- Location
- Voidbetweenstars
ftfy, we were told we be fighting no more bosses in here, so worse case is a boss hitting the barricade.
ftfy, we were told we be fighting no more bosses in here, so worse case is a boss hitting the barricade.
If it's fine with Crys it's fine with me.So @crystalwatcher, @LostDeviljho, I'm thinking about setting up a PM between the three of us where I could post some MG ideas I've had. I admit, some of my ideas have needed tweaking in the past, so I figure two extra viewpoints would help picking out any problems. Is that ok with you two?
Point.Personally I think people have been too eager to try and use Core Purge this arc.
Doubly so in this case since we know Core Purge has other effects:
Now we've never actually used the Purifier Beam, or any of our spells, while Core Purge is active, however given that the Purifier Beam is a release valve:
I'd expect damage to drop massively, possibly even to the point of it not functioning at all, since actually exposing the core like Core Purge does is going to drastically drop the pressure.
Hm. Not being able to use the Purifier Beam either directly or for casting spells would certainly result in a change in Nepgear's combat style. She'd have to rely on her Panzer Blade, which we know from Fatal Gear 1 works fine with Core Purge active, for combat. Melee combat + Core Purge does seem to make sense.
Source for Core Purge not affecting Core Connection is RADIANCE DRIVE.Thematically, she's a power core, and Core Purge is weakening the containment a bit—but it's also the way that she's supposed to power the Progenitor Frame, so it's not just letting loose uncontrolled energy. Now, it could be the case that trying to power something big would diminish the secondary outputs, but Core Connection doesn't seem to weaken during Core Purge, nor do our allies get the x10 on their Existence Bonus (a good thing, since they'd probably get the damage per turn too), so it doesn't strengthen them either. If the standard power taps aren't affected, the Purifier Beam probably shouldn't be, since it's just another output which happens to have a valve on it.
Not in so many words. The closest are these:FTFY, we were told we'd be fighting no more bosses in here, so worst case is a boss hitting the barricade.
White Soul is next. Yes.
And then the bonus fight to get the optional objective will show up, but you won't have to worry much about that.
This is a boss rush, like the Elite 4 in Pokemon but more Trying-To-Kill-You-y. White Soul is the Champion. You don't fight the Champion while you're still on Elite #4.
I think we have too many submissions as is for now.So @crystalwatcher, @LostDeviljho, I'm thinking about setting up a PM between the three of us where I could post some MG ideas I've had. I admit, some of my ideas have needed tweaking in the past, so I figure two extra viewpoints would help picking out any problems. Is that ok with you two?
The End of Everything
Level 10,000
Attacks Per Turn: 1
Affinity: Infinity | Hope | Cosmic | Divinity
Ability: Rain of Light | Supremacy
Note that our god does not possess a Rule-Affinity.Affinity: Infinity | Hope | Cosmic | Life | Light | Purity | Magic | Salvation | Divinity
Look at the limits on Supremacy again.
"Rarely" is an understatement. The only one we've met is Gaia.Ah...
We rarely meet divine beings, so I completely forgot that clause. Thank you for reminding me.
Cosmos knows how to Cheat very, very well.Hey, uh... I know this is completely aside from all the discussion we currently have, but...
I went over old sheets and realised that I found a cheater in the system.
Note that our god does not possess a Rule-Affinity.
Edit: Me fail, me forgot. Please no hate.
Void cheats better.
So Rain of Light gives 11x damage and Supremacy is a defense canceler. So all told The End of Everything deals 110,000 damage + Supremacy.The End of Everything
Level 10,000
Attacks Per Turn: 1
Affinity: Infinity | Hope | Cosmic | Divinity
Ability: Rain of Light | Supremacy
is a 40Mt nuclear bomb. While Celestial Severance certainly doesn't have the range nor Obliterate Ability:Base Damage: 15,000,000
Base Resilience: N/A
Magic Modifier: N/A
Affinity: Hope | Horror
Ability: Obliterate | Unstoppable
it does have both Unstoppable and (with Echo) nearly the same raw damage. So I'm betting we'd at least hit into the kiloton range.Obliterate: Auto-kills "Mortal" enemies that get hit, and allows the weapon to bypass Beyond Good and Evil.
