Alchemical Fire: This hard, ceramic canister of alchemist's fire can be used as ammunition in catapults and trebuchets. When it hits its target square, it deals 4d6 points of fire damage to each creature and wooden structure within 5 feet of the target space, and each creature must make a DC 20
Reflex saving throw or
catch on fire (wooden objects automatically
catch on fire). Every creature and wooden object within the area between 5 and 30 feet of the target space must make a DC 20
Reflex saving throw or take half the fire damage, but they do not
catch on fire. On a siege engine mishap, this ammunition explodes before it is launched, dealing its damage to the siege engine and all nearby creatures and wooden objects as if one of the spaces of the siege engine (crew leader's choice) were the target square. This alchemical fire ignores the
hardness of wooden objects.
Liquid Ice: This hard, ceramic canister filled with alchemical liquid ice can be used as ammunition in catapults and trebuchets. When it hits its target square, it deals 4d6 points of cold damage to each creature within 5 feet of the targeting space, and each creature must make a DC 20
Fortitude save or become
entangled for 1 round. Every creature within the area between 5 and 30 feet of the target space must make a DC 20
Fortitude saving throw or take half damage. On a siege engine mishap, this ammunition explodes before it is launched, dealing its damage to all nearby creatures as if one of the spaces of the siege engine (crew leader's choice) were the target square.
Smoke Shot: This hard ceramic sphere contains two alchemical substances separated by a thin barrier, much like a
smoke pellet in larger form. When it hits the targeting space, it deals 2d6 points of damage to any creature in that space, and the substances mingle and then create an area of foul but harmless yellow smoke radiating 30 feet from the target square. Treat the effect as a
fog cloud spell. On a siege engine mishap, the ammunition explodes before it is launched. Its effect is centered on one of the spaces of the siege engine (crew leader's choice).
Each of these is 10 pounds, and thus perfect for the Launcher. The Alchemical Fire bomb would cost us 13.33 IM , the Liquid Ice bomb would cost 26.66 IM, and the Smoke bomb would cost 16.67 IM.