Are you sure you want the kind of solutions that the dragons of old will have?

"How not to put down rebellions wielding eldritch knowledge" :p

I mean, dragondreams includes the valyrian ancestors aswell. Curious about significant places and artifacts if nothing else. Remember both Yrael and the Diva were captured by Valyrians. Worthwhile to look for more extraplanar allies.
 
Planning to overtake France and South America, but nothing out of usual.

*Becomes even more of a shithole to discourage foreign conquerors*

Putin: "So, did they just devaluate their currency into the rock bottom"?

Spetsnaz operative: "Yes"

Putin: "And now they are taxing the shit out of their almost broke industry?"

SO: "Yes"

Putin: "And you tell me that they somehow managed to wreck all this and made their inflation problem worse?"

SO: "Yes, sir"

Putin: "Fuck it, we are conquering Africa"
 
I wouldnt mind spending a turn just catching up on paperwork, Researching stuff, and making speeches for the legion.
 
Finally back from an internet outage that lasted almost half a day.

Sorry for the wait guys

Writing now.
Adhoc vote count started by BeepSmile on Oct 9, 2018 at 9:16 AM, finished with 137 posts and 18 votes.

  • [X] "I could also call it compassionate that you would be willing to bear your grief alone to not mar the happiness your daughter found. But it is not as simple, isn't it?"
    -[X] "I will not judge you either way, no matter your choice in this, for it is you who has to live with it. If you wish for forgiveness, it is not me you should ask for it. I don't peddle false reassurance, but I could have a message passed to her. It is not a gift that I possess to do so on my own, but it is something I can ask for at a Heart Tree."
    -[X] After you are done here, go to a Heart Tree and contact Bloodraven to explain the situation. It would be good if he could take over from here, since this seems to involve his own plots. Alternatively, we would like to borrow Dalla's services to further along Graftons conversion.
    -[X] If it comes up in this context that he heard about blood sacrifices, tell him on the matter: "The Old Gods don't demand such things, though neither will they reject what is freely offered to them in supplication. It is our choice and ours alone what we are willing to give the gods in return for their boons."
    [X] "I have met some wayward daughters in my travels, and since she seems better than most, i would not call it cowardice to allow her to make her own life, but i sense that in allowing her that happiness, you would be denying her and yourself a much needed forgiveness and the comfort than only kin can give."
    -[X] "Unfortunately that same happiness only makes a reconciliation harder, do not push hard my lord, i could try to contact her, but i would advise you to allow her her own pace, admit you did wrong, and that you care for her and wish her the best, that your hall is always open for her and that you will never again force her to your will."
    -[X] Ask him to allow you to travel to a Godswood to send the message to her, leave and contact bloodraven (sacrifice needed?) let him know of the developments, and ask for his guidance and how it relates to his own plots, you have a chance to turn the Graftons to the service of the Old Gods.
    [X] Offer to attempt to contact his daughter and invite her to visit, suggesting that he might take this Old God's granted opportunity as a chance to reconcile with her.
    -[X] If he accepts, and Alyssa proves willing, ask Dany to continue manipulating Grafton's dreams, including an underlying suggestion that he name Alyssa as his heir.
 
Don't worry its due for a sequel. I hear the its gonna be post apocalyptic.

Well, yeah, but that's for new players only. I hear that most char sheets are going to be deleted from the server when the new edition is rolled out and players won't be allowed to continue with new chars in the new setting. I've heard that some players believe that the profiles are not so much deleted as transferred to a new game world* they can play in, but I've never seen any evidence for such.
*Some believe that what game world your character is sent to depends on some of your various scores (level, karma, helpfulness, infraction points), but that's adding complexity to something that I just think isn't going to happen in the first place. *shrugs* whatever makes people happy, eh?

Honestly, I think the post-apoc game is gonna have bigger negative mods and shit to deal with. This game... isn't great, but I have my doubts about the fun quotient of playing Life: Post Apoc Edition.
 
The silver lining of the post-apoc NewGame setting is some really neat new traits, though. I mean, sure, the number of flaws you'll need in standard character creation to grab any good ones will be severe, but the system has always allowed us to work them off, given enough dedicated time and effort.

There's some rumbling in op circles about mind control builds, apparently.
 