So Rain of Light gives 11x damage and Supremacy is a defense canceler. So all told The End of Everything deals 110,000 damage + Supremacy.
So.... all told, "The End of Everything" deals 550 times the target's Resilience in damage against everything it hits while having Supremacy shut down a lot of its defenses except for actual damage reduction.
2,600 * 550 = 1,430,000 Total Damage
1,430,000 - 2,600 Base Resilience = 1,427,400
1,427,400 *.01 * .5 = 7,137
Solid Core Health: 6000 Base
One proc of Segarite Core increases Base Health to 10,500.
10,500 - 7137 = 3,363
I am pretty glad about that, actually. We could not control that much damage without a fixed range... and now imagine Nepgear throwing something that can match Oblivion Awaits in its destructive potential without knowing how to use it properly.
Nepgear's Base Resilience is 2,600 so 550x that is 1,430,000. ICORE drops that to 14,300 and No Longer Human drops it again to 7,150. So yeah it's beyond Nepgear's current Maximum Health but one activation of Segarite Core will save her. Seeing as Segarite Core triggers as the first thing in every turn Nepgear pretty much always starts with 10,500 Health.So.... all told, "The End of Everything" deals 550 times the target's Resilience in damage against everything it hits while having Supremacy shut down a lot of its defenses except for actual damage reduction.
Wait...
*calculates*
Okay. If I read this correctly and it goes over Base Resilience, Nepgear could survive a hit if she has a single activation of Segarite Core.
Nepgear's Base Resilience is 2,600 so 550x that is 1,430,000. ICORE drops that to 14,300 and No Longer Human drops it again to 7,150. So yeah it's beyond Nepgear's current Maximum Health but one activation of Segarite Core will save her. Seeing as Segarite Core triggers as the first thing in every turn Nepgear pretty much always starts with 10,500 Health.
Ah, there was the health-based damage I remembered her having. Completely forgot to check her Spells.
So it basically functions off of the resilience of an entire region of the multiverse?If Cosmos fires The End of Everything in Nepgear's general direction, it won't be going off her resilience. Just to let you all know.
As it stands, there's not much Cosmos and Void can't legitimately kill if they get annoyed.
Why would Cosmos shoot herself in the breast (or other internal organ)? Doesn't she have some kind of immune system analog to pull [SOLID DRIVE] outside before shooting should that become necessaryIf Cosmos fires The End of Everything in Nepgear's general direction, it won't be going off her resilience. Just to let you all know.
As it stands, there's not much Cosmos and Void can't legitimately kill if they get annoyed.
Mostly due to the minimum scale. Remember that Cosmos represents all of reality. So what she does is functionally slap the thing giving her an itch. There's a lot of collateral damage.So it basically functions off of the resilience of an entire region of the multiverse?
Is [] one of this things?As it stands, there's not much Cosmos and Void can't legitimately kill if they get annoyed.
That isn't a thing. [ ] is a... not-thing or something like that. The space is important.
I meant a with space. Since [ ] is not really [alive], I presume [killing] it would be problematic. Yet is somehow relevantly non-exist , otherwise it would not have brought up.That isn't a thing. [ ] is a... not-thing or something like that. The space is important.
So... Cosmos began existing for Void because Cosmos loves Void and wanted to exist for ehr so Void could exist. I could be wrong, but that's what i can recall. But concepts themselves can be killed, so [LOVE] caused all things to begin existing, so what would happen if you killed [LOVE]? Cosmos and Void would no longer love each other and care to exist or support the other...
Is this a bad end?
I'm sleep deprived, so if anyone thinks this is a weird question, that's the mostl likely reason. It seems a valid question to me right now.