The Judgement of Flame
Twenty-Sixth Day of the Fifth Month 293 AC
The alcove carved into the basalt shaft that is to serve as the grave of the Alchemists' Guild is strengthened as much as you are able to with struts of steel pressed into the very stone to hopefully guard against what is to come. The air is still and silent, growing heavier now that you had sealed the entrance tunnel behind you. The only way in or out is by sorcery, though not for your foes.
"Ready?" you ask, the thought reverberating through not only Dany and Lya's mind close at hand, but Tyene's flying far above,
unseen and hopefully unnoticed.
One by one all three of them answer, then Dany's voice seeming impossibly loud in the silence of the chamber as she spins words of sorcery, of briefing, a
snare reaching out above as below, that neither devils nor mages may flee their fate.
Lost 9,000 Gold (Material Cost of Forbiddance)
Alas the stone proves stubborn in releasing its last grip. It seems that you had made the final pillars too sturdy, for fear they might collapse before all was in readiness. With arcane
grace, with moments
stolen out of time you still perform your task in barely two score breaths, and so the deed is done.
The earth does not rumble, it booms the drum of some demented god all around you as the Guildhall falls into its grave with thunder and ruin.
"Now!" you and Dany call out to Tyene at the same moment as even in the dreadful din the threads of power
hum at Lya's command empowering her magic.
Tendrils of living shadow grasping and ripping with the strength to rival a giant rise up among the deadly granite spikes even as stone and earth, ruble and ruin, begin to thunder down like an avalanche, threatening to engulf you entirely. You reach out to the others to whisk them away just in time, whether by luck or arcane blessing you know not. Mere moments before parting you speak there in the dark sonorous words of power that echo Valyria's Doom. By their own folly the Pyromancers would not escape what they had fled long ago.
As the three of you, cloaked in glamour even as she is, join Tyene high above you see the crumbling Guildhall steeped in green fire fit to light up the night a hundred leagues around. Though some is naught but a figment, other tongues of fire are all too real in their hellish radiance. It is a ghoulish thing you will not deny to add false screams of death and pain to this all too real horror, but black as this mummery may be you
will see it through.
As the winds
whip into a storm, less to add to the spectacle of ruin but to keep the flames contained into the pit you had wrought. As the wildfire continues to rage you add yet more flame to the inferno below, a flash of dark red among the poisonous green.
"Did anyone get out?" in time you ask Tyene.
"None by the doors or windows, and they could not have left by any other way," she replies, thoughts subdued at the destruction you had wrought.
Surprisingly, it is Dany who speaks next, offering what reassurance she can:
"If it had come to a fight, a real fight against that idol-clad fiend or some other mighty devil here, far more would have died." There is no disputing the point, for all its bitterness.
It is fortunate, perhaps, that you do not have long to ponder the matter as windows are slammed open and panicked people take to the streets, most surging away from the pyre the Guildhall has become. Thankfully, there are not enough passersby at this late an hour for people to trample each other in their haste to flee.
In the terrified chaos it is very easy indeed to catch those running the other way, three knights in gilded armor and a woman garbed in simple green robes. At first you suspect them of being devils in disguise, or in some way tangled in this plot, but then you catch sight of a a glimmer of gold emblazoned into the woman, the
mage's robes: a shield stitched in gold thread.
What little you can see of her face and form certainly gives her the look of a Lannister, hardly definitive proof but...
"I think we found Lanna Lannister," you send to the others, eyes still fixed on the figures struggling to make their way down the Street of Spice. A moment later a blue corona surrounds the mage and both she and her companions take to the air.
What do you do?
[] Take the chance to spy on the Lannister mage
[] Teleport away as swiftly as you can, the risk of being found is too great
[] Write in
OOC: So far neither the mage nor any of the knights turned their heads in your direction so it is pretty clear you are at the moment undiscovered.