Oh, I was referring to the greater consequences of the negative things they are perceiving. Like, the thing necessitating the secreting of the children away to Manterys is but part of a greater conspiracy or some such. We, ooc know it's the doom, I should have said "[related to the shit you've been dealing with]" or some such. Still, this was just one potential avenue forward, nbd :D

Also, @thread, anyone interested in finding out what's up with that subtle radiation Naria found emanating from Valyrian Steel before we go full scale production? Since people we discussing post-tree sacrifice use, I thought I'd bring this up now:
I think we should hire some enchanters guild in OV/AK to investigate such radiation, sooner, so that we know what this radiation does before making... lots of it.

Also, VS might have some prestige thing, and has better DR bypass/piercing when used as a weapon, but unless you are enchanting it further in some fashion in the areas related to VS, Adamantine just seems like the superior armour material.
We already got a ton of people who can research this. If we hire people, it's better to look gor craft-monkeys.
 
To elaborate on how Teleport + Scrying might work, let me present this entirely not to scale and highly unscientific diagram I just drew in Paint.



I'm not apologising :V
 
Thoughts?

[X] Plan FX
-[X] Out of the caravan's sight, Viserys will Blood Wish a Mirage Arcana spell in order to recreate the appearance of the gates of Mantarys and as much of the surrounding area as he can manage, with special effort (plus use of Divine Insight and Grand Destiny) to make it more closely resemble the city prior to the Doom.
--[X] Tyene will assist with her Major Image SLA, Persistent Image, and other illusory spells as necessary.
---[X] Then to help sell the illusion and obscure any inconsistencies, Lya will use Control Winds to carefully whip up a powerful but not overwhelming sand storm.
----[X] We will then return to the road and rejoin the caravan, quickly urging them to make for the gates of Mantarys before the worst of the storm arrives. If necessary, use the full weight of our social magic and skills to convince them that it has been several days since we last saw them and that perhaps they were affected by some sort of curse ocurse or enchantment that made them forget the intervening time.
 
Last edited:
Thoughts?

[X] Plan FX
-[X] Out of the caravan's sight, Viserys will Blood Wish a Mirage Arcana – d20PFSRD spell in order to recreate the appearance of the gates of Mantarys and as much of the surrounding area as he can manage, with special effort (plus use of Divine Insight and Grand Destiny) to make it more closely resemble the city prior to the Doom.
--[X] Tyene will assist with her Major Image SLA, Persistent Image, and other illusory spells as necessary.
---[X] Then to help sell the illusion and obscure any inconsistencies, Lya will use Control Winds to carefully whip up a powerful but not overwhelming sand storm.
----[X] We will then return to the road and rejoin the caravan, quickly urging them to make for the gates of Mantarys before the full weight of the storm arrives. If necessary, use the full weight of our social magic and skills to convince them that it has been several days since we last saw them and that perhaps they were affected by some sort of curse ocurse or enchantment that made them forget the intervening time.

I really feel that trying to outright trick this is a lot less viable than just taking the anchor to Mantarys proper and using a Scrying spell.
 
@tarrangar - proposal: write up the whole procedure in a 1), 2), 3) format and have it thredmarked (for easier reference). May prove useful in Sarnor?
It's quite simple step by step, but I don't remember the name of the spell to give undeads false life, but aside from that lack of name and so lack of link, I can write the procedure up now.

Step 1, cast the false life spell on the undead.

Step 2 carefully bring them down to -1 HP.

Step 3 cast Create Soul Gem on the the undead.

Step 4 put the soul gem in a soulless humanoid plant creature grown in the Flesh Forge.

Step 5 use a variant of the ritual we used for Amrelath to merge soul and body.

If all that needs be done is see the child through the gates, then that's all we show them. The gates. Those have weathered, but they're still roughly similar.
Are we sure we want to take them though the gates? I worked out how to revive undeads regardless of age, personally I want to at minimum revive the boy, and it seem rather likely that they will pass on once he pass though the gate.
 
It's quite simple step by step, but I don't remember the name of the spell to give undeads false life, but aside from that lack of name and so lack of link, I can write the procedure up now.

Step 1, cast the false life spell on the undead.

Step 2 carefully bring them down to -1 HP.

Step 3 cast Create Soul Gem on the the undead.

Step 4 put the soul gem in a soulless humanoid plant creature grown in the Flesh Forge.

Step 5 use a variant of the ritual we used for Amrelath to merge soul and body.


Are we sure we want to take them though the gates? I worked out how to revive undeads regardless of age, personally I want to at minimum revive the boy, and it seem rather likely that they will pass on once he pass though the gate.
This will definitely need some research.
 
I really feel that trying to outright trick this is a lot less viable than just taking the anchor to Mantarys proper and using a Scrying spell.
Um, is it a good idea to arrive with one of the childs in Mantarys without the (remains of) the other?
At his age category, the ECL adjustment would require him to get an obscene amount of XP to gain even a single level of Sorcerer.
He should have started as a Wyrmling, get XP until level 20 and then age ...
 
Um, is it a good idea to arrive with one of the childs in Mantarys without the (remains of) the other?

He should have started as a Wyrmling, get XP until level 20 and then age ...
Too bad that's not how Dragons do things. Well, too bad for them. Great for everyone else, otherwise Dragons would rule the cosmos and Valyria would have never existed.
 
The point is that Valyrian Steel "radiation" isn't radiation. And on top of that, we have healing spells. If you want to fearmonger over this then by all means. I don't think it's justified, though.

I suppose I find it concerning when you look at it from the lense of "long term, hard to notice effect caused by metal that is inherently fiendish/made with fiend's blood". I get the impression that the radiation-equivalent of the metal alloy, as designed, will not react to commonly used cure/heal spells and the like.

Kinda feels like a long-term trap, or preparing the field for harvest like the coins in Whiteharbor. But w/e. If you feel that holding a suspicious outlook with regard to fiend shit that we know the characters don't have a handle on, by dint of not understanding what process are going on or what the outputs of said processes do is fearmongering, to the point where it's not worth it to outsource a study into the matter, (before we make the tree, so that there are not hold-ups in our VS production, naturally) that's fair enough.

We already got a ton of people who can research this. If we hire people, it's better to look gor craft-monkeys.

Lmao, like this'll get party time. Pull the other one. A further study into the effects of the magical process that happens, constantly, in VS is gonna be outsourced or nothing.

Also, aggravatingly, your statement only works if a) funds are a problem so we can not buy/commission items and pay for this, b) any and all mages we could tap for this project would instead be available for crafting. I just don't see that being the case, where all high level researchers are crafters.
 
@DragonParadox, does Amrelath have interest in getting levels in sorcery in the few months he's staying with us in Prime Material?

Not really. He is just enjoying having flesh an blood these days.

@DragonParadox Does Viserys believe illusions can fool the caravan of lost souls sufficiently to allow them to rest?

It's posibile but unlikely. The curse is something that exists on a level bellow conscious awareness, as much as they could be said to be conscious.
 
Back
Top