[X] Plan Gold(Steam) Rush
Extremist pleasure cult, the not!slaanesh expats here. Though with 100% less daemons!
A third of them within Tessen did.
Great. The pleasure cult probably went out in a drug-fuelled frenzy. The Military will never have enough time to deal with the slumbering Behemoth...
I thought about starting this Turn, but with us having to repay the big loan and the upcoming Holding options being pretty expensive...Also, re: the plan, any chance we can get back to making attempts to open the vault soon? It's going to be a motherlode of artifacts.
The prosthetics should finish this Turn, so we could then use that Action for weapon research. I would like to do 1 Theory Action each Turn until we get at least the basics in everything.After the psycology theory, we could maybe swing into either the flamethrower or the mortar, we have a boatload of advanced weapons artefacts so we could push through the low chances.
Yeah, either that or decipher a book. We can finish the lab next turn if we use sandcrete and that will raise the chances on everything which will open a lot of option for us.The prosthetics should finish this Turn, so we could then use that Action for weapon research.
Since we are finishing the the steam engine factory we might want to start building them for our big income sources.We could start next Turn if we don't vote for one of the expensive Holding options.
Well I guess that the region is going to get a few more paranoid military units sent to it?
I, uh... just rolled for what the other factions are doing right now, and...
Good news?
Region Tessen Guards just rolled up a third of the present Rose Of Flesh cultists, thanks to two 95+ and one nat100 roll.
Bad news?
Rose Of Flesh rolled a nat100 for fucking the find over.
And rolled the second hardest "oof" on the table.
...at least the pro-lifers here will be happy?
...I guess?
Do you mean investigate a book? The only untranslated book we have is Revelations Of Eden. Anything with ??? needs to be investigated before we can do anything with it, which is annoying because investigations can take 2 Turns even with a Personal Action.Yeah, either that or decipher a book. We can finish the lab next turn if we use sandcrete and that will raise the chances on everything which will open a lot of option for us.
Yeah, that. Though looking at the numbers we might have to wait until the lab is done.
Useful but expensive. It also takes 3 Turns, so not something we can finish quickly with a Personal Action. Maybe after we finish the Laboratories?Also what are your though on building a logic bank for an extra Archeology action? We can still build one more with no downsides.
I'm wary of shifting action away from Faith, since our ability to react to crises comes from Faith actions, so having only one would leave us unable to react if we do any long term projects.Shift Your Bureaucracy would be quicker. We don't need 2 Faith Actions, because nearly all Faith projects are either so big/expensive that we can't do several at once or they can be done in 1 Turn with a Personal Action.
While the projects to deal with any crises tend to be Faith Actions, we would probably use Personal Actions to do those, because any crisis management will be in the short-term and the +50 of Martyris on Personal Actions makes those actions much more likely to succeed.I'm wary of shifting action away from Faith, since our ability to react to crises comes from Faith actions, so having only one would leave us unable to react if we do any long term projects.
Its in the edit function. Go in edit, and look for roll dice.
Might want to add the 15 with the 37. So QM/Folks know.