Think of it as the Berserk status in an RPG. Big boost in attack power, but uncontrollable and with options limited.
You're not, but that was also when we died.
As such, it didn't technically happen.
And what happened to thisSo @crystalwatcher, was the vote for what we're doing ever officially closed? I don't think so, so I thought I'd ask.
- (Unified Light) Magical Girl Warped Mirror
Miku Kohinata
- Stats
Health: 500
Base Damage: 350
Base Resilience: 250
Magic Modifier: 450
Affinity: Annihilation | Distortion | Myth- Weapon
Shénshòujìng
Level 5
Attacks Per Turn: 3
Affinities: Annihilation | Distortion
Ability: Spell Boost | Multi-Form | Erase
Dress Cables
Level 5
Attacks Per Turn: 2
Affinities: Distortion
Ability: Double Hit
- Spells
Shanguang
Level 5
Base Damage: 250
Magic Modifier: 250
Affinity: Annihilation
Ability: Danmaku | Erase
Liuxing
Level 5
Base Damage: 1000
Magic Modifier: 1000
Affinity: Annihilation
Ability: Juggernaut | Spell-Stop
- Abilities
Flight: Level 5
-Magical Girl Warped Mirror can fly at 40 MPH.
Resplendent Mirror Ring: Level 50
-Every attack aimed at Warped Mirror must roll a 1d100 (Difficulty: 50) in order to land a hit. Any attack that fails this roll is reflected back at the source.
Hall of Endless Reflection: Level 5
-Every turn, Warped Mirror generates 5 mirrors. These mirrors have 50 HP, 50 Base Resilience, and 1 attack per turn, using Warped Mirror's Base Damage. They are autonomous and have a level of Flight equal to Warped Mirror's own. The Mirrors automatically synchronize attacks with each-other and Warped Mirror.
Inverse Refraction
-Warped Mirror can create illusions and render herself invisible, as well as see through the aforementioned.
Harsh Light of Dawn
-When facing a Magical Girl, Warped Mirror's attacks are treated as having the Slayer Ability associated with the target's affinities, and the Sunder ability. When engaged in an Intercept conflict by a Magical Girl or Magical Girl weapon, Warped Mirror wins.
So it's the weapon/spell version of the Cleave ability possessed by Goddess Red's Black Knight?
Sunder auto-breaks the opponent's weapon during an intercept conflict. Indestructible stops this, but everyone else gets hit with it. Weapons that aren't actually weapons, such as "Fist" or "Tentacle" and ect, are cleaved from the target's body completely.It's a stronger version of that. Cleave only activates on a victory in an intercept. Sunder isn't so limited.
what happens when a magical girls weapon gets destroyed? is it gone forever? till you get it repaired? til you re transform?
Ok, that's really freaking OP. It fits that character though
That makes her downright terrifying in PVP. What even happens to a Magical Girl when their inherent weapon gets destroyed? Does it respawn eventually or something?
When a MG's Weapon is destroyed they lose their ability to utilize basic attacks or spells that are based around some special use of their weapon. Such as Nepgear's Celestial Severance, or White Knight's V.I.C.T.O.R.Y. spell. As you can obviously tell, it's pretty fucking ridiculous.
RAGE! pretty much removes the victim's ability to take advantage of battlefield developments. Like @Makuta said, it's pretty much a berserk effect. When under it, the given girl will go in a straight line to her target without attempting to dodge or really take everything around her into consideration. They won't try to dodge incoming attacks, utilize ability that would be useful, or even cast spells. High-Base-Damage girls with some kind of regeneration effect, or massive resilience benefit highly from the effect simply because it doesn't cause very much deviation from her normal tactics.Think of it as the Berserk status in an RPG. Big boost in attack power, but uncontrollable and with options limited.
What was Nep banned for btw?You have 1 infractions. You were last banned on June 24, 2010.
Flight and High Speed Combat still need to be filled out.Here's an attempt at a Myth affinity who's evil by choice.
- (Unified Darkness) Magical Girl Genocide
Caroline
- Stats
Health: 1000
Base Damage: 600
Base Resilience: 200
Magic Modifier: 700
Affinity: Massacre | Magic | Myth
- Weapon
Strings of Slaughter
Level 10
Attacks Per Turn: 2
Affinities: Massacre | Myth
Ability: Multi-Form | Miracleslayer
- Spells
Quest for Genocide
-Summons one Beast of Extermination, plus one more for every 300 points of the Modifier Roll.
Level 15
Base Damage: N/A
Magic Modifier: 2,250
Affinity: Massacre | Magic
Ability: Summoning
Alchemic Barrier
-Projects a planar barrier of magical force up to 10 meters away from the caster to block incoming attacks and spells. Does not protect against attacks from other directions, and shatters if hit with damage greater than 10 times the Modifier Roll, in which case the incoming damage is reduced by 5 times the Modifier Roll.
Level 5
Base Damage: N/A
Magic Modifier: 625
Affinity: Magic
Ability: Double Cast
- Abilities
Flight
Level 7
High Speed Combat (Lvl 1)
If Miracle isn't a valid affinity, then Miracleslayer targets Magic + any positive affinity. Either of those options is equally appropriate.
- (Magical Girl Genocide) Beasts of Extermination
- Stats
Health: 105
Base Damage: 375
Base Resilience: 30
Magic Modifier: N/A
Affinities: Massacre | Magic
- Weapon
Extendable Appendages
Level 15
Affinity: Massacre
Ability: Disintegrate
- Abilities
Out of Phase With Reality
-Immune to damage from all physical attacks, unless backed by an Existence Bonus. Can freely pass through solid objects which are less than 50 centimeters thick.
