Crystalwatcher's Magical Girl Quest!

Gullinkambi in this setting was a rooster the size of a golden retriever. It's caw had the ability to trigger rituals that would create a 'natural' disaster in the area it was utilized. Like causing a volcano to erupt, or a massive earthquake.

Team RIOT was not amused with getting caught in a rockslide. Which is why they killed the fucking thing when they finally got their hands on it.

Would Gaia be considered Luna's mother? I enjoy the image of her trying to keep the dust out of Luna's avatar's hair and failing.
Technically grandmother since Humanity would be the ones to trigger her birth...

And this is an adorable image.
 
Divine Right is a Rei-specific ability that falls under her "I'm supposed to be broken and then some" build.

It outright removes the limit on spell casting for her.
So it's mechanically equivalent to her weapon having "Omni-Caster (LVL ∞)" :o

Doesn't that mean that literally everything that takes at least one point of damage from her Oblivion Awaits spell and doesn't have a "My Health is restored after each time I survive an attack" effect can be killed in a single turn by her?!?! HOLY FUCK!!!!
It also makes me downright terrified to find out what the Super Ability she's capable of obtaining would do, although I'm predicting that it's an upgraded combined version of Power Negation, Armor of the King, and Mandate.


If future level ups ever add Juggernaut or Unstoppable plus Judgement or Smite to her Oblivion Awaits spell, I see a very large percentage of Divine Beings quivering in complete and utter terror. Basically, almost all of them that are planet scale or smaller and don't have a powerful enough "Base Resilience = incoming damage * X" effect become possible for her to kill in a single turn.
 
So it's mechanically equivalent to her weapon having "Omni-Caster (LVL ∞)" :o

Doesn't that mean that literally everything that takes at least one point of damage from her Oblivion Awaits spell and doesn't have a "My Health is restored after each time I survive an attack" effect can be killed in a single turn by her?!?! HOLY FUCK!!!!
It also makes me downright terrified to find out what the Super Ability she's capable of obtaining would do, although I'm predicting that it's an upgraded combined version of Power Negation, Armor of the King, and Mandate.


If future level ups ever add Juggernaut or Unstoppable plus Judgement or Smite to her Oblivion Awaits spell, I see a very large percentage of Divine Beings quivering in complete and utter terror. Basically, almost all of them that are planet scale or smaller and don't have a powerful enough "Base Resilience = incoming damage * X" effect become possible for her to kill in a single turn.
Rei holds her place at the top of the list with distinction. And not insignificant amounts of unrestrained bullshit.

She's known as the Golden Annihilator for a reason. The number of Magical Girls that can fight her at all and not instantly die on her first attack can probably be counted on one hand. And Nepgear holds a distinguished place in that tiny line up.

EDIT: Nepgear actually can't survive Rei's initial attack, so never mind.

"Most", is thankfully not all. We here there any MVPs for this high-stakes game?
"Most" could also mean that some of them didn't make it back alive.............
Sora actually holds MVP because if it wasn't for him Game Queen and Beastly Maiden wouldn't have survived the rockslide. Forest Maiden is also the only one that managed to get through the battle intact, since Sora nearly died to West while East almost killed Melodious Siren and Heavenly Destroyer. ???? WEAPON showing up at the last minute to help drive them off is pretty much the only reason none of them died.
 
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"Most" could also mean that some of them didn't make it back alive.............
True, but I think crystalwatcher would have mentioned any fatalities. But in all honesty, if anyone died, I'd expect it to be Sora, even with BM and FP boosting his defense with their spells. Turns out being a shut-in who plays video games most of the day does not help your strength or stamina.

EDIT: And ninja'd to wonderful news by the QM!
 
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True, but I think crystalwatcher would have mentioned any fatalities. But in all honesty, if anyone died, I'd expect it to be Sora, even with BM and FP boosting his defense with their spells. Turns out being a shut-in who plays video games most of the day does not help your strength or stamina.

EDIT: And ninja'd to wonderful news by the QM!
Sora has harem protagonist status to protect him. Worry not! :V:V
 
And Nepgear holds a distinguished place in that tiny line up.
Uhh.............How?

Turn 1, Nepgear does whatever to little effect, and then Rei casts Chains of the Earth followed by 50 casts of Oblivion Awaits. The first cast of Oblivion Awaits triggers the "survive at 1 HP" effect of Indestructible Core, and then the second cast of Oblivion Awaits kills Nepgear. Right?

The remaining 48 casts then nuke the whole region, unless they get interrupted by the Core blowing up.
 
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Uhh.............How?

