So why have they not just been eaten already?
So why have they not just been eaten already?
Too much sugar you see. Slatnanians prefer salty treats.
It looks like you're wanting to pull an Iron Cage on the Nek-Ne.
Aren't there a cave on Midway and Entrance each at Alali Pass? If they are Midway, they can go in there. If they are at Entrance, they can enter there too.With luck, we get the Nek-Ne to commit their forces to push through Alali pass. Once they're in there, with mountains on either side, no cover and a long-ass way to retreat, we call in DoD.
Supply Cost indicates how much supply you have to spend for the logistics of the Unit to be shifted over to your command for the duration of the Invasion. It is a fancy way of saying: This Units costs this much to "buy".Can you explain what Supply Cost mean? I know Upkeep means that it'll cost that much for them to stay on the Field but what does the Cost mean? Is it going to cost that much to deploy them?
So I can deploy every unit already under my command with only just having to worry about the Upkeep Cost and not the Supply Cost? i.e. I won't go broke immediately?Supply Cost indicates how much supply you have to spend for the logistics of the Unit to be shifted over to your command for the duration of the Invasion. It is a fancy way of saying: This Units costs this much to "buy".
Yes. That stat is there for my convenience, and so you can see which Units are costly and should not be lost if it can be avoided.So I can deploy every unit already under my command with only just having to worry about the Upkeep Cost and not the Supply Cost? i.e. I won't go broke immediately?
Scouting is guaranteed to give you basic info on the eneny no matter which Unit is chosen. More Units means that your scouts can cover more ground and potentially find hidden maneuvers.@HeroCooky How does Scouting work exactly? is it better to have more units assigned there or is only a 2 man Vanar Longbolt team capable of getting all of the info?
Yes, that's right.
Then any Units attacking that Entrance will take DoT if they stay there for the duration of the acid after an attack. Also, you can order the acid troopers to cause a cave-in, but that has a chance of killing the Unit attempting to do so, while also restricting movement for yourself.@HeroCooky What happens if I order Acid Troopers to defend a Cave Entrance? Can they seal it by a cave in?
Can they cause a cave in from outside the cave?Then any Units attacking that Entrance will take DoT if they stay there for the duration of the acid after an attack. Also, you can order the acid troopers to cause a cave-in, but that has a chance of killing the Unit attempting to do so, while also restricting movement for yourself.
1. Yes, but the risks still apply. They are causing a massive cave-in with acid after all.1. Can they cause a cave in from outside the cave?
2. Also how to garrison the Crossbow into the Buildings in Nimer? Have them Fortify Ancient Structure?
So any unit that was in Fortify Position, automatically goes to Guard once they are done?Fortify Ancient Structure - (Entrance/Midway/Exit) - (Forces)
The Units you want to fortify go into Forces.
Yes. I mean, they spent the day building some fortifications, no reason they couldn't stay there without you spending more supplies to send them once more.So any unit that was in Fortify Position, automatically goes to Guard once they are done?
@HeroCooky So if I send 3 Scout Cav to the wastes to scout, does that mean that the action cost is applied to all 3 of them which is 60 and their upkeep?Yes. I mean, they spent the day building some fortifications, no reason they couldn't stay there without you spending more supplies to send them once more.
No. You decide to do Action X which has a cost of Y Supplies. Then you assign Z Unit/s to said Action, without any increase in cost.@HeroCooky So if I send 3 Scout Cav to the wastes to scout, does that mean that the action cost is applied to all 3 of them which is 60 and their upkeep?
Thats a copy error, thanks for catching that!@HeroCooky I just noticed that in the Sivaldy Caves action list, the Fortify Position doesn't have a Forces requirement. Is that right?
Can I assign to DoD to Fortify the Jokvi section of the Cave? 🤔
*Looks at the 1km-long airship*Can I assign to DoD to Fortify the Jokvi section of the Cave? 🤔
I mean it has a crew right?😁*Looks at the 1km-long airship*
*Looks at the underground caves*
*Looks at the Airship again*
*Looks at the caves again*
I mean... you can try.