At least a few IRL months. A few in-quest years at this point.
Should be fixed now. Thanks for notifying me!Some of the media threadmarks have broken links for me. Is anyone else having that issue?
Like we know how it happen or the bugger just showed up?At least a few IRL months. A few in-quest years at this point.
You found them, shrugged your shoulders, and chucked 'em at the Pile 'O Loot.
So we found another spooky box?You found them, shrugged your shoulders, and chucked 'em at the Pile 'O Loot.
"And here we see the Doom Bomb of Planetary Annihilation."So we found another spooky box?
Honestly i just imagine the pile of pilgrim loot like a hilarious museum of extremely dangerous stuff that the pilgrims are worryingly nonchalant about
Well, that's a thing. We have found actual reports of what happened during the Collapse. I'm surprised Internal Security hasn't shown up yet.2x Written Testimonies of the Collapse - 35.00 - +50 to Pioneer Psychology/???
1x Sacrosant Idol - 20.00 - +50 to Pioneer Psychology
1x Crystallized Flames - 25.25 - +50 to Pioneer Weaponry/???
Oh no. Forge-Clan Seto Kaiba.Like hell would he allow the Pilgrims to be stranded with a third-rate Data-Smith offering fourth-grade advice!
"Why by the Light you have a planetary bomb?""And here we see the Doom Bomb of Planetary Annihilation."
"You have a bomb that can destroy the planet?!"
"No, it's a funnily named toaster."
"Oh thank God!"
"The planetary bomb is over there."
Well, it basically is a bunch of "Horrible Abomination Against Nature #937 Rampages Around Today" most of the time.Well, that's a thing. We have found actual reports of what happened during the Collapse. I'm surprised Internal Security hasn't shown up yet.
Internal Security did claim that one, didn't they? The bomb behind the Bunker door?
The ???, though.Which you kinda already knew is what happened. You didn't get anything actually new, only another perspective of the Collapse.
I was doing a funni, you see.Internal Security did claim that one, didn't they? The bomb behind the Bunker door?
The ???, though.
Preferably we want to do everything eventually but is more about order. For a skyship we probably want to finish the breth before anything so we also would want better propulsion data to make it faster, and have the structural research and armour truly be able to something military.I think we should do Firend in Code and Power Armor first.
But after that I want to push Coilguns and More Steam. With those two I think I can cook up a gunship with more than one gun.
Not really. For a gunship what we need is power generation. Propulsion would be nice but not crucial.For a skyship we probably want to finish the breth before anything so we also would want better propulsion data to make it faster, and have the structural research and armour truly be able to something military.
Considering the things you would want to put a gunship against you need to shrug a hut or two this implies structure and armour, wich implies having to need a better propulsion system. We could make a sniper ship but that wound ask for a better gun.Not really. For a gunship what we need is power generation. Propulsion would be nice but not crucial.
Should we actually call the imperial authority beforehand this time? The warships are kinda of national intrest.
Our current Airscrews can support 65 components each. The Caravaner uses less than 40. So we would run into Lift problems long before we run into Propulsion problems.Considering the things you would want to put a gunship against you need to shrug a hut or two this implies structure and armour, wich implies having to need a better propulsion system.
We kind of already did with DoD, where she's technically owned by the Dall family but the Emperor can call her to war whenever he pleases. I imagine the warships would follow the same rules.Should we actually call the imperial authority beforehand this time? The warships are kinda of national intrest.
You forgot the Strul Consensual.+0.07 = Brothel 'Consensual' - (Mirn (Upgraded), Jokvi, Tessen, Zulmni, Ularn)
Oh. Boy.2x Written Testimonies of the Collapse - 35.00 - +50 to Pioneer Psychology/???
Question, doesn't this seem more fitting to be under Illumination?-[] Hit The Family As Told By Internal Security
(+50 to Success Chance. Gain Favors with InSec.)
That should be VO-01, and the turns remaining part got c/p over.[X] Expedition - (VO-02) - (2 Turns Remain) - (House Mirn support: N) - (1/4 Turns Complete)
I did once HeroCooky confirmed there wasn't a cap. I told you guys that the gains from the Masters were a big hint as to what we'd get from the Hidden Workshop. And now there's a dozen phones ringing because I FUCKING CALLED IT!You know when i got the meme idea of making the robots do the construction Job for us i would not imagine it would pay off so fast.
Tha line of thought is for basically have the ship moving, we really need a better to speed with is locked by type of propulsion. The caravaners are fast enough in the idea of a ship that should not seen combat and work as a freighter not something that is anywhere close to violence. The lift issue by itself can be solved by having better suspending uses.Our current Airscrews can support 65 components each. The Caravaner uses less than 40. So we would run into Lift problems long before we run into Propulsion problems.
We should speak with the Marquess of Tessen though. To better coordinate the use of the warships to defend the region.
Probably, it really deppends if there's another machine mind i. Those ships, you know not dealing with moral issues.We should speak with the Marquess of Tessen though. To better coordinate the use of the warships to defend the region.
Can you elaborate on that? I had a similar moment in another quest like this so i know the feeling, but I don't recall the moment in this quest you are referring to.
I refer to this:Can you elaborate on that? I had a similar moment in another quest like this so i know the feeling, but I don't recall the moment in this quest you are referring to.
You use 10 bots per Progress and they are destroyed after that due to rough use and lack of maintanence, and there is no limit.
Ah yeah honestly it was a great idea (We can just get lazer weaponry done in ONE FUCKING TURN now ), trough now I wonder with a friend in the code and that research could we make purpose built worker bots to help us with construction then, it would be a great way to autocumplete minior project and upgrades to our holdings by spend resources and not actions.
Speed is also relative, unless everyone else has much higher cruising speeds then we should be fine. Besides, more advanced propulsion will also most likely consume more power, so we will still need more power generation.Tha line of thought is for basically have the ship moving, we really need a better to speed with is locked by type of propulsion.
The problem right now is not other airships per say, we are long ways of actually be able to help with that. It's basically be able to move out of combat fast enough so one can avoid being sniped on critical points by coilguns, since we are using pressurized suspendium, also the faster we move the more easily we can wave in and out of efective range of enemy guns, wich is important for a lightly armored craft.Speed is also relative, unless everyone else has much higher cruising speeds then we should be fine. Besides, more advanced propulsion will also most likely consume more power, so we will still need more power generation.
Increasing the speed won't help with that if our maneurability is still awfull. Remember the airscrew is on the back so we turn like a ship, not a plane.It's basically be able to move out of combat fast enough so one can avoid being sniped on critical points by coilguns, since we are using pressurized suspendium,