Turn 1, Nepgear does whatever to little effect, and then Rei casts Chains of the Earth followed by 50 casts of Oblivion Awaits. The first cast of Oblivion Awaits triggers the "survive at 1 HP" effect of Indestructible Core, and then the second cast of Oblivion Awaits kills Nepgear. Right?
To answer your question:
not instantly die on her first attack
Emphasis mine
 
Uhh.............How?

Turn 1, Nepgear does whatever to little effect, and then Rei casts Chains of the Earth followed by 50 casts of Oblivion Awaits. The first cast of Oblivion Awaits triggers the "survive at 1 HP" effect of Indestructible Core, and then the second cast of Oblivion Awaits kills Nepgear. Right?

The remaining 48 casts then nuke the whole region, unless they get interrupted by the Core blowing up.
To answer your question:

Emphasis mine
*deletes what I was going to say*

This! *points empathically*
 
Well, yeah, but that's kinda an irrelevant metric when talking about her ability to cast an infinite number of spells per turn.

Who can survive a full turn against her when she's fighting seriously is a far more useful metric.
When it comes to Rei, people tend to only count those that can get past her first attack. Because counting only those that can survive their first turn again her will more likely than not be relegated to just her sisters. And Red Rose.
 
When it comes to Rei, people tend to only count those that can get past her first attack. Because counting only those that can survive their first turn again her will more likely than not be relegated to just her sisters. And Red Rose.

Well at 99% damage reduction and 50%... that holds up against Rei's attack right?

Rei only does 50,000 damage against Nepgear! So Nepgear dies less bad.

Or if Nepgear is flying and Rei isn't she's also immune right? :V
 
*deletes what I was going to say*

This! *points empathically*
But wait! You already said Oblivion Awaits bypasses the "Survive with 1HP" part of Indestructible Core:
Indestructible Core cannot be bypassed like that.

IC's damage negation is absolute. Exactly how absolute and why is a bit of a spoiler so I can't really tell you.

...hmm. But here you said:
[]Drown your sorrows in icecream. You know where Rei keeps her stash.
Rei would have over reacted and blasted you, leading to you accidently-ing the base.

And yet we already had ICORE by then:
Super Ability Purchased!
INDESTRUCTABLE CORE
Level 1
-The ultimate CORE frame. Once per turn if Nepgear would be killed, instead reduce her Health to 1. Nepgear is also immune to damage over time effects, as well as any form of mental pollution or mind control. In order for Nepgear to receive damage, the damage must exceed 99% of her total health. If this threshold is surpassed, reduce the incoming damage by 99%. Frame is capable of surviving CORE BREACH.

So either Oblivion Awaits bypasses ICORE's protection or Rei would have had to have attacked Nepgear at least twice.
As an ability Supremacy is bullshit like that.
 
Well at 99% damage reduction and 50%... that holds up against Rei's attack right?

Rei only does 50,000 damage against Nepgear! So Nepgear dies less bad.
You still kind of blow your load all over the place.

Or if Nepgear is flying and Rei isn't she's also immune right? :V
Supremacy bypasses that.

But wait! You already said Oblivion Awaits bypasses the "Survive with 1HP" part of Indestructible Core:
...

Nepgear kind of just lost her place on the list. Why do I keep forgetting that?
 
But wait! You already said Oblivion Awaits bypasses the "Survive with 1HP" part of Indestructible Core:

GASPPPPPPPPP

UberJJK's diligence has revealed a CONTRADICTION inn crystalwalker's testimony!

I think maybe this is a sign crystalwalker that you have too many 'ignores this, but not this level' of stuff.

You still kind of blow your load all over the place.


Supremacy bypasses that.


...

Nepgear kind of just lost her place on the list. Why do I keep forgetting that?

Because you have too many exceptions to the rules. What is this Nasu-verse? :p
 
When it comes to Rei, people tend to only count those that can get past her first attack. Because counting only those that can survive their first turn again her will more likely than not be relegated to just her sisters. And Red Rose.
For Red Rose, does that mean that To Stand Amongst Gods only activates at the end of the turn, not the moment she takes damage? Or does she have some more abilities that we haven't learned about yet?

Wouldn't any abilities that provide blanket damage negation against all spells (such as the Armor of Light ability possessed by all angels) also let someone survive a turn, provided that they can also survive her 3 regular attacks?



.................Actually, looking at a rough estimate of the numbers,
Gabriel is nearly capable of surviving a full turn against Rei!
 
UberJJK's diligence has revealed a CONTRADICTION inn crystalwalker's testimony!

I think maybe this is a sign crystalwalker that you have too many 'ignores this, but not this level' of stuff.
Walker?