Part MMCCCLV: To Call on a Raven
To Call on a Raven

Twenty-Seventh Day of the Fifth Month 293 AC

"I could also call it compassionate that you would be willing to bear your grief alone to not mar the happiness your daughter found. But it is not that simple, is it?" you ask, caught between disdain at the cruelty and folly that must have driven the girl away and pity. The man was still a better father than yours ever was to have realized the error of his ways, to be willing to let go. "I will not judge you either way, no matter your choice in this, for it is you who has to live with it. If you wish for forgiveness, it is not me you should ask for it. I don't peddle false reassurance, but I could have a message passed to her. It is not a gift that I possess to do so on my own, but it is something I can ask before a Heart Tree."

"Ask?" Lord Grafton had been hanging upon your every word as a drowning man to even the feeblest of flotsam, but now he seems bemused. "Do these Gods just speak to you when called, as one might send a raven from keep to keep?"

It is admittedly hard to force down a smile at how right and yet how wrong he is all at once. "They have so far, I can only hope they will again," you say, playing the part of the humble prophet still.

"I've no Heart Tree to show you do," he replies. "My kin burned them all when they took Gulltown from the last of the Shetts." His features darken with the shadow of fear, though he hides it swiftly.

"No matter, I can find one on my own, there are many hollows and crannies where weirwoods reach out to the sky with pale limbs and crimson leaves." You bow respectfully, preparing to leave, when he stops you with a question you had long expected.

"My daughter said the wildlings tortured and slew the knights with her." The lord grimaces in disgust. "Strung their guts from the branches while they still lived..."

With a shake of your head you offer a bold interruption, for a low-born priest at least: "The Old Gods do not demand such things, though neither will they reject what is freely offered to them in supplication. It is our choice and ours alone what we are willing to give the gods in return for their boons."

"Then they are evil?" The words hold little in the way of conviction

"They simply are—beings older than any mortal mind can grasp. They were here before the coming of the First Men when the woods grew unbroken from the Red Mountains to the Lands of Always Winter and the Children of the Forest could make that journey without once setting foot on the ground. If they are strange it is because they are the elders in a world much changed."

"I'll have to pr... think," the lord corrects himself sharply. "Go..." he waves you off.

With a deep respectful bow fitting for the guise you excuse yourself, walking swiftly out of the keep and through the bailey past the same two guards, seemingly just as bemused at your reappearance as they had been at the first sight of you.

***​

Returning home for the first time in many days you are greeted by news from far and wide, most of it good, though much of it strange. For one the journey to the lands of the Ifequevron had revealed than they had not perished but returned to the realms of the fey, prompting you to consider a journey seeking them further, though not without a great deal of thought, for time itself runs strangely in those realms. Moreover, with the help you had sent them, Salladhor Saan and Wyla are continuing to slowly bring the Basilisk Isles to heel, having won a decisive victory on the Isle of Toads over a coven of storm-weaving hags ruling over fish-men. Though the greater prisoners are far too precious to bleed for such a petty cause, one of the servants is a fitting conduit for conferring with Bloodraven.

Thus the creature dies spitting curses at you in the name of the 'Deep Masters'. A better death than Damphair, you think amused. And so you pass again into the hidden fastness under the Hill.

***​

The old sorcerer's gaze is lost in some murky distance, whether in distance or time you cannot say. Still he hears your softly-spoken request instantly: "The old fool's looking for his daughter, eh? Something to be made of that maybe..." he trails off before uttering words that seems strange indeed from his lips: "Handle it as you see fit."

You smile. Strange, and all the more flattering for it.

Still the ancient Greenseer can't quite leave it at that: "Keep the child safe and the bard Danar hidden. He's skilled and quick, not just when running towards a fight but away at need. A rare thing that in a stoneborn, twice over in a minstrel."

"And Dalla?" you probe.

"Make use of her skills as you wish, but be careful. A silver tongue is not among her gifts, more like rusted iron. Good for shaming clansmen into following her, but little else."

What do you do next?

[] Write in

OOC: Anti-gravity interlude next.
 
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They probably wont keep the prisoners, neither of them can grow Heart trees, they might ask that some of them be used to grow Heart trees in their domains however.
Propably not.

Though Wyla always had a bit of a "mad scientist" vibe, just buried under practicality.
If she had some time and Skum or Sahaguin she could propably do something useful with them.
 
Speaking for @Duesal here:
@DragonParadox
What loot did the Stormhags have, how many prisoners did we take and what part of both will Wylla or Sallahdor give to us, what will they keep?
They probably wont keep the prisoners, neither of them can grow Heart trees, they might ask that some of them be used to grow Heart trees in their domains however.
They give us all the prisoners, and in exchange we grow them Heart Trees in the Basilisk Isles and Sothoryos via Day of Change.
 
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