Kirby Quest. Long story.
I couldn't find the table of what speeds correspond to what levels. Those are standardized, right?
...There is none? Speed of Flight is (level - 1)*10. Or Level * 10 - 10, either or. And High Speed Combat is 90 miles per hour per level.I couldn't find the table of what speeds correspond to what levels.
I couldn't find the table of what speeds correspond to what levels. Those are standardized, right?
*points*...There is none? Speed of Flight is (level - 1)*10. Or Level * 10 - 10, either or. And High Speed Combat is 90 miles per hour per level.
I couldn't find the table of what speeds correspond to what levels.
Flight Level | High Speed Combat |
5 (40mph) | Level 1 (≤90mph) |
10 (90mph) | Level 2 (≤180mph) |
19 (180mph) | Level 3 (≤270mph) |
28 (270mph) | Level 4 (≤360mph) |
37 (360mph) | Level 5 (≤450mph) |
46 (450mph) | Level 6 (≤540mph) |
By table I meant that formula. I couldn't find that formula and couldn't remember it. I'll go make that edit now....There is none? Speed of Flight is (level - 1)*10. Or Level * 10 - 10, either or. And High Speed Combat is 90 miles per hour per level.
That can't be the complete story, because there's some canon sheets which have HSC without having Flight at all.Or basically you unlock a new level of HSC when you hit the max speed covered by your current level. With the exception of HSC Level 1 which, for Nepgear at least, unlocked at Level 5.
And some who have Flight without HSC. The two aren't innately linked, but when someone has both, it almost always follows that pattern.That can't be the complete story, because there's some canon sheets which have HSC without having Flight at all.
Would the exceptions be stuff like "this person developed the HSC ability, and then later learned how to fly"?And some who have Flight without HSC. The two aren't innately linked, but when someone has both, it almost always follows that pattern.
No.Would the exceptions be stuff like "this person developed the HSC ability, and then later learned how to fly"?
Remember that they had literally just finished World War III when the Darkness invaded Earth and sent them into the arms of the Light. They've been rebuilding huge swaths of infrastructure back on Earth for years now, as well as improving the quality of life in former third-world countries the world over. The Akashic Pillar was not ready for joining the Eternal War in any way, they've been playing catch-up resource-wise since the beginning. Our tech advantage is almost overwhelming but we simply don't have the raw material needed to build enough guns to make our victory decisive.
1) Disarmament takes time.
It took the USA thirty five years to go from 27,000 nukes down to ~5,000. Even Russia took 22 years to go from 40,000 down to 5,000. In 2003 the USA and Russia each had 10,000 nukes. So assuming they didn't fire any, fairly reasonable, during WWIII then even optimistically we're talking a decade to disarm all the nukes.
2) Disarmament doesn't actually mean disarmament.
A nuclear weapon is generally considered disarmed not when it's destroyed but when it's rendered inoperable. Basically what the USA and Russia would do is simply remove the fissionable core from the weapon and store them separately. At which point they can truthfully, but not accurately, claim the weapon has been rendered inoperable. From this state it's a fairly simply process to just reinsert the core back into the weapon and have it fully functional again.
I am very confident that durning the whole World war III Humanity most likely used most of its higher end weapons like nukes and simply did build all that many afterwards.Hmm, it's likely that the dismantling was "encouraged" by Gaia, lest humanity destroy itself by accident.
With Gaia possibly being "encouraged" by the White Kindgom/Solar-class Divine Entities, who were rather annoyed.
You accidentally your formatting.I am very confident that durning the whole World war III Humanity most likely used most of its higher end weapons like nukes and simply did build all that many afterwards.
If even a fraction of the nuclear stockpiles were used in WWIII then he quest would be very different.I am very confident that durning the whole World war III Humanity most likely used most of its higher end weapons like nukes and simply did build all that many afterwards.
I'll consider it.are you going to give attacks with apocalypse some kind of bonus in army combat? since otherwise the ability is sorta pointless, it makes anything that has it too dangerous to use except in army combat, but doesn't give any benefit in army combat beyond letting attacks be used in it.
That can't be the complete story, because there's some canon sheets which have HSC without having Flight at all.
And some who have Flight without HSC. The two aren't innately linked, but when someone has both, it almost always follows that pattern.
HSC and Flight are only directly linked when the wielder has both.Would the exceptions be stuff like "this person developed the HSC ability, and then later learned how to fly"?
I am very confident that durning the whole World war III Humanity most likely used most of its higher end weapons like nukes and simply did build all that many afterwards.
I'm just going to leave the current Nuclear situation as a mix between AU (since Humanity has a larger population anyways) and Gaia's influence.If even a fraction of the nuclear stockpiles were used in WWIII then he quest would be very different.
For starters the population of Earth is 7.7 billion just eight years after WWIII started. When the war started in 2000, pretty close to 2003 when the war started, this was the breakdown of official nuclear weapon stockpiles held by the Nuclear Five:
That's a total of 30,843 nuclear weapons. Just 497 cities account for 23% of the global population. 215 cities account for 50% of the global GDP. So a mere 2.3% of the global nuclear stockpile would be enough to kill a quarter of the population and eliminate half the world's economic power. In actuality that number would be lower since there is significant overlap between the GDP cities and population cities plus their destruction would have ripple effects that would result in even more significant drops in both population and the economy.
- United States: 8,360
- Russia: 21,500
- United Kingdom: 281
- France: 470
- China: 232