We need to establish the Core Connections and the Drive equivalents for and with the fragments some point soon.
No Core Connection with them because they aren't Mortal.We need to establish the Core Connections and the Drive equivalents for and with the fragments some point soon.
No Core Connection with them because they aren't Mortal.
If you mean the get stronger when fighting together abilities, yes.
That's called the Progenitor Frame, and its on the front page.For those in team GEAR it is like exhast vents, there is another much larger connection or set of connections which most likely point to the any of the drives and/or Uni, though the only time it has shown up has been during useage of Core Purge.
No reason to spend it at this particular time.Do we want to spend any of our xp yet? or are we just going to keep on saving it?
so the plan is clearly to try and find a path outside the flow of troops from the Gates to the Fortress.In defense of the Gate Team, they're not going to rush the gates head on. I thought it'd be pretty obvious they'd go around and try to approach the Gates from either the side or behind the endless flow of reinforcements.
At first glance it sounds like the portal to Hope was on Milidia but after re-reading things a couple times, and re-reading the most recent update, I'm fairly confident they have nothing to do with each other. Instead we are on Milidia because we need the troops stationed here to guard the portal, presumably on Earth, once we reopen it since it provides a direct and massive connection between Hope and Earth. On Milidia there are several Hellgates, presumably like the one we saw waaay back in New York, that need closing. Sadly we never actually got to see that one closed, Nepgear passed out first, so we have no idea what that involves. That Carnage was fighting all those demons and needed the Tanks to help clear the area before taking down the Hellgate suggests it isn't simple or easy.[] The Road to Elysium (Operation: Charon)
It was the greatest portal Humanity has ever made. A permanently open gateway to Hope, with a two-way highway twenty lanes wide. Thousands moved through it daily, both ways. Rush hour was a bitch, but we didn't care. It was a monument to our future, a symbol of what awaited us all... but now it lays dormant. That cannot stand. The Highway to Elysium needs to be reopened, but doing so presents a risk that we can't reasonably take without proper preparation. We need forces, a lot of forces... and we know exactly where to get them.Difficulty: Low. No foreseen problems cropping up.The Fairy-Elf Fortress at Milidia has been all that's held Earth's flank ever since Reluxus fell. Forty thousand Elves, Ten Thousand Fairies, and nearly an entire division of Human soldiers hold it against an endless tide of raving demons. But its true strength lies in the more than fifty Magical Girls that man its walls and turrets. It's a concentration of power that has held Hell itself at bay for half a decade now, but we need those Girls if we're going to retake Hope. But we can't leave Milidia undefended, otherwise the Fairy Home Realms will be overwhelmed. So we're going to insert a strike team to close the Hell Gates that feed the Unified Darkness reinforcements and rip their legs out from beneath them in one move. But it's not going to be easy.
Launch Date: Day 26
Known Allies: Crimson Hood, Flawless Paladin, Sumire Saber, Sakura Saber, Madama Morte
Confirmed Enemies: Hell's Seventh Legion
Possible Combatants: Army of the Apocalypse
which makes sneaking rather difficult. We could try and scale the walls except the sky is filled with Hell Beasts so we'd probably be spotted pretty rapidly. Without other information I'd say our best bet would be to try and edge along the wall to try and keep the number of demons we have to fight, and thus draw attention from, through to a minimum.Outside, Milidia is in chaos. Lines of trenches hold a steep valley against a seemingly endless tide of demons and monsters that are attempting to drown the defenders in corpses. The sky is filled with Angels and Hell Beasts that struggle for dominance while a literal rainbow of colors denote dozens of Magical Girls that are mixed into the slaughter.
I think breaking the gate works. Even if not, you can stop the gate by killing the Gate Demon keeping it active; they are rendered unable to move while doing so, meaning they can not run.Sadly we never actually got to see that one closed, Nepgear passed out first, so we have no idea what that involves.