how he wishes to be in his head, harmonize your body with the picture you hold in you mind but beware that the ideals we hold in our heads are often absolute" at any moment you may either heal yourself of a major injury or receive a large bonus for a single action (like attacking someone) but in return suffer a heart demon based on your ideals that cannot be cleansed.
Preperation.
"The wise sage would say that preparation is the key for success but preparation comes in many forms, take this wisdom to heart and never be unprepared" your overall actions gain supernatural help as if you had minorly prepared for them, so long you have not actually prepared for them.
"Your greatest danger is a prepared enemy, one who has studied you and extensively planed for you, know this and pay the price to change it" suffer a minor heart demon in return you may declare one preparation an opponent of you had made agist you and it will not work even if it should do so by every other metric.
"There are things in life you cannot prepare for this is truth, your soul rejects it and by your essence it will be made undone" once you may declare you have done something (which should be specified) to prepare for a certain event/fight/battle and retroactively make it so.
Soul.
"The soul the source of your strength, let it burn bright and never be diminished" gain resistance to suppressing effects.
"The only ting that truly matters is one soul, ensure that should you fall you soul will remain" should you die and not possess any resurrection effect, a fraction of your soul will remain behind, this fragment will posses all of your knowledge, insights, traits and skills, it may never advance and any use of its powers will dimmish it forever more. (think of this as leaving a will behind, this is the kind of things that in a thousand years some no talent protagonist will find and propel him to great heights).
Divine "For your transgressions has the lord of war sharpened his blade, for stepping into his domain he will claim your soul, wave divine might around your soul and forever more deny him his prize" in no situation would the lord of war be able to claim your soul.
Space-time.
Divine "Urkety the observer, his sight unparalleled and his wisdom unmatched, for the future he sees hell gift you his eyes and allow you to see through others" allow you to see through others, this requires some connection to work and may be resisted.
Physic.
"The laws underlining our world are absolute yet by the power your soul they may become mailable" you may slightly bend the laws of physics.
Steam.
"Steam, the result of vaporizing water, harnessed by mortal mind to power incredible machines, learn form them to empower yourself" turn your Qi into gas form (from liquid) loosing half of your max reserves but empowering your techniques considerably.
Lightning.
"In all of your travels you have yet to see anything faster than lighting, absorb its essence and let it impart a portion of its speed unto you" your reaction speeds are considerably improved."
Space.
"You have spent many nights looking up to the stars contemplating their secrets and the vast distance separating them, in time you have learned to marshall this distance" any attack aimed at you must now cross double the distance to hit you.
Invulnerability.
Divine "Nektuko, warrior without peer, a child of the gods themselves widely known for his complete invulnerability, spears and sword would shatter on his skin… until they didn't" you will completely ignore X number of meaningful strikes (where X is your cultivation step and a meaningful strike is something that would injure you otherwise) in a 24 hour period (regeneration would shift conceptually to reduce this) but the X+1 strike will kill you
Future.
"The future is ever uncertain and there is always a risk in going forward yet you must" stress your pillar and jump a few seconds into the future negating any and all effects that may have otherwise impacted or affected you during the time jumped.
"To see the future is a difficult thing, align your essence with it and clear your sight" your future sight becomes clearer allowing you to pick more details about the future.
Bureaucracy.
"Bureaucracy, the oil of civilization, the rules that make an empire binding yet not powerful yet weak, no longer, let the blood of your empire carry part of your essence and woe to those who defy it" your bureaucracy now carries a bit of your essence which will ensure its following the spirit of your commands.
Divine "Ekitu judge god of the underworld, it is his permit to maintain the laws of this world and drag ethos who break them to the depths of the underworlds" You may declare an EDICT those who break it on empire ground or using empire resources will instantly trigger a tribulation, this tabulation strength scales with your personal power and Qi reserves.
Victory.
"victory, we seek it ever more but to claim a victory once may leave you unable to claim victory twice, your very existence abhors this fact so change it" when you win at something (can be a battle, a contest, a game of chance) you refresh yourself of the resources used to claim that victory (for example you used 25% of your Qi to win a fight then you'll get a portion of it back) this is scaled by the magnitude of your victory.
Keku.
"This path that you have forged, this power you have taken, is no longer just your own your species follows you into ascension and in time they will overcome you but this is your path align it more with your specie rather than yourself and see them take flight" the average Keku talent is increased by half a grade.
