Trailing the Savage Beasts Part Seven
Twentieth Day of the Eleventh Month 289 AC
He is going to die anyway so he might as well be useful in the meantime. That line of reasoning is quite unpleasant in its implications but no less accurate for it.
You summon Velen. The Phoenix understands your actions at once. He speaks within the confines of your mind:
"'T is a dark path you would walk boy to return life to the dyeing only to snuff it out at your convenience."
Almost do you relent under the fiery bird's disapproving gaze but you refuse to let your actions be so constrained. He is magic under your dominion and you are the Sorcerer. Should you give in to him now what else might you give in to later? Sensing your determination the phoenix reluctantly flies over Nar and restores some measure of his vitality before vanishing.
The trapper is still helpless from his many half-healed wounds but he can speak which is all you need from him. Ser Richard does not even blink at the command to threaten and if needed torture information from Nar.
So much for protecting the weak, you think perversely disappointed.
What a sham knighthood is.
As it happens threats from Ser Richard and yourself playing the more "sympathetic"part are enough to get the man to spill his story. Nar's tale is rather sordid though hardly unexpected.
He bought two of the dogs he later sold to the Bear Tap from a "real peculiar bunch o' idjits" deep in the swamp. One of the family's children, a young girl, followed him and tried to free the dogs. Whatever he tried he could not shake the girl and one night she almost freed the bear he was taking into town leaving Nar amazed at the girl's way with animals. Seeing the potential for more profit the trapper caught her, beat her and then threw her as a bonus animal handler for the Bear Tap.
Earlier today the girl showed up
ridding the bear, accompanied by several attack dogs that followed her commands so well "it just weren't natural." However the fight had not been hopeless for him as he had his bow and some of the dogs got trapped in some trap lines. then the girl ordered him to come to her and Nar just did just that, his body seeming to move on its own, even through he knew it would be his death. You can read the terror of magic in his eyes. Perhaps this fear is the reason he is being so accommodating, having witnessed your own magic.
You then ask him where he would hole up if he were a witch with some dogs and a bear. He tries to bargain into showing you but you manage to trick the information out of him easily enough. He is hardly in a position conductive to bargaining.
Having gotten everything useful out of your captive you order ser Richard to execute him. The knight does so in one swift practiced motion.
Alignment shifts 10 points towards Evil now 55/50
Looking over Nar's headless corpse and the expression of pleading imprinted n his face you feel disquiet at your actions. Just like Fyro Nar died to keep your secrets safe, unlike Fyro the trapper did not willingly infringe on your secrets you made a choice to show them to him and then kill him for your own convenience. You might delude yourself that it was some sort of justice for the man's deeds but you cannot deny the fact that you associate with men like him on a usual basis.
What do you do?
[] Stay here for the night. It is getting late and you could use he chance to thoroughly search the shack for valuables. All those deals have to have made some money.
[] Go at once to the location Nar indicated
OOC: Ser Richard is Lawfully Neutral guys, he has no objection to torture if his liege commands it, unless it somehow infringes on the proper conduct towards the nobility. Also in this update there is an indication that an assumption the thread has been making for quite a while is wrong. Can you spot what that is?