For simplicity's sake I'm going to break the battle up into segments:
Close Air Support - Status: Contested
Allied Forces:
Judgement Drive
Enemy Forces:
Approximately 20x Hell Beasts
Messenger #1 - Status: Contested
Allied Forces:
Magical Girl M.E.C.A Force
Human Super Heavy Infantry
Enemy Forces:
~50x Soul Reavers
Messenger #2 - Status: Contested
Allied Forces:
Judgement Core
Human Super Heavy Infantry
Enemy Forces:
~50x Soul Reavers
Long Range Support - Status: Enemy Controlled
Allied Forces:
None
Enemy Forces:
2x Dark Star Demon Summoners
Our priority is clearing out LRS to prevent the enemy from summoning more support. Or at the very least sufficiently engaging them they can't afford to summon in more support. To that end I've looked over our forces and Judgement Drive is the best suited to taking them out since she can blitz them at
way faster then they can detect and OHKO them. Given their similar speeds and familiarity in fighting together I'm going to throw Solid Drive in here as well as backup because Judgement Drive is rather squishy.
However in order to let JD take them out we need to free up CAS. That is where Gabriel and Solid Core come in. Gabriel is just a
monster and I would deploy her against the LRS except she, like Solid Core, is too slow. Against the Hell Beasts however Gabriel is fast enough, can OHKO (3x 12k = 36k) up to
three Hell Beasts per turn, and has the Health required to tank any blows that hit (assuming Armor Pierce can bypass her defenses). Solid Core meanwhile can take anything the Hell Beasts throw at her (No-sell Hellfire and at best Rend does
3 damage), can kill one in two hits (Supremacy Zone +50% damage to 8,628 and The Insurmountable Gap to turn the second blow into a finisher) and so with 4 attacks per turn can kill 2 per turn, and has Celestial Severance (OHKO thanks to The Insurmountable Gap) to kill any unlucky enough to have a clear firing lane behind them.
That said an Alpha Strike by Solid Core with Starshine would significantly help the defenders on the ground. So I figure she should start with that before moving in to help Gabriel.
That just leaves the two Messengers. Soul Reavers are very nasty melee combatants which is a problem since JC is
terrible at dealing with melee combatants and can't use her usual stratergy, take to the skies, because she has to defend Messenger #2. So James
has to go to Messenger #2 to back her up. I'll put Lucky with him since she's fairly new and also squishy.
Messenger #2 therefore gets the remaining members of Team GEAR: Michael, Samael, and Aquila because of the two it seems the one most in need of additional firepower since M.E.C.A Force is stuck in Melee rather then opening up with her rotatory cannons.
As for the Gunship; it will be very useful in clearing out the ground forces, too weak for any of the airborne threats, but only if it stays alive long enough to do so. So I'm thinking it should clear out any ground forces it can, without risking friendly fire, but prioritize it's survival until the airspace has been cleared.
[X] Plan Labor Division
-[X] Solid Core will start by clearing out as many hostile ground forces as possible with a single Starshine.
-[X] Solid Core and Gabriel will then engage the Hell Beasts to clear out the airspace and free up Judgement Drive
-[X] Solid Drive will backup Judgement Drive. Their mission, once Judgement Drive is clear of the Hell Beasts, is to take out the Dark Star Summoners
-[X] James and Lucky will pair up and deploy to the rear Messenger to back up Judgement Core
-[X] Michael, Samael, and Aquila will deploy to the forwards Messenger to back up M.E.C.A Force
-[X] Skybound Gunship is to eliminate any enemy ground forces it can safely attack.
Thoughts?