"It is the nature of life to end, its in the nature of souls to pass, this can be averted for a time, by your deeds carve your spices deeper into realty so they may further resist departing it" increase Keku lifespan by 5 years. This will also increase their physical peak by half of this time.
"As all species have a strength, all species have a flaw, with careful attention and supernatural might you may weaken your species flaw" the Keku flaws are weakened minorly.
Divine "Shikatu god of cultivation, you who had set the Keku on the path to divinity, align the Keku nature even more closely to your own and together ascend" keku generate more intent for the purposes of determining generated divine Qi.
Monarchy.
"This empire you forged, this crown you wear and the throne you sit upon in time will belong to another, and while you might be gain your legacy lives on" pick a single insight or ability you poses and so long as a legitimate ruler of your line wears the crown they may use it as if it was their own.
"Heavy lay the crown atop your head, from blood and dreams was it forged, all for a single cause etch it to the very fragments of your crown and never forget" anything that attempts to turn the legitimate ruler of your empire (which is currently you but this insight would outlast you) against the purpose it was forged (to save the Keku race) would face heavy penalties or restrictions.
Leadership.
"The compatnet leader is heard and understood, when he orders a march the army must march according to his orders, where would he be if a single company marched south if all the army is marching north?" your orders are always herd and the spirit of them always understood, this effect lasts through nine intermediaries.
Death.
"All roads lead to death, no being on this world may cheat it of its due, they can delay they can fight but in time they will feel its touch, accept that all beings die, embrace the death to come and you'll feel its touch wherever you go" a slight almost unnoticeable amount of pure death energy will be conveyed with your every action, you'll need to limit your interactions with mortals least they accidently die but this energy will make every injury you inflict absolutely deadly.
"Death is not a sprint, in time it will come for you too but not today" so long as you still live negate one single cause of death once. (Example, if you got poisoned you can negate the poison, if you got a deadly injury, you can negate it, but if you both got poisoned and a deadly injury you can only negate one cause that would lead to your death also if you get your head cut off with no time to react you wont be able to activate this effect.
"Life is power, this you know but what is death but the absence of life? Understand death and claim its power" increased combat power in locations where great death occurred/occurs (like large battlefields).
Divinity.
"The line between the divine and the mortal is absolute, blur it and ascend in truth" change your nature into part divine with all the benefits and drawbacks such existence entails.
"Hear them, your faithful, your zealots. Hear their pleas, their pain and suffering, strain under the toll such connection brings and exalt" you now hear prayers dedicated to you, this connection increases the efficiency at which Divine Qi is gathered by you (about 10%).
"God, domain what is one without the other? The god is the domain and the domain is the god" manifest a partial domain early (where you'll only get accesses to it in the sixth step otherwise) the strain of manifesting something beyond you strains your foundation and doubles the effort required for cultivation
Time.
DIVINE "Omniken, the safekeeper of time, he who guards the past and promises the future, by his hand does time move, escape his sight and walk freely through the waves of time" when traveling through sub dimensions or domains you may decide to arrive a few minutes before your time of departure. seeing or hearing your past self will result in a major heart demon.
"The past isn't so different from the future, for it too, was once the future, by shifting your perspective back in time you can look at the past as if it was the future" you may use your future sight skill to look at the past as if it was the future (which makes it harder then using the past sight skill -which you don't have- but allows you to also see the possibilities that could have happened which is why future sight is harder than past sight).
"For as many branches' of you going right there are of you going left, who's to say which one truly happened?" just after preforming a minor action you may decide that you have in fact preformed a different minor action (an example would be deciding to fly up and after doing so deciding that you were in fact flying down) such a decision stress your pillar and cannot be used frequently (at your current level once every ten to fifteen minutes).
"The seas of time are a chaotic place, where the wrong move can see you cast away forever lost, anchor your personal timeline into the very fabric of the world and hold a lifeline should you get lost" become resistant to hostile/natural time effects.
"Time is a sacred thing, it is also very fragile, shatter it and reap the consequences" you may now shatter time at will either of an entity or of a place, doing so will remove them from existence with no save roll, unless they may resist time effects. After use, instantly suffer a major heart demon and create a mirror entity that will seek your death.
Knowledge.