Because you have too many exceptions to the rules. What is this Nasu-verse? :p
*looks at who three of the top four are expies of*

About that...

For Red Rose, does that mean that To Stand Amongst Gods only activates at the end of the turn, not the moment she takes damage? Or does she have some more abilities that we haven't learned about yet?
To Stand Amongst Gods activates the same time No Longer Human would. Right after damage calculations, but before Health is calculated. It literally allows her to stand amongst the gods on the battlefield, and not die instantly.

And she also has more abilities.

Wouldn't any abilities that provide blanket damage negation against all spells (such as the Armor of Light ability possessed by all angels) also let someone survive a turn, provided that they can also survive her 3 regular attacks?
Yes, abilities that give blanket protection against all spells would stop Oblivion Awaits. Though surviving her three regular attacks is a feat in itself.

.................Actually, looking at a rough estimate of the numbers,
Gabriel is nearly capable of surviving a full turn against Rei!
Which says a lot about her, doesn't it? For being only a few weeks old, she is hilariously over powered.
 
To Stand Amongst Gods activates the same time No Longer Human would. Right after damage calculations, but before Health is calculated. It literally allows her to stand amongst the gods on the battlefield, and not die instantly.
Yeah, but when casting multiple spells in the same turn, doesn't it function like having multiple attacks per turn? Damage calculation is performed separately for each spell? So that the second spell's damage calculation begins after the health calculation of the first spell is finished?
 
When it comes to Rei, people tend to only count those that can get past her first attack. Because counting only those that can survive their first turn again her will more likely than not be relegated to just her sisters. And Red Rose.
I guess Red Rose must have some bullshit ability hidden away. Because infinite Oblivion Awaits would bypass To Stand Amongst Gods. Witness my math:
(Oblivion Awaits: 10,000,000 Base Damage = 10,000,000 Total Damage
Red Rose: 750 Base Resilience, No Dice = 750 Damage Reduction

9,999,250 Total End Damage. To Stand Amongst Gods Activates!
99,992 Total End Damage. To Stand Amongst Gods Activates!
999 Total End Damage.

Red Rose Health: 5000 - 999 = 4,001)
(Oblivion Awaits: 10,000,000 Base Damage = 10,000,000 Total Damage
Red Rose: 750 Base Resilience, No Dice = 750 Damage Reduction

9,999,250 Total End Damage. To Stand Amongst Gods Activates!
99,992 Total End Damage. To Stand Amongst Gods Activates!
999 Total End Damage.

Red Rose Health: 4,001 - 999 = 3,002)
(Oblivion Awaits: 10,000,000 Base Damage = 10,000,000 Total Damage
Red Rose: 750 Base Resilience, No Dice = 750 Damage Reduction

9,999,250 Total End Damage. To Stand Amongst Gods Activates!
99,992 Total End Damage. To Stand Amongst Gods Activates!
999 Total End Damage.

Red Rose Health: 3,002 - 999 = 2,003)
(Oblivion Awaits: 10,000,000 Base Damage = 10,000,000 Total Damage
Red Rose: 750 Base Resilience, No Dice = 750 Damage Reduction

9,999,250 Total End Damage. To Stand Amongst Gods Activates!
99,992 Total End Damage. To Stand Amongst Gods Activates!
999 Total End Damage.

Red Rose Health: 2,003 - 999 = 1,004)
(Oblivion Awaits: 10,000,000 Base Damage = 10,000,000 Total Damage
Red Rose: 750 Base Resilience, No Dice = 750 Damage Reduction

9,999,250 Total End Damage. To Stand Amongst Gods Activates!
99,992 Total End Damage. To Stand Amongst Gods Activates!
999 Total End Damage.

Red Rose Health: 1,004 - 999 = 5)
(Oblivion Awaits: 10,000,000 Base Damage = 10,000,000 Total Damage
Red Rose: 750 Base Resilience, No Dice = 750 Damage Reduction

9,999,250 Total End Damage. To Stand Amongst Gods Activates!
99,992 Total End Damage. To Stand Amongst Gods Activates!
999 Total End Damage.

Red Rose Health: 5 - 999 = -994)
So it only took six out of infinity Oblivion Awaits attacks to kill Red Rose. Though honestly that last was overkill and odds are Red Rose was already dead from trauma and even if she wasn't a regular attack from Rei would have easily finished her off.




To Stand Amongst Gods activates the same time No Longer Human would. Right after damage calculations, but before Health is calculated. It literally allows her to stand amongst the gods on the battlefield, and not die instantly.

And she also has more abilities.
...of course you go and just say she has extra abilities while I'm showing the math that says she has to...
 
