- Location
- Germany
[X] Azel
In that case can we specify who we have in reserve just in case in interest of moving things along?That's why we ask her if she can do these things. Otherwise, we will have to send someone to help her.
@DragonParadox That number should have been divided by five due to the exchange rate between D&D gold and IM.The judgement of flame is the chapter
"
One by one all three of them answer, then Dany's voice seeming impossibly loud in the silence of the chamber as she spins words of sorcery, of briefing, a snare reaching out above as below, that neither devils nor mages may flee their fate.
Lost 45,000 Gold (Material Cost of Forbiddance)"
I was about to say... that seemed like way too much for what we did.@DragonParadox That number should have been divided by five due to the exchange rate between D&D gold and IM.
@DragonParadox That number should have been divided by five due to the exchange rate between D&D gold and IM.
@DragonParadox did we actually get told where to drop off the leshies after they were created? If not, we might as well ask now imo.
Also "Do you want more leshies? Leshies are amazing, and there is little I can do directly to actually help you except make more leshies or buy stuff from planar markets. Can i pick you up stuff from planar markets or make more leshies"?
Leshies!
@DragonParadox That number should have been divided by five due to the exchange rate between D&D gold and IM.
Alternatively we could raise an island from the seafloor for her?@DragonParadox, does Alinor have her eye on any future fiefs for her and Ser Gerold? Maybe a nice spot of land in the Disputed Lands right next to Uthero's future fiefdom? We can build a nice castle from scratch for her, complete with top notch wards and all the magical comforts she can ask for. Of course... I'd still want her to stay in Sorcerer's Deep the majority of the time. The Steward can't really leave the capital. The lands and castle are more a reward of, "Look, now you're actual nobility, and your children have something concrete to inherit."
Eh, after endless debate Diomedon has firmly convinced me that Sky Islands are a bad idea, especially for people we actually care about. Keeps that can fly are one thing, but floating islands are just a total pain in the ass for trade and travel in general, and they're a major hazard.Alternatively we could raise an island from the seafloor for her?
No? Your right.
Sky islands are where it's at.
@DragonParadox, does Alinor have her eye on any future fiefs for her and Ser Gerold? Maybe a nice spot of land in the Disputed Lands right next to Uthero's future fiefdom? We can build a nice castle from scratch for her, complete with top notch wards and all the magical comforts she can ask for. Of course... I'd still want her to stay in Sorcerer's Deep the majority of the time. The Steward can't really leave the capital. The lands and castle are more a reward of, "Look, now you're actual nobility, and your children have something concrete to inherit."
I know.Eh, after endless debate Diomedon has firmly convinced me that Sky Islands are a bad idea, especially for people we actually care about. Keeps that can fly are one thing, but floating islands are just a total pain in the ass for trade and travel in general, and they're a major hazard.
A flying island is by necessity a retreat, an isolated location that wants privacy and security from casual or non-magical arrivals. Something like a hermit's meditation spot, a luxury exclusive vacation spot, or at best a small autarcic society where you can do your magical experimentation in peace.Eh, after endless debate Diomedon has firmly convinced me that Sky Islands are a bad idea, especially for people we actually care about. Keeps that can fly are one thing, but floating islands are just a total pain in the ass for trade and travel in general, and they're a major hazard.
The lenghts you people push me... >_>
Here, have at thee!
An official image for all vorpal-butter-knifing-related topics henseforth.
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(yes, quality is shit, but I didn't find this exact image in any better, so I had to edit with what I had)
I know.
Well we should build one in the air genie embassy.
They are so cool though!
A flying island retreat in the Plane of Air would be really neat...A flying island is by necessity a retreat, an isolated location that wants privacy and security from casual or non-magical arrivals. Something like a hermit's meditation spot, a luxury exclusive vacation spot, or at best a small autarcic society where you can do your magical experimentation in peace.