"To seek knowledge is the highest calling in the world, wo to those who attempt to hide" fining hidden knowledge (knowledge that is deliberately hidden) becomes easier as the very world conspires to point you to the right path and turns against those who would try to hide.
"Knowledge is power, a power which compounds upon itself" for every exceptional skill you posses (you currently have 1 ) gain a very slight bonus to everything.
Tribulation.
"The tribulation, the wrath of haven that has reaped so many of your friends, steal a small portion of it and shied away from their sight" instantly gain a major heart demon that cannot be cleansed in anyway but halve the power of all ascension tribulations you may face.
"Tribulation, the end of cultivators, few are those who survive its might yet at the moment of ascension its power is harnessed to empower the ascendant, call down tribulation once more to refine your self ever more" you may now call down tempering tribulations upon yourself.
"To interfere with another tribulation means to suffer the heaven wraths tenfold, even you will not survive yet there are ways, bend your essence and align it to anther to take their place, yet the heavens will not be fooled twice and this act shall earn their rage ever more" once you may undergo a tribulation in place of another (and so long as its an ascension tribulation for a step you've already done its an auto pass) after doing so your own tribulation will permanently increase in strength.
"A tribulation is a mighty thing, full of killing intent, sent to strike down the heretic who dares challenge heaven yet in its intensity the ascendant may find power, purify your body of earthly matters and harness a greater amount of the power of heaven" your next tribulation confers double the benefits.
Divine "The lord of Fate is enraged at your stepping into his domain, and in his ever-shifting plots and counter plots a tendril of his awareness offers a pact, blind your sight and in return he will blind heaven sight" lose the ability to see the future and any potential to get it back in return you will not face tribulations.
Time Ritual.
"Eight pillars shall you form, from the most exotic of materials shall they be forged and from the essence of your cultivation they shall be birthed and in the space between them time will flow at thrice the speed" gain the ability to construct eight external pillars which increase the time flow of time three-fold, the eight pillars are a reflection of your foundation and should they be damaged, your very foundation will be damaged in turn.
Culture.
"In your village of birth, it was costumery to carve a small token from wood upon the birth of a child and upon their reaching adulthood to burn it in a great fire, you still possess the tokens of your two sons and a part their spirit lives with you" twice when suffering a deliberating blow, you may ignore it. the tokens may be gifted for others who may then use this effect.
Society.
"All societies have needs and wishes, the needs of their members and the wishes of the society as a whole, as a leader you may see them far more clearly" You will now know the needs and wishes of any society you lead.
"At its most basic a society is a collection of likeminded individuals which band together for the accomplishing of some goal, harness the bonds and empower oneself" you may specify one society you're a part of and be empowered by their members.
Mind.
"The mind, the final fortress of the soul, empower it and let it stand forever more" you become resistant to mind attacks.
"The wise sages preach the power of the mind over the power of the body, a wise sage yourself embrace this fact" empower your mind at the cost of your body.
"It is said that an open mind is a fortress with its gates wide open, understand your weakness in seeking good and trap your enemies" you become more suspectable for mind attacks, should someone attack your mind and lose they will die or suffer heavy wounds if they got a way to save themselves.
Alchamy.
"In its essences alchemy is the conversion of one form of energy into another, know the basics and let them guide you to greatness." Internal conversion of energy are 10% more effective (and example of this being that it would only cost 9 lifespan to get an AP with this insight)
Divine "Ju, he of the golden hand, many tales surround this forgotten god but the greatest Is his ability to change anything he touches to gold, align your essence for the greed that all his aspirants claim and uncover his deeper truths" you may spend divine Qi to change one piece of matter into another, the costs scales based on the materials in questions.
Dual cultivation.
"yin and yang two parts of a greater whole, separate yet connected, connected yet separate, add yin to balance yang and add yang to balance yin and forever live in balance" your inner harmony is resistant to being forcibly disrupted.
Light.
"Many things cloud your sight, many are those who attempt to hide from your gaze even the future elusive as it is attempt to hid from your sight" you may at will banish all falsehood and illusions and see the truth of the world, this is incredibly obvious and apparent.
Darkness.
"Your path, your power has attracted the attention of many binges far greater than you cloud your action in darkness so that they may never truly see you" you are harder to detect by divine beings, become partly resistant to divination attempts.