Yeah, but when casting multiple spells in the same turn, doesn't it function like having multiple attacks per turn? Damage calculation is performed separately for each spell? So that the second spell's damage calculation begins after the health calculation of the first spell is finished?
I guess Red Rose must have some bullshit ability hidden away. Because infinite Oblivion Awaits would bypass To Stand Amongst Gods. Witness my math:
(Oblivion Awaits: 10,000,000 Base Damage = 10,000,000 Total Damage
Red Rose: 750 Base Resilience, No Dice = 750 Damage Reduction

9,999,250 Total End Damage. To Stand Amongst Gods Activates!
99,992 Total End Damage. To Stand Amongst Gods Activates!
999 Total End Damage.

Red Rose Health: 5000 - 999 = 4,001)
(Oblivion Awaits: 10,000,000 Base Damage = 10,000,000 Total Damage
Red Rose: 750 Base Resilience, No Dice = 750 Damage Reduction

9,999,250 Total End Damage. To Stand Amongst Gods Activates!
99,992 Total End Damage. To Stand Amongst Gods Activates!
999 Total End Damage.

Red Rose Health: 4,001 - 999 = 3,002)
(Oblivion Awaits: 10,000,000 Base Damage = 10,000,000 Total Damage
Red Rose: 750 Base Resilience, No Dice = 750 Damage Reduction

9,999,250 Total End Damage. To Stand Amongst Gods Activates!
99,992 Total End Damage. To Stand Amongst Gods Activates!
999 Total End Damage.

Red Rose Health: 3,002 - 999 = 2,003)
(Oblivion Awaits: 10,000,000 Base Damage = 10,000,000 Total Damage
Red Rose: 750 Base Resilience, No Dice = 750 Damage Reduction

9,999,250 Total End Damage. To Stand Amongst Gods Activates!
99,992 Total End Damage. To Stand Amongst Gods Activates!
999 Total End Damage.

Red Rose Health: 2,003 - 999 = 1,004)
(Oblivion Awaits: 10,000,000 Base Damage = 10,000,000 Total Damage
Red Rose: 750 Base Resilience, No Dice = 750 Damage Reduction

9,999,250 Total End Damage. To Stand Amongst Gods Activates!
99,992 Total End Damage. To Stand Amongst Gods Activates!
999 Total End Damage.

Red Rose Health: 1,004 - 999 = 5)
(Oblivion Awaits: 10,000,000 Base Damage = 10,000,000 Total Damage
Red Rose: 750 Base Resilience, No Dice = 750 Damage Reduction

9,999,250 Total End Damage. To Stand Amongst Gods Activates!
99,992 Total End Damage. To Stand Amongst Gods Activates!
999 Total End Damage.

Red Rose Health: 5 - 999 = -994)
So it only took six out of infinity Oblivion Awaits attacks to kill Red Rose. Though honestly that last was overkill and odds are Red Rose was already dead from trauma and even if she wasn't a regular attack from Rei would have easily finished her off.





...of course you go and just say she has extra abilities while I'm showing the math that says she has to...
You guys do know each spell costs one action with Omni-Caster right?

Casting more than one spell with one action is a different ability.

EDIT: And yeah, that last one was a bit over kill, but sadly in-character for Rei.
 
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You guys do know each spell costs one action with Omni-Caster right?

Casting more than one spell with one action is a different ability.
Nope! Almost certain that this is the first time that's been said in this thread!

We've all been rolling with the assumption that X number of spell casts per turn still only counts the same way that one spell per turn does when it comes to actions.

The fact that you said before that "spend X Actions to negate one enemy Action" abilities (the ______ Skill ones) can't negate Spells gave me the understanding that Spells don't count as Actions.
 
Nope! Almost certain that this is the first time that's been said in this thread!

We've all been rolling with the assumption that X number of spell casts per turn still only counts the same way that one spell per turn does when it comes to actions.

The fact that you said before that "spend X Actions to negate one enemy Action" abilities (the ______ Skill ones) can't negate Spells gave me the understanding that Spells don't count as Actions.
My bad.

Spell casts cost an action, otherwise everyone would be blasting them out as often as possible instead of saving them until they're absolutely needed. Or Nepgear would be flinging out SC or SS every round.

Under normal rules though, only one spell can be cast a turn.

This can be bypassed in two different ways:

Omni-Caster, which either increases the limit on spell count, or removes it, and Multi-Caster. Which allows the caster to throw out more than one spell in the given move.

Multi-Caster is what Samael has access to thanks to Drive Boost. At level 1, he can cast two spells in one action when under it's effects